Guides/Beginner's Guide: Difference between revisions

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** This includes content such as Bounty Missions, [[War Zone]], and [[Phantom Pain Cage]]
** This includes content such as Bounty Missions, [[War Zone]], and [[Phantom Pain Cage]]
===== Team Building =====
===== Team Building =====
* Put all of your eggs in one basket and focus on leveling one team only -- your Support [[Characters/Constructs|Construct]] can be 10-15 levels below your Attacker and Tank
* Put all of your eggs in one basket and focus on leveling one team only your Support [[Characters/Constructs|Construct]] can be 10-15 levels below your Attacker and Tank
** This team will carry you through [[War_Zone|War Zone (WZ)]] and the higher levels of [[Phantom_Pain_Cage|Phantom Pain Cage (PPC)]] until level 80
** This team will carry you through [[War_Zone|War Zone (WZ)]] and the higher levels of [[Phantom_Pain_Cage|Phantom Pain Cage (PPC)]] until level 80
* Always bring a Tank, as debuffs are much more potent and important than buffs in PGR; in addition, the <!-- PUT A LINK TO BEGINNER TIPS IN FAQ FROM HERE -->Tank Class Skill (available on every Tank and unlockable at S-Rank) lowers enemies' extra damage reduction <!-- TO HERE...... MAYBE? NOT SURE WHY IT'S LINKING -->
* Always bring a Tank, as debuffs are much more potent and important than buffs in PGR; in addition, the <!-- PUT A LINK TO BEGINNER TIPS IN FAQ FROM HERE -->Tank Class Skill (available on every Tank and unlockable at S-Rank) lowers enemies' extra damage reduction <!-- TO HERE...... MAYBE? NOT SURE WHY IT'S LINKING -->
* In your mail, you'll find an [[File:Item-SRankConstructPick.png|22x22px|link=]][[S-Rank Construct Pick]] -- you can accept it from your mail, but don't use it (from your Items menu) for now as you'll want to choose a [[Characters/Constructs|Construct]] based on which S-Rank you got from your first pity <!-- (Read More: Who is the best to choose from the S-Rank Selector?) and make it link to that part -->
* In your mail, you'll find an [[File:Item-SRankConstructPick.png|22x22px|link=]][[S-Rank Construct Pick]] you can accept it from your mail, but don't use it (from your Items menu) for now as you'll want to choose a [[Characters/Constructs|Construct]] based on which S-Rank you got from your first pity <!-- (Read More: Who is the best to choose from the S-Rank Selector?) and make it link to that part -->
===== Get into a Guild =====
===== Get into a Guild =====
* Join a Guild and do your three bi-weekly Boss fights; use the currency to buy Hypertune materials and [[Characters/Transcendants|Transcendant]] Shards from the Guild shop
* Join a Guild and do your three bi-weekly Boss fights; use the currency to buy Hypertune materials and [[Characters/Transcendants|Transcendant]] Shards from the Guild shop
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** In general, you will want to grind the Event's currency farming stage
** In general, you will want to grind the Event's currency farming stage
** If it is missing a Memory that you need, however, such as [[Frederick]], you may choose to farm the Memory stage until you get it
** If it is missing a Memory that you need, however, such as [[Frederick]], you may choose to farm the Memory stage until you get it
* There are one-to-two days of down-time between events -- use this time to progress the story and other game modes that cost [[File:Item-Serum.png|22x22px|link=]] [[Serum]], like [[Stronghold]] and [[Golden_Vortex|Golden Vortex]]
* There are one-to-two days of down-time between events use this time to progress the story and other game modes that cost [[File:Item-Serum.png|22x22px|link=]] [[Serum]], like [[Stronghold]] and [[Golden_Vortex|Golden Vortex]]
===== The Right Memories Make a Huge Difference =====
===== The Right Memories Make a Huge Difference =====
* Try to slowly gather your characters' recommended [[Characters|end-game 6* Memory sets]]
* Try to slowly gather your characters' recommended [[Characters|end-game 6* Memory sets]]
** You can use lower-rarity placeholders but do not invest in 4* and lower Memories and don't raise your 5* Memories higher than level 35
** You can use lower-rarity placeholders but do not invest in 4* and lower Memories and don't raise your 5* Memories higher than level 35
* During the transition phase Memory placement does not matter but try to prioritize the optimal slots as shown in each Character's ''【Punishing Pub】 Recommended Memory Sets'' section
* During the transition phase Memory placement does not matter but try to prioritize the optimal positions as shown in each Character's ''【Punishing Pub】 Recommended Memory Sets'' section
** Optimal placement becomes relevant once you'll start Hypertuning your [[Characters/Constructs|Constructs]]' [[Characters|Memories]] <!-- Link something about Hypertuning from the FAQ here? -->
** Optimal placement becomes relevant once you'll start Hypertuning your [[Characters/Constructs|Constructs]]' [[Characters|Memories]] <!-- Link something about Hypertuning from the FAQ here? -->
** Rule of thumb for Hypertuning is to only Hypertune the bottom row Memories of your very best characters as those Memories raise the ATK stat
** Rule of thumb for Hypertuning is to only Hypertune the bottom row Memories of your very best characters as those Memories raise the ATK stat
* 5★ Memories to keep are event-exclusive Memories as they're limited and a 2-piece set of [[Richelieu]], [[Samantha]], [[Gloria]], [[Voltaire]], and [[Lantern_Festival:_Reunion|Lantern Festival: Reunion]] each -- they stack with their 6★ counterparts and Lantern Festival is a very powerful buff-set used even at end-game
* 5★ Memories to keep are event-exclusive Memories as they're limited and a 2-piece set of [[Richelieu]], [[Samantha]], [[Gloria]], [[Voltaire]], and [[Lantern_Festival:_Reunion|Lantern Festival: Reunion]] each they stack with their 6★ counterparts and Lantern Festival is a very powerful buff-set used even at end-game
** Prioritize Grid 1-3, as 6★ Memories have a significantly higher ATK value ceiling and are usually placed in slots 4-6
** Prioritize Grid 1-3, as 6★ Memories have a significantly higher ATK value ceiling and are usually placed in Grid 4-6
===== Maxing Out Your Levels =====
===== Maxing Out Your Levels =====
* Raise your main team to Level 80; this is important as it is the biggest initial hurdle to Awakening your characters
* Raise your main team to Level 80; this is important as it is the biggest initial hurdle to Awakening your characters
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* Awaken your main Attackers with their recommended Awakening sets <!-- Link to Characters page but explain they need to click on it and go to the Memory section in some sort of concise way -->
* Awaken your main Attackers with their recommended Awakening sets <!-- Link to Characters page but explain they need to click on it and go to the Memory section in some sort of concise way -->
* Support Characters are lower priority Awakening targets as they tend to enjoy less on-field time
* Support Characters are lower priority Awakening targets as they tend to enjoy less on-field time
* Try not to overwrite Resonances to Awaken as many [[Characters/Constructs|Constructs]] as soon as possible -- this is a huge waste of resources and not worth it in the long term
* Try not to overwrite Resonances to Awaken as many [[Characters/Constructs|Constructs]] as soon as possible this is a huge waste of resources and not worth it in the long term
* Optimally, each Awakened [[Characters/Constructs|Construct]] should have their own personal Memory set
* Optimally, each Awakened [[Characters/Constructs|Construct]] should have their own personal Memory set
* Support characters, especially those who use [[Da Vinci]], can generally use a shared set
* Support characters, especially those who use [[Da Vinci]], can generally use a shared set
* 4-piece [[Hanna]] (Prioritize Grid 1-3) + 2-piece [[Cottie]] (Prioritize Grid 4-6) is another great shared set for [[Babel_Tower|Babel]] and the lower floors of [[Phantom_Pain_Cage]] (such as Test and Elite)
* 4-piece [[Hanna]] (Prioritize Grid 1-3) + 2-piece [[Cottie]] (Prioritize Grid 4-6) is another great shared set for [[Babel Tower]] and the lower floors of [[Phantom Pain Cage]] (such as Test and Elite)


{{Header Notch|General Daily/Weekly Tips}}
{{Header Notch|General Daily/Weekly Tips}}
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* After your initial 30 pulls awarded from Beginner's Missions the only way to gather the remaining 10 pulls to hit the S-Rank pity on the Beginner's banner is through Weekly Bounties mentioned above, Daily/Event Log-In rewards, and the 1 USD pack in the Top-Up Shop
* After your initial 30 pulls awarded from Beginner's Missions the only way to gather the remaining 10 pulls to hit the S-Rank pity on the Beginner's banner is through Weekly Bounties mentioned above, Daily/Event Log-In rewards, and the 1 USD pack in the Top-Up Shop
===== Game Modes To Do Weekly =====
===== Game Modes To Do Weekly =====
* Do your weekly Joint Warfare runs -- you can do all six runs during stage two when all six maps are open
* Do your weekly Joint Warfare runs you can do all six runs during stage two when all six maps are open
* Do your weekly [[War_Zone]] runs
* Do your weekly [[War Zone]] runs
* Do your weekly [[Phantom_Pain_Cage]] runs
* Do your weekly [[Phantom Pain Cage]] runs
** You are allowed to do 4 runs during each weekday, and 8 during each weekend day
** You are allowed to do 4 runs during each weekday, and 8 during each weekend day
** You can do all 15 runs on weekends, as Saturdays and Sundays allow 8 attempts each
** You can do all 15 runs on weekends, as Saturdays and Sundays allow 8 attempts each
** [[War Zone]] and [[Phantom Pain Cage]] are your main source of [[File:Item-BlackCard.png|22x22px|link=]] [[Black_Card|Black Cards]], giving a total of 500 each
** [[War Zone]] and [[Phantom Pain Cage]] are your main source of [[File:Item-BlackCard.png|22x22px|link=]] [[Black Cards]], giving a total of 500 each
<!-- not sure we want to say this: ** Scoring highly in WZ and PPC is not as important as finishing your weekly missions, as the additional rewards from higher brackets are negligible -->
<!-- not sure we want to say this: ** Scoring highly in WZ and PPC is not as important as finishing your weekly missions, as the additional rewards from higher brackets are negligible -->
* Save your [[File:Item-PhantomPainScar.png|22x22px|link=]] [[Phantom_Pain_Scar|Phantom Pain Scars]] for your favorite [[Characters]] or high-priority SS-targets, such as [[Rosetta: Rigor]] and [[Kamui: Tenebrion]], whose kits improve significantly at SS-Rank
* Save your [[File:Item-PhantomPainScar.png|22x22px|link=]] [[Phantom_Pain_Scar|Phantom Pain Scars]] for your favorite [[Characters]] or high-priority SS-targets, such as [[Rosetta: Rigor]] and [[Kamui: Tenebrion]], whose kits improve significantly at SS-Rank
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** You can do all of your Exploration stages on Fridays and don't have to play daily
** You can do all of your Exploration stages on Fridays and don't have to play daily
===== Getting Coatings From the Dorm =====
===== Getting Coatings From the Dorm =====
* Visit your Dorm, pat your [[Characters]], buy the discounted [[File:Item-CoatingSketch.png|22x22px|link=]] [[Coating_Sketch|Coating Sketches]], and finish your Dorm dailies -- you can craft three random Decors investing only three [[File:Item-DecorCoin.png|22x22px|link=]] [[Decor_Coin|Decor Coins]] and recycle them for an easy Daily mission completion
* Visit your Dorm, pat your [[Characters]], buy the discounted [[File:Item-CoatingSketch.png|22x22px|link=]] [[Coating_Sketch|Coating Sketches]], and finish your Dorm dailies you can craft three random Decors investing only three [[File:Item-DecorCoin.png|22x22px|link=]] [[Decor_Coin|Decor Coins]] and recycle them for an easy Daily mission completion
===== Buy Your Free Shard Daily =====
===== Buy Your Free Shard Daily =====
* Buy the daily A-Rank [[Characters/Constructs|Construct]] Shard from the shop -- the other materials are not worth it
* Buy the daily A-Rank [[Characters/Constructs|Construct]] Shard from the shop the other materials are not worth it
===== Farming Interludes to Evolve A-Rank Characters =====
===== Farming Interludes to Evolve A-Rank Characters =====
* Try not to farm more than one [[Interludes|Interlude]] Challenge Mode stage (two runs) each day, as the [[File:Item-Serum.png|22x22px|link=]] [[Serum|Serum cost]] can skyrocket quickly while farming multiple [[Characters/Constructs|Constructs]]' Shards
* Try not to farm more than one [[Interludes|Interlude]] Challenge Mode stage (two runs) each day, as the [[File:Item-Serum.png|22x22px|link=]] [[Serum|Serum cost]] can skyrocket quickly while farming multiple [[Characters/Constructs|Constructs]]' Shards
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===== Dead Days Between Events =====
===== Dead Days Between Events =====
* During lulls between [[Events]], the best resource stages to farm would be [[Cogs]], [[Weapon_Overclock_Core_II|Overclock Materials]], and AE-4/5, in that priority from highest to lowest
* During lulls between [[Events]], the best resource stages to farm would be [[Cogs]], [[Weapon_Overclock_Core_II|Overclock Materials]], and AE-4/5, in that priority from highest to lowest
===== Dead Days Between Events =====
===== Make Sure to Pull on the Right Banner =====
* Always choose the 60-pull-pity <!-- specify which banner this is for new people; be really specific -->, 100% banner once new S-Ranks debut -- even big spenders don't touch the floating guarantee 80-100-pull-pity banners
* Always choose the 60-pull-pity <!-- specify which banner this is for new people; be really specific -->, 100% banner <span style="color:#FF6549;">(Theme Limited)</span> once new S-Ranks debut even big spenders don't touch the floating guarantee 80-100-pull-pity banners <span style="color:#FF6549;">(Arrival Limited)</span> <!-- I think the emphasis should suffice -->
===== Unlocking New A-Ranks for Free =====
===== Unlocking New A-Ranks for Free =====
* You can unlock new A-Ranks with their Shards from the respective Event Shop without pulling on their banner, but pulling each new S-Rank is highly advisable
* You can unlock new A-Ranks with their Shards from the respective Event Shop without pulling on their banner, but pulling each new S-Rank is highly advisable
** Don't forget to raise your new A-Ranks to S-Rank to unlock their Class Passive (Attacker, Tank, Support)
** Don't forget to raise your new A-Ranks to S-Rank to unlock their Class Passive (Attacker, Tank, Support)
* Don't overinvest in [[Characters/Transcendants|Transcendants]] -- most of them start to shine at SSS-Rank only and they cannot be deployed together with [[Characters/Constructs|Constructs]] until [[Wandering Dream with Whale]], many patches into the future
* Don't overinvest in [[Characters/Transcendants|Transcendants]] most of them start to shine at SSS-Rank only and they cannot be deployed together with [[Characters/Constructs|Constructs]] until [[Wandering Dream with Whale]], many patches into the future


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Revision as of 23:32, 27 February 2022

100%

Getting Started

Level 1 - 40

Blasting Through the Story Mode
  • Focus on getting through the story to begin with; at various level milestones, you'll unlock more and more types of content
    • Side note: the story is pretty enjoyable to read!
    • That said, if you want to skip it to play as much as possible, cutscenes can be rewatched in the Codex
  • Try to rush to level 35 and clear Stage 5-7 (Normal) to unlock your essential dailies and weeklies
Team Building
  • Put all of your eggs in one basket and focus on leveling one team only — your Support Construct can be 10-15 levels below your Attacker and Tank
  • Always bring a Tank, as debuffs are much more potent and important than buffs in PGR; in addition, the Tank Class Skill (available on every Tank and unlockable at S-Rank) lowers enemies' extra damage reduction
  • In your mail, you'll find an S-Rank Construct Pick — you can accept it from your mail, but don't use it (from your Items menu) for now as you'll want to choose a Construct based on which S-Rank you got from your first pity
Get into a Guild
  • Join a Guild and do your three bi-weekly Boss fights; use the currency to buy Hypertune materials and Transcendant Shards from the Guild shop

Level 40 - 80

Prioritizing Events
  • If an Event is active and you're Level 40+, try to spend the majority of your Serum on the Event's farming stage
    • The Global version is now at the point where more and more Memories are in each Event shop, making the Memory farming stage less and less relevant
    • In general, you will want to grind the Event's currency farming stage
    • If it is missing a Memory that you need, however, such as Frederick, you may choose to farm the Memory stage until you get it
  • There are one-to-two days of down-time between events — use this time to progress the story and other game modes that cost Serum, like Stronghold and Golden Vortex
The Right Memories Make a Huge Difference
  • Try to slowly gather your characters' recommended end-game 6* Memory sets
    • You can use lower-rarity placeholders but do not invest in 4* and lower Memories and don't raise your 5* Memories higher than level 35
  • During the transition phase Memory placement does not matter but try to prioritize the optimal positions as shown in each Character's 【Punishing Pub】 Recommended Memory Sets section
    • Optimal placement becomes relevant once you'll start Hypertuning your Characters/Omniframes' Memories
    • Rule of thumb for Hypertuning is to only Hypertune the bottom row Memories of your very best characters as those Memories raise the ATK stat
  • 5★ Memories to keep are event-exclusive Memories as they're limited and a 2-piece set of Richelieu, Samantha, Gloria, Voltaire, and Lantern Festival: Reunion each — they stack with their 6★ counterparts and Lantern Festival is a very powerful buff-set used even at end-game
    • Prioritize Grid 1-3, as 6★ Memories have a significantly higher ATK value ceiling and are usually placed in Grid 4-6
Maxing Out Your Levels
  • Raise your main team to Level 80; this is important as it is the biggest initial hurdle to Awakening your characters

Level 80+

Awakening Characters
  • Awaken your main Attackers with their recommended Awakening sets
  • Support Characters are lower priority Awakening targets as they tend to enjoy less on-field time
  • Try not to overwrite Resonances to Awaken as many Characters/Omniframes as soon as possible — this is a huge waste of resources and not worth it in the long term
  • Optimally, each Awakened Construct should have their own personal Memory set
  • Support characters, especially those who use Da Vinci, can generally use a shared set
  • 4-piece Hanna (Prioritize Grid 1-3) + 2-piece Cottie (Prioritize Grid 4-6) is another great shared set for Babel Tower and the lower floors of Phantom Pain Cage (such as Test and Elite)

General Daily/Weekly Tips

Optimizing Weekly Bounties
  • Finish your three Weekly Bounties
    • Only choose Bounties that have Basic Construct R&D Tickets as a reward
    • If none list them as a reward, hit the Refresh button until 50 or 60 Basic Construct R&D Tickets are available
    • You'll be able to earn 50 from two Bounties and 60 from another for a total of 160 each week
    • You have seven Refreshes per day, so with a little patience you'll easily get all your weekly tickets
Why It's Important to Collect Those Blue Tickets
  • After your initial 30 pulls awarded from Beginner's Missions the only way to gather the remaining 10 pulls to hit the S-Rank pity on the Beginner's banner is through Weekly Bounties mentioned above, Daily/Event Log-In rewards, and the 1 USD pack in the Top-Up Shop
Game Modes To Do Weekly
  • Do your weekly Joint Warfare runs — you can do all six runs during stage two when all six maps are open
  • Do your weekly War Zone runs
  • Do your weekly Phantom Pain Cage runs
    • You are allowed to do 4 runs during each weekday, and 8 during each weekend day
    • You can do all 15 runs on weekends, as Saturdays and Sundays allow 8 attempts each
    • War Zone and Phantom Pain Cage are your main source of Black Cards, giving a total of 500 each
  • Save your Phantom Pain Scars for your favorite Characters or high-priority SS-targets, such as Rosetta: Rigor and Kamui: Tenebrion, whose kits improve significantly at SS-Rank
  • Do your weekly Autopoiesis Maze runs
    • You can do all of your Exploration stages on Fridays and don't have to play daily
Getting Coatings From the Dorm
  • Visit your Dorm, pat your Characters, buy the discounted Coating Sketches, and finish your Dorm dailies — you can craft three random Decors investing only three Decor Coins and recycle them for an easy Daily mission completion
Buy Your Free Shard Daily
  • Buy the daily A-Rank Construct Shard from the shop — the other materials are not worth it
Farming Interludes to Evolve A-Rank Characters
  • Try not to farm more than one Interlude Challenge Mode stage (two runs) each day, as the Serum cost can skyrocket quickly while farming multiple Characters/Omniframes' Shards
  • If you've cleared the Challenge Mode stage before, you can Auto Clear it all subsequent times
Dead Days Between Events
  • During lulls between Events, the best resource stages to farm would be Cogs, Overclock Materials, and AE-4/5, in that priority from highest to lowest
Make Sure to Pull on the Right Banner
  • Always choose the 60-pull-pity , 100% banner (Theme Limited) once new S-Ranks debut — even big spenders don't touch the floating guarantee 80-100-pull-pity banners (Arrival Limited)
Unlocking New A-Ranks for Free
  • You can unlock new A-Ranks with their Shards from the respective Event Shop without pulling on their banner, but pulling each new S-Rank is highly advisable
    • Don't forget to raise your new A-Ranks to S-Rank to unlock their Class Passive (Attacker, Tank, Support)
  • Don't overinvest in Characters/Uniframes — most of them start to shine at SSS-Rank only and they cannot be deployed together with Characters/Omniframes until Reveries With A Whale, many patches into the future