Kamui: Tenebrion: Difference between revisions
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The result of Kamui’s control over the Tenebrion that he was imbued with. This frame is able to switch freely between two battle forms. |
The result of Kamui’s control over the Tenebrion that he was imbued with. This frame is able to switch freely between two battle forms. |
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- Skills |
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{{Header Full|Skills & Passives}} |
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{{Character Skills |
{{Character Skills |
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|Frame=Tenebrion |
|Frame=Tenebrion |
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|SSS+ Rank Detail=Passive: Dark DMG increases by <span style="color:#FF6549;">20%</span> when in Dark Form. |
|SSS+ Rank Detail=Passive: Dark DMG increases by <span style="color:#FF6549;">20%</span> when in Dark Form. |
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<tabber> |
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|-|Generic= |
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[[File:Coating-Tenebrion-Generic.png|520x520px|center]] |
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|-|Generic - Modified= |
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[[File:Coating-Tenebrion-GenericModified.png|520x520px|center]] |
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|-|Generic - Final= |
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[[File:Coating-Tenebrion-GenericFinal.png|520x520px|center]] |
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|-|Gray Feathers: Tenebrion= |
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[[File:Coating-Tenebrion-GrayFeathers.png|520x520px|center]] |
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|-|Shadow Vanguard= |
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[[File:Coating-Tenebrion-ShadowVanguard.png|520x520px|center]] |
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|-|Alt 3= |
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[[File:Coating-Tenebrion-Alt3.png|520x520px|center]] |
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</tabber> |
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- Related Frames |
- Related Frames |
Revision as of 13:20, 29 October 2021
← Nanami: Pulse | Lucia: Crimson Abyss → |
The result of Kamui’s control over the Tenebrion that he was imbued with. This frame is able to switch freely between two battle forms.
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Skills & Passives
Red Orb
Countering Swordplay | |
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Unleashes a cross slash at the target, dealing 200% / 400% / 600% Physical DMG and 40% / 80% / 160% Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing 800% / 1000% / 1200% Dark DMG based on the number of orbs pinged. |
Yellow Orb
Assaulting Charge | |
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Charges at the target, dealing 200% / 400% / 600% Physical DMG and 40% / 80% / 120% Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing 600% / 750% / 900% Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. |
Blue Orb
Sundering Blade | |
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Spins and slashes the target airborne, dealing 140% / 280% / 420% Physical DMG and 40% / 80% / 120% Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals 480% / 600% / 720% Dark DMG based on the number of Pings and stuns the target for 3/4/5 seconds. |
Basic Attack
Rapid Greatsword | |
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Basic Attack: Attack consecutively with your greatsword, dealing 560% Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing 900% Dark DMG in total. |
Core
Fighting Will | |
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Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by 30% when in Dark Form | |
Signature
Signature - Twin Cores | |
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Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by 40% when in Dark Form. |
QTE
Chain Spin | |
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QTE: Kamui unleashes spinning slashes at the target, dealing 580% Physical DMG in total. The last strike deals 900% Dark DMG and reduces Dark Resistance of the target for 6 seconds. |
Leader
Leader - Alternation Harmony | |
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When party members are of 3 different classes, Elemental / Physical DMG increases by 10% and 5%. |
Class
Tank | |
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Attacks reduce the target's Extra DMG Reduction by 20% for 5s. |
Awakening
Ultima Awaken | |
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Gains 3 Signal Orbs when entering battle. |
SS-Rank
Invincible | |
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Passive: Extra DMG Resistance increases by 20% when in Dark Form. |
SSS-Rank
Energy Guard | |
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Passive: Extra DMG Bonus of 3-Ping skills increases by 30%. |
SSS+ Rank
Energy Overflow | |
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Passive: Dark DMG increases by 20% when in Dark Form. |