Kamui: Tenebrion: Difference between revisions

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(Infobox filled for Kamui Tenebrion)
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The result of Kamui’s control over the Tenebrion that he was imbued with. This frame is able to switch freely between two battle forms.
- Infobox

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{{Character
|Name=Kamui
|Frame=Tenebrion
|Rank=S
|Class=Tank
|-
|Information=The result of Kamui’s control over the Tenebrion that he was imbued with. This frame is able to switch freely between two battle forms.
|Speciality=Mixed Damage - Able to deal Physical and Elemental DMG.<br>Form Switch - Signature Move can switch attacking forms.
|Element=Physical (50%) / Dark (50%)
|+
|Service Time=3
|Psychological Age=19
|Activation=23 Oct
|Height=180cm
|Weight=72kg
|Vital Fluid=B
|-
|HP=2299
|DEF=316
|ATK=344
|CRIT=172
|-
|Army=StrikeHawk
|Weapon=Greatsword
|Signature Weapon=Darkness
|Gift=PortableGameConsole
|-
|Rank Text=S
|Class Text=Tank
|Weapon Text=Greatsword
|Signature Text=Darkness
|Army Text=Str. Hawk
|Gift Text=PGC
}}
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- PP Recommended Memory Sets
- PP Recommended Memory Sets

Revision as of 07:42, 30 October 2021

← Nanami: Pulse Lucia: Crimson Abyss →
100%
The result of Kamui’s control over the Tenebrion that he was imbued with. This frame is able to switch freely between two battle forms.
Physical (50%) / Dark (50%)
Kamui
Tenebrion
23 Oct
180cm
72kg
B
19
Review
2299
316
344
172
S
Tank
Greatsword
Darkness
Str. Hawk
PGC

【Punishing Pub】Recommended Memory Sets Ver.20210608

Skills & Passives

Red Orb

Countering Swordplay

Unleashes a cross slash at the target, dealing 200% / 400% / 600% Physical DMG and 40% / 80% / 160% Extra Dark DMG based on the number of orbs pinged. Dark Form: Swings at the target ahead, dealing 800% / 1000% / 1200% Dark DMG based on the number of orbs pinged.
Yellow Orb

Assaulting Charge

Charges at the target, dealing 200% / 400% / 600% Physical DMG and 40% / 80% / 120% Extra Dark DMG based on the number of orbs pinged. When charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects. Dark Form: Charges at the target, dealing 600% / 750% / 900% Dark DMG based on the number of orbs pinged. When Charging, reduces total damage taken from frontal attacks by 30% and becomes immune to control effects.
Blue Orb

Sundering Blade

Spins and slashes the target airborne, dealing 140% / 280% / 420% Physical DMG and 40% / 80% / 120% Extra Dark DMG based on the number of orbs pinged. Pulls the target while spinning. Dark Form: Hits the ground with a fan-shaped blast that deals 480% / 600% / 720% Dark DMG based on the number of Pings and stuns the target for 3/4/5 seconds.
Basic Attack

Rapid Greatsword

Basic Attack: Attack consecutively with your greatsword, dealing 560% Physical DMG in total. Dark Form: Launches consecutive attacks at the target with Dark Blade, dealing 900% Dark DMG in total.
Core

Fighting Will

Core Passive: Gains extra 10 Energy from a 3-Ping. Physical Resistance and Dark Resistance increases by 30% when in Dark Form
Signature

Signature - Twin Cores

Signature Move: Enters Dark Form when Energy is over 60. Transforms all skill forms and gains Super Armor. Costs 8 Energy per second when in Dark Form. The mode ends when Energy is used up. Dark DMG increases by 40% when in Dark Form.
QTE

Chain Spin

QTE: Kamui unleashes spinning slashes at the target, dealing 580% Physical DMG in total. The last strike deals 900% Dark DMG and reduces Dark Resistance of the target for 6 seconds.
Leader

Leader - Alternation Harmony

When party members are of 3 different classes, Elemental / Physical DMG increases by 10% and 5%.
Class

Tank

Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Invincible

Passive: Extra DMG Resistance increases by 20% when in Dark Form.
SSS-Rank

Energy Guard

Passive: Extra DMG Bonus of 3-Ping skills increases by 30%.
SSS+ Rank

Energy Overflow

Passive: Dark DMG increases by 20% when in Dark Form.

Related Frames