Karenina: Blast: Difference between revisions

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<!--------Blue Orb---------->
<!--------Blue Orb---------->
|Blue Orb=Spinning Projectile
|Blue Orb=Spinning Projectile
|Blue Orb Detail=Fires an special projectile at the ground that continues to pull enemies in and deal <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG based on the number of orbs pinged. Then deals <span style="color:#FF6549;">50%</span> Physical DMG per second to enemies in the area for 1/2/3 seconds.
|Blue Orb Detail=Fires a special projectile at the ground that continues to pull enemies in and deal <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG based on the number of orbs pinged. Then deals <span style="color:#FF6549;">50%</span> Physical DMG per second to enemies in the area for 1/2/3 seconds.
<!-------Basic Attack------->
<!-------Basic Attack------->
|Basic=Artillery Technique
|Basic=Artillery Technique
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<!-----------QTE------------>
<!-----------QTE------------>
|QTE=Annihilation Projectile
|QTE=Annihilation Projectile
|QTE Detail=QTE: Karenina fires a spinning Projectile that deals Physical DMG up to <span style="color:#FF6549;">500%</span>.
|QTE Detail=QTE: Karenina fires a Spinning Projectile that deals Physical DMG up to <span style="color:#FF6549;">500%</span>.
|-
|-
<!-------Core Passive------->
<!-------Core Passive------->
|Core=Artillery Tactics
|Core=Artillery Tactics
|Core Detail=Core Passive: Karenina enters Burst mode after 3 times of any 3-Ping or using a Signature Move. For the next 3 seconds, your Basic Attacks will become cannon shots that deal <span style="color:#FF6549;">80%</span> Physical DMG per Shot.
|Core Detail=Core Passive: Karenina enters Burst mode after 3 times of any 3-Ping or using a Signature Move. For the next 3 seconds, your Basic Attacks will become cannon shots that deal <span style="color:#FF6549;">80%</span> Physical DMG per shot.
<!-------Core Passive Activation Image-->
<!-------Core Passive Activation Image-->
|Core Activation=[[File:Skill-Blast-Core.png|center|400px]]
|Core Activation=[[File:Skill-Blast-Core.png|center|400px]]
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<!-------SSS Passive-------->
<!-------SSS Passive-------->
|SSS Rank=Elimination Hunt
|SSS Rank=Elimination Hunt
|SSS Rank Detail=Passive: When attacking a target marked by Detonative Projectile, Extra DMG Bonus increases by <span style="color:#FF6549;">15%</span>.
|SSS Rank Detail=Passive: When attacking a target Marked by Detonative Projectile, Extra DMG Bonus increases by <span style="color:#FF6549;">15%</span>.
<!-------SSS+ Passive------->
<!-------SSS+ Passive------->
|SSS+ Rank=Fighting Instinct
|SSS+ Rank=Fighting Instinct

Revision as of 13:54, 1 November 2021

← Bianca: Zero Liv: Luminance →
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Trained at the Cosmos Technicians Union and a member of the Engineering Force, the fiery Karenina solves problems by blowing them up. The Purifying Force finds this useful. · Rank: A-Rank · Class: Attacker · Element: Physical (80%) Fire (20%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

Trained at the Cosmos Technicians Union and a member of the Engineering Force, the fiery Karenina solves problems by blowing them up. The Purifying Force finds this useful.
Physical (80%) Fire (20%)
Karenina
Blast
2 Mar
163cm
42kg
B
16
Review
1515
216
318
151
A-Rank
Attacker
Cannon
B. Fusion
E. Force
P. Engine

【Punishing Pub】Recommended Memory Sets Ver.20210608

Skills & Passives

Red Orb

Scattering Projectiles

Fires 6 projectiles forward, each dealing 40% / 80% / 120% Physical DMG based on the number of orbs pinged.
Yellow Orb

Detonative Projectile

Quickly fires a projectile at the target and deals 150% / 300% / 450% Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking 10% / 20% / 30% Fire DMG when hit by you.
Blue Orb

Spinning Projectile

Fires a special projectile at the ground that continues to pull enemies in and deal 100% / 200% / 300% Physical DMG based on the number of orbs pinged. Then deals 50% Physical DMG per second to enemies in the area for 1/2/3 seconds.
Basic Attack

Artillery Technique

Basic Attack: Launches consecutive attacks with a cannon, dealing 600% Physical DMG in total.
Core

Artillery Tactics

Core Passive: Karenina enters Burst mode after 3 times of any 3-Ping or using a Signature Move. For the next 3 seconds, your Basic Attacks will become cannon shots that deal 80% Physical DMG per shot.
Signature

Signature - Shattering Growl

Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals 100% Physical DMG.
QTE

Annihilation Projectile

QTE: Karenina fires a Spinning Projectile that deals Physical DMG up to 500%.
Leader

Leader - Solitary

Attack of all party members increases by 10% when they are of 3 different classes.
Class

Attacker

Extra DMG Bonus increases by 20%.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Death Mark

Passive: Extra DMG Bonus of explosion caused by Detonative Projectile increases by 50%.
SSS-Rank

Elimination Hunt

Passive: When attacking a target Marked by Detonative Projectile, Extra DMG Bonus increases by 15%.
SSS+ Rank

Fighting Instinct

Passive: Extra DMG Bonus of Basic Attack increases by 20%.

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