Patton: Difference between revisions
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{{Important Info<!---Insert Text Below This Line-----> |
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|HP and CRIT stats are exclusively on Slot 1 / 2 / 3. <br> ATK and DEF stats are exclusively on Slot 4 / 5 / 6. <br> Strategically placed memories will significantly increase Construct BP in the long run.}} |
|HP and CRIT stats are exclusively on Slot 1 / 2 / 3. <br> ATK and DEF stats are exclusively on Slot 4 / 5 / 6. <br> Strategically placed memories will significantly increase Construct BP in the long run.}} |
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- 2-Piece Set |
- 2-Piece Set |
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{{Header Notch|2-Piece Set}} |
{{Header Notch|2-Piece Set}} |
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CRIT Rate and Physical DMG |
CRIT Rate and Physical DMG increase by 5%. |
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{{Header Notch|4-Piece Set}} |
{{Header Notch|4-Piece Set}} |
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Each time you deal Physical DMG, if it is not a CRIT Hit, the CRIT Rate of the next Physical DMG increases by 2%, stacking up to a maximum of 20%. This effect is reset when you deal a CRIT Hit. CRIT Hit increases Physical DMG by 5% for 3s. Can be stacked up to 3 times. |
Each time you deal Physical DMG, if it is not a CRIT Hit, the CRIT Rate of the next Physical DMG increases by 2%, stacking up to a maximum of 20%. This effect is reset when you deal a CRIT Hit. CRIT Hit increases Physical DMG by 5% for 3s. Can be stacked up to 3 times. Duration resets every time it is triggered.<br><br> |
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- NEW 2-Piece Set |
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''The following changes will take effect starting from [[Polaris Bond]].'' |
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{{Header Notch|NEW 2-Piece Set}} |
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ATK increases by 3%. Physical DMG increases by 7%. |
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- NEW 4-Piece Set |
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{{Header Notch|NEW 4-Piece Set}} |
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Extra DMG Bonus increases by 10%. Attacking a target inflicts them with Laceration, which decreases the target’s Physical Resistance by 7%. Laceration lasts for 8s and has a 10s cooldown against the same target. Attacking a target inflicted with Laceration causes an explosion that deals 600% Physical DMG. This effect has a 6s cooldown against the same target. |
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- Constructs Who Use This Memory in a Recommended Build |
- Constructs Who Use This Memory in a Recommended Build |
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{{Header Full|Constructs Who Use This Memory in a Recommended Build}} |
{{Header Full|Constructs Who Use This Memory in a Recommended Build}} |
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<center>{{Character Icon|Lotus}} {{Character Icon|Nightblade}} {{Character Icon|Zero |
<center>{{Character Icon|Lotus}} {{Character Icon|Nightblade}} {{Character Icon|Zero}} {{Character Icon|Entropy}} {{Character Icon|CrimsonAbyss}} {{Character Icon|Brilliance}} {{Character Icon|2B}} {{Character Icon|A2}}</center> |
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- Images |
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<!--{{Header Notch|Grid}}--> |
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{| class="wikitable" style="width:100%; text-align:center;" |
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! <big>1 / 4</big> |
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! <big>2 / 5</big> |
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! <big>3 / 6</big> |
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|[[File:Memory-Patton-Icon-1.png|170px]] |
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|[[File:Memory-Patton-Icon-2.png|170px]] |
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|[[File:Memory-Patton-Icon-3.png|170px]] |
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|[[File:Memory-Patton-Portrait-1.png|170px]] |
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|[[File:Memory-Patton-Portrait-2.png|170px]] |
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|[[File:Memory-Patton-Portrait-3.png|170px]] |
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- Memory Bottom Nav |
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{{Memory Bottom Nav}} |
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{{SEO}} |
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__INDEX__ |
Latest revision as of 08:20, 17 November 2023
← Frederick | Bathlon → |
HP | Crit | ATK | DEF |
---|---|---|---|
1453 | 67 | 132 | 223 |
◇ Memory set designed for empowering Physical DMG.
HP and CRIT stats are exclusively on Slot 1 / 2 / 3. ATK and DEF stats are exclusively on Slot 4 / 5 / 6. Strategically placed memories will significantly increase Construct BP in the long run. |
HP and CRIT stats are exclusively on Slot 1 / 2 / 3. ATK and DEF stats are exclusively on Slot 4 / 5 / 6. Strategically placed memories will significantly increase Construct BP in the long run. |
2-Piece Set
CRIT Rate and Physical DMG increase by 5%.
4-Piece Set
Each time you deal Physical DMG, if it is not a CRIT Hit, the CRIT Rate of the next Physical DMG increases by 2%, stacking up to a maximum of 20%. This effect is reset when you deal a CRIT Hit. CRIT Hit increases Physical DMG by 5% for 3s. Can be stacked up to 3 times. Duration resets every time it is triggered.
The following changes will take effect starting from Polaris Bond.
NEW 2-Piece Set
ATK increases by 3%. Physical DMG increases by 7%.
NEW 4-Piece Set
Extra DMG Bonus increases by 10%. Attacking a target inflicts them with Laceration, which decreases the target’s Physical Resistance by 7%. Laceration lasts for 8s and has a 10s cooldown against the same target. Attacking a target inflicted with Laceration causes an explosion that deals 600% Physical DMG. This effect has a 6s cooldown against the same target.
Constructs Who Use This Memory in a Recommended Build
1 / 4 | 2 / 5 | 3 / 6 |
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← Frederick | Bathlon → |