Test:7: Difference between revisions

From GRAY RAVENS
Content added Content deleted
No edit summary
No edit summary
Line 93: Line 93:


* Shorthand for "Quick Time Event"
* Shorthand for "Quick Time Event"
* Activated when your on-field character uses a 3-Ping which has a color corresponding to the colour you set your off-field characters on (in the pre-battle screen)
* Activated when your on-field character uses a 3-Ping which has a color corresponding to the colour you set your off-field characters on (in the pre-battle screen); your off-field character's icon will start glowing, letting you know that pressing the "swap character" button will activate their QTE Skill!
* A mechanic that allows your off-field characters to temporarily enter the field (with full immunity to damage) in order to support your active character
* A mechanic that allows your off-field characters to temporarily enter the field (with full immunity to damage) in order to support your active character
* Characters who have been summoned onto the field via QTE can receive healing
* Characters who have been summoned onto the field via QTE can receive healing

You can view the details of your character's QTE Skill in the Skills section. Some of them have very useful effects such as lowering the defence of enemies or knocking them away. Learning to use QTEs well and efficiently is key to becoming a good player.


[[File:Tutorial-QTE.png|1200px|center]]
[[File:Tutorial-QTE.png|1200px|center]]

Revision as of 11:38, 23 November 2021

Punishing: Gray Raven is a game with many nuances, where decisions made early can impact the way you enjoy the game to an extent. This guide aims to give you the best possible start, and perhaps even teach more experienced players a thing or two.

Frequently Asked Questions

Question #01

There are a lot of terms I don't understand. What is a "pity"?

Please see the Glossary page for a list of terms you may be unfamiliar with. These terms are used frequently within the community and on this website.

Question #02

Which Memories should I invest in before I get a full set of 6★ Memories?
  • Avoid investing too much in anything lower than 6★ rarity
  • If F2P/low spender, leveling anIke set when just starting out can be a good idea

5★ Memories that see use even in late game can also be leveled and used as placeholder sets for stats and decent effects until you grab the good 6★ Memories. Such Memories include:

However, it is best to avoid investing too many resources into these Memories, as later on you will only need either two or four of each. That said, investing in these is much better than putting resources into Memories that completely lose value as you progress.

Question #03

Which 6★ weapons are the most important to pull first?

In PGR, each character has a 6★ Signature Weapon that was designed specifically for them, but they can only be obtained through gacha.

Other characters that do really well with their 6★ weapon include the following (in no order of preference):

Question #04

If I'm F2P (Free-To-Play), should I even pull for 6★ weapons?

As F2P, it is extremely important to plan your Black Card (BC) spending well into the future. Check when new characters are coming here on the Patch List page and find out what they need/cost -- a full 60-pull pity will cost you 15,000 BC for any debut S-Ranks, for example.

If you pity every new S-Rank character, you should be able to get a 6★ weapon every 3-4 S-Ranks or so. However, if you ever pull an S-Rank character well before the pity of 60 pulls, you should put that BC you saved towards the most important S-Rank 6★ weapons.

The current rank of 6★ weapon importance is Lucia: Plume > Lucia: Crimson Abyss > Bianca: Veritas. Once File:Dialogue-Arctic-Icon.png Rosetta: Arctic debuts in the Firn Night patch, she is a strong contender for the most important slot as her 6★ weapon is a massive improvement to her kit.

Question #05

If I just started playing, do I focus story mode or do I only focus on farming the new event?

Leveling up so that you can participate in the event is your main priority. The event usually has one-time rewards you will miss out on otherwise. Once you are secure on event rewards, you can start working more through the story. Besides 1-2 days every month, there is always an active event happening.

Question #06

If I'm F2P or a low spender, which Constructs should I farm Shards for?

When you reach a certain level, you will unlock Interludes. Once you complete the story section of these Interludes, you will be able to enter the Challenge Mode stages, which can be cleared up to twice per day, awarding you with 1 Inver-Shard of a specific character per clear. These Inver-Shards can be used to improve your character's Rank through a process called Evolution.

The following is a safe priority list:

  • Get any Tanks you want to use to S-Rank ASAP as being able to level their Class Skill ("Tank") is a massive boost to your whole team's damage
  • After that, farm Inver-Shards for Liv: Lux until she hits SS-Rank
  • After that, farm Inver-Shards for Liv: Eclipse until she hits SSS-Rank; SSS-Rank Eclipse is not mandatory at the moment, but she will become a core part of the Physical Team once File:Dialogue-Arctic-Icon.png Rosetta: Arctic has been released

Once you have farmed all of these Shards, it is recommended that you put your very limited Serum towards farming 6★ Memories instead; it will improve your overall damage more than getting one Rank on a character over a month or two. You will naturally evolve your Constructs as you pull for new debut banner S-Ranks.

Question #07

Which characters should I bring to War Zone?

War Zone is a game mode in which you try to defeat as many enemies as possible within a 2-minute time limit while taking as little damage as possible. The rewards are very valuable, including currency that allows you to purchase 6★ Memories.

The first thing you want to do in PGR is build one strong team. This could be the Fire Team of Karenina: Ember + Nanami: Pulse + Karenina: Blast OR Sophia: Silverfang, or any of the other elemental teams. Having that team carry you through all the different zones while you work on raising other teams will perform a lot better than having a bunch of half-baked teams at once.

Teams to aim for include:

Physical:

Fire:

Dark:

Lightning:

Question #08

What is a QTE?
  • Shorthand for "Quick Time Event"
  • Activated when your on-field character uses a 3-Ping which has a color corresponding to the colour you set your off-field characters on (in the pre-battle screen); your off-field character's icon will start glowing, letting you know that pressing the "swap character" button will activate their QTE Skill!
  • A mechanic that allows your off-field characters to temporarily enter the field (with full immunity to damage) in order to support your active character
  • Characters who have been summoned onto the field via QTE can receive healing

You can view the details of your character's QTE Skill in the Skills section. Some of them have very useful effects such as lowering the defence of enemies or knocking them away. Learning to use QTEs well and efficiently is key to becoming a good player.