A new level of character Awakening, [Infinitas Awaken] has been added.
Attaining [Infinitas Awaken] allows you to choose the color of the 3 Signal Orbs the character receives when entering battle. This option is not available for Roland: Flambeau due to his unique mechanics.
To attain [Infinitas Awaken], a character must fulfill two conditions:
Character level 80, BP equal or greater than 6,500.
Have 12 Hypertuned Resonances corresponding to the character.
Each of the 6 stages corresponds to a Memory placement slot.
Upon completing a stage, you may garrison a [Infinitas Awaken] character to activate its effect, which increases every character’s DMG by 1% for each Hypertuned Resonance they are equipping in the corresponding slot.
Example: When the effect of stage no. 4 is active, and the character is equipping a Memory with both Resonances Hypertuned in slot 4, they will receive +2% DMG boost.
New Mode: Dormitory Commission System
Dispatch your characters on missions to obtain pieces of Documents containing small bits of lore, and [Dispatch Certificates], which you can exchange with various rewards.
Notable rewards: Ayla: Kaleido’s Shards (up to 50), weapon coating blueprints (up to 10/month), Dorm avatars from previous events.
Note: Rewards from the [Dispatch Certificates] shop other than Ayla: Kaleido’s Shards and Dorm avatars are replenished every month.
Requirements for Ultima Awakening and below levels have been lowered.
Starting from this patch, all new Main Story stages no longer consumes Serum. Following this change, the Auto Clear option for these stages has been removed.
MISCELLANEOUS CHANGES
The main lobby interface has been re-designed.
Some of the previous Battle Pass exclusive weapon coatings can now be exchanged with 20 weapon coating blueprints.
During the event, dozens of character coatings and weapon coatings will be on sale in a dedicated coating shop. You may refer to the shop page for information on coatings on sale as it becomes available.
Team up with Ayla and the Iris Warbler Squad on investigating the curious Constellia—the long-lost last city of the Golden Age where machines and arts dominate.
Note: Beginning from Renaissance du Fantastique, the main story stages will no longer consume serum. You will only obtain first-clear rewards upon stage clearance. Auto Clear feature is also canceled.
Age of Creators is the new trial stage of Ayla: Kaleido to help familiarize yourself with the new character. Learn the basic maneuvers and mechanics of Kaleido in the tutorial stages and fight through the challenge stages to deepen your mastery of her skills.
Dive deep to investigate the reason why the three artistic schools in Constellia are in continuous conflicts, intervene unwanted events, and eventually bring a stop to the Palette Clash in Constellia with the help of your fellow Constructs in this brand-new turn-based strategy game mode.
In this new permanent game mode, you may challenge a total of six challenge Sequences and gain access to guard the six Sequences upon stage clearance. Assign Constructs awakened with Infinitas Ranks to guard the Sequences to gain Extra DMG Bonus in all battles.
Canvas Chronicle is a new challenge game mode with three chapters of progressive difficulty. Clear the stages to finish chapter targets and obtain rewards including the new 6★ Memory Set Aline.
Clear the Kaleidoscopic Dream stages repeatedly to obtain memories and event tokens [Dream Snare] that can be used to exchange for rewards in the event shop [Painted World].
Play as the mighty Trailblazer and witness his path of awakening. You may learn the untold stories of Trailblazer and unlock various modification modules in story mode [Trailblazer's Past], and defeat three powerful bosses in the challenge mode [Glorious Challenge].
The classic challenge game mode Babel Tower is returning with 3 stages, each containing 3 teams and 5 levels of difficulty for you to choose from. Freely select the environment affixes and strategic targets to customize how challenging the stage is.
Nanami is returning to Babylonia to deliver a special gift to you! Check out this mini side-story to experience a curious adventure in the new spring and obtain abundant rewards!
Starry Conversation is a mini Poker Guessing game themed on Valentine's Day. Flip the cards to win the game and obtain special gifts [Astro-Mystery Boxes], and gift them to your beloved Constructs to unlock romantic starry conversations.
4. Lowered the requirements for Elementary, Advanced, and Ultima Awaken.
5. Optimized UX experience of Memory Hypertune feature. Added Hypertune tab to Memory enhancement page.
6. Optimized textual description of Memory Hanna. The change only involves textual elements, no skill effect has been altered.
7. Optimized visual performance of Main Lobby and notice pages. Added [Event] entrance in which you may browse content previously categorized under [Reward] and [Event] pages.
8. Optimized the visual performances for [Research] features.
9. Optimized UX experience on reconnecting after disconnection.
10. Removed the continuous HP depletion effect in Area 2 of War Zones.
11. Fixed the issue where the progress gauge of Main Story may display abnormally upon finishing a stage of the latest chapter.
12. Fixed the issue where the stage CG can not play properly in stage 18-3-5 of Stronghold game mode.
2. Optimized the default Assistant stance of Lee: Entropy when equipped with SFX coating [Illusionist].
3. Optimized partial textual descriptions of Bianca: Stigmata's Core Passive skill. The change only involves textual elements, no skill effect has been altered.