** <h6>The Physical team can make use of some great Bond synergies. The maximum level of the <span class="red">Final Judgement</span> Bond allows the player to instantly execute any enemy whose HP is below 30%, which is extremely helpful in difficult battles. This Bond is also relatively easy to level up because [[Bianca: Stigmata]] and [[Bianca: Zero]] both appear from <span class="red">Invitation of Blade</span>. The <span class="red">Pure Mercy</span> Bond greatly boosts Liv’s already outstanding healing abilities and allows her to deal massive amounts of DMG at the maximum level. </h6>
** <h6>The Physical team can make use of some great Bond synergies. The maximum level of the <span class="red">Final Judgement</span> Bond allows the player to instantly execute any enemy whose HP is below 30%, which is extremely helpful in difficult battles. This Bond is also relatively easy to level up because [[Bianca: Stigmata]] and [[Bianca: Zero]] both appear from <span class="red">Invitation of Blade</span>. The <span class="red">Pure Mercy</span> Bond greatly boosts Liv’s already outstanding healing abilities and allows her to deal massive amounts of DMG at the maximum level. </h6>
** <h6>The downside of the Physical team is that both [[Liv: Luminance]] and [[Rosetta: Rigor]], two core members of the optimal Physical team, require Leap upgrades for best performance. This means that the player needs to have these two characters in the base game with their Leap upgrades unlocked to utilize the full potential of the Physical team, because Leap upgrades are not available for trial characters.
** <h6>The downside of the Physical team is that both [[Liv: Luminance]] and [[Rosetta: Rigor]], two core members of the optimal Physical team, require Leap upgrades for best performance. This means that the player needs to have these two characters in the base game with their Leap upgrades unlocked to utilize the full potential of the Physical team, because Leap upgrades are not available for trial characters.
** <h6>The Fire team is extremely effective at higher difficulties, in which a single hit or two from enemies can be instantly fatal, thanks to [[Lee: Hyperreal]]’s outstanding survivability. </h6>
** <h6>The Fire team is the first elemental team that can have all three members with Time Lag Calculation in their kits. This is very helpful in meeting the enrage DPS check in battle stages.
</h6>
{{Header Notch|Lightning}}
{{Header Notch|Lightning}}
Revision as of 00:23, 16 December 2023
Cursed Waves
Cursed Waves Overview
Cursed Waves is a permanent roguelite game mode added during Across the Ruined Sea. This mode is continuously updated every patch with new rewards, characters, nodes, and story endings until Sands of Wrath, during which the fifth and final ending, [Reader], is added.
In Cursed Waves, the player will progress through multiple nodes that feature story and combat encounters. Throughout their journey, the player must build a team and collect Artifacts that grant various mode-exclusive buffs to help them reach the ending.
Difficulty Levels
For each run of Cursed Waves, the player must begin with choosing a difficulty level. Once chosen, the difficulty level cannot be changed until the end of the current run.
Difficulty Level
Downfall Crystal and [Torn Pages] Multiplier
Consciousness Stability Timer
Notes
Rising Tide (Normal)
x1
300s
-
Surging Waves (Hard)
x2
120s
-
Abyssal Torrent (Nightmare)
x2.5
90s
Recommended Minimum BP: 7,500
Consciousness Stability: In Battle Stages, enemies will be enhanced after a set amount of time.
Extra Artifact
If the player reached Chapter 3 in their previous run regardless of the outcome, they will be presented with 3 random Artifacts from which they can choose one to aid them in their upcoming run.
Survey Team
After choosing a difficulty level, the player must then choose a Survey Team. Each Survey Team grants a different set of buffs.
Survey Team Name
Effects
Tide Seeker
Consciousness will stable for 30 seconds longer in the node.
Scavenger
Has additional Biomimetic Blood x 2 and Tinbread Cookie x 8 at the beginning of the game.
Traveling Troupe
Recruitment Refresh Attempts +1. Slightly increases the chance of recruiting S-Rank Omniframes.
Survival Expert
Immediately gives a random Artifact. Gives another random Artifact every two chapters.
Expedition Team
Each battle node cleared will increase all members’ Extra DMG Bonus by 5%.
Curse Queller
Doubles the Artifact Box rewards in Hard Battles.
Starting Character
After choosing a Survey Team, the player is presented with Invitations of all five elements: Physical, Fire, Ice, Lightning, and Dark. A randomly chosen element will have its Invitation upgraded to Level 2, which guarantees that at least one S-Rank character will appear every time the player refreshes the recruitment lineup. The player must choose one of the elemental Invitations, from which they will recruit one starting character of their choice.
Players can acquire additional Invitations to build their team by clearing nodes during the run.
Currencies
Tinbread Cookies
Used to buy items in Shark-spear Sale nodes. Can be consumed depending on the player’s choice in some Event Nodes. Will be reset every run.
Can be acquired by completing Battle Nodes or depending on the player’s choice in some Event Nodes.
Biomimetic Blood
3 Biomimetic Blood can be used to reset a combat encounter or revive the entire team. If the entire team is defeated when the player has less than 3 Biomimetic Blood, it will result in a game over and the run will be concluded. Can be consumed depending on the player’s choice in some Event Nodes. Will be reset every run.
Can be bought from Shark-speare Sale nodes or depending on the player’s choice in some Event Nodes.
Curse-Dispelling Chapter
Used to purchase Lost Apocrypha buffs. Acquired upon finishing a run.
Downfall Crystals
Acquired upon finishing a run. Accumulating Downfall Crystals increases the [Drifter’s Path] level. Increasing the [Drifter’s Level] grants various rewards including: Event Construct R&D Tickets, Trade Vouchers, CUB training materials, basic training and enhancing materials.
Lost Apocrypha
It's in the last few pages, try to make this look better
Phase 1
ATK Boost : ATK increases by 5%
Overall Enhancement : All basic stats ( ATK, HP, CRIT, DEF) increases by 2%
Default Tinbread Cookie Boost : Has 3 more Tinbread Cookies at the beginning of the game
HP Up : Max HP increases by 5%
DMG Boost : Extra DMG Bonus increases by 5%
Default Biomimetic Blood Boost : Has 1 additional bottle of Biomimetic Blood at the beginning of the game
Shark-speare Sale Enhancement : Item Discount Slots in Shark-speare Sale +1
Shark-speare Sale Enhancement : Sale Slots in Shark-speare Sale +1
Phase 2
Phase 3
Cursed Waves Nodes
Battle Nodes
Battle Nodes are marked with a sword. As the name suggests, the player will enter a battle when this type of node is chosen. The type of reward granted upon clearing a Battle Node is displayed with an icon.
Hard Battle Nodes
Hard Battle Nodes are marked with two crossed swords. These nodes will feature more difficult encounters than regular Battle Nodes, but are guaranteed to grant an Artifact.
Boss Battle Nodes
Boss Battle Nodes are marked with a skull. Some bosses will appear at the end of certain chapters as a part of the story; others have a chance to appear randomly during a run.
Event Nodes
Event Nodes are marked with a book. These nodes feature various events that grant Tinbread Cookies, Biomimetic Blood, Invitations, and Artifacts depending on the player’s choice.
Story Event Nodes
Story Event Nodes are marked with a red book. These nodes feature important story events that will decide the course of the run.
Shark-spear Sale
Shark-spear Sale nodes are marked with a shopping cart icon. The player may purchase various Artifacts and Invitations in exchange for Tinbread Cookies.
List of Events
Safest/Best Choice Outcomes have been highlighted green. Risky Choice Outcomes have been highlighted orange. Worst Choice Outcomes have been highlighted red.
Safest/Best Choice Outcomes have been highlighted green. Risky Choice Outcomes have been highlighted orange. Worst Choice Outcomes have been highlighted red.
Chapter 1, 2 Events
Cradle’s Gift
“Take the gift”
Receive a Normal Artifact Box
[The Beach of Remains]
“[Investigate the surroundings]”
Receive a [Common artifact Box]
Homebound Traveler
“Offer 6 Tinbread Cookies for the deal”
Consume 6 Tinbread Cookies to receive 6 Biomimetic Blood
“Bid him farewell”
Nothing happens
You are free to change the colors based on your own subjectivity
Chapter 3 Events
Chapter 4 Events
Chapter 5 Events
Common Events
List of Battle Nodes
Chapter 1, 2 Battle Nodes
Chapter 3 Battle Nodes
Chapter 4 Battle Nodes
Chapter 5 Battle Nodes
Chapter 6 Battle Nodes (Can only be accessed in Ending 3)
Team Building
Character Recruitment
In Cursed Waves, every character in the game, with the exception of collaboration characters, can be recruited using Invitations. In future versions, the lineup of available characters will include up to Lamia: Lost Lullaby; characters from Watanabe: Epitaph and onwards will not be added to the Cursed Waves recruitment pool.
THERE IS MORE STUFF IN THE DOC, (ALSO DON'T FORGET RED TAGS)
Elemental Team Overview
Note: This section of the guide assumes a free-to-play level of investment for all characters (SS Rank or below / trial characters)
The Physical team can make use of some great Bond synergies. The maximum level of the Final Judgement Bond allows the player to instantly execute any enemy whose HP is below 30%, which is extremely helpful in difficult battles. This Bond is also relatively easy to level up because Bianca: Stigmata and Bianca: Zero both appear from Invitation of Blade. The Pure Mercy Bond greatly boosts Liv’s already outstanding healing abilities and allows her to deal massive amounts of DMG at the maximum level.
The downside of the Physical team is that both Liv: Luminance and Rosetta: Rigor, two core members of the optimal Physical team, require Leap upgrades for best performance. This means that the player needs to have these two characters in the base game with their Leap upgrades unlocked to utilize the full potential of the Physical team, because Leap upgrades are not available for trial characters.
The Fire team is extremely effective at higher difficulties, in which a single hit or two from enemies can be instantly fatal, thanks to Lee: Hyperreal’s outstanding survivability.
The Fire team is the first elemental team that can have all three members with Time Lag Calculation in their kits. This is very helpful in meeting the enrage DPS check in battle stages.
Lightning
Dark
Ice
Uniframes
Bonds
Remember to put in the red tags.
Bonds are a series of powerful buffs exclusive to the Cursed Waves mode. Bonds can be activated by recruiting certain combinations of characters. There are three types of Bonds: Fate’s Impulse, Forces Unition, and Spectral Nexus. Characters do not have to be in the active party to trigger Bond effects.
Fate’s Impulse
The Fate’s Impulse level can be upgraded by recruiting characters of the same element. The level (“Phase”) of each elemental category of Fate’s Impulse is decided by the combined Star levels of all the recruited characters in the element.
War Blade (Element: Physical)
Characters
Phase
Effect
Requirements
1
Upon dealing Physical DMG, reduces the enemy’s DEF by 100% for 15s. Triggering this effect again will renew its duration. It does not stack with other Bonds.
Total Stars of War Blade members reach 2★
2
-
-
3
-
-
4
-
-
5
-
-
Matrix - Fire (Element: Fire)
Matrix - Lightning (Element: Lightning)
Matrix - Dark (Element: Dark)
Matrix - Ice (Element: Ice)
Forces Unition
The Forces Unition level can be upgraded by recruiting characters of the same designated category. These categories usually consist of characters in the same faction or different frames of a character. The level (“Phase”) of each elemental category of Forces Unition is decided by the combined Star levels of all the recruited characters in the category.