User:WhisperingRain/Sandbox: Difference between revisions
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{{Tabs |
{{Tabs |
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|tab1 = All Characters |
|tab1 = All Characters |
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|tab3 = Compositers |
|tab3 = Compositers |
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Constructs make up the majority of the playable characters in ''Punishing: Gray Raven''. |
<translate>Constructs make up the majority of the playable characters in ''Punishing: Gray Raven''.</translate> |
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- Construct Overview |
- Construct Overview |
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{{Header Notch|Construct Overview}} |
<translate>{{Header Notch|Construct Overview}}</translate> |
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Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank. |
Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank. |
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Constructs have three predesignated classes: '''Attacker''' (dealing damage), '''Tank''' (weakening enemies), and '''Support''' (healing and buffing allies). They cannot be deployed in the same team as [[Special:MyLanguage/Compositers|Compositers]]. |
Constructs have three predesignated classes: '''Attacker''' (dealing damage), '''Tank''' (weakening enemies), and '''Support''' (healing and buffing allies). They cannot be deployed in the same team as [[Special:MyLanguage/Compositers|Compositers]]. |
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With the exception of B-Rank characters, Constructs are predominantly acquired through [[Special:MyLanguage/Gacha|R&D]]. |
With the exception of B-Rank characters, Constructs are predominantly acquired through [[Special:MyLanguage/Gacha|R&D]]. |
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*B-Rank Constructs are given automatically via story progression. |
*B-Rank Constructs are given automatically via story progression. |
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*A-Rank Constructs are guaranteed every '''10''' pulls. |
*A-Rank Constructs are guaranteed every '''10''' pulls. |
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*S-Rank Constructs are guaranteed at a minimum of '''60''' pulls. |
*S-Rank Constructs are guaranteed at a minimum of '''60''' pulls. |
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In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously. |
In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously. |
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*B-Rank Construct duplicates give 6 Inver-Shards |
*B-Rank Construct duplicates give 6 Inver-Shards |
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*A-Rank Construct duplicates gives 18 Inver-Shards |
*A-Rank Construct duplicates gives 18 Inver-Shards |
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*S-Rank Construct duplicates give 30 Inver-Shards |
*S-Rank Construct duplicates give 30 Inver-Shards |
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Every five levels, a Construct can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following: |
Every five levels, a Construct can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following: |
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Private, Sergeant, Elite, Task Force, Ace, and Hero. |
Private, Sergeant, Elite, Task Force, Ace, and Hero. |
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- Playable Constructs |
- Playable Constructs |
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{{Header Full|Playable Constructs}} |
{{Header Full|Playable Constructs}} |
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Revision as of 12:18, 17 November 2021
<languages/>
<translate>Constructs make up the majority of the playable characters in Punishing: Gray Raven.</translate>
<translate>
Construct Overview
</translate>
<translate>====About Constructs====</translate> Constructs are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank. Constructs have three predesignated classes: Attacker (dealing damage), Tank (weakening enemies), and Support (healing and buffing allies). They cannot be deployed in the same team as Compositers.
Obtaining Constructs
With the exception of B-Rank characters, Constructs are predominantly acquired through R&D.
- B-Rank Constructs are given automatically via story progression.
- A-Rank Constructs are guaranteed every 10 pulls.
- S-Rank Constructs are guaranteed at a minimum of 60 pulls.
Duplicates
In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously.
- B-Rank Construct duplicates give 6 Inver-Shards
- A-Rank Construct duplicates gives 18 Inver-Shards
- S-Rank Construct duplicates give 30 Inver-Shards
Promotion
Every five levels, a Construct can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following: Private, Sergeant, Elite, Task Force, Ace, and Hero.
Playable Constructs
<translate>
</translate>