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|Question= 1st Gen (Crimson Abyss) |
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|Question= 1st Gen (Crimson Abyss) |
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|Answer= This team composition acts solely to show examples of older Constructs that may be used to fill in empty slots of players' teams. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''This team is obsolete and will likely never be used in competitive content. This does not mean Constructs shown here that do not appear in stronger teams are useless, only that they are not the most effective option available. </span> |
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|Answer= This team composition acts solely to show examples of older Constructs that may be used to fill in empty slots of players' teams. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''This team is no longer optimal and will see minimal use. This does not mean Constructs shown here that do not appear in stronger teams are useless, only that they are not the most effective option available. </span> |
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{{Team Position|Blue|Luminance|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. </span> <br> Luminance should avoid being set anywhere but Blue as both Crimson Abyss and Rigor rely heavily on their Blue Pings. Crimson Abyss requires a Blue 3-Ping to activate her Core Passive, while Rigor benefits greatly from using her Blue Pings to reduce enemy Defense to increase her personal damage output. <br> Luminance acts as the starter of this team to set up for future rotations with the Level 18 effects of her Signature Move’s Leap. Luminance should swap to Crimson Abyss as soon as possible. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Luminance's Leap is required for her to be an effective Physical Support. If players plan on obtaining a Signature Weapon for Luminance, they should obtain [[Type Zero]] instead of [[Dragon Wind]], as Dragon Wind is sub-optimal despite being her Signature Weapon. </span> }} |
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{{Team Position|Blue|Luminance|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. </span> <br> Luminance should avoid being set anywhere but Blue as both Crimson Abyss and Rigor rely heavily on their Blue Pings. Crimson Abyss requires a Blue 3-Ping to activate her Core Passive, while Rigor benefits greatly from using her Blue Pings to reduce enemy Defense to increase her personal damage output. <br> Luminance acts as the starter of this team to set up for future rotations with the Level 18 effects of her Signature Move’s Leap. Luminance should swap to Crimson Abyss as soon as possible. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Luminance's Leap is required for her to be an effective Physical Support. If players plan on obtaining a Signature Weapon for Luminance, they should obtain [[Type Zero]] instead of [[Dragon Wind]], as Dragon Wind is sub-optimal despite being her Signature Weapon. </span> }} |
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|Question= 1st Gen (Entropy) |
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|Question= 1st Gen (Entropy) |
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|Answer= This team composition acts solely to show examples of older Constructs that may be used to fill in empty slots of players' teams. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''This team is obsolete and will likely never be used in competitive content. This does not mean Constructs shown here that do not appear in stronger teams are useless, only that they are not the most effective option available. </span> |
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|Answer= This team composition acts solely to show examples of older Constructs that may be used to fill in empty slots of players' teams. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''This team is no longer optimal and will see minimal use. This does not mean Constructs shown here that do not appear in stronger teams are useless, only that they are not the most effective option available. </span> |
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{{Team Position|Blue|Luminance|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. </span> <br> Luminance is best placed in Blue due to the frequent usage of Blue Pings by Entropy and Rigor. <br> Luminance acts as the starter of this team to set up for future rotations with the Level 18 effects of her Signature Move’s Leap. Luminance should swap to Entropy as soon as possible. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Luminance's Leap is required for her to be an effective Physical Support. If players plan on obtaining a Signature Weapon for Luminance, they should obtain [[Type Zero]] instead of [[Dragon Wind]], as Dragon Wind is sub-optimal despite being her Signature Weapon. </span> }} |
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{{Team Position|Blue|Luminance|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. </span> <br> Luminance is best placed in Blue due to the frequent usage of Blue Pings by Entropy and Rigor. <br> Luminance acts as the starter of this team to set up for future rotations with the Level 18 effects of her Signature Move’s Leap. Luminance should swap to Entropy as soon as possible. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Luminance's Leap is required for her to be an effective Physical Support. If players plan on obtaining a Signature Weapon for Luminance, they should obtain [[Type Zero]] instead of [[Dragon Wind]], as Dragon Wind is sub-optimal despite being her Signature Weapon. </span> }} |
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|Question= 1st Gen |
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|Question= 1st Gen |
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|Answer= This team composition acts solely to show examples of older Constructs that may be used to fill in empty slots of players' teams. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''This team is obsolete and will likely never be used in competitive content. This does not mean Constructs shown here that do not appear in stronger teams are useless, only that they are not the most effective option available.''' </span> |
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|Answer= This team composition acts solely to show examples of older Constructs that may be used to fill in empty slots of players' teams. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''This team is no longer optimal and will see minimal use. This does not mean Constructs shown here that do not appear in stronger teams are useless, only that they are not the most effective option available.''' </span> |
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{{Team Position|Blue|Pulse|Detail= Pulse should take the Blue slot in the team to allow Ember to semi-consistently trigger her QTE while offering the best synergy with Silverfang. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> If Pulse is used as a substitute Fire Tank while in a team with [[Liv: Empyrea]], she should use her Main Build [https://grayravens.com/wiki/Nanami:_Pulse#Main_Build-0]. In this composition, Pulse uses her Pain Cage build [https://grayravens.com/wiki/Nanami:_Pulse#Pain_Cage-0] to effectively sub-DPS for Ember. </span> }} |
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{{Team Position|Blue|Pulse|Detail= Pulse should take the Blue slot in the team to allow Ember to semi-consistently trigger her QTE while offering the best synergy with Silverfang. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> If Pulse is used as a substitute Fire Tank while in a team with [[Liv: Empyrea]], she should use her Main Build [https://grayravens.com/wiki/Nanami:_Pulse#Main_Build-0]. In this composition, Pulse uses her Pain Cage build [https://grayravens.com/wiki/Nanami:_Pulse#Pain_Cage-0] to effectively sub-DPS for Ember. </span> }} |
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|Question= 1st Gen |
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|Question= 1st Gen |
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|Answer= This team composition acts solely to show examples of older Constructs that may be used to fill in empty slots of players' teams. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''This team is obsolete and will likely never be used in competitive content. This does not mean Constructs shown here that do not appear in stronger teams are useless, only that they are not the most effective option available.''' </span> |
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|Answer= This team composition acts solely to show examples of older Constructs that may be used to fill in empty slots of players' teams. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''This team is no longer optimal and will see minimal use. This does not mean Constructs shown here that do not appear in stronger teams are useless, only that they are not the most effective option available.''' </span> |
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{{Team Position|Blue|Rozen|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. </span> <br> Laurel's ability to activate any QTEs outside of their cooldown allows for consistent use of all QTEs. Tenebrion's QTE should be activated before Rozen's, as Rozen can use [[Da Vinci]]'s 4 set effect to reactivate it in order to refresh Tenebrion's Dark Resistance reduction debuff and activate [[Da Vinci]]'s maximum ATK buffs. <br> Rozen acts as the starter to allow Laurel to use her switch-in skill to fulfill a portion of her Core Passive. Rozen should swap to Laurel immediately. If Tenebrion is SS-Rank, Rozen should swap to him instead of Laurel to begin accumulating energy for his Signature Move. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> When Laurel is the team's Attacker, SSS-Rank Rozen will outclass [[Selena: Capriccio]] as the optimal Construct for buffs, unless Capriccio is also SSS-Rank or SS-Rank with Weapon Resonances. This only applies when using a team composition that does not encourage switching between members, as Capriccio outclasses Rozen in swap playstyles. }} |
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{{Team Position|Blue|Rozen|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. </span> <br> Laurel's ability to activate any QTEs outside of their cooldown allows for consistent use of all QTEs. Tenebrion's QTE should be activated before Rozen's, as Rozen can use [[Da Vinci]]'s 4 set effect to reactivate it in order to refresh Tenebrion's Dark Resistance reduction debuff and activate [[Da Vinci]]'s maximum ATK buffs. <br> Rozen acts as the starter to allow Laurel to use her switch-in skill to fulfill a portion of her Core Passive. Rozen should swap to Laurel immediately. If Tenebrion is SS-Rank, Rozen should swap to him instead of Laurel to begin accumulating energy for his Signature Move. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> When Laurel is the team's Attacker, SSS-Rank Rozen will outclass [[Selena: Capriccio]] as the optimal Construct for buffs, unless Capriccio is also SSS-Rank or SS-Rank with Weapon Resonances. This only applies when using a team composition that does not encourage switching between members, as Capriccio outclasses Rozen in swap playstyles. }} |