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|Answer= This team composition acts solely to show examples of older Constructs that may be used to fill in empty slots of players' teams. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''This team is no longer optimal and will see minimal use. This does not mean Constructs shown here that do not appear in stronger teams are useless, only that they are not the most effective option available.''' </span> |
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|Answer= This team composition acts solely to show examples of older Constructs that may be used to fill in empty slots of players' teams. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''This team is no longer optimal and will see minimal use. This does not mean Constructs shown here that do not appear in stronger teams are useless, only that they are not the most effective option available.''' </span> |
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{{Team Position Leader|Blue|Hyperreal|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Leader. </span> <br> As Hyperreal rarely uses Blue 3-Pings, his optimal slot in this composition is on Blue. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''If Starfarer has her Signature Weapon and/or Hyperreal is S5-Rank or higher, Hyperreal should swap placements with Empyrea.''' </span> }} |
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{{Team Position Leader|Blue|Hyperreal|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Leader. </span> <br> As Hyperreal rarely uses Blue 3-Pings, his optimal slot in this composition is on Blue. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''If Starfarer has her Signature Weapon and Hyperreal is S5-Rank or higher, Hyperreal should swap placements with Empyrea.''' </span> }} |
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{{Team Position|Red|Empyrea|Detail= Frequent use of Red Pings and use of [[Da Vinci]] allow for consistent triggers of Empyrea's QTE. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''If Starfarer has her Signature Weapon and/or Hyperreal is S5-Rank or higher, Hyperreal should swap placements with Empyrea.''' </span>}} |
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{{Team Position|Red|Empyrea|Detail= Frequent use of Red Pings and use of [[Da Vinci]] allow for consistent triggers of Empyrea's QTE. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> '''If Starfarer has her Signature Weapon and Hyperreal is S5-Rank or higher, Hyperreal should swap placements with Empyrea.''' </span>}} |
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{{Team Position|Yellow|Starfarer|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. </span> <br> Frequent use of Yellow Pings allow for consistent triggers of Starfarer's QTE. <br> Starfarer acts as the starter of this team to set up the Amplifier Class passive. If Starfarer is using her Signature Weapon, she can also use a Blue Ping to set up Fire Resistance reduction for Hyperreal. Starfarer should swap to Hyperreal immediately, or after using her Blue Ping if using her Signature Weapon. }} |
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{{Team Position|Yellow|Starfarer|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. </span> <br> Frequent use of Yellow Pings allow for consistent triggers of Starfarer's QTE. <br> Starfarer acts as the starter of this team to set up the Amplifier Class passive. If Starfarer is using her Signature Weapon, she can also use a Blue Ping to set up Fire Resistance reduction for Hyperreal. Starfarer should swap to Hyperreal as soon as possible, or immediately after using her Blue Ping if using her Signature Weapon. }} |
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{{Team Position|Blue|Plume|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Recommended investment: SS-Rank, Signature Weapon </span> <br> Plume should be set in the Blue slot due to a general lack of reliance on her Blue pings, as her Red and Yellow 3-Pings are simply stronger options while in Arctic Form. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Plume's Signature Weapon's value lies primarily in opening up use of Weapon Resonances as they can significantly improve Plume's gameplay and damage. While not a significant increase, Plume's SS-Rank should be considered the competitive "minimum". </span>}} |
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{{Team Position|Blue|Plume|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Recommended investment: SS-Rank, Signature Weapon </span> <br> Plume should be set in the Blue slot due to a general lack of reliance on her Blue pings, as her Red and Yellow 3-Pings are simply stronger options while in Arctic Form. <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Plume's Signature Weapon's value lies primarily in opening up use of Weapon Resonances as they can significantly improve Plume's gameplay and damage. While not a significant increase, Plume's SS-Rank should be considered the competitive "minimum". </span>}} |
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{{Team Position|Red|Glory|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. Recommended investment: SS-Rank, Signature Weapon </span> <br> Glory is best set in Red for consistent QTE triggers from Plume's frequent use of Red 3-Pings. <br> Glory acts as the starter of this team to set up the Amplifier Class passive and Ice Resistance reduction with his Core Passive. Glory can also gap-close by dodging then basic attacking, providing better positioning. Glory should swap to Kaleido as soon as he has closed the gap and activated his Core Passive. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Glory should be using his Pain Cage build [https://grayravens.com/wiki/Chrome:_Glory#Pain_Cage_/_Kaleido-0] in this composition, regardless of gamemode. Glory's Signature Weapon is highly recommended as he cannot apply his innate Ice Resistance reduction debuffs from off-field without it. SS-Rank serves as a decently considerable increase to Glory's DPS. SSS-Rank may be a consideration for spenders due to the increase to his Ice Resistance reduction debuff. </span>}} |
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{{Team Position|Red|Glory|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. Recommended investment: SS-Rank, Signature Weapon </span> <br> Glory is best set in Red for consistent QTE triggers from Plume's frequent use of Red 3-Pings. <br> Glory acts as the starter of this team to set up the Amplifier Class passive and Ice Resistance reduction with his Core Passive. Glory can also gap-close by dodging then basic attacking, providing better positioning. Glory should swap to Kaleido as soon as he has closed the gap and activated his Core Passive. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Glory's Signature Weapon is highly recommended as he cannot apply his innate Ice Resistance reduction debuffs from off-field without it. SS-Rank serves as a decently considerable increase to Glory's DPS. SSS-Rank may be a consideration for spenders due to the increase to his Ice Resistance reduction debuff. '''Glory may occasionally use his Pain Cage build [https://grayravens.com/wiki/Chrome:_Glory#Pain_Cage_/_Kaleido-0] in this composition for War Zone. ''' </span>}} |
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{{Team Position Leader|Yellow|Kaleido|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Leader. Recommended investment: SSS-Rank, Signature CUB, Signature Weapon </span> <br> Kaleido takes the remaining slot in the team as her QTE can be triggered consistently through Plume and Glory's semi-consistent usage of Yellow Pings or Glory's use of 4 set [[Da Vinci]]. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Kaleido's SSS-Rank can potentially be obtained for free through the Tactical Assessment Manual (Battle Pass). SSS-Rank greatly improves Kaleido's buffing potential and provides a considerable boost to her damage output. Kaleido's Signature CUB also provides a strong boost to Kaleido's damage. Signature Weapon is '''highly''' recommended as it provides access to Weapon Resonances as they can drastically improve Kaleido's gameplay, damage, and buffs. </span> }} |
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{{Team Position Leader|Yellow|Kaleido|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Leader. Recommended investment: SSS-Rank, Signature CUB, Signature Weapon </span> <br> Kaleido takes the remaining slot in the team as her QTE can be triggered consistently through Plume and Glory's semi-consistent usage of Yellow Pings or Glory's use of 4 set [[Da Vinci]]. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Kaleido's SSS-Rank can potentially be obtained for free through the Tactical Assessment Manual (Battle Pass). SSS-Rank greatly improves Kaleido's buffing potential and provides a considerable boost to her damage output. Kaleido's Signature CUB also provides a strong boost to Kaleido's damage. Signature Weapon is '''highly''' recommended as it provides access to Weapon Resonances as they can drastically improve Kaleido's gameplay, damage, and buffs. </span> }} |
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{{Team Position|Blue|Plume|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Recommended investment: Signature Weapon </span> <br> Plume should be set in the Blue slot due to a general lack of reliance on her Blue pings, as her Red and Yellow 3-Pings are simply stronger options while in Arctic Form. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Plume's Signature Weapon is unnecessary, but a decently strong boost to her personal damage. </span> }} |
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{{Team Position|Blue|Plume|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Recommended investment: Signature Weapon </span> <br> Plume should be set in the Blue slot due to a general lack of reliance on her Blue pings, as her Red and Yellow 3-Pings are simply stronger options while in Arctic Form. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Plume's Signature Weapon is unnecessary, but a decently strong boost to her personal damage. </span> }} |
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{{Team Position|Red|Glory|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. Recommended investment: Signature Weapon </span> <br> Glory is best set in Red for consistent QTE triggers from Plume's frequent use of Red 3-Pings. <br> Glory acts as the starter of this team to set up the Amplifier Class passive and Ice Resistance reduction with his Core Passive. Glory can also gap-close by dodging then basic attacking, providing better positioning. Glory should swap to Kaleido as soon as he has closed the gap and activated his Core Passive. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Glory should be using his Pain Cage build [https://grayravens.com/wiki/Chrome:_Glory#Pain_Cage_/_Kaleido-0] in this composition, regardless of gamemode. Glory's Signature Weapon should take priority over ranks as it allows Glory to apply his innate Ice Resistance Reduction debuff from off-field. </span> }} |
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{{Team Position|Red|Glory|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Starter. Recommended investment: Signature Weapon </span> <br> Glory is best set in Red for consistent QTE triggers from Plume's frequent use of Red 3-Pings. <br> Glory acts as the starter of this team to set up the Amplifier Class passive and Ice Resistance reduction with his Core Passive. Glory can also gap-close by dodging then basic attacking, providing better positioning. Glory should swap to Kaleido as soon as he has closed the gap and activated his Core Passive. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Glory's Signature Weapon should take priority over ranks as it allows Glory to apply his innate Ice Resistance Reduction debuff from off-field. '''Glory may occasionally use his Pain Cage build [https://grayravens.com/wiki/Chrome:_Glory#Pain_Cage_/_Kaleido-0] in this composition for War Zone. ''' </span> }} |
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{{Team Position Leader|Yellow|Kaleido|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Leader. Recommended investment: SS-Rank, Signature CUB </span> <br> Kaleido takes the remaining slot in the team as her QTE can be triggered consistently through Plume and Glory's semi-consistent usage of Yellow Pings or Glory's use of 4 set [[Da Vinci]]. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> As Kaleido can be obtained and upgraded to SS-Rank without any cost by using Dormitory Dispatch and Phantom Pain Cage, it is '''strongly''' recommended for this composition. If players wish to improve Kaleido further, her Signature CUB should be the next priority to obtain as it can provide a greater boost than her Signature Weapon without Resonances. </span> }} |
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{{Team Position Leader|Yellow|Kaleido|Detail= <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> Leader. Recommended investment: SS-Rank, Signature CUB </span> <br> Kaleido takes the remaining slot in the team as her QTE can be triggered consistently through Plume and Glory's semi-consistent usage of Yellow Pings or Glory's use of 4 set [[Da Vinci]]. <br> <span style="color: #FC8D16; text-shadow: 0px 0px 3px #c23600; display: inline-block;"> As Kaleido can be obtained and upgraded to SS-Rank without any cost by using Dormitory Dispatch and Phantom Pain Cage, it is '''strongly''' recommended for this composition. If players wish to improve Kaleido further, her Signature CUB should be the next priority to obtain as it can provide a greater boost than her Signature Weapon without Resonances. </span> }} |
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