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{{Header Full|Elemental Team Overview}} |
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{{Header Full|Elemental Team Overview}} |
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<h5>Note: This section of the guide assumes a free-to-play level of investment for all characters (SS Rank or below / trial characters)</h5> and is aimed towards newer players who are not yet used to the game's battle system. Experienced players with fully built teams will have little difficulty getting through Cursed Waves. |
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<h5>Note: This section of the guide assumes a free-to-play level of investment for all characters (SS Rank or below / trial characters) and is aimed towards newer players who are not yet used to the game's battle system. Experienced players with fully built teams will have little difficulty progressing through Cursed Waves.</h5> |
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{{Header Notch|Physical}} |
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{{Header Notch|Physical}} |
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* <h6> The Physical team can easily trigger the Final Judgement Bond, which allows the player to instantly execute any enemy whose HP is below 30% at the maximum level. This bond requires the player to recruit Bianca: Zero, Bianca: Veritas, and Bianca: Stigmata, two of which are available from Invitation of Blade. </h6> |
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* <h5><b>Optimal Members: </b></h5> |
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* <h6> The Physical team can also utilize the Pure Mercy Bond. This greatly boosts Liv: Eclipse or Liv: Luminance’s healing abilities and allows her to deal significant DMG at the maximum level. This bond requires the player to recruit Liv: Eclipse, Liv: Lux, Liv: Luminance, and Liv: Emyprea, two of which are available from Invitation of Blade. |
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** <h6>[[Bianca: Stigmata]], [[Liv: Luminance]] (Leap buffs recommended), [[Rosetta: Rigor]] (Leap buffs recommended)</h6> |
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** <h6>From <span class="red">Everglowing Justice</span>: [[Bianca: Stigmata]], [[Alisa: Echo]], [[Rosetta: Rigor]] (Leap buffs recommended)</h6> |
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* <h5><b>Notes: </b></h5> |
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** <h6>The Physical team can make use of some great Bond synergies. The maximum level of the <span class="red">Final Judgement</span> Bond allows the player to instantly execute any enemy whose HP is below 30%, which is extremely helpful in difficult battles. This Bond is also relatively easy to level up because [[Bianca: Stigmata]] and [[Bianca: Zero]] both appear from <span class="red">Invitation of Blade</span>. The <span class="red">Pure Mercy</span> Bond greatly boosts Liv’s already outstanding healing abilities and allows her to deal massive amounts of DMG at the maximum level. </h6> |
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** <h6>The downside of the Physical team is that both [[Liv: Luminance]] and [[Rosetta: Rigor]], two core members of the optimal Physical team, require Leap upgrades for best performance. This means that the player needs to have these two characters in the base game with their Leap upgrades unlocked to utilize the full potential of the Physical team, because Leap upgrades are not available for trial characters. |
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</h6> |
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</h6> |
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* <h6> Among the S-Rank Physical Ominframes, Liv: Luminance and Rosetta: Rigor require Leap upgrades for optimal performance. When using these characters, keep in mind that Leap upgrades are not available for trial characters. </h6> |
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{{Header Notch|Fire}} |
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{{Header Notch|Fire}} |
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* <h6> The Fire team is extremely effective at higher difficulties with Lee: Hyperreal in the party thanks to the amount of automatic dodge and invincibility built into his kit. This survivability is unaffected even as a trial character, and he offers great DPS as well. </h6> |
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* <h5><b>Optimal Members: </b></h5> |
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* <h6>We recommend using the Fire team for an easy, stable run. |
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** <h6> [[Lee: Hyperreal]], [[Liv: Empyrea]], [[Nanami: Starfarer]] </h6> |
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* <h5><b>Notes: </b></h5> |
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** <h6>The Fire team is extremely effective at higher difficulties, in which a single hit or two from enemies can be instantly fatal, thanks to [[Lee: Hyperreal]]’s outstanding survivability. </h6> |
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** <h6>The Fire team is the first elemental team that can have all three members with Time Lag Calculation in their kits. This is very helpful in meeting the enrage DPS check in battle stages. |
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</h6> |
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</h6> |
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{{Header Notch|Lightning}} |
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{{Header Notch|Lightning}} |
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⚫ |
* <h6> Until Wintry Shackles, we do not recommend using the Lightning team, as it lags significantly behind other elemental teams (especially Physical and Fire) in both survivability and DPS.</h6> |
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* <h5><b>Optimal Members: </b></h5> |
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⚫ |
* <h6> From Wintry Shackles, Lucia: Crimson Weave becomes a powerful “hypercarry” of the Lightning team. She relies less on having optimal team support, which lessens the impact of RNG when it comes to Artifacts and Invitations in the early game as long as the player manages to recruit her.</h6> |
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** <h6>[[Vera: Garnet]], [[Liv: Lux]], [[Bianca: Veritas]] / [[Selena: Tempest]] (if at high investment). </h6> |
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* <h6> The Lightning team lacks powerful Bond synergy. The Hell Guards bond (members: Vera: Rozen, Vera: Garnet, No. 21: XXI, No. 21: Feral Scent, Noctis: Indomitus), which gives increased DMG in exchange for penalties such as losing Signal Orbs and HP, can work against unprepared players. |
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** <h6>From <span class="red">Wintry Shackles</span>: [[Lucia: Crimson Weave]], [[Vera: Garnet]], [[Liv: Lux]]. </h6> |
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** <h6>From <span class="red">Chaos Unsnarled</span>: [[Lucia: Crimson Weave]], [[Vera: Garnet]], [[No. 21: Feral Scent]]. </h6> |
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* <h5><b>Notes: </b></h5> |
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⚫ |
** <h6>Until <span class="red">Wintry Shackles </span>, it is not recommended to use the Lightning team for higher difficulties, as it lags significantly behind other elemental teams (especially Physical and Fire) in both survivability and DPS.</h6> |
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⚫ |
** <h6> From <span class="red">Wintry Shackles </span>, [[Lucia: Crimson Weave ]] becomes a powerful “hypercarry” of the Lightning team. She relies less on having optimal team support, which lessens the impact of RNG when it comes to Artifacts and Invitations.</h6> |
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{{Header Notch|Dark}} |
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{{Header Notch|Dark}} |
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* <h6> We do not recommend using the Dark team as it lacks both survivability and DMG compared to other elements. |
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* <h5><b>Optimal Members: </b></h5> |
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</h6> |
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** <h6>[[Luna: Laurel]], [[Karenina: Scire]], [[Selena: Capriccio]] (if at high investment) / [[Vera: Rozen]]. </h6> |
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** <h6>From <span class="red">Cradle Parade</span>: Lamia: Lost Lullaby, Karenina: Scire, Selena: Capriccio (if at high investment) / [[Vera: Rozen]]. </h6> |
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{{Header Notch|Ice}} |
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{{Header Notch|Ice}} |
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* <h6> The Ice team offers a defensive playstyle that utilizes the survivability of Chrome: Glory and Wanshi: Hypnos.</h6> |
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* <h5><b>Optimal Members: </b></h5> |
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* <h6> The Fighter’s Wings and Fortress Bonds further boost the Ice team’s survivability. The former grants Shield and Super Armor, prevents instant KO, and deals counter DMG; the latter grants Shield and invincibility.</h6> |
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** <h6>[[Lucia: Plume]], [[Chrome: Glory]], [[Wanshi: Hypnos]]. </h6> |
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** <h6>From <span class="red">Renaissant le Fantastique</span>: [[Lucia: Plume]], [[Chrome: Glory]], [[Ayla: Kaleido]]. </span>. |
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<h5><b>Notes: </b></h5> |
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** <h6> The Ice team offers a defensive playstyle that utilizes the survivability of [[Chrome: Glory ]] and [[Wanshi: Hypnos ]] in addition to the extremely potent effects of the <span class="red">Fighter’s Wings</span> Bond and possibly <span class="red">Fortress</span> Bond as well. </h6> |
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** <h6> The addition of [[Ayla: Kaleido]] in <span class="red">Renaissant le Fantastique</span> significantly boosts the Ice team’s DPS, although it will still lag behind in pure DPS output compared to the elements that have the newer attacker characters. </h6> |
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{{Header Notch|Uniframes}} |
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{{Header Notch|Uniframes}} |
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* <h6> Consider recruiting Chrome: Arclight from Invitations of Lightning alongside Lightning Uniframes to utilize the Fighter’s Wing Bond and boost the survivability of a Uniframe team.</h6> |
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* <h5><b>Optimal Members: </b></h5> |
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* <h6> Because Uniframe characters appear from Invitations of all elements, the player can easily increase the level of the powerful Outlier Bond easily. </h6> |
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** <h6>[[Selena: Tempest]], [[Noan: Arca]] (+[[Chrome: Arclight]]) </h6> |
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* <h6> The lack of healing outside passive effects from Artifacts and Bonds in a pure Uniframe party can be risky in higher difficulties. </h6> |
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** <h6>[[Qu: Pavo]], [[Pulao: Dragontoll]] (+[[Rosetta: Rigor]] or [[Hanying: Zitherwoe]] from <span class="red">The Floating Reverie</span>) </h6> |
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* <h5><b>Notes: </b></h5> |
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** <h6>A Lightning Uniframe setup offers significant damage output with <span class="red">Outlier</span> & <span class="red">Matrix: Lightning</span> bonds. </h6> |
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** <h6>[[Chrome: Arclight]] should be prioritized in your roster and will also benefit this composition due to <span class="red">Fighter’s Wings</span> & Lightning. |
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** <h6>With only three Bonds synergies to prioritize, this setup is both easy to acquire and use due to the sheer presence of Uniframe/Outlier & Lightning units. Fighter’s Wings can be set at bond level two while damage is prioritized. </h6> |
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** <h6>Selena: Tempest and Noan: Arca both have fantastic AOE capabilities, wiping out whole waves as they spawn if Bond level is set properly. </h6> |
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