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Cursed Waves

Cursed Waves Overview

Cursed Waves is a permanent roguelite game mode added during Across the Ruined Sea. This mode is continuously updated every patch with new rewards, characters, nodes, and story endings until Sands of Wrath, during which the fifth and final ending, [Reader], is added.
In Cursed Waves, the player will progress through multiple nodes that feature story and combat encounters. Throughout their journey, the player must build a team and collect Artifacts that grant various mode-exclusive buffs to help them reach the ending.

Difficulty Levels

For each run of Cursed Waves, the player must begin with choosing a difficulty level. Once chosen, the difficulty level cannot be changed until the end of the current run.
Difficulty Level Downfall Crystal and
[Torn Pages] Multiplier
Consciousness Stability Timer Notes
Rising Tide (Normal) x1 300s -
Surging Waves (Hard) x2 120s -
Abyssal Torrent (Nightmare) x2.5 90s Recommended Minimum BP: 7,500
  • Consciousness Stability: In Battle Stages, enemies will be enhanced after a set amount of time.

Extra Artifact

If the player reached Chapter 3 in their previous run regardless of the outcome, they will be presented with 3 random Artifacts from which they can choose one to aid them in their upcoming run.

Survey Team

After choosing a difficulty level, the player must then choose a Survey Team. Each Survey Team grants a different set of buffs.
Survey Team Name Effects
Tide Seeker Consciousness will stable for 30 seconds longer in the node.
Scavenger Has additional Biomimetic Blood x 2 and Tinbread Cookie x 8 at the beginning of the game.
Traveling Troupe Recruitment Refresh Attempts +1. Slightly increases the chance of recruiting S-Rank Omniframes.
Survival Expert Immediately gives a random Artifact. Gives another random Artifact every two chapters.
Expedition Team Each battle node cleared will increase all members’ Extra DMG Bonus by 5%.
Curse Queller Doubles the Artifact Box rewards in Hard Battles.

Starting Character

After choosing a Survey Team, the player is presented with Invitations of all five elements: Physical, Fire, Ice, Lightning, and Dark. A randomly chosen element will have its Invitation upgraded to Level 2, which guarantees that at least one S-Rank character will appear every time the player refreshes the recruitment lineup. The player must choose one of the elemental Invitations, from which they will recruit one starting character of their choice. Players can acquire additional Invitations to build their team by clearing nodes during the run.

Currencies

Tinbread Cookies

  • Used to buy items in Shark-spear Sale nodes. Can be consumed depending on the player’s choice in some Event Nodes. Will be reset every run.
  • Can be acquired by completing Battle Nodes or depending on the player’s choice in some Event Nodes.

Biomimetic Blood

  • 3 Biomimetic Blood can be used to reset a combat encounter or revive the entire team. If the entire team is defeated when the player has less than 3 Biomimetic Blood, it will result in a game over and the run will be concluded. Can be consumed depending on the player’s choice in some Event Nodes. Will be reset every run.
  • Can be bought from Shark-speare Sale nodes or depending on the player’s choice in some Event Nodes.

Curse-Dispelling Chapter

  • Used to purchase Lost Apocrypha buffs. Acquired upon finishing a run.

Downfall Crystals

  • Acquired upon finishing a run. Accumulating Downfall Crystals increases the [Drifter’s Path] level. Increasing the [Drifter’s Level] grants various rewards including: Event Construct R&D Tickets, Trade Vouchers, CUB training materials, basic training and enhancing materials.

Lost Apocrypha

It's in the last few pages, try to make this look better

Phase 1

  • ATK Boost : ATK increases by 5%
  • Overall Enhancement : All basic stats ( ATK, HP, CRIT, DEF) increases by 2%
  • Default Tinbread Cookie Boost : Has 3 more Tinbread Cookies at the beginning of the game
  • HP Up : Max HP increases by 5%
  • DMG Boost : Extra DMG Bonus increases by 5%
  • Default Biomimetic Blood Boost : Has 1 additional bottle of Biomimetic Blood at the beginning of the game
  • Shark-speare Sale Enhancement : Item Discount Slots in Shark-speare Sale +1
  • Shark-speare Sale Enhancement : Sale Slots in Shark-speare Sale +1

Phase 2

Phase 3

Cursed Waves Nodes

Battle Nodes

  • Battle Nodes are marked with a sword. As the name suggests, the player will enter a battle when this type of node is chosen. The type of reward granted upon clearing a Battle Node is displayed with an icon.
  • Hard Battle Nodes
    • Hard Battle Nodes are marked with two crossed swords. These nodes will feature more difficult encounters than regular Battle Nodes, but are guaranteed to grant an Artifact.
  • Boss Battle Nodes
    • Boss Battle Nodes are marked with a skull. Some bosses will appear at the end of certain chapters as a part of the story; others have a chance to appear randomly during a run.


Event Nodes

Event Nodes are marked with a book. These nodes feature various events that grant Tinbread Cookies, Biomimetic Blood, Invitations, and Artifacts depending on the player’s choice.
  • Story Event Nodes
    • Story Event Nodes are marked with a red book. These nodes feature important story events that will decide the course of the run.
  • Shark-spear Sale
    • Shark-spear Sale nodes are marked with a shopping cart icon. The player may purchase various Artifacts and Invitations in exchange for Tinbread Cookies.

List of Events

Safest/Best Choice Outcomes have been highlighted green.
Risky Choice Outcomes have been highlighted orange.
Worst Choice Outcomes have been highlighted red.
Safest/Best Choice Outcomes have been highlighted green.
Risky Choice Outcomes have been highlighted orange.
Worst Choice Outcomes have been highlighted red.

Chapter 1, 2 Events

You are free to change the colors based on your own subjectivity

Cradle’s Gift

  • “Take the gift”
    • Receive a Normal Artifact Box

Homebound Traveler

  • “Offer 6 Tinbread Cookies for the deal”
    • Consume 6 Tinbread Cookies to receive 6 Biomimetic Blood
  • “Bid him farewell”
    • Nothing happens

Everlasting Song

  • "Why not"
    • Receive 6 Biomimetic Blood
  • "Bid him farewell"
    • Nothing Happens

Happy Times

  • "Drink like there’s no tomorrow"
    • Receive a Mysterious Invitation Lv.1
  • "Get a few drinks"
    • Receive 3 Biomimetic Blood

Traveling Troupe

  • "Watch using 8 Tinbread Cookies"
    • Consume 8 Tinbread Cookies to receive a Mysterious Invitation Lv.2
  • "Not interested in the play at all"
    • Nothing Happens

Abandoned Yard

  • "Explore Bedroom"
    • Receive a Normal Artifact Box
  • "Explore Storage"
    • Receive 8 Tinbread Cookies

Missionary

  • "Choose Biomimetic Blood"
    • Receive 3 Biomimetic Blood
  • "Claim the Tinbread Cookies"
    • Receive 10 Tinbread Cookies
  • "Refuse the nun's help"
    • Nothing Happens

Wishing Well

  • "Try pouring in 3 bottles of Biomimetic Blood"
    • Receive a Mysterious Invitation Lv.2
  • "Drop 8 Tinbread Cookies"
    • Consume 8 Tinbread Cookies to receive a Rare artifact Box
  • "Like anyone is going to believe this"
    • Nothing Happens

Market

  • "Buy information with 12 Tinbread Cookies"
    • Consume 12 Tinbread Cookies to receive a Mysterious Invitation Lv.2
  • "Buy supplies with 6 Tinbread Cookies"
    • Consume 6 Tinbread Cookies to receive 6 Biomimetic Blood
  • "Buy antiques with 6 Tinbread Cookies"
    • Consume 6 Tinbread Cookies to receive a Rare artifact Box
  • "Leave and continue your journey"
    • Nothing happens

Lost Child

  • "Enter to search in the dense forest"
    • Consume 2 Biomimetic Blood
      • "Tell the truth"
        • Receive Artifact: Merlin’s Jewel (Effect: Heal for 5% of Max HP every 1s, needed for a later event)
      • "Tell her that you’ve found trace of her son"
        • Receive 6 Tinbread Cookies and 3 Biomimetic Blood
  • "Move away"
    • Nothing happens

A curse called 'Knowledge'

  • "Treat him to a meal with 6 Tinbread Cookies" or "Give him 2 bottles of Biomimetic Blood"
    • Consume 6 Tinbread Cookies or 2 Biomimetic Blood
      • "Share your experiences of feeling lost with him"
        • Receive Artifact : Unstudied Antique Book (Effect: Gain 6 Signal Orbs of random colors at the beginning of the battle, needed for a later event)
      • "Encourage him to do more research"
        • Receive Artifact : Scholar’s Notes (Effect: Gain 3 Signal Orbs of random colors at the beginning of the battle)
  • Dialogue to leave needed
    • Nothing happens

The Last Warrior

  • "Fulfill his requirement (Enter a difficult battle)"
    • After the battle receive a Rare Artifact Box and a Medium Tinbread Cookie Pile
  • "Keep Your distance and leave quickly"
    • Nothing happens

Full of "Potential"

  • "Support his pursuit of dreams with 3 bottles of Biomimetic Blood"
    • Consume 2 Biomimetic Blood & Receive Artifact : Black Nat (Effect : Extra DMG Bonus +20%)
  • "Give him 6 Tinbread Cookies to move on"
    • Consume 6 Tinbread Cookie & Receive Artifact : Auto Cannon Omega (Effect : Obtains 1 set of 3-Ping Orbs every 9s)
  • "Dismiss and leave"
    • Nothing happens

Gospel of Death

  • "A gospel to End All Evil (Enter an arduous battle)"
    • Receive a Rare Artifact Box and a Tinbread Cookie Pile
  • "Keep your distance from her and leave swiftly"
    • Nothing happens

Chapter 3 Events

Failure

  • "Accept his chattels"
    • Receive a Normal Artifact Box

Heed the Advice

  • "Obtain more Tinbread Cookies"
    • Receive 9 Tinbread Cookies
  • "Recruit more companions"
    • Receive a Mysterious Invitation Lv.1

A Party for Scavenger

  • "Trade 2 bottles of Biomimetic Blood for useful Artifacts"
    • Consume 2 Biomimetic Blood to receive a Rare Artifact Box
  • "Buy some Biomimetic Blood using 6 Tinbread Cookies"
    • Consume 6 Tinbread Cookies to receive 3 Biomimetic Blood
  • "Actually, never mind"
    • Nothing happens

Solved Puzzle

  • "Take the Scepter"
    • Receive Artifact : Vesta (Effect: The character currently on the battlefield gains 7% ATK every 10s. This effect can stack up to 3 times.)
  • "Take the Banner Spear"
    • Receive Artifact: Sun Bird (Effect: Upon swapping in, gain 7% ATK for 10s. This effect can stack up to 3 times.)

Armory

  • "Choose to plunder Artifacts"
    • Receive a Normal Artifact Box
  • "Choose to plunder Biomimetic Blood"
    • Receive 3 Biomimetic Blood
  • "Choose to plunder Tinbread Cookies"
    • Receive 8 Tinbread Cookies

Executioner

  • "Confront it (enter a difficult battle)"
    • Receive Artifact: Heavy Blade of the Executioner (Effect: ATK +30%) and a Medium Tinbread Cookie Pile
  • "Avoid it"
    • Nothing happens

The Wisdom named "Forbiddance"

  • "Take the Cursed Antique Book"
    • Receive Artifact : Clyphas Black Codex (Effect : Restores 3 Energy every second. Takes DMG equal to 5% max HP every second. And gain a 30% Signature Extra DMG Bonus)
  • "Examine the undeciphered antique book"
    • Consume the Unstudied Antique Book and Receive Artifact : Saphorus White Codex (Effect : Restores 3 Energy every second. Restores 2% max HP every second. And gain a 30% Signature Extra DMG Bonus)
  • "Dismiss and leave"
    • Nothing happens

Jewel Hunter

  • "Purchase the Red Teardrop Pendant using 10 Tinbread Cookies"
    • Consume 10 Tinbread Cookies to obtain Artifact : Red Teardrop Pendant (Effect : Extra DMG Bonus +20%)
  • "Purchase the Blue Teardrop Pendant using 10 Tinbread Cookies"
    • Consume 10 Tinbread Cookies to obtain Artifact : Blue Teardrop Pendant (Effect : Dodge Recovery Speed increases by 50)
  • "State that you have Merlin’s Jewel"
    • "Agree to the trade"
      • Consume Merlin’s Jewel and Receive Artifacts: Red Teardrop Pendant (Effect : Extra DMG Bonus +20%) and Blue Teardrop Pendant (Effect : Dodge Recovery Speed increases by 50%)
    • "Decline the trade"
      • "Agree to the trade"
        • Consume Merlin’s Jewel and receive Artifacts: Red Teardrop Pendant (Effect : Extra DMG Bonus +20%), Blue Teardrop Pendant (Effect : Dodge Recovery Speed increases by 50%), and Yellow Teardrop Pendant (Effect: Obtains one set of 3 ping orbs every 12s).
      • "Decline the trade"
        • Nothing happens
  • "State that you don't have the gem"
    • Nothing happens

Chapter 4 Events

An End Named "Lunacy"

  • "Confront it (Enter a difficult battle)"
    • Receive Artifact : Note of the Ludicrous (Effect : Gain 3 random sets of 3-Ping Orbs at the beginning of the Battle) and a Medium Tinbread Cookie Pile
  • "Avoid it"
    • Nothing happens

The Brand of Void

  • "Accept Branding"
    • Receive Artifact : The Brand of the Void (Effect : Extra DMG Reduction -50%) This Artifact is required for Ending 3
  • "Refuse and leave"
    • Nothing happens

Statue of the Crowned

  • "Use 3 bottles of Biomimetic Blood to forcefully take the gem"
    • Consume 3 Biomimetic Blood to receive Artifact : Broken Indigo Wave Amethyst (Effect : CRIT Rate increase by 20%)
  • "Embed Merlin's Jewel into your right eye"
    • "Retrive Merlin's Jewel"
      • Keep Merlin's Jewel
    • "Take the Ametyst of the Indigo Waves"
      • Consume Merlin’s Jewel and receive Artifact : Indigo Waves Amethyst (Effect : CRIT Rate and CRIT DMG increase by 40% and 100% respectively)
  • "Leave without doing anything"
    • Nothing happens

Final Treatment

  • "Medical supplies obtained"
    • Receive 3 Biomimetic Blood
  • "Disassemble this robot"
    • Receive a Normal Artifact Box

Warrior Who Survived

  • "Use 3 Biomimetic Blood to treat him"
    • "Encourage him to join you"
      • Receive a Mysterious Invitation Lv.2
    • "He goes back to the groun for recovery"
      • Receive a Normal Artifact Box
  • "Dismiss and leave"
    • Nothing happens

Burnt Out Campfire

  • "Take the Tinbread Cookies"
    • Receive 12 Tinbread Cookies
  • "Take an artifact"
    • Receive a Normal Artifact Box

Discarded Rountable

  • "Pick up the invitation letter"
    • Receive a Mysterious Invitation Lv.1

Crumbling Religious Monument

  • "Take the Biomimetic Blood offered as a sacrifice"
    • Receive 5 Biomimetic Blood
  • "Take the blade offered a as sacrifice"
    • Receive Artifact : Sword of the Nameless (Effect : Extra DMG Bonus +50%. Recovery speed of Signal Orbs by Basic Attack -50%)

Chapter 5 Events

The Brand of Infinity

  • "Accept Branding"
    • Receive Artifact : The Brand of Infinity (Effect : Dodge recovery speed increases by 80%) This Artifact is required for Ending 3
  • "Refuse and leave"
    • Nothing happens

Approching Tide

  • "Be ready and leave no regrets"
    • Receive a Mysterious Invitation Lv.1

Crimson Altar

  • "Place 10 Tinbread Cookies on the altar"
    • Consume 10 Tinbread Cookies to receive a Rare Artifact Box
  • "You are not interested in these altars"
    • "Nothing happens

Another starry sky

  • "Use 3 bottles of Biomimetic Blood to complete the painting"
    • Consume 3 Biomimetic Blood to receive Artifact : Star Core (Effect : Gains 3 sets of 3-Ping Orbs at the beginning of the battle)
  • "Leave silently"
    • Nothing happens

Remnants of Gunfire

  • "Clean up the battlefield"
    • Receive a Normal Artifact Box
  • "Scan your surrounding"
    • Receive a Mysterious Invitation Lv.1

Before the journey ends

  • "Accept the gift"
    • Receive a Normal Artifact Box

Crimson Saint

  • "Take the remaining Tinbread Cookies"
    • Receive 9 Tinbread Cookies
  • "Take the last invitation letter"
    • Receive a Mysterious Invitation Lv.1

Dusty Memories

  • "Explore the areas to see if you can find anything"
    • Receive 4 Biomimetic Blood

Abyssal Captive

  • "Help him escape (Enter a difficult battle)"
    • Receive Artifact : The Defector's Family Crest (Effect : ATK, Max HP, Critical, DEF +20%)
  • "Avoid it"
    • Nothing happens

Common Events

Dream of Mist

  • "Explore after drinking 2 bottles of Biomimetic Blood" (This option can be chosen repeatedly to receive random rewards)
    • Consume 2 Biomimetic Blood
    • Possible rewards : 10 Tinbread Cookies / 7 Tinbread Cookies / 3 Biomimetic Blood / Rare Artifact Box / Mysterious Invitation Lv.1 or 2 / nothing
  • "Stay put without doing anything"
    • Exit the node

Sharky Box

  • "Drop 7 Tinbread Cookies" (This option can be chosen repeatedly to receive random rewards)
    • Consume 7 Tinbread Cookies
    • Possible rewards : 10 Tinbread Cookies / 7 Tinbread Cookies / 3 Biomimetic Blood / Rare Artifact Box / Mysterious Invitation Lv.1 or 2 / nothing
  • "Not worth it. Time to go"
    • Exit the node

Shark-spear Sale

  • Shark-spear Sale nodes are marked with a shopping cart icon. The player may purchase various Artifacts and Invitations in exchange for Tinbread Cookies

List of Battle Nodes

Chapter 1, 2 Battle Nodes

Awake

  • This node is guaranteed to appear as the first node the player encounters upon beginning a run and will always reward a Level 1 or Level 2 Invitation of a random element

Go Toe to Toe (This battle will become fiercer and give extra Artifacts)

"True" Hospitality (This battle will become fiercer and give extra Artifacts)

Sparring (This battle will become fiercer and give extra Artifacts)

Unfortunate Conflict

Besiege

Nest

Mess

Welcoming Ceremony

Buddy Up

Chapter 3 Battle Nodes

Elimination Order (This battle will become fiercer and give extra Artifacts)

Reset Order (This battle will become fiercer and give extra Artifacts)

Formatting (This battle will become fiercer and give extra Artifacts)

Recur and Iterate

Defence Order

Resort to Force

Ocean Guardin (BOSS)

  • This node is guaranteed to appear as the final node of Chapter 3
  • Boss enemy : Lamia

Chapter 4 Battle Nodes

Nip and Tuck (This battle will become fiercer and give extra Artifacts)

Float Like a Butterfly (This battle will become fiercer and give extra Artifacts)

Backed into a Corner (This battle will become fiercer and give extra Artifacts)

Familiarity

Going All-Out

Strength Beats Technique

Chapter 5 Battle Nodes

"Abyss" (This battle will become fiercer and give extra Artifacts)

"The End" (This battle will become fiercer and give extra Artifacts)

"Sanity"

"Tides

"Calling"

Cursed Waves (BOSS)

  • This node is guaranteed to appear as the final node of Chapter 5
  • "Follow Cradle's instructions"
    • Boss enemy : Siren; defeating this boss will result in Ending 1 : Farewell
  • "Reject Cradle"
    • Boss Enemy : Unknown Data Cluster; defeating this boss will result in Ending 2 : Cycle
  • "But I have not learned the truth of this world" (require The Brand of Void)
    • "I don't think so" (require The Brand of Infinity)
      • Unlock Chapter 6

Chapter 6 Battle Nodes (Can only be accessed in Ending 3)

Eternity (This battle will become fiercer and give extra Artifacts)

What's Called "Reality"

  • This node is guaranteed to appear as the final node of Chapter 6
    • Boss enemy : Moon Eater; defeating this boss will result in Ending 3 : Story

Team Building

Character Recruitment

In Cursed Waves, every character in the game, with the exception of collaboration characters, can be recruited using Invitations. In future versions, the lineup of available characters will include up to Lamia: Lost Lullaby; characters from Watanabe: Epitaph and onwards will not be added to the Cursed Waves recruitment pool.

THERE IS MORE STUFF IN THE DOC, (ALSO DON'T FORGET RED TAGS)

Elemental Team Overview

Note: This section of the guide assumes a free-to-play level of investment for all characters (SS Rank or below / trial characters)

Physical

  • Optimal Members:
  • Notes:
    • The Physical team can make use of some great Bond synergies. The maximum level of the Final Judgement Bond allows the player to instantly execute any enemy whose HP is below 30%, which is extremely helpful in difficult battles. This Bond is also relatively easy to level up because Bianca: Stigmata and Bianca: Zero both appear from Invitation of Blade. The Pure Mercy Bond greatly boosts Liv’s already outstanding healing abilities and allows her to deal massive amounts of DMG at the maximum level.
    • The downside of the Physical team is that both Liv: Luminance and Rosetta: Rigor, two core members of the optimal Physical team, require Leap upgrades for best performance. This means that the player needs to have these two characters in the base game with their Leap upgrades unlocked to utilize the full potential of the Physical team, because Leap upgrades are not available for trial characters.

Fire

  • Optimal Members:
  • Notes:
    • The Fire team is extremely effective at higher difficulties, in which a single hit or two from enemies can be instantly fatal, thanks to Lee: Hyperreal’s outstanding survivability.
    • The Fire team is the first elemental team that can have all three members with Time Lag Calculation in their kits. This is very helpful in meeting the enrage DPS check in battle stages.

Lightning

Dark

Ice

Notes:
    • The Ice team offers a defensive playstyle that utilizes the survivability of Chrome: Glory and Wanshi: Hypnos in addition to the extremely potent effects of the Fighter’s Wings Bond and possibly Fortress Bond as well.
    • The addition of Ayla: Kaleido in Renaissant le Fantastique significantly boosts the Ice team’s DPS, although it will still lag behind in pure DPS output compared to the elements that have the newer attacker characters.

Uniframes

Bonds

Remember to put in the red tags.

Bonds are a series of powerful buffs exclusive to the Cursed Waves mode. Bonds can be activated by recruiting certain combinations of characters. There are three types of Bonds: Fate’s Impulse, Forces Unition, and Spectral Nexus. Characters do not have to be in the active party to trigger Bond effects.

Fate’s Impulse

The Fate’s Impulse level can be upgraded by recruiting characters of the same element. The level (“Phase”) of each elemental category of Fate’s Impulse is decided by the combined Star levels of all the recruited characters in the element.

War Blade (Element: Physical)

Characters
Phase Effect Requirements
1 Upon dealing Physical DMG, reduces the enemy’s DEF by 100% for 15s. Triggering this effect again will renew its duration. It does not stack with other Bonds. Total Stars of War Blade members reach 2★
2 Upon dealing DMG, reduces the enemy’s Extra DMG Reduction by 50% for 15s. Triggering this effect again will renew its duration. It does not stack with other Bonds.

All Phase 1 Bond effects will be inherited.

Total Stars of War Blade members reach 4★
3 Upon entering battle, CRIT Rate and CRIT DMG permanently increase by 40% and 100% respectively.

All Phase 2 Bond effects will be inherited.

Total Stars of War Blade members reach 6★
4 Upon entering battle, inflicts the Frail effect on all enemies, which will make them receive 30% more Physical DMG.

All Phase 3 Bond effects will be inherited.

Total Stars of War Blade members reach 6★

Matrix - Fire (Element: Fire)

Characters
Phase Effect Requirements
1 Fire Extra DMG Bonus increases by 50%. Does not stack with other Bonds. Total Stars of Matrix - Fire members reach 2★
2 Upon dealing DMG, reduces the enemy’s Extra DMG Reduction by 50% for 15s. Triggering this effect again will renew its duration. It does not stack with other Bonds.

All Phase 1 Bond effects will be inherited.

Total Stars of Matrix - Fire members reach 4★
3 Upon dealing DMG, reduces the enemy’s Fire Resistance by 70% for 15s. Triggering this effect again will renew its duration. It does not stack with other Bonds.

All Phase 2 Bond effects will be inherited.

Total Stars of Matrix - Fire members reach 6★
4 Upon entering battle, inflicts the Combustible effect on all enemies, which will make them receive 30% more Fire DMG.

All Phase 3 Bond effects will be inherited.

Total Stars of Matrix - Fire members reach 8★

Matrix - Lightning (Element: Lightning)

Characters
Phase Effect Requirements
1 Lightning Extra DMG Bonus increases by 50%. Does not stack with other Bonds. Total Stars of Matrix - Lightning members reach 2★
2 Upon dealing DMG, reduces the enemy’s Extra DMG Reduction by 50% for 15s. Triggering this effect again will renew its duration. It does not stack with other Bonds.

All Phase 1 Bond effects will be inherited.

Total Stars of Matrix - Lightning members reach 4★
3 Upon dealing DMG, reduces the enemy’s Lightning Resistance by 70% for 15s. Triggering this effect again will renew its duration. It does not stack with other Bonds.

All Phase 2 Bond effects will be inherited.

Total Stars of Matrix - Lightning members reach 6★
4 Upon entering battle, inflicts the Electrode effect on all enemies, which will make them receive 30% more Lightning DMG.

All Phase 3 Bond effects will be inherited.

Total Stars of Matrix - Lightning members reach 8★

Matrix - Dark (Element: Dark)

Characters
Phase Effect Requirements
1 Dark Extra DMG Bonus increases by 50%. Does not stack with other Bonds. Total Stars of Matrix - Dark members reach 2★
2 Upon dealing DMG, reduces the enemy’s Extra DMG Reduction by 50% for 15s. Triggering this effect again will renew its duration. It does not stack with other Bonds.

All Phase 1 Bond effects will be inherited.

Total Stars of Matrix - Dark members reach 4★
3 Upon dealing DMG, reduces the enemy’s Dark Resistance by 70% for 15s. Triggering this effect again will renew its duration. It does not stack with other Bonds.

All Phase 2 Bond effects will be inherited.

Total Stars of Matrix - Dark members reach 6★
4 Upon entering battle, inflicts the Corrosion effect on all enemies, which will make them receive 30% more Dark DMG.

All Phase 3 Bond effects will be inherited.

Total Stars of Matrix - Dark members reach 8★

Matrix - Ice (Element: Ice)

Characters
Phase Effect Requirements
1 Ice Extra DMG Bonus increases by 50%. Does not stack with other Bonds. Total Stars of Matrix - Ice members reach 2★
2 Upon dealing DMG, reduces the enemy’s Extra DMG Reduction by 50% for 15s. Triggering this effect again will renew its duration. It does not stack with other Bonds.

All Phase 1 Bond effects will be inherited.

Total Stars of Matrix - Ice members reach 4★
3 Upon dealing DMG, reduces the enemy’s Ice Resistance by 70% for 15s. Triggering this effect again will renew its duration. It does not stack with other Bonds.

All Phase 2 Bond effects will be inherited.

Total Stars of Matrix - Ice members reach 6★
4 Upon entering battle, inflicts the Frost effect on all enemies, which will make them receive 30% more Ice DMG.

All Phase 3 Bond effects will be inherited.

Total Stars of Matrix - Ice members reach 8★

Forces Unition

The Forces Unition level can be upgraded by recruiting characters of the same designated category. These categories usually consist of characters in the same faction or different frames of a character. The level (“Phase”) of each elemental category of Forces Unition is decided by the combined Star levels of all the recruited characters in the category.

Gaze Realm

Pure Mercy

Extreme Calculation

Fighter’s Wings

Little League

Hell Guards

Sin Reverb

Final Judgement

Phantom Capriccio

Creator-Destroyer

Yesterday’s Egrets

Aliasing Resonance

Spectral Nexus

Overclock

Escalation

Oblivion

Elimination

Divine Judgment

Fortress

Sudden Rain

Cyclone

Outlier

Rewards

Patch Stage Reward
Across the Ruined Sea 1
x30
2
x10
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
Left Unsaid 61
62
63
64
65
66
67
68
69
70