A2: Difference between revisions

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- PP Recommended Memory Sets
- PP Recommended Memory Sets
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{{Header Full|【Punishing Pub】[https://docs.qq.com/sheet/DZkVJSEtaUVVlcmxq Recommended Memory Sets]}}
{{Recommended Memory Sets|3}}
<center>
[[File:PP-A2-1.png|300px]] [[File:PP-A2-2.png|300px]] [[File:PP-A2-3.png|300px]]
</center>
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- Skills
- Skills
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|SSS Rank Detail=DMG dereases by <span style="color:#FF6549;">70%</span> to enemies within the gravity field. Pod horning missiles DMG increases by <span style="color:#FF6549;">100%</span>. <span style="color:#FF6549;">Provoke</span> (DEF down) effect is increased to <span style="color:#FF6549;">40%</span>.
|SSS Rank Detail=DMG dereases by <span style="color:#FF6549;">70%</span> to enemies within the gravity field. Pod horning missiles DMG increases by <span style="color:#FF6549;">100%</span>. <span style="color:#FF6549;">Provoke</span> (DEF down) effect is increased to <span style="color:#FF6549;">40%</span>.
|SSS+ Rank=SSSPlusPassiveName
|SSS+ Rank=SSSPlusPassiveName
|SSS+ Rank Detail=The HP threshold of <span style="color:#FF6549;">Berserk Mode</span> is lowered to <span style="color:#FF6549;">30%</span>. When <span style="color:#FF6549;">POD: Shield</span> is active during <span style="color:#FF6549;">Berserk Mode</span>, the ultimate gauge drains at <span style="color:#FF6549;">2.5%</span> HP per second instead and DMG increases by <span style="color:#FF6549;">10%</span>.
|SSS+ Rank Detail=The HP threshold of <span style="color:#FF6549;">Berserk Mode</span> is lowered to <span style="color:#FF6549;">30%</span>. When <span style="color:#FF6549;">POD: Shield</span> is active during <span style="color:#FF6549;">Berserk Mode</span>, the ultimate gauge drains at <span style="color:#FF6549;">2.5%</span> HP per second instead and DMG increases by <span style="color:#FF6549;">10%</span>.}}
{{Character Bottom Nav}}
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- Related Frames
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{{Header Full|Related Frames}}<div style="height: 13px;"></div>
<center>{{Character Icon|2B}} {{Character Icon|9S}}</center>

Revision as of 19:16, 3 November 2021

← 9S Wanshi: Hypnos →
100%
--
--
Physical (100%)
A2
A2
Unknown
168cm (Including Heels)
139.2kg
Unknown
Unknown
Review
1973
295
364
193
S
Tank
--
--
YoRHa
--

Skills & Passives

Red Orb

RedOrbName

Attack forward continuously, dealing 200% / 400% / 600% Physical DMG. Enhance the next Basic Attack for 4 seconds when a 3-Ping is triggered, dealing a total of 300% Physical DMG and gain 3% HP woth of POD: Shield. Enemies in the area are knocked down.
Yellow Orb

YellowOrbName

Attack forward continuously, dealing 200% / 400% / 600% Physical DMG.
Blue Orb

BlueOrbName

Unleash a gravity field using the POD, dealing 150% / 300% / 450% Physical DMG and continuously pull in enemies for 2/2.5/3 seconds. (The pull speed outside of the field is slower and does not deal DMG).
Basic Attack

BasicAttackName

Attack forward continuously, dealing a total of 760% Physical DMG, each strike awarding 1% HP worth of POD: Shield.
Core

CorePassiveName

Gain 5% HP worth of POD: Shield when performing 3-Pings (up to 30% HP worth). Summons a pod at the same time to fire 6 horning missiles to targets at random, dealing a total of 140% Physical DMG and gaining 3% HP worth of POD: Shield. Horning missiles apply Provoke for 5 seconds (defense is reduced by 20%. Effect is doubled when 2B and 9S are present in the team). Press and hold the dodge button while moving in a direction to initiate sliding, gaining 10% HP worth of POD: Shield each second. Dodge meter cannot regenerate while sliding. Electricity produced from sliding will drag nearby enemies along.
Signature

SignatureMoveName

Berserk Mode can be activated when POD: Shield is fully charge. A2 receives 60% reduced DMG and movement speed is increased. DMG is also increased by 30% and gain Super Armor during the mode. During Berserk Mode, Basic Attack speed is increased. 3-Pings will emit an electric burst, dealing 150% Physial DMG. Berserk Mode drains 4% of the max HP every second (POD: Shield will be prioritized first if it is present). Berserk Mode can be deactivated manually or when A2's HP reaches the 60% threshold. The mode cannot be activated again for 10 seconds after deactivation. When A2 leaves the battlefield with Berserk Mode active, the POD: Shield continues to drain. Berserk Mode ends when POD: Shield is emptied while off-field.
QTE

QTEName

Attack continuously, dealing 600% Physical DMG.
Leader

LeaderSkillName

2B, 9S and A2 within the team receive an increased 8% Physical DMG and dodge limit increases by 200.
Class

Tank

Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

SSPassiveName

Always gain 50% POD: Shield upon entry into battle. The pod will automatically launch horning missiles every 4 seconds during Berserk Mode (off-field included). Additionally, when 2B and 9S are present in the team, the next active character receives an increased 10% Physical DMG until Berserk Mode ends.
SSS-Rank

SSSPassiveName

DMG dereases by 70% to enemies within the gravity field. Pod horning missiles DMG increases by 100%. Provoke (DEF down) effect is increased to 40%.
SSS+ Rank

SSSPlusPassiveName

The HP threshold of Berserk Mode is lowered to 30%. When POD: Shield is active during Berserk Mode, the ultimate gauge drains at 2.5% HP per second instead and DMG increases by 10%.
← 9S Wanshi: Hypnos →