A2: Difference between revisions
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|- <!--Orbs--> |
|- <!--Orbs--> |
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|Red Orb=RedOrbName |
|Red Orb=RedOrbName |
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|Red Orb Detail= |
|Red Orb Detail=Attacks forward continuously, dealing <span style="color:#FF6549;">200% / 400% / 600%</span> Physical DMG. Enhances the next Basic Attack for 4 seconds when a 3-Ping is triggered, dealing a total of <span style="color:#FF6549;">300%</span> Physical DMG and gain <span style="color:#FF6549;">3%</span> HP worth of <span style="color:#FF6549;">POD: Shield</span>. Enemies in the area are knocked down. |
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|Yellow Orb=YellowOrbName |
|Yellow Orb=YellowOrbName |
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|Yellow Orb Detail= |
|Yellow Orb Detail=Attacks forward continuously, dealing <span style="color:#FF6549;">200% / 400% / 600%</span> Physical DMG. |
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|Blue Orb=BlueOrbName |
|Blue Orb=BlueOrbName |
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|Blue Orb Detail= |
|Blue Orb Detail=Unleashes a gravity field using the POD, dealing <span style="color:#FF6549;">150% / 300% / 450%</span> Physical DMG and continuously pulls in enemies for 2/2.5/3 seconds. (Pull speed outside of the field is slower and does not deal DMG). |
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|- <!--Abilities--> |
|- <!--Abilities--> |
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|Basic=BasicAttackName |
|Basic=BasicAttackName |
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|Basic Attack Detail=Attack forward continuously, dealing a total of <span style="color:#FF6549;">760%</span> Physical DMG, each strike awarding <span style="color:#FF6549;">1%</span> HP worth of <span style="color:#FF6549;">POD: Shield</span>. |
|Basic Attack Detail=Basic Attack: Attacks forward continuously, dealing a total of <span style="color:#FF6549;">760%</span> Physical DMG, each strike awarding <span style="color:#FF6549;">1%</span> HP worth of <span style="color:#FF6549;">POD: Shield</span>. |
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|Signature=SignatureMoveName |
|Signature=SignatureMoveName |
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|Signature Detail=<span style="color:#FF6549;">Berserk |
|Signature Detail=Signature Move: <span style="color:#FF6549;">Berserk mode</span> can be activated when <span style="color:#FF6549;">POD: Shield</span> is fully charge. A2 receives <span style="color:#FF6549;">60%</span> reduced DMG and Movement Speed is increased. DMG is also increased by <span style="color:#FF6549;">30%</span> and gains Super Armor during the mode. During <span style="color:#FF6549;">Berserk mode</span>, Basic Attack speed is increased. 3-Pings will emit an electric burst, dealing <span style="color:#FF6549;">150%</span> Physical DMG. <span style="color:#FF6549;">Berserk mode</span> drains <span style="color:#FF6549;">4%</span> of the max HP every second (POD: Shield will be prioritized first if it is present). <span style="color:#FF6549;">Berserk mode</span> can be deactivated manually or when A2's HP reaches the <span style="color:#FF6549;">60%</span> threshold. The mode cannot be activated again for 10 seconds after deactivation. When A2 leaves the battlefield with <span style="color:#FF6549;">Berserk mode</span> active, the <span style="color:#FF6549;">POD: Shield</span> continues to drain. </span style="color:#FF6549;">Berserk mode</span> ends when <span style="color:#FF6549;">POD: Shield</span> is emptied while off-field. |
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|QTE=QTEName |
|QTE=QTEName |
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|QTE Detail= |
|QTE Detail=QTE: Attacks continuously, dealing <span style="color:#FF6549;">600%</span> Physical DMG. |
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|- <!--Passives--> |
|- <!--Passives--> |
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|Core=CorePassiveName |
|Core=CorePassiveName |
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|Core Detail=Core Passive: |
|Core Detail=Core Passive: Gains <span style="color:#FF6549;">5%</span> HP worth of <span style="color:#FF6549;">POD: Shield</span> when performing 3-Pings (up to <span style="color:#FF6549;">30%</span> HP worth). Summons a pod at the same time to fire 6 honing missiles to targets at random, dealing a total of <span style="color:#FF6549;">140% </span> Physical DMG and gaining <span style="color:#FF6549;">3%</span> HP worth of <span style="color:#FF6549;">POD: Shield</span>. Honing missiles apply <span style="color:#FF6549;">Provoke</span> for 5 seconds (DEF is reduced by <span style="color:#FF6549;">20%</span>. Effect is <span style="color:#FF6549;">doubled</span> when 2B and 9S are present in the team). Press and hold the dodge button while moving in a direction to initiate sliding, gaining <span style="color:#FF6549;">10%</span> HP worth of <span style="color:#FF6549;">POD: Shield</span> each second. Dodge meter cannot regenerate while sliding. Electricity produced from sliding will <span style="color:#FF6549;">drag</span> nearby enemies along. |
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|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]] |
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]] |
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|Leader=LeaderSkillName |
|Leader=LeaderSkillName |
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|Leader Detail=2B, 9S and A2 within the team receive an increased <span style="color:#FF6549;">8%</span> Physical DMG and dodge limit increases by <span style="color:#FF6549;">200</span>. |
|Leader Detail=2B, 9S and A2 within the team receive an increased <span style="color:#FF6549;">8%</span> Physical DMG and dodge limit increases by <span style="color:#FF6549;">200</span>. |
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|SS Rank=SSPassiveName |
|SS Rank=SSPassiveName |
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|SS Rank Detail=Passive: Always gain <span style="color:#FF6549;">50% POD: Shield</span> upon entry into battle. The pod will automatically launch |
|SS Rank Detail=Passive: Always gain <span style="color:#FF6549;">50% POD: Shield</span> upon entry into battle. The pod will automatically launch honing missiles every 4 seconds during <span style="color:#FF6549;">Berserk mode</span> (off-field included). Additionally, when 2B and 9S are present in the team, the next active character receives an increased <span style="color:#FF6549;">10%</span> Physical DMG until <span style="color:#FF6549;">Berserk mode</span> ends. |
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|SSS Rank=SSSPassiveName |
|SSS Rank=SSSPassiveName |
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|SSS Rank Detail=Passive: DMG |
|SSS Rank Detail=Passive: DMG decreases by <span style="color:#FF6549;">70%</span> to enemies within the gravity field. Pod honing missiles DMG increases by <span style="color:#FF6549;">100%</span>. <span style="color:#FF6549;">Provoke</span> (DEF down) effect is increased to <span style="color:#FF6549;">40%</span>. |
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|SSS+ Rank=SSSPlusPassiveName |
|SSS+ Rank=SSSPlusPassiveName |
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|SSS+ Rank Detail=Passive: The HP threshold of <span style="color:#FF6549;">Berserk |
|SSS+ Rank Detail=Passive: The HP threshold of <span style="color:#FF6549;">Berserk mode</span> is lowered to <span style="color:#FF6549;">30%</span>. When <span style="color:#FF6549;">POD: Shield</span> is active during <span style="color:#FF6549;">Berserk mode</span>, the Signature Move gauge drains at <span style="color:#FF6549;">2.5%</span> HP per second instead and DMG increases by <span style="color:#FF6549;">10%</span>. |
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}} |
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{{Character Bottom Nav}} |
{{Character Bottom Nav}} |
Revision as of 06:56, 7 November 2021
← 9S | Wanshi: Hypnos → |
A2
A2
Activation Date
Unknown
Height
168cm (Including Heels)
Weight
139.2kg
Vital Fluid Type
Unknown
Mental Age
Unknown
Stat
Review
HP
1973
DEF
295
ATK
364
CRIT
193
Rank
S
Class
Tank
Weapon
--
Signature
--
Faction
YoRHa
Gift
--
Skills & Passives
Red Orb
RedOrbName | |
---|---|
Attacks forward continuously, dealing 200% / 400% / 600% Physical DMG. Enhances the next Basic Attack for 4 seconds when a 3-Ping is triggered, dealing a total of 300% Physical DMG and gain 3% HP worth of POD: Shield. Enemies in the area are knocked down. |
Yellow Orb
YellowOrbName | |
---|---|
Attacks forward continuously, dealing 200% / 400% / 600% Physical DMG. |
Blue Orb
BlueOrbName | |
---|---|
Unleashes a gravity field using the POD, dealing 150% / 300% / 450% Physical DMG and continuously pulls in enemies for 2/2.5/3 seconds. (Pull speed outside of the field is slower and does not deal DMG). |
Basic Attack
BasicAttackName | |
---|---|
Basic Attack: Attacks forward continuously, dealing a total of 760% Physical DMG, each strike awarding 1% HP worth of POD: Shield. |
Core
CorePassiveName | |
---|---|
Core Passive: Gains 5% HP worth of POD: Shield when performing 3-Pings (up to 30% HP worth). Summons a pod at the same time to fire 6 honing missiles to targets at random, dealing a total of 140% Physical DMG and gaining 3% HP worth of POD: Shield. Honing missiles apply Provoke for 5 seconds (DEF is reduced by 20%. Effect is doubled when 2B and 9S are present in the team). Press and hold the dodge button while moving in a direction to initiate sliding, gaining 10% HP worth of POD: Shield each second. Dodge meter cannot regenerate while sliding. Electricity produced from sliding will drag nearby enemies along. | |
Signature
SignatureMoveName | |
---|---|
Signature Move: Berserk mode can be activated when POD: Shield is fully charge. A2 receives 60% reduced DMG and Movement Speed is increased. DMG is also increased by 30% and gains Super Armor during the mode. During Berserk mode, Basic Attack speed is increased. 3-Pings will emit an electric burst, dealing 150% Physical DMG. Berserk mode drains 4% of the max HP every second (POD: Shield will be prioritized first if it is present). Berserk mode can be deactivated manually or when A2's HP reaches the 60% threshold. The mode cannot be activated again for 10 seconds after deactivation. When A2 leaves the battlefield with Berserk mode active, the POD: Shield continues to drain. Berserk mode ends when POD: Shield is emptied while off-field. |
QTE
QTEName | |
---|---|
QTE: Attacks continuously, dealing 600% Physical DMG. |
Leader
LeaderSkillName | |
---|---|
2B, 9S and A2 within the team receive an increased 8% Physical DMG and dodge limit increases by 200. |
Class
Tank | |
---|---|
Attacks reduce the target's Extra DMG Reduction by 20% for 5s. |
Awakening
Ultima Awaken | |
---|---|
Gains 3 Signal Orbs when entering battle. |
SS-Rank
SSPassiveName | |
---|---|
Passive: Always gain 50% POD: Shield upon entry into battle. The pod will automatically launch honing missiles every 4 seconds during Berserk mode (off-field included). Additionally, when 2B and 9S are present in the team, the next active character receives an increased 10% Physical DMG until Berserk mode ends. |
SSS-Rank
SSSPassiveName | |
---|---|
Passive: DMG decreases by 70% to enemies within the gravity field. Pod honing missiles DMG increases by 100%. Provoke (DEF down) effect is increased to 40%. |
SSS+ Rank
SSSPlusPassiveName | |
---|---|
Passive: The HP threshold of Berserk mode is lowered to 30%. When POD: Shield is active during Berserk mode, the Signature Move gauge drains at 2.5% HP per second instead and DMG increases by 10%. |
← 9S | Wanshi: Hypnos → |