Lucia: Crimson Weave: Difference between revisions

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(Added names + some descriptions for Crimson Weave's skills)
(added Signature Move and Core skill details for Lucia: Crimson Weave)
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— After a Red 3-ping / Yellow 3-ping, the follow-up attack will deal {{o|320% / 280%}} Lightning DMG.
— After a Red 3-ping / Yellow 3-ping, the follow-up attack will deal {{o|320% / 280%}} Lightning DMG.
|Signature=Voidweave
|Signature=Voidweave
|Signature Detail='''Weave: Turbulent Bolt — {{b|Consumes 20 Energy + tap Signature Move}}'''<br>
|Signature Detail=
Slowly draws the Odachi, summoning thunderbolts that deal Lightning DMG to the target and surrounding area, entering {{o|Odachi Stance}}, triggering {{o|Lag Calculation}}.<br>
— Deals a total of {{o|500%}} Lightning DMG.<br><br>
'''Weave: Transient Purge — {{b|Consumes 70 energy + tap Signature Move}}'''<br>
While in {{o|Odachi Stance}}, deals large area of effect Lightning DMG to the target and surrounding area, sheathing the Odachi and entering {{o|Kodachi Stance}}, triggering {{o|Lag Calculation}}.<br>
— Deals a total of {{o|2600%}} Lightning DMG.
|QTE=Radiant Hunt
|QTE=Radiant Hunt
|QTE Detail=Performs continuous slashes that deal {{o|460%}} Lightning DMG.
|QTE Detail=Performs continuous slashes that deal {{o|460%}} Lightning DMG.
|- <!--Passives-->
|- <!--Passives-->
|Core=Traceless Path
|Core=Traceless Path
|Core Detail=
|Core Detail='''Formless Stance'''<br>
While in {{o|Kodachi Stance}}, only Blue Signal Orbs can be pinged. Basic attacks will generate Blue Signal Orbs, and stack them toward the beginning of the orb count. While in {{o|Odachi Stance}}, only Red and Yellow Signal Orbs can be pinged. Basic attacks will generate Red or Yellow Signal Orbs. Blue Signal Orbs will be randomly converted to Red or Yellow Signal Orbs when changing from {{o|Kodachi Stance}} to {{o|Odachi Stance}}.<br><br>
'''Remorseless Sundering — {{b|Hold dodge to enter Mirage Horizon}}'''<br>
Hold the dodge button to enter {{o|Mirage Horizon}}, gaining Super Armor and {{o|30%}} increased Extra DMG Reduction, charging {{o|Blade Force}} and entering parry mode. In this duration, the dodge meter will not recover, and pinging orbs will charge {{o|Blade Force}}.<br>
— During {{o|Mirage Horizon}}, charge 4 points of {{o|Blade Force}} every {{o|0.1s}}<br>
— Depending on the number of orbs pinged, gain {{o|10 / 20 / 40}} points of {{o|Blade Force}}.<br>
— {{o|Blade Force}} can be charged to a maximum of {{o|120}} points.<br>
— In parry mode, incoming attacks will be parried, increasing Extra DMG Reduction by {{o|70%}}. Incoming attacks can be parried up to 3 times.<br><br>
'''Tranquil Flash — {{b|Mirage Horizon + release dodge button}}'''<br>
After entering {{o|Mirage Horizon}} by holding the dodge button, release the dodge button when {{o|Blade Force}} reaches {{o|0 / 60 / 120}} points to unleash a powerful slash, dealing Lightning DMG. Gains Super Armor and {{o|50%}} increased Extra DMG Reduction during this time. In this duration, the dodge meter will not recover.<br>
— While in {{o|Kodachi Stance}}, deals {{o|50% / 100% / 400%}} Lightning DMG.<br>
— While in {{o|Odachi Stance}}, deals {{o|110% / 220% / 880%}} Lightning DMG.<br>
— {{o|Blade Force}} is consumed upon reaching the upper limit and unleashing the powerful slash. During the slash, become invincible, activate the state of {{o|Tranquil Stance}}, and recover {{o|25}} Energy.<br>
— The powerful slash will automatically activate in {{o|1.5s}} upon reaching the upper limit of {{o|Blade Force}}.<br><br>
'''Aphotic Gauge — {{b|Automatically filled when performing Orb skills / Shattered Coils / Tranquil Flash}}'''<br>
Whenever Signal Orbs are pinged, or when {{o|Shattered Coils}} or {{o|Tranquil Flash}} is activated, {{o|Aphotic Gauge}} is filled. Unleashing {{o|Undying Annihilation}} consumes all points of{{o|Aphotic Gauge}} and increases base DMG of {{o|Fulmination Strike}} of {{o|Undying Annihilation}} according to the value of {{o|Aphotic Gauge}}.<br>
— The upper limit of {{o|Aphotic Gauge}} is {{o|300}}. Every point of {{o|Aphotic Gauge}} increases base DMG of {{o|Fulmination Strike}} of {{o|Undying Annihilation}} by {{o|1%}}.<br>
— Unleashing {{o|Tranquil Flash}} when {{o|Blade Force}} reaches the upper limit fills {{o|Aphotic Gauge}} by {{o|40}} points.<br>
— Ping Orbs to fill {{o|Aphotic Gauge}} by {{o|10 / 20 / 40}} points based on the number of orbs pinged.<br>
— When continuously unleashing {{o|Shattered Coils}}, fill {{o|Aphotic Gauge}} by {{o|20}} points every {{o|0.5s}}.
|Leader=Roaring thunder
|Leader=Roaring thunder
|Leader Detail=Lightning DMG increases by {{o|10%}}. ATK of Attacker constructs increase by {{o|10%}}.
|Leader Detail=Lightning DMG increases by {{o|10%}}. ATK of Attacker constructs increase by {{o|10%}}.

Revision as of 06:37, 20 January 2023

← Ayla: Kaleido Hanying: Zitherwoe →

- · Rank: S-Rank · Class: Attacker · Element: Lightning (100%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

This character is currently unreleased in Global.
In addition, while this character's frame name is official, it is subject to change upon Global release.

-
Lightning (100%)
Lucia
Crimson Weave
15 Jun
165cm
48kg
A
17
Review
2011
301
422
172
S-Rank
Attacker
Tachi Of Sealing
Blazing Night
Ascendant
Frog Acc.

Skills & Passives

Red Orb

Volt Rush

Red Orb — Odachi Stance + Ping Red Orb

Charges forward and pierces the enemy, inflicting Lightning DMG to the target and surrounding area.
— Deals a total of 160% / 320% / 480% Lightning DMG based on the number of orbs pinged.

Yellow Orb

Cross Slash

Yellow Orb — Odachi Stance + Ping Yellow Orb

Performs continuous large slashes at the enemies, inflicting Lightning DMG to the target and surrounding area.
— Deals a total of 140% / 280% / 420% Lightning DMG based on the number of orbs pinged.

Blue Orb

Origin Tear

Blue Orb — Kodachi Stance + Ping Blue Orb

Performs quick slashes at the enemy, inflicting Lightning DMG.
— Deals a total of 150% / 300% / 450% Lighting DMG based on the number of orbs pinged.
— Continuing to perform 2 or 3-Ping Blue Orbs will change the next attack into an aerial falling slash, dealing 320% / 480% Lightning DMG.

Basic Attack

Crimson Strike

Slash: Shadow Break — Kodachi Stance + Basic Attacks

Performs a 5-hit attack through a combination of the Kodachi and martial arts.
— Deals a total of 540% Lightning DMG.

Slash: Absolute Rend — Odachi Stance + Basic Attacks
Performs a 5-hit attack using the Odachi.
— Deals a total of 740% Lightning DMG.

Shattered Coils — After the 4th hit of basic attack or dodge + blade lights up + hold Basic Attack
After the 4th hit of Basic Attack or dodge, the blade will light up. Holding the basic attack at this moment will trigger Shattered Coils, and continuously pressing Basic Attack will unleash sword waves that inflict Lightning DMG for a maximum duration of 2.5s.
— While in Kodachi Stance, each sword wave deals 40% Lightning DMG.
— While in Odachi Stance, each sword wave deals 50% Lightning DMG.

Undying Annihilation — While in Odachi Stance + activate Tranquil Stance + hold Basic Attack
While in Odachi Stance and after activating Tranquil Stance, hold Basic Attack to perform Annihilation Leap, leaping high into the air to utilize Fulmination Strike, inflicting Lightning DMG. During Undying Annihilation, she becomes invincible and cannot perform Weave: Transient Purge.
Annihilation Leap deals 480% Lightning DMG.
Fulmination Strike deals a total of 940% Lightning DMG.

Aeonian Liberation — Red 3-ping or Yellow 3-ping + tap Basic Attack
After a Red 3-ping or Yellow 3-ping, the next Basic Attack will unleash a follow-up attack, inflicting Lightning DMG.
— After a Red 3-ping / Yellow 3-ping, the follow-up attack will deal 320% / 280% Lightning DMG.

Core

Traceless Path

Formless Stance

While in Kodachi Stance, only Blue Signal Orbs can be pinged. Basic attacks will generate Blue Signal Orbs, and stack them toward the beginning of the orb count. While in Odachi Stance, only Red and Yellow Signal Orbs can be pinged. Basic attacks will generate Red or Yellow Signal Orbs. Blue Signal Orbs will be randomly converted to Red or Yellow Signal Orbs when changing from Kodachi Stance to Odachi Stance.

Remorseless Sundering — Hold dodge to enter Mirage Horizon
Hold the dodge button to enter Mirage Horizon, gaining Super Armor and 30% increased Extra DMG Reduction, charging Blade Force and entering parry mode. In this duration, the dodge meter will not recover, and pinging orbs will charge Blade Force.
— During Mirage Horizon, charge 4 points of Blade Force every 0.1s
— Depending on the number of orbs pinged, gain 10 / 20 / 40 points of Blade Force.
Blade Force can be charged to a maximum of 120 points.
— In parry mode, incoming attacks will be parried, increasing Extra DMG Reduction by 70%. Incoming attacks can be parried up to 3 times.

Tranquil Flash — Mirage Horizon + release dodge button
After entering Mirage Horizon by holding the dodge button, release the dodge button when Blade Force reaches 0 / 60 / 120 points to unleash a powerful slash, dealing Lightning DMG. Gains Super Armor and 50% increased Extra DMG Reduction during this time. In this duration, the dodge meter will not recover.
— While in Kodachi Stance, deals 50% / 100% / 400% Lightning DMG.
— While in Odachi Stance, deals 110% / 220% / 880% Lightning DMG.
Blade Force is consumed upon reaching the upper limit and unleashing the powerful slash. During the slash, become invincible, activate the state of Tranquil Stance, and recover 25 Energy.
— The powerful slash will automatically activate in 1.5s upon reaching the upper limit of Blade Force.

Aphotic Gauge — Automatically filled when performing Orb skills / Shattered Coils / Tranquil Flash
Whenever Signal Orbs are pinged, or when Shattered Coils or Tranquil Flash is activated, Aphotic Gauge is filled. Unleashing Undying Annihilation consumes all points ofAphotic Gauge and increases base DMG of Fulmination Strike of Undying Annihilation according to the value of Aphotic Gauge.
— The upper limit of Aphotic Gauge is 300. Every point of Aphotic Gauge increases base DMG of Fulmination Strike of Undying Annihilation by 1%.
— Unleashing Tranquil Flash when Blade Force reaches the upper limit fills Aphotic Gauge by 40 points.
— Ping Orbs to fill Aphotic Gauge by 10 / 20 / 40 points based on the number of orbs pinged.
— When continuously unleashing Shattered Coils, fill Aphotic Gauge by 20 points every 0.5s.

Signature

Voidweave

Weave: Turbulent Bolt — Consumes 20 Energy + tap Signature Move

Slowly draws the Odachi, summoning thunderbolts that deal Lightning DMG to the target and surrounding area, entering Odachi Stance, triggering Lag Calculation.
— Deals a total of 500% Lightning DMG.

Weave: Transient Purge — Consumes 70 energy + tap Signature Move
While in Odachi Stance, deals large area of effect Lightning DMG to the target and surrounding area, sheathing the Odachi and entering Kodachi Stance, triggering Lag Calculation.
— Deals a total of 2600% Lightning DMG.

QTE

Radiant Hunt

Performs continuous slashes that deal 460% Lightning DMG.
Leader

Roaring thunder

Lightning DMG increases by 10%. ATK of Attacker constructs increase by 10%.
Class

Attacker

Extra DMG Bonus increases by 20%.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Mortality Unbound

SSS-Rank

Illusory Shift

SSS+ Rank

A Glimpse Into All

Related Frames

← Ayla: Kaleido Hanying: Zitherwoe →