Frost Threads: Red Orb Level +1 x6
Bottom Resonance Slot (2):
Ex — Tactical Adjustment: HP +75, ATK +15 x6
- Bambinata: Vitrum's main build
- Ultima Awakening Set
- Phantom Pain Cage
- War Zone
- Norman Revival Plan
- High difficulty content
- All-purpose DPS set
GAME PRO24X (talk | contribs) No edit summary |
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'''Level 3 — {{b|Unlocks at SSS+}}'''<br>Extra DMG Bonus of {{o|Signature - Stringless Cage}} increases by {{o|20%}}. |
'''Level 3 — {{b|Unlocks at SSS+}}'''<br>Extra DMG Bonus of {{o|Signature - Stringless Cage}} increases by {{o|20%}}. |
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- Gameplay Tips |
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{{Header Full|How to play}} |
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=====Vitrum - Fundamentals===== |
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*Use Pings to build <span style="color:#96B7F3;">Jete Points</span>, rappresented by the core passive gauge: |
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**Each Orb pinged will fill the gauge by 1/4 |
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**Any 3-Ping will fully fill the gauge immediately |
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*Hold Basic Attack to activate <span style="color:#0D70BC;">Strings On Me</span>, consuming <span style="color:#96B7F3;">Jete Points</span> over time: |
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**Bambinata will perform Basic Attacks while holding the button |
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**If an enemy attack would hit, she will instead dodge it and leap into the air |
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**If starting with full <span style="color:#96B7F3;">Jete Points</span>, releasing the Basic Attack button or draining the gauge will also make Bambinata jump in the air |
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*While in the air: |
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**Use any ping to perform a spinning attack that pulls in enemies |
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**Use a 3-Ping to enhance the attack and make Bambinata forget the color used |
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***When a color is forgotten all current and future Orbs of that color will be converted into the other available colors |
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***Bambinata's Signature Move will dead additional damage for every forgotten color, and restore every color after use |
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=====Vitrum - Additional Information===== |
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*Core Passive details: |
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**Dodging an attack with <span style="color:#0D70BC;">Strings On Me</span> can activate Matrix |
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**Dodging an attack also makes the follow up attack deal increased damage |
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**Despite the appearance, Signal Orbs can still be obtained while all the colors have been forgotten, but will be invisible until Signature Move is used |
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*Advanced techniques: |
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**<span style="color:#FF476D;">Red Orb 3-Pings</span> are extremely quick and damaging, so for certain gamemodes it might be best to forget every color except <span style="color:#FF476D;">Red</span> to be able to use as many of them as possible in rapid succession |
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**Sometimes when Signature Move is available it might be better to use it without having forgotten every color, especially if Bambinata's 6* Weapon [[Sound of Silence]] isn't equipped |
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**Using the recommended memory set [[Hanna]] makes is easy to quickly forget a color by simply using any 3-Ping, briefly holding then releasing Basic Attack to trigger the leap, and using the Matrix Ping to forget a color</big> |
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- Videos |
- Videos |
← Bianca: Stigmata | Lee: Hyperreal → |
Debuts in the Left Unsaid patch. · Rank: A-Rank · Class: Attacker · Element: Physical (20%) Ice (80%)
Optimal Weapon: Sound of Silence
Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.
This build is intended for a future version of the game, and as such will not be optimal in the Global version for some time.
01 | 02 | 03 |
04 | 05 | 06 |
Chen Jiyuan x4 / Hanna x2 |
MEDIUM:
Frost Threads | |
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Steps forward and hurls a large number of threads to deal Physical DMG to enemies within a small area (Ice DMG instead on a 3-Ping). — Deals 200%/400%/600% Physical DMG based on the number of orbs pinged. |
Arching Glimpse | |
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Swiftly glides toward the enemy and slashes them, dealing Physical DMG (Ice DMG instead on a 3-Ping). — Deals 200%/400%/600% Physical DMG based on the number of orbs pinged. |
Entrechat | |
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Leaps into the air and performs 2 spinning attacks, dealing Physical DMG (Ice DMG instead on a 3-Ping). — Deals 180%/360%/540% Physical DMG based on the number of orbs pinged. |
Battement Frappe | |
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Unleashes multiple hits of kicks and thread attacks, dealing Physical DMG. — Deals 760% Physical DMG in total. |
Puppet Theater | |
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Strings On Me — Jete Points + Press and hold Basic Attack When Jete Points are greater than 0, press and hold Basic Attack to activate Strings On Me , performing Basic Attacks continuously. — Jete Points increase by 40/80/160 based on the number of orbs pinged. — The maximum limit of Jete Points is 160. — While Strings On Me is activated, 20 Jete Points are consumed every 0.1s. Solitary Dancer — Strings On Me + Take Hit/Release Basic Attack Pas De Chat— Solitary Dancer + Ping Pas De Chat— Successful Dodge + Solitary Dancer + Ping Pact of Memory — Solitary Dancer + 3-Ping | |
Stringless Cage | |
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Signature Move — 50 Energy + Tap Signature Bambinata: Vitrum unfolds her Mantis Blades and rapidly dashes around the enemy to slash them multiple times, dealing Ice DMG. — Deals 850% Ice DMG in total. Signature Move — 3 stacks of Pact of Memory + 50 Energy + Tap Signature |
Balance | |
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Bambinata: Vitrum spins and dances to deal Ice DMG to enemies within range. — Deals 600% Ice DMG in total. |
Doll Dance | |
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Ice DMG of all party members increases by 10%. |
Attacker | |
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Extra DMG Bonus increases by 20%. |
Ultima Awaken | |
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Gains 3 Signal Orbs when entering battle. |
Folded Memory | |
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Lv. 1 — Unlocked at S5 Rank Gains a random set of 3-Ping when switched in. Lv. 2 — Unlocked at SS Rank |
Transform Tracker | |
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Lv. 1— Unlocked at SS3 Rank Gains 1 Signal Orb when entering the Solitary Dance Form via a successful dodge. For every 1 stack of Pact of Memory, the Ice DMG of Signature - Stringless Cage increases by 8% Lv. 2 — Unlocked at SSS Rank |
Law of Sequence | |
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Level 1 — Unlocks at SSS3 Base DMG of 3-pings increases by 80%. Level 2 — Unlocks at SSS6 Level 3 — Unlocks at SSS+ |
← Bianca: Stigmata | Lee: Hyperreal → |