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|Core Detail='''Formless Stance'''<br>While in {{o|Kodachi Stance}}, only Blue Signal Orbs can be pinged. Basic attacks will generate Blue Signal Orbs, and stack them toward the beginning of the orb count. While in {{o|Odachi Stance}}, only Red and Yellow Signal Orbs can be pinged. Basic attacks will generate Red or Yellow Signal Orbs. Blue Signal Orbs will be randomly converted to Red or Yellow Signal Orbs when changing from {{o|Kodachi Stance}} to {{o|Odachi Stance}}.<br><br>'''Remorseless Sundering — {{b|Hold dodge to enter Mirage Horizon}}'''<br>Hold the dodge button to enter {{o|Mirage Horizon}}, gaining Super Armor and {{o|30%}} increased Extra DMG Reduction, charging {{o|Blade Force}} and entering parry mode. In this duration, the dodge meter will not recover, and pinging orbs will charge {{o|Blade Force}}.<br>— During {{o|Mirage Horizon}}, charge 4 points of {{o|Blade Force}} every {{o|0.1s}}<br>— Depending on the number of orbs pinged, gain {{o|10 / 20 / 40}} points of {{o|Blade Force}}.<br>— {{o|Blade Force}} can be charged to a maximum of {{o|120}} points.<br>— In parry mode, incoming attacks will be parried, increasing Extra DMG Reduction by {{o|70%}}. Incoming attacks can be parried up to 3 times.<br><br>'''Tranquil Flash — {{b|Mirage Horizon + release dodge button}}'''<br>After entering {{o|Mirage Horizon}} by holding the dodge button, release the dodge button when {{o|Blade Force}} reaches {{o|0 / 60 / 120}} points to unleash a powerful slash, dealing Lightning DMG. Gains Super Armor and {{o|50%}} increased Extra DMG Reduction during this time. In this duration, the dodge meter will not recover.<br>— While in {{o|Kodachi Stance}}, deals {{o|50% / 100% / 400%}} Lightning DMG.<br>— While in {{o|Odachi Stance}}, deals {{o|110% / 220% / 880%}} Lightning DMG.<br>— {{o|Blade Force}} is consumed upon reaching the upper limit and unleashing the powerful slash. During the slash, become invincible, activate the state of {{o|Tranquil Stance}}, and recover {{o|25}} Energy.<br>— The powerful slash will automatically activate in {{o|1.5s}} upon reaching the upper limit of {{o|Blade Force}}.<br><br>'''Aphotic Gauge — {{b|Automatically filled when performing Orb skills / Shattered Coils / Tranquil Flash}}'''<br>Whenever Signal Orbs are pinged, or when {{o|Shattered Coils}} or {{o|Tranquil Flash}} is activated, {{o|Aphotic Gauge}} is filled. Unleashing {{o|Undying Annihilation}} consumes all points of {{o|Aphotic Gauge}} and increases base DMG of {{o|Fulmination Strike}} of {{o|Undying Annihilation}} according to the value of {{o|Aphotic Gauge}}.<br>— The upper limit of {{o|Aphotic Gauge}} is {{o|300}}. Every point of {{o|Aphotic Gauge}} increases base DMG of {{o|Fulmination Strike}} of {{o|Undying Annihilation}} by {{o|1%}}.<br>— Unleashing {{o|Tranquil Flash}} when {{o|Blade Force}} reaches the upper limit fills {{o|Aphotic Gauge}} by {{o|40}} points.<br>— Ping Orbs to fill {{o|Aphotic Gauge}} by {{o|10 / 20 / 40}} points based on the number of orbs pinged.<br>— When continuously unleashing {{o|Shattered Coils}}, fill {{o|Aphotic Gauge}} by {{o|20}} points every {{o|0.5s}}. |
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|Core Detail='''Formless Stance'''<br>While in {{o|Kodachi Stance}}, only Blue Signal Orbs can be pinged. Basic attacks will generate Blue Signal Orbs, and stack them toward the beginning of the orb count. While in {{o|Odachi Stance}}, only Red and Yellow Signal Orbs can be pinged. Basic attacks will generate Red or Yellow Signal Orbs. Blue Signal Orbs will be randomly converted to Red or Yellow Signal Orbs when changing from {{o|Kodachi Stance}} to {{o|Odachi Stance}}.<br><br>'''Remorseless Sundering — {{b|Hold dodge to enter Mirage Horizon}}'''<br>Hold the dodge button to enter {{o|Mirage Horizon}}, gaining Super Armor and {{o|30%}} increased Extra DMG Reduction, charging {{o|Blade Force}} and entering parry mode. In this duration, the dodge meter will not recover, and pinging orbs will charge {{o|Blade Force}}.<br>— During {{o|Mirage Horizon}}, charge 4 points of {{o|Blade Force}} every {{o|0.1s}}<br>— Depending on the number of orbs pinged, gain {{o|10 / 20 / 40}} points of {{o|Blade Force}}.<br>— {{o|Blade Force}} can be charged to a maximum of {{o|120}} points.<br>— In parry mode, incoming attacks will be parried, increasing Extra DMG Reduction by {{o|70%}}. Incoming attacks can be parried up to 3 times.<br><br>'''Tranquil Flash — {{b|Mirage Horizon + release dodge button}}'''<br>After entering {{o|Mirage Horizon}} by holding the dodge button, release the dodge button when {{o|Blade Force}} reaches {{o|0 / 60 / 120}} points to unleash a powerful slash, dealing Lightning DMG. Gains Super Armor and {{o|50%}} increased Extra DMG Reduction during this time. In this duration, the dodge meter will not recover.<br>— While in {{o|Kodachi Stance}}, deals {{o|50% / 100% / 400%}} Lightning DMG.<br>— While in {{o|Odachi Stance}}, deals {{o|110% / 220% / 880%}} Lightning DMG.<br>— {{o|Blade Force}} is consumed upon reaching the upper limit and unleashing the powerful slash. During the slash, become invincible, activate the state of {{o|Tranquil Stance}}, and recover {{o|25}} Energy.<br>— The powerful slash will automatically activate in {{o|1.5s}} upon reaching the upper limit of {{o|Blade Force}}.<br><br>'''Aphotic Gauge — {{b|Automatically filled when performing Orb skills / Shattered Coils / Tranquil Flash}}'''<br>Whenever Signal Orbs are pinged, or when {{o|Shattered Coils}} or {{o|Tranquil Flash}} is activated, {{o|Aphotic Gauge}} is filled. Unleashing {{o|Undying Annihilation}} consumes all points of {{o|Aphotic Gauge}} and increases base DMG of {{o|Fulmination Strike}} of {{o|Undying Annihilation}} according to the value of {{o|Aphotic Gauge}}.<br>— The upper limit of {{o|Aphotic Gauge}} is {{o|300}}. Every point of {{o|Aphotic Gauge}} increases base DMG of {{o|Fulmination Strike}} of {{o|Undying Annihilation}} by {{o|1%}}.<br>— Unleashing {{o|Tranquil Flash}} when {{o|Blade Force}} reaches the upper limit fills {{o|Aphotic Gauge}} by {{o|40}} points.<br>— Ping Orbs to fill {{o|Aphotic Gauge}} by {{o|10 / 20 / 40}} points based on the number of orbs pinged.<br>— When continuously unleashing {{o|Shattered Coils}}, fill {{o|Aphotic Gauge}} by {{o|20}} points every {{o|0.5s}}. |
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|SS Rank Detail='''Level 1 — {{b|Unlocks at S5}}'''<br>When {{o|Blade Force}} reaches the upper limit and unleashes {{o|Tranquil Flash}}, trigger all available QTEs.<br><br>'''Level 2 — {{b|Unlocks at SS}}'''<br>Upper limit of {{o|Aphotic Gauge}} is increased to {{o|600}}. 3-Pings and {{o|Tranquil Flash}} each fills {{o|Aphotic Gauge}} by an additional {{o|50}} points. When using {{o|Weave: Turbulent Bolt}}, trigger Matrix if available. |
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|SS Rank Detail='''Level 1 — {{b|Unlocks at S5}}'''<br>When {{o|Blade Force}} reaches the upper limit and unleashes {{o|Tranquil Flash}}, trigger all available QTEs.<br><br>'''Level 2 — {{b|Unlocks at SS}}'''<br>Upper limit of {{o|Aphotic Gauge}} is increased to {{o|600}}. 3-Pings and {{o|Tranquil Flash}} each fills {{o|Aphotic Gauge}} by an additional {{o|50}} points. When using {{o|Weave: Turbulent Bolt}}, trigger Matrix if available. |