Ex — Precision Attack: ATK +15, CRIT +15 x6
Bottom Resonance Slot (2):
Hacking Sequence: Signature Move Level + 1 x6
- 9S' main build
- Ultima Awakening Set
- Phantom Pain Cage
- War Zone
- Norman Revival Plan
- High difficulty content
- General QTE support set
(change 9s's skill name) |
(Add 9S information) |
||
Line 10: | Line 10: | ||
[[File:Dialogue-9S-Icon.png|50%]] |
[[File:Dialogue-9S-Icon.png|50%]] |
||
{{Blank Space}}</p> |
{{Blank Space}}</p> |
||
<!-------------------------------------------------------------------------- |
|||
- Unreleased Character |
|||
---------------------------------------------------------------------------> |
|||
{{Unreleased|Official}} |
|||
<!-------------------------------------------------------------------------- |
<!-------------------------------------------------------------------------- |
||
- Infobox |
- Infobox |
||
Line 24: | Line 20: | ||
|Class=Support |
|Class=Support |
||
|- |
|- |
||
|Information= This unit's official title is Model S, Number 9. While this YoRHa member possesses offensive capabilities, he specializes in survey missions-and is particularly skilled at information gathering and hacking. |
|||
|Information=-- <br> -- |
|||
|Speciality= |
|Speciality= Heal - Able to heal allies. <br> |
||
Hack - Able to hack enemies, dealing massive DMG |
|||
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (100%) |
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (100%) |
||
|+ |
|+ |
← 2B | A2 → |
Debuts in the Untold Naraka patch. · Rank: S-Rank · Class: Supporter · Element: Physical (100%)
Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.
01 | 02 | 03 |
04 | 05 | 06 |
Philip II x4 / Lantern Festival: Reunion x2 |
LOW:
R010: Laser | |
---|---|
Fires a laser using the pod, dealing 200% / 400 / 600% Physical DMG. |
A110: Slow | |
---|---|
Unleashes a deceleration field using the pod, dealing 190% / 380% / 570% Physical DMG and halting all enemies within the area for 0.6/1.2/2.4 seconds. |
A080: Wave | |
---|---|
Unleashes an expanding electric ring using the pod, dealing 180% / 360% / 540% Physical DMG to targets who come into contact with the ring while allies are healed for 40% / 80% / 120% of 9S' attack. |
Aero Blade | |
---|---|
Basic Attack: Attacks forward continuously, dealing a total of 860% Physical DMG. Sprint can be performed after dodging. Attacking while sprinting deals 240% Physical DMG. Basic Attacks do not generate orbs. Orbs are automatically generated every 2.5 seconds. |
Overclock Strike | |
---|---|
Automatically uses this attack upon switch-in. Core Passive: Starts the battle with 100 Overclock Energy points. When a 3-Ping is performed and when Overclock Energy is greater than 50, consumes 50 Overclock Energy and gains an Overclock Indicator Orb of the corresponding color on the rightmost side of the orb bar (possession limit of 1). 20 points of Overclock Energy is generated every second (up tp 100). Pressing the Overclock Indicator Orb will expend all existing orbs of the same color, summoning POD to unleash a barrage of bullets, dealing 100% / 200% / 300% Physical DMG. (Expending Overclock Indicator Orbs is unique and does not follow the normal orb rules). If the number of Signal Orbs expended from Overclock Indicator exceeds 3 seconds, a random amount of excess orbs are returned. The swap cooldown of other characters is reduced by 1 second for each Overclock Indicator performed (up to 4 seconds). | |
Hacking Sequence | |
---|---|
Signature Move: Costs 80 Energy. Commences hacking on the target. Deal 2600% Physical DMG when the hack is successful. (Minigame can be toggled to skip in the Character Skills page). |
QTE | |
---|---|
QTE: Hacks a friendly target and heals for 100% of 9S' attack. |
Leader Skill | |
---|---|
2B, 9S and A2 within the team receive an increased 8% Physical DMG and 10% DMG received. |
Support | |
---|---|
Healing amount increases by 20%. |
Ultima Awaken | |
---|---|
Gains 3 Signal Orbs when entering battle. |
SS Passive | |
---|---|
Passive: Possession limit of Overclock Indicator is increased by 1. Gains a random Overclock Indicator Orb when entering the field. QTE and Blue Orbs will apply E-Drug to 2B and A2. E-Drug: Physical DMG increases by 10% for 8 seconds. |
SSS Passive | |
---|---|
Passive: Signal Orb generation speed is increased to 1.5 seconds. Overclock Indicator DMG increases by 50%. E-Drug effect increases to 20% for 12 seconds. |
SSS+ Passive | |
---|---|
Passive: Triggering Overclock Indicator grants 0.3 seconds of invulnerability and Physical DMG increases by 10% for 5 seconds. (Effect is increased to 20% when 2B and A2 are in the team). |
← 2B | A2 → |