Ayla: Kaleido: Difference between revisions

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- Infobox
- Infobox
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|Rank Text=S-Rank
|Rank Text=S-Rank
|Class Text=Amplifier
|Class Text=Amplifier
|Weapon Text=Beam Gunlance
|Weapon Text=Laser Gunlance
|Signature Text=Star Voyager
|Signature Text=The Starry Voyager
|Army Text=Iris Warbler
|Army Text=Iris Warbler
|Gift Text=Painting Kit
|Gift Text=Painting Kit
Line 76: Line 80:
|- <!--Orbs-->
|- <!--Orbs-->
|Red Orb=''Scarlet Impression''
|Red Orb=''Scarlet Impression''
|Red Orb Detail=Slides around the target once and deals Ice DMG to the targets encircled.<br>— Deals {{o|180%/360%/540%}} Ice DMG based on the number of orbs pinged.
|Red Orb Detail=Slides around the target in a circle, dealing Ice DMG to the targets within.<br>— Deals {{o|180%/360%/540%}} Ice DMG based on the number of orbs pinged.
|Yellow Orb=''Yellowish Strike''
|Yellow Orb=''Amber Impact''
|Yellow Orb Detail=Fires “Yellow Paint” forward, dealing Ice DMG.<br>— Deals {{o|160%/320%/480%}} Ice DMG based on the number of orbs pinged.
|Yellow Orb Detail=Blasts “Yellow Paint” forward, dealing Ice DMG to the target.<br>— Deals {{o|160%/320%/480%}} Ice DMG based on the number of orbs pinged.
|Blue Orb=''Ultramarine Dynamo''
|Blue Orb=''Ultramarine Leap''
|Blue Orb Detail=Throws the Beam Gunlance before flipping forward and kicking the tail of the lance, spinning it to splash "Blue Paint" ahead and dealing Ice DMG to targets in the front.<br>— Deals {{o|170%/340%/510%}} Ice DMG based on the number of orbs pinged.
|Blue Orb Detail=Tosses the Laser Gunlance forward and promptly flips herself to leverage the tail end of the weapon, utilizing the momentum to fling “Blue Paint” and deal Ice DMG to targets in front.<br>— Deals {{o|170%/340%/510%}} Ice DMG based on the number of orbs pinged.
|- <!--Abilities-->
|- <!--Abilities-->
|Basic=Aylaism Sketch
|Basic=Ayla's Style
|Basic Attack Detail=Swings the Beam Gunlance continuously to perform a multi-hit attack against the target.<br>— Deals a total of {{o|760%}} Ice DMG.
|Basic Attack Detail=Continuously swings the Laser Gunlance at the target to perform multiple attacks.<br>— Deals a total of {{o|760%}} Ice DMG.
|Signature=Omnichromatic World!
|Signature=A World of Brilliance!
|Signature Detail='''Color Rendering — {{b|80 Energy + Tap Signature Move}}'''<br>Injects Coolant into the Beam Gunlance and consumes {{o|80}} Energy to gain a set of random 3-Ping to and expand the {{o|Painter's Realm}}, dealing Ice DMG to surrounding enemies. Signal Orbs will rearrange based on 3-Ping rules. {{o|Time Lag Calculation}} will be triggered when performing this Signature Move.<br>— Deals {{o|100%}} Ice DMG.<br>— All Energy is converted into Coolant when Painter's Realm is expanded. Pinging Signal Orbs or performing Basic Attacks does not recover Signature Energy<br><br>'''Finishing Touch — {{b|Painter's Realm + Tap Signature Move}}'''<br>Rides the Beam Gunlance into the air and throws the Beam Gunlance, dealing Ice DMG and leaving behind an {{o|Improvisation}} that lasts for {{o|5}}s. {{o|Time Lag Calculation}} will be triggered when performing this Signature Move.<br>— Deals {{o|1100%}} Ice DMG.<br>— {{o|Improvisation}} restores HP equal to {{o|30%}} of Ayla’s ATK to all allies within range every {{o|1}}s.
|Signature Detail='''Foundational Layering — {{b|80 Energy + Tap Signature Move}}'''<br>Loads supercooled liquid into the Laser Gunlance and consumes {{o|80}} Energy to activate {{o|Artistic Domain}}, dealing Ice DMG to surrounding enemies. All Signal Orbs are rearranged into 3-Pings, and Ayla randomly gains a set of 3 Signal Orbs of the same color. During this, {{o|Time Lag Calculation}} is triggered.<br>— Deals {{o|100%}} Ice DMG.<br>— When Artistic Domain is activated, all Energy is converted into supercooled liquid. Ayla will not be able to gain Energy by pinging Signal Orbs or performing Basic Attacks.<br><br>'''The Final Touch — {{b|Artistic Domain is active + Tap Signature Move}}'''<br>Mounts on the Laser Gunlance to ascend, then tosses the weapon to deal Ice DMG. Leaves {{o|Improvised Artwork}} on the ground for {{o|5}}s. During this, {{o|Time Lag Calculation}} is triggered.<br>— Deals {{o|1100%}} Ice DMG.<br>— {{o|Improvised Artwork}} heals allies within the area for {{o|30%}} of Ayla’s ATK every {{o|1}}s.
|QTE=Prismatic Ribbon
|QTE=Rainbow Parade
|QTE Detail=Ayla paints around the target with beautiful colors, dealing Ice DMG and restoring HP for teammates on the field.<br>— Deals {{o|600%}} Ice DMG and heals for HP equal to {{o|90%}} of her ATK.
|QTE Detail=Ayla paints dazzling colors around the target, dealing Ice DMG and healing allies.<br>— Deals {{o|600%}} Ice DMG and heals for {{o|90%}} of Ayla's ATK.
|- <!--Passives-->
|- <!--Passives-->
|Core=Dazzling Improvisation
|Core=My Heart'll Do My Painting!
|Core Detail='''Converging Expression — {{b|Any 3-Ping}}'''<br>The {{o|Main Color}} is filled in with a Signal Orb color by default. Upon a 3-Ping, Coolant in the 3-Ping color will fill the {{o|Secondary Color}} (max {{o|1}} type of Coolant). Subsequent Coolant will replace the previous Coolant.<br><br>'''Color Mix: Clash of Concepts — {{b|Main Color is different from Secondary Color + Press and Hold Basic Attack}}'''<br>Performs two consecutive sweep attacks, dealing Ice DMG and gaining an extra buff. Gains Super Armor in the skill duration.<br>— Deals {{o|560%}} Ice DMG.<br>— Gains an extra buff, which increases Extra DMG Bonus by {{o|10%}} for {{o|6}}s. Triggering this buff again resets its duration.<br>— The {{o|Main Color}} does not change. Clears the {{o|Secondary Color}}.<br><br>'''Pure Color: Theme Emphasis — {{b|Main Color is the same as Secondary Color + Press and Hold Basic Attack}}'''<br>Dashes forward before turning around for a sweep attack, dealing Ice DMG and gaining an extra buff. Gains Super Armor in the skill duration.<br>— Deals {{o|560%}} Ice DMG.<br>— Gains an extra buff, which increases Ice DMG Bonus by {{o|10%}} for {{o|6}}s. Triggering this buff again resets its duration.<br> — Replaces the Signal Orbs of the {{o|Main Color}} with those of another color and clears those of the {{o|Secondary Color}}.<br><br>'''Vibrant Brushstroke — {{b|Painter's Realm + Any Orb Ping}}'''<br>Rides the Beam Gunlance and draws a colorful trail, causing an explosion upon hitting the enemy for the first time and dealing Ice DMG to enemies within the area. Gains {{o|30%}} DMG Reduction and Super Armor in the skill duration.<br>— Deals {{o|220%/440%/660%}} Ice DMG based on the number of Orbs pinged.<br>— Increases the Base DMG of {{o|Finishing Touch}} by {{o|20%}} for every set of 3-Ping performed. Can stack up to up to {{o|5}} times.<br>— Press and hold Dodge to end sliding in advance.<br><br>'''Hued Splash — {{b|Pure Color: Theme Emphasis / Color Mix: Clash of Concepts}}'''<br>Ayla: Kaleido restores {{o|15}} Signature Energy to herself and heals her allies within the area every time she casts {{o|Pure Color: Thematic Emphasis}} or {{o|Color Mixture: Conceptual Clash}}, storing {{o|1 "Backup Paint"}} of the {{o|Main Color}} (max {{o|3}}). When {{o|Vibrant Brushstroke}} deals DMG, spends 1 {{o|"Backup Paint"}} to gain 1 set of 3-Ping Orbs in the same color as the {{o|"Backup Paint"}}. <br>— All allies within the area restore HP equal to {{o|20%}} of her ATK.<br><br>'''Art Influence — {{b|Receive Healing}}'''<br>Healed allies gain {{o|Frost Crystal}} which increases Ice DMG by {{o|10%}} for {{o|8}}s. The duration resets every time it is triggered.
|Core Detail='''Blended Expression — {{b|Any 3-Ping}}'''<br>The {{o|Primary Color}} is filled in with a random color that corresponds to a Signal Orb by default.<br> 3-Pings will fill the {{o|Secondary Color}} with the supercooled liquid of the corresponding color for up to a maximum of {{o|1}} time. Subsequent 3-Pings will replace the color of the previous supercooled liquid.<br><br>'''Color Mixture: Conceptual Clash — {{b|Different Primary Color and Secondary Color + Hold Basic Attack}}'''<br>Performs two consecutive sweep attacks, dealing Ice DMG and obtaining an additional buff. While performing this skill, gains Super Armor.<br>— Deals {{o|560%}} Ice DMG.<br>— Ayla’s Extra DMG Bonus increases by {{o|10%}} for {{o|6}}s when performing this skill. Triggering this effect again refreshes the duration.<br>— The {{o|Primary Color}} remains the same. The {{o|Secondary Color}} is removed from the palette.<br><br>'''Pure Color: Thematic Emphasis — {{b|Same Primary Color and Secondary Color + Hold Basic Attack}}'''<br>Propels forward and performs a sweeping attack, dealing Ice DMG and obtaining an additional buff. While performing this skill, gain Super Armor.<br>— Deals {{o|560%}} Ice DMG.<br>— Ayla’s Ice DMG increases by {{o|10%}} for {{o|6}}s when performing this skill. Triggering this effect again refreshes the duration.<br> — The {{o|Primary Color}} is replaced by another color that corresponds to a Signal Orb. The {{o|Secondary Color}} is removed from the palette.<br><br>'''Vivid Brushwork — {{b|When Artistic Domain is active + Ping Orbs}}'''<br>Mounts on the Laser Gunlance and slides forward, painting a colorful trail. Colliding with an enemy causes an explosion, dealing Ice DMG to enemies within range.
While performing this skill, DMG Reduction increases by {{o|30%}} and gains Super Armor.<br>— Deals {{o|220%/440%/660%}} Ice DMG based on the number of Orbs pinged.<br>— Each 3-Ping increases the Base DMG of {{o|The Final Touch}} by {{o|20%}} up to a maximum of {{o|5}} times.<br>— Hold Dodge to dismount the Laser Gunlance early.<br><br>'''Overflowing Splatter — {{b|Whenever Pure Color: Thematic Emphasis / Color Mixture: Conceptual Clash is casted}}'''<br>Whenever {{o|Pure Color: Thematic Emphasis}} or {{o|Color Mixture: Conceptual Clash}} is casted, gains {{o|15}} Energy and heals allies within range. Stores {{o|1 "Spare Pigment"}} that is of the same color as {{o|Primary Color}} up to a maximum of {{o|3}} times. Upon dealing DMG with {{o|Vivid Brushwork}}, consumes 1 {{o|Spare Pigment}} to gain 3 Signal Orbs of the same color as the same {{o|Spare Pigment}} consumed. <br>— Heals for {{o|20%}} of Ayla's ATK.<br><br>'''Artistic Influence — {{b|Upon receiving healing}}'''<br>Allies healed gain {{o|Frost Crystal}} that increases Ice DMG by {{o|10%}} for {{o|8}}s. Triggering this effect again refreshes the duration.
|Leader=Source of Inspiration
|Leader=Inspiration Wellspring
|Leader Detail=All team members' ATK increases by {{o|10%}} and Amplifiers' Ice DMG increases by {{o|5%}}.
|Leader Detail=All team members' ATK increases by {{o|10%}} and Amplifiers' Ice DMG increases by {{o|5%}}.
|SS Rank=Endless Creativity
|SS Rank=Endless Inspiration
|SS Rank Detail='''Level 1 — {{b|Unlocks at S5}}'''<br>Casting {{o|Color Rendering}} will activate all available QTEs.<br><br>'''Level 2 — {{b|Unlocks at SS}}'''<br>Increases Extra DMG Bonus by {{o|20%}} when {{o|Painter's Realm}} is expanded. Gains {{o|30}} Signature Energy and 1 {{o|"Backup Paint"}} every time upon entering the battlefied.
|SS Rank Detail='''Level 1 — {{b|Unlocks at S5}}'''<br>Triggers all available QTEs when casting {{o|Foundational Layering}}.<br><br>'''Level 2 — {{b|Unlocks at SS}}'''<br>Extra DMG Bonus increases by {{o|20%}} when {{o|Artistic Domain}} is active. Upon entry or swapping in, recover {{o|30}} Energy and 1 {{o|Spare Pigment}}.
|SSS Rank=Color Magic
|SSS Rank=The Magician of Colors
|SSS Rank Detail='''Level 1 — {{b|Unlocks at SS3}}'''<br>Gains the extra buffs of {{o|Pure Color: Theme Emphasis}} and {{o|Color Mix: Clash of Concepts}} when casting either skill. Ice DMG Bonus of 3-Pings, {{o|Pure Color: Theme Emphasis}}, and {{o|Color Mix: Clash of Concepts}} increases by {{o|10%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS}}'''<br>Amplifier Class effect increases by {{o|100%}}. Increases the extra buffs of {{o|Pure Color: Theme Emphasis}} and {{o|Color Mix: Clash of Concepts}} to {{o|15%}}.
|SSS Rank Detail='''Level 1 — {{b|Unlocks at SS3}}'''<br>When casting {{o|Pure Color: Thematic Emphasis}} or {{o|Color Mixture: Conceptual Clash}}, simultaneously gain buffs from both {{o|Pure Color: Thematic Emphasis}} and {{o|Color Mixture: Conceptual Clash}}. Ice DMG of 3-Pings, {{o|Pure Color: Thematic Emphasis}}, and {{o|Color Mixture: Conceptual Clash}} increases by {{o|10%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS}}'''<br>Amplifier Class effect increases by {{o|100%}}. Buffs applied by {{o|Pure Color: Thematic Emphasis}} and {{o|Color Mixture: Conceptual Clash}} increases to {{o|15%}}.
|SSS+ Rank=Masterpiece for the World
|SSS+ Rank=A Tribute to This World
|SSS+ Rank Detail='''Level 1 — {{b|Unlocks at SSS3}}'''<br>Extra DMG Bonus of {{o|Vibrant Brushstroke}} increases by {{o|20%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS6}}'''<br>Extra DMG Bonus of 3-Pings, {{o|Pure Color: Theme Emphasis}}, and {{o|Color Mix: Clash of Concepts}} increases by {{o|50%}}.<br><br>'''Level 3 — {{b|Unlocks at SSS+}}'''<br>Extra DMG Bonus of {{o|Finishing Touch}} increases by {{o|50%}}.
|SSS+ Rank Detail='''Level 1 — {{b|Unlocks at SSS3}}'''<br>Extra DMG Bonus of {{o|Vivid Brushwork}} increases by {{o|20%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS6}}'''<br>Extra DMG Bonus of 3-Pings, {{o|Pure Color: Thematic Emphasis}}, and {{o|Color Mixture: Conceptual Clash}} increases by {{o|50%}}.<br><br>'''Level 3 — {{b|Unlocks at SSS+}}'''<br>Extra DMG Bonus of {{o|The Final Touch}} increases by {{o|50%}}.
}}
}}
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Revision as of 00:22, 19 January 2024

← Lee: Hyperreal Lucia: Crimson Weave →

Debuts in the Renaissant le Fantastique patch. · Rank: S-Rank · Class: Amplifier · Element: Ice (100%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

This character is currently unreleased in Global.
In addition, while this character's frame name is official, it is subject to change upon Global release.

A new frame designed and developed under the leadership of Ayla herself. As the culmination of years of technical experience from the WGAA, it emphasizes combat performance while retaining Ayla's usual style.
Amplification — Enhances teammates.
Burst — Deals massive DMG in a short time.
Ice (100%)
Ayla
Kaleido
15 Dec
167cm
64kg
O
18
Review
1992
287
406
191
S-Rank
Amplifier
Laser Gunlance
The Starry Voyager
Iris Warbler
Painting Kit

Optimal Weapon: Star Voyager

ATK increases by 10%. Doubles the Base DMG buff towards The Final Touch granted by Vivid Brushwork. Frost Crystal now increases Ice DMG by 20%.

Optimal CUB: Rainbow

Rainbow will float towards the enemy, pulling in and dealing DMG to enemies within range. Afterwards, Rainbow triggers a dazzling energy explosion to deal DMG to enemies within range.

Memory Builds ◇ Ayla: Kaleido

A list of recommended builds for Ayla: Kaleido can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.
Memory Placement
01
02
03
04
05
06
Aline x4 / Darwin x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
My Heart'll Do My Painting!: Core Passive +1 x6
Key Notes
  • Ayla: Kaleido's main build
  • Ultima Awakening Set
Usage
Details
  • General-purpose DPS set
  • Recommended at Rank SS0 or higher
Memory Placement
01
02
03
04
05
06
Aline x4 / Cottie x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
My Heart'll Do My Painting!: Core Passive +1 x6
Key Notes
  • Secondary build
Usage
Details
  • Rank S0-S5: Main DPS Set for all content.
  • Rank SS0 or higher: Just for Phantom Pain Cage strategies with faster Signature Move activation.
Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Guinevere x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Niche build
Details
  • Off-element QTE support or for quick Lucia: Plume clears.
    • Mainly used at lower difficulties.

Weapon Resonance ◇ Ayla: Kaleido

Recommended 6★ weapon resonances for Ayla: Kaleido can be found here listed in order of priority.


1. Superconducting Axial Ray
Increases full ATK of all characters of the team by 8%. This effect does not stack.
2. Glorious Spear
When using a healing skill or effect, increases Full ATK of the healed target by 10% for 8s, CD for 10s.
3. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
Priority
HIGH:
  • Superconducting Axial Ray
  • Glorious Spear
  • Dead Line Timing
Notes
Minimum recommended amount: 2
  • Swap Resonances depending on the situation if you don't have three slots unlocked.

Skills & Passives

Red Orb

Scarlet Impression

Slides around the target in a circle, dealing Ice DMG to the targets within.
— Deals 180%/360%/540% Ice DMG based on the number of orbs pinged.
Yellow Orb

Amber Impact

Blasts “Yellow Paint” forward, dealing Ice DMG to the target.
— Deals 160%/320%/480% Ice DMG based on the number of orbs pinged.
Blue Orb

Ultramarine Leap

Tosses the Laser Gunlance forward and promptly flips herself to leverage the tail end of the weapon, utilizing the momentum to fling “Blue Paint” and deal Ice DMG to targets in front.
— Deals 170%/340%/510% Ice DMG based on the number of orbs pinged.
Basic Attack

Ayla's Style

Continuously swings the Laser Gunlance at the target to perform multiple attacks.
— Deals a total of 760% Ice DMG.
Core

Dazzling Improvisation

Blended Expression — Any 3-Ping
The Primary Color is filled in with a random color that corresponds to a Signal Orb by default.
3-Pings will fill the Secondary Color with the supercooled liquid of the corresponding color for up to a maximum of 1 time. Subsequent 3-Pings will replace the color of the previous supercooled liquid.

Color Mixture: Conceptual Clash — Different Primary Color and Secondary Color + Hold Basic Attack
Performs two consecutive sweep attacks, dealing Ice DMG and obtaining an additional buff. While performing this skill, gains Super Armor.
— Deals 560% Ice DMG.
— Ayla’s Extra DMG Bonus increases by 10% for 6s when performing this skill. Triggering this effect again refreshes the duration.
— The Primary Color remains the same. The Secondary Color is removed from the palette.

Pure Color: Thematic Emphasis — Same Primary Color and Secondary Color + Hold Basic Attack
Propels forward and performs a sweeping attack, dealing Ice DMG and obtaining an additional buff. While performing this skill, gain Super Armor.
— Deals 560% Ice DMG.
— Ayla’s Ice DMG increases by 10% for 6s when performing this skill. Triggering this effect again refreshes the duration.
— The Primary Color is replaced by another color that corresponds to a Signal Orb. The Secondary Color is removed from the palette.

Vivid Brushwork — When Artistic Domain is active + Ping Orbs
Mounts on the Laser Gunlance and slides forward, painting a colorful trail. Colliding with an enemy causes an explosion, dealing Ice DMG to enemies within range.

While performing this skill, DMG Reduction increases by 30% and gains Super Armor.
— Deals 220%/440%/660% Ice DMG based on the number of Orbs pinged.
— Each 3-Ping increases the Base DMG of The Final Touch by 20% up to a maximum of 5 times.
— Hold Dodge to dismount the Laser Gunlance early.

Overflowing Splatter — Whenever Pure Color: Thematic Emphasis / Color Mixture: Conceptual Clash is casted
Whenever Pure Color: Thematic Emphasis or Color Mixture: Conceptual Clash is casted, gains 15 Energy and heals allies within range. Stores 1 "Spare Pigment" that is of the same color as Primary Color up to a maximum of 3 times. Upon dealing DMG with Vivid Brushwork, consumes 1 Spare Pigment to gain 3 Signal Orbs of the same color as the same Spare Pigment consumed.
— Heals for 20% of Ayla's ATK.

Artistic Influence — Upon receiving healing
Allies healed gain Frost Crystal that increases Ice DMG by 10% for 8s. Triggering this effect again refreshes the duration.

Signature

A World of Brilliance!

Foundational Layering — 80 Energy + Tap Signature Move
Loads supercooled liquid into the Laser Gunlance and consumes 80 Energy to activate Artistic Domain, dealing Ice DMG to surrounding enemies. All Signal Orbs are rearranged into 3-Pings, and Ayla randomly gains a set of 3 Signal Orbs of the same color. During this, Time Lag Calculation is triggered.
— Deals 100% Ice DMG.
— When Artistic Domain is activated, all Energy is converted into supercooled liquid. Ayla will not be able to gain Energy by pinging Signal Orbs or performing Basic Attacks.

The Final Touch — Artistic Domain is active + Tap Signature Move
Mounts on the Laser Gunlance to ascend, then tosses the weapon to deal Ice DMG. Leaves Improvised Artwork on the ground for 5s. During this, Time Lag Calculation is triggered.
— Deals 1100% Ice DMG.
Improvised Artwork heals allies within the area for 30% of Ayla’s ATK every 1s.
QTE

Rainbow Parade

Ayla paints dazzling colors around the target, dealing Ice DMG and healing allies.
— Deals 600% Ice DMG and heals for 90% of Ayla's ATK.
Leader

Inspiration Wellspring

All team members' ATK increases by 10% and Amplifiers' Ice DMG increases by 5%.
Class

Amplifier

All switched-in members gain an extra 10% ATK and 10% Elemental DMG Bonus of the Amplifier's element for 10s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Endless Inspiration

Level 1 — Unlocks at S5
Triggers all available QTEs when casting Foundational Layering.

Level 2 — Unlocks at SS
Extra DMG Bonus increases by 20% when Artistic Domain is active. Upon entry or swapping in, recover 30 Energy and 1 Spare Pigment.
SSS-Rank

The Magician of Colors

Level 1 — Unlocks at SS3
When casting Pure Color: Thematic Emphasis or Color Mixture: Conceptual Clash, simultaneously gain buffs from both Pure Color: Thematic Emphasis and Color Mixture: Conceptual Clash. Ice DMG of 3-Pings, Pure Color: Thematic Emphasis, and Color Mixture: Conceptual Clash increases by 10%.

Level 2 — Unlocks at SSS
Amplifier Class effect increases by 100%. Buffs applied by Pure Color: Thematic Emphasis and Color Mixture: Conceptual Clash increases to 15%.
SSS+ Rank

A Tribute to This World

Level 1 — Unlocks at SSS3
Extra DMG Bonus of Vivid Brushwork increases by 20%.

Level 2 — Unlocks at SSS6
Extra DMG Bonus of 3-Pings, Pure Color: Thematic Emphasis, and Color Mixture: Conceptual Clash increases by 50%.

Level 3 — Unlocks at SSS+
Extra DMG Bonus of The Final Touch increases by 50%.

How to play

Kaleido - Fundamentals
  • Perform a 3-Ping to store its color in the Secondary Color Coolant slot, then hold Basic Attack to perform a Sweep attack
    • This Sweep attack clears the current Secondary Color and stores it as 1 Backup Paint
    • Up to 3 Backup Paints can be stored at a time
  • Cast Signature Move to enter the Painter's Realm, gain a free 3-Ping, and rearrange existing orbs into more 3-Pings
    • Ping any Signal Orb to begin riding Kaleido's gunlance
      • If this ping is a 3-Ping, Finishing Touch's Base DMG will be increased by 20%, indicated by the on-screen gauge, up to a max increase of 100% from five 3-Pings
    • Colliding with an enemy on the gunlance after pinging a Signal Orb will damage enemies within range
      • If Kaleido has any Backup Paints, 1 will be spent on hit to gain a set of 3-Pings in that color
  • Signature Move can be cast at any time with Painter's Realm active to perform Finishing Touch, dealing Ice DMG in a large area and clearing the Painter's Realm
    • Finishing Touch will leave an Improvisation behind that lasts 5 seconds and heals allies standing within the area
Kaleido - Additional Information
  • Both Finishing Touch and the initial activation of Painter's Realm trigger Time Lag Calculation
  • Kaleido automatically performs a free Blue Orb 3-Ping when switched in during combat, filling the Secondary Color Coolant slot and allowing for an easy Sweep attack to gain 1 Backup Paint
  • Sweep attacks have Super Armor, grant Kaleido 15 Signature Energy, and heal her and nearby allies on cast
    • If the colors in the Main Color and Secondary Color Coolant slots match, the Sweep attack grants Kaleido a 6 second Ice DMG increase
    • If the colors in the Main Color and Secondary Color Coolant slots differ, the Sweep attack grants Kaleido a 6 second Extra DMG Bonus increase
    • At SS3-Rank, either Sweep attack will grant both the Ice DMG and Extra DMG Bonus increase simultaneously
  • Kaleido will dismount from her gunlance if either Dodge is held or no orbs are pinged within a certain period, and will remount upon pinging another Signal Orb

Videos

Related Frames

← Lee: Hyperreal Lucia: Crimson Weave →