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- Unreleased Character |
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{{Unreleased}} |
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- Infobox |
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- Infobox |
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|Rank Text=S-Rank |
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|Rank Text=S-Rank |
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|Class Text=Amplifier |
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|Class Text=Amplifier |
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|Weapon Text=Beam Gunlance |
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|Weapon Text=Laser Gunlance |
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|Signature Text=Star Voyager |
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|Signature Text=The Starry Voyager |
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|Army Text=Iris Warbler |
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|Army Text=Iris Warbler |
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|Gift Text=Painting Kit |
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|Gift Text=Painting Kit |
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|- <!--Orbs--> |
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|- <!--Orbs--> |
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|Red Orb=''Scarlet Impression'' |
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|Red Orb=''Scarlet Impression'' |
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|Red Orb Detail=Slides around the target once and deals Ice DMG to the targets encircled.<br>— Deals {{o|180%/360%/540%}} Ice DMG based on the number of orbs pinged. |
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|Red Orb Detail=Slides around the target in a circle, dealing Ice DMG to the targets within.<br>— Deals {{o|180%/360%/540%}} Ice DMG based on the number of orbs pinged. |
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|Yellow Orb=''Yellowish Strike'' |
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|Yellow Orb=''Amber Impact'' |
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|Yellow Orb Detail=Fires “Yellow Paint” forward, dealing Ice DMG.<br>— Deals {{o|160%/320%/480%}} Ice DMG based on the number of orbs pinged. |
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|Yellow Orb Detail=Blasts “Yellow Paint” forward, dealing Ice DMG to the target.<br>— Deals {{o|160%/320%/480%}} Ice DMG based on the number of orbs pinged. |
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|Blue Orb=''Ultramarine Dynamo'' |
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|Blue Orb=''Ultramarine Leap'' |
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|Blue Orb Detail=Throws the Beam Gunlance before flipping forward and kicking the tail of the lance, spinning it to splash "Blue Paint" ahead and dealing Ice DMG to targets in the front.<br>— Deals {{o|170%/340%/510%}} Ice DMG based on the number of orbs pinged. |
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|Blue Orb Detail=Tosses the Laser Gunlance forward and promptly flips herself to leverage the tail end of the weapon, utilizing the momentum to fling “Blue Paint” and deal Ice DMG to targets in front.<br>— Deals {{o|170%/340%/510%}} Ice DMG based on the number of orbs pinged. |
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|- <!--Abilities--> |
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|- <!--Abilities--> |
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|Basic=Aylaism Sketch |
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|Basic=Ayla's Style |
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|Basic Attack Detail=Swings the Beam Gunlance continuously to perform a multi-hit attack against the target.<br>— Deals a total of {{o|760%}} Ice DMG. |
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|Basic Attack Detail=Continuously swings the Laser Gunlance at the target to perform multiple attacks.<br>— Deals a total of {{o|760%}} Ice DMG. |
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|Signature=Omnichromatic World! |
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|Signature=A World of Brilliance! |
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|Signature Detail='''Color Rendering — {{b|80 Energy + Tap Signature Move}}'''<br>Injects Coolant into the Beam Gunlance and consumes {{o|80}} Energy to gain a set of random 3-Ping to and expand the {{o|Painter's Realm}}, dealing Ice DMG to surrounding enemies. Signal Orbs will rearrange based on 3-Ping rules. {{o|Time Lag Calculation}} will be triggered when performing this Signature Move.<br>— Deals {{o|100%}} Ice DMG.<br>— All Energy is converted into Coolant when Painter's Realm is expanded. Pinging Signal Orbs or performing Basic Attacks does not recover Signature Energy<br><br>'''Finishing Touch — {{b|Painter's Realm + Tap Signature Move}}'''<br>Rides the Beam Gunlance into the air and throws the Beam Gunlance, dealing Ice DMG and leaving behind an {{o|Improvisation}} that lasts for {{o|5}}s. {{o|Time Lag Calculation}} will be triggered when performing this Signature Move.<br>— Deals {{o|1100%}} Ice DMG.<br>— {{o|Improvisation}} restores HP equal to {{o|30%}} of Ayla’s ATK to all allies within range every {{o|1}}s. |
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|Signature Detail='''Foundational Layering — {{b|80 Energy + Tap Signature Move}}'''<br>Loads supercooled liquid into the Laser Gunlance and consumes {{o|80}} Energy to activate {{o|Artistic Domain}}, dealing Ice DMG to surrounding enemies. All Signal Orbs are rearranged into 3-Pings, and Ayla randomly gains a set of 3 Signal Orbs of the same color. During this, {{o|Time Lag Calculation}} is triggered.<br>— Deals {{o|100%}} Ice DMG.<br>— When Artistic Domain is activated, all Energy is converted into supercooled liquid. Ayla will not be able to gain Energy by pinging Signal Orbs or performing Basic Attacks.<br><br>'''The Final Touch — {{b|Artistic Domain is active + Tap Signature Move}}'''<br>Mounts on the Laser Gunlance to ascend, then tosses the weapon to deal Ice DMG. Leaves {{o|Improvised Artwork}} on the ground for {{o|5}}s. During this, {{o|Time Lag Calculation}} is triggered.<br>— Deals {{o|1100%}} Ice DMG.<br>— {{o|Improvised Artwork}} heals allies within the area for {{o|30%}} of Ayla’s ATK every {{o|1}}s. |
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|QTE=Prismatic Ribbon |
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|QTE=Rainbow Parade |
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|QTE Detail=Ayla paints around the target with beautiful colors, dealing Ice DMG and restoring HP for teammates on the field.<br>— Deals {{o|600%}} Ice DMG and heals for HP equal to {{o|90%}} of her ATK. |
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|QTE Detail=Ayla paints dazzling colors around the target, dealing Ice DMG and healing allies.<br>— Deals {{o|600%}} Ice DMG and heals for {{o|90%}} of Ayla's ATK. |
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|- <!--Passives--> |
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|- <!--Passives--> |
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|Core=Dazzling Improvisation |
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|Core=My Heart'll Do My Painting! |
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|Core Detail='''Converging Expression — {{b|Any 3-Ping}}'''<br>The {{o|Main Color}} is filled in with a Signal Orb color by default. Upon a 3-Ping, Coolant in the 3-Ping color will fill the {{o|Secondary Color}} (max {{o|1}} type of Coolant). Subsequent Coolant will replace the previous Coolant.<br><br>'''Color Mix: Clash of Concepts — {{b|Main Color is different from Secondary Color + Press and Hold Basic Attack}}'''<br>Performs two consecutive sweep attacks, dealing Ice DMG and gaining an extra buff. Gains Super Armor in the skill duration.<br>— Deals {{o|560%}} Ice DMG.<br>— Gains an extra buff, which increases Extra DMG Bonus by {{o|10%}} for {{o|6}}s. Triggering this buff again resets its duration.<br>— The {{o|Main Color}} does not change. Clears the {{o|Secondary Color}}.<br><br>'''Pure Color: Theme Emphasis — {{b|Main Color is the same as Secondary Color + Press and Hold Basic Attack}}'''<br>Dashes forward before turning around for a sweep attack, dealing Ice DMG and gaining an extra buff. Gains Super Armor in the skill duration.<br>— Deals {{o|560%}} Ice DMG.<br>— Gains an extra buff, which increases Ice DMG Bonus by {{o|10%}} for {{o|6}}s. Triggering this buff again resets its duration.<br> — Replaces the Signal Orbs of the {{o|Main Color}} with those of another color and clears those of the {{o|Secondary Color}}.<br><br>'''Vibrant Brushstroke — {{b|Painter's Realm + Any Orb Ping}}'''<br>Rides the Beam Gunlance and draws a colorful trail, causing an explosion upon hitting the enemy for the first time and dealing Ice DMG to enemies within the area. Gains {{o|30%}} DMG Reduction and Super Armor in the skill duration.<br>— Deals {{o|220%/440%/660%}} Ice DMG based on the number of Orbs pinged.<br>— Increases the Base DMG of {{o|Finishing Touch}} by {{o|20%}} for every set of 3-Ping performed. Can stack up to up to {{o|5}} times.<br>— Press and hold Dodge to end sliding in advance.<br><br>'''Hued Splash — {{b|Pure Color: Theme Emphasis / Color Mix: Clash of Concepts}}'''<br>Ayla: Kaleido restores {{o|15}} Signature Energy to herself and heals her allies within the area every time she casts {{o|Pure Color: Thematic Emphasis}} or {{o|Color Mixture: Conceptual Clash}}, storing {{o|1 "Backup Paint"}} of the {{o|Main Color}} (max {{o|3}}). When {{o|Vibrant Brushstroke}} deals DMG, spends 1 {{o|"Backup Paint"}} to gain 1 set of 3-Ping Orbs in the same color as the {{o|"Backup Paint"}}. <br>— All allies within the area restore HP equal to {{o|20%}} of her ATK.<br><br>'''Art Influence — {{b|Receive Healing}}'''<br>Healed allies gain {{o|Frost Crystal}} which increases Ice DMG by {{o|10%}} for {{o|8}}s. The duration resets every time it is triggered. |
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|Core Detail='''Blended Expression — {{b|Any 3-Ping}}'''<br>The {{o|Primary Color}} is filled in with a random color that corresponds to a Signal Orb by default.<br> 3-Pings will fill the {{o|Secondary Color}} with the supercooled liquid of the corresponding color for up to a maximum of {{o|1}} time. Subsequent 3-Pings will replace the color of the previous supercooled liquid.<br><br>'''Color Mixture: Conceptual Clash — {{b|Different Primary Color and Secondary Color + Hold Basic Attack}}'''<br>Performs two consecutive sweep attacks, dealing Ice DMG and obtaining an additional buff. While performing this skill, gains Super Armor.<br>— Deals {{o|560%}} Ice DMG.<br>— Ayla’s Extra DMG Bonus increases by {{o|10%}} for {{o|6}}s when performing this skill. Triggering this effect again refreshes the duration.<br>— The {{o|Primary Color}} remains the same. The {{o|Secondary Color}} is removed from the palette.<br><br>'''Pure Color: Thematic Emphasis — {{b|Same Primary Color and Secondary Color + Hold Basic Attack}}'''<br>Propels forward and performs a sweeping attack, dealing Ice DMG and obtaining an additional buff. While performing this skill, gain Super Armor.<br>— Deals {{o|560%}} Ice DMG.<br>— Ayla’s Ice DMG increases by {{o|10%}} for {{o|6}}s when performing this skill. Triggering this effect again refreshes the duration.<br> — The {{o|Primary Color}} is replaced by another color that corresponds to a Signal Orb. The {{o|Secondary Color}} is removed from the palette.<br><br>'''Vivid Brushwork — {{b|When Artistic Domain is active + Ping Orbs}}'''<br>Mounts on the Laser Gunlance and slides forward, painting a colorful trail. Colliding with an enemy causes an explosion, dealing Ice DMG to enemies within range. |
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While performing this skill, DMG Reduction increases by {{o|30%}} and gains Super Armor.<br>— Deals {{o|220%/440%/660%}} Ice DMG based on the number of Orbs pinged.<br>— Each 3-Ping increases the Base DMG of {{o|The Final Touch}} by {{o|20%}} up to a maximum of {{o|5}} times.<br>— Hold Dodge to dismount the Laser Gunlance early.<br><br>'''Overflowing Splatter — {{b|Whenever Pure Color: Thematic Emphasis / Color Mixture: Conceptual Clash is casted}}'''<br>Whenever {{o|Pure Color: Thematic Emphasis}} or {{o|Color Mixture: Conceptual Clash}} is casted, gains {{o|15}} Energy and heals allies within range. Stores {{o|1 "Spare Pigment"}} that is of the same color as {{o|Primary Color}} up to a maximum of {{o|3}} times. Upon dealing DMG with {{o|Vivid Brushwork}}, consumes 1 {{o|Spare Pigment}} to gain 3 Signal Orbs of the same color as the same {{o|Spare Pigment}} consumed. <br>— Heals for {{o|20%}} of Ayla's ATK.<br><br>'''Artistic Influence — {{b|Upon receiving healing}}'''<br>Allies healed gain {{o|Frost Crystal}} that increases Ice DMG by {{o|10%}} for {{o|8}}s. Triggering this effect again refreshes the duration. |
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|Leader=Source of Inspiration |
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|Leader=Inspiration Wellspring |
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|Leader Detail=All team members' ATK increases by {{o|10%}} and Amplifiers' Ice DMG increases by {{o|5%}}. |
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|Leader Detail=All team members' ATK increases by {{o|10%}} and Amplifiers' Ice DMG increases by {{o|5%}}. |
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|SS Rank=Endless Creativity |
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|SS Rank=Endless Inspiration |
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|SS Rank Detail='''Level 1 — {{b|Unlocks at S5}}'''<br>Casting {{o|Color Rendering}} will activate all available QTEs.<br><br>'''Level 2 — {{b|Unlocks at SS}}'''<br>Increases Extra DMG Bonus by {{o|20%}} when {{o|Painter's Realm}} is expanded. Gains {{o|30}} Signature Energy and 1 {{o|"Backup Paint"}} every time upon entering the battlefied. |
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|SS Rank Detail='''Level 1 — {{b|Unlocks at S5}}'''<br>Triggers all available QTEs when casting {{o|Foundational Layering}}.<br><br>'''Level 2 — {{b|Unlocks at SS}}'''<br>Extra DMG Bonus increases by {{o|20%}} when {{o|Artistic Domain}} is active. Upon entry or swapping in, recover {{o|30}} Energy and 1 {{o|Spare Pigment}}. |
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|SSS Rank=Color Magic |
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|SSS Rank=The Magician of Colors |
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|SSS Rank Detail='''Level 1 — {{b|Unlocks at SS3}}'''<br>Gains the extra buffs of {{o|Pure Color: Theme Emphasis}} and {{o|Color Mix: Clash of Concepts}} when casting either skill. Ice DMG Bonus of 3-Pings, {{o|Pure Color: Theme Emphasis}}, and {{o|Color Mix: Clash of Concepts}} increases by {{o|10%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS}}'''<br>Amplifier Class effect increases by {{o|100%}}. Increases the extra buffs of {{o|Pure Color: Theme Emphasis}} and {{o|Color Mix: Clash of Concepts}} to {{o|15%}}. |
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|SSS Rank Detail='''Level 1 — {{b|Unlocks at SS3}}'''<br>When casting {{o|Pure Color: Thematic Emphasis}} or {{o|Color Mixture: Conceptual Clash}}, simultaneously gain buffs from both {{o|Pure Color: Thematic Emphasis}} and {{o|Color Mixture: Conceptual Clash}}. Ice DMG of 3-Pings, {{o|Pure Color: Thematic Emphasis}}, and {{o|Color Mixture: Conceptual Clash}} increases by {{o|10%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS}}'''<br>Amplifier Class effect increases by {{o|100%}}. Buffs applied by {{o|Pure Color: Thematic Emphasis}} and {{o|Color Mixture: Conceptual Clash}} increases to {{o|15%}}. |
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|SSS+ Rank=Masterpiece for the World |
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|SSS+ Rank=A Tribute to This World |
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|SSS+ Rank Detail='''Level 1 — {{b|Unlocks at SSS3}}'''<br>Extra DMG Bonus of {{o|Vibrant Brushstroke}} increases by {{o|20%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS6}}'''<br>Extra DMG Bonus of 3-Pings, {{o|Pure Color: Theme Emphasis}}, and {{o|Color Mix: Clash of Concepts}} increases by {{o|50%}}.<br><br>'''Level 3 — {{b|Unlocks at SSS+}}'''<br>Extra DMG Bonus of {{o|Finishing Touch}} increases by {{o|50%}}. |
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|SSS+ Rank Detail='''Level 1 — {{b|Unlocks at SSS3}}'''<br>Extra DMG Bonus of {{o|Vivid Brushwork}} increases by {{o|20%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS6}}'''<br>Extra DMG Bonus of 3-Pings, {{o|Pure Color: Thematic Emphasis}}, and {{o|Color Mixture: Conceptual Clash}} increases by {{o|50%}}.<br><br>'''Level 3 — {{b|Unlocks at SSS+}}'''<br>Extra DMG Bonus of {{o|The Final Touch}} increases by {{o|50%}}. |
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