|
|
Line 81: |
Line 81: |
|
|Blue Orb Detail=Performs a spinning slash that deals Physical DMG and briefly pulls in nearby targets. Afterwards, throws the Swordstaff to generate a sword shadow that continuously rotates and slices nearby enemies, dealing Physical DMG.<br>— The spinning slash deals a total of <span style="color:#FF6549;">120% / 240% / 360%</span> Physical DMG based on the number of orbs pinged. The sword shadow deals <span style="color:#FF6549;">40% / 80% / 120%</span> Physical DMG based on the number of orbs pinged.<br>— Gain <span style="color:#FF6549;">2 / 3 / 4 </span>points of <span style="color:#FF6549;">Afterglow</span> based on the number of orbs pinged. |
|
|Blue Orb Detail=Performs a spinning slash that deals Physical DMG and briefly pulls in nearby targets. Afterwards, throws the Swordstaff to generate a sword shadow that continuously rotates and slices nearby enemies, dealing Physical DMG.<br>— The spinning slash deals a total of <span style="color:#FF6549;">120% / 240% / 360%</span> Physical DMG based on the number of orbs pinged. The sword shadow deals <span style="color:#FF6549;">40% / 80% / 120%</span> Physical DMG based on the number of orbs pinged.<br>— Gain <span style="color:#FF6549;">2 / 3 / 4 </span>points of <span style="color:#FF6549;">Afterglow</span> based on the number of orbs pinged. |
|
|- <!--Abilities--> |
|
|- <!--Abilities--> |
|
|Basic=Tri-Flame Staffblade |
|
|Basic=Tres Candelae |
|
|Basic Attack Detail='''Basic Attack — <span style="color:#3168b9;">Staff Form + Basic Attacks</span>''' <br> Uses the Swordstaff to perform a 5-part attack.<br>— Deals a total of <span style="color:#FF6549;">380%</span> Physical DMG.<br><br>'''Basic Attack — <span style="color:#3168b9;">Sword Form + Basic Attacks</span>''' <br> Uses the Swordstaff to perform a 5-part attack.<br>— Deals a total of <span style="color:#FF6549;">480%</span> Physical DMG.<br>— While the weapon is in <span style="color:#FF6549;">Sword Form</span>, each move in the Basic Attack sequence additionally grants <span style="color:#FF6549;">3</span> Energy.<br><br>'''Lampshade Dance — <span style="color:#3168b9;">Sword Form + Conviction is active + Hold or repeatedly tap Basic Attack</span>''' <br> Successfully dodging an incoming attack or performing the fourth move of the Basic Attack sequence activates <span style="color:#FF6549;">Conviction</span>. When <span style="color:#FF6549;">Conviction </span>is active, hold the Basic Attack button to perform an upwards slash. Continue holding or repeatedly tapping the Basic Attack button triggers <span style="color:#FF6549;">Lampshadow Dance</span>, a 3-part attack that deals Physical DMG. During <span style="color:#FF6549;">Lampshade Dance</span>. Bianca: Abystigma is invincible, and she can adjust per position by moving the joystick.<br>— The upwards slash deals <span style="color:#FF6549;">150%</span> Physical DMG.<br>— <span style="color:#FF6549;">Lampshadow Dance</span> deals a total of <span style="color:#FF6549;">660%</span> Physical DMG.<br>— Each move in the <span style="color:#FF6549;">Lampshadow Dance</span> attack sequence additionally grants <span style="color:#FF6549;">3</span> Energy.<br><br>'''Afterglow Sword Shadow — <span style="color:#3168b9;">Sword Form + Afterglow Boon + Any attack</span>''' <br> While <span style="color:#FF6549;">Afterglow Boon</span> is active, every attack in Basic Attack or <span style="color:#FF6549;">Lampshadow Dance</span> sequence generates an additional <span style="color:#FF6549;">Afterglow Sword Shadow</span> that deals Physical DMG.<br>— Each <span style="color:#FF6549;">Afterglow Sword Shadow</span> deals <span style="color:#FF6549;">40%</span> Physical DMG.<br>— Each <span style="color:#FF6549;">Afterglow Sword Shadow</span> grants <span style="color:#FF6549;">1</span> Energy. |
|
|Basic Attack Detail='''Basic Attack — <span style="color:#3168b9;">Staff Form + Basic Attacks</span>''' <br> Uses the Swordstaff to perform a 5-part attack.<br>— Deals a total of <span style="color:#FF6549;">380%</span> Physical DMG.<br><br>'''Basic Attack — <span style="color:#3168b9;">Sword Form + Basic Attacks</span>''' <br> Uses the Swordstaff to perform a 5-part attack.<br>— Deals a total of <span style="color:#FF6549;">480%</span> Physical DMG.<br>— While the weapon is in <span style="color:#FF6549;">Sword Form</span>, each move in the Basic Attack sequence additionally grants <span style="color:#FF6549;">3</span> Energy.<br><br>'''Lampshadow Dance — <span style="color:#3168b9;">Sword Form + Conviction is active + Hold or repeatedly tap Basic Attack</span>''' <br> Successfully dodging an incoming attack or performing the fourth move of the Basic Attack sequence activates <span style="color:#FF6549;">Conviction</span>. When <span style="color:#FF6549;">Conviction </span>is active, hold the Basic Attack button to perform an upwards slash. Continue holding or repeatedly tapping the Basic Attack button triggers <span style="color:#FF6549;">Lampshadow Dance</span>, a 3-part attack that deals Physical DMG. During <span style="color:#FF6549;">Lampshadow Dance</span>. Bianca: Abystigma is invincible, and she can adjust per position by moving the joystick.<br>— The upwards slash deals <span style="color:#FF6549;">150%</span> Physical DMG.<br>— <span style="color:#FF6549;">Lampshadow Dance</span> deals a total of <span style="color:#FF6549;">660%</span> Physical DMG.<br>— Each move in the <span style="color:#FF6549;">Lampshadow Dance</span> attack sequence additionally grants <span style="color:#FF6549;">3</span> Energy.<br><br>'''Afterglow Sword Shadow — <span style="color:#3168b9;">Sword Form + Afterglow Boon + Any attack</span>''' <br> While <span style="color:#FF6549;">Afterglow Boon</span> is active, every attack in Basic Attack or <span style="color:#FF6549;">Lampshadow Dance</span> sequence generates an additional <span style="color:#FF6549;">Afterglow Sword Shadow</span> that deals Physical DMG.<br>— Each <span style="color:#FF6549;">Afterglow Sword Shadow</span> deals <span style="color:#FF6549;">40%</span> Physical DMG.<br>— Each <span style="color:#FF6549;">Afterglow Sword Shadow</span> grants <span style="color:#FF6549;">1</span> Energy. |
|
|Signature=Blade Carved Abyss |
|
|Signature=Cleft Abyss |
|
|Signature Detail= '''Bright Candle — <span style="color:#3168b9;">Staff Form + Consume 60 Energy + Tap Signature Move</span>''' <br> Performing <span style="color:#FF6549;">bright candle</span> deals DMG to enemies in the area. During this, <span style="color:#FF6549;">Time Lag Calculation</span> is triggered. At the same time, Bianca changes her weapon to <span style="color:#FF6549;">Sword Form</span>. While <span style="color:#FF6549;">Sword Form</span> is active, Bianca is unable to ping Signal Orbs. Upon activating <span style="color:#FF6549;">Sword Form</span>, all points of Afterglow accumulated via Bianca’s Core Passive are converted to <span style="color:#FF6549;">Afterglow Boon</span>. While <span style="color:#FF6549;">Sword Form</span> is active, Bianca accumulates stacks of <span style="color:#FF6549;">Abystigma Will</span> upon dealing DMG using Basic Attacks, Lampshadow Dance, and Afterglow Sword Shadows. Gains Super Armor while <span style="color:#FF6549;">Sword Form</span> is active.<br>— Deals <span style="color:#FF6549;">300%</span> Physical DMG to enemies in the area.<br>— Each point of <span style="color:#FF6549;">Afterglow</span> is converted to <span style="color:#FF6549;">0.5s</span> of <span style="color:#FF6549;">Afterglow Boon</span>.<br><br>'''Illuminated Abyss — <span style="color:#3168b9;">Sword Form + Consume 60 Energy + Tap Signature Move</span>''' <br> While <span style="color:#FF6549;">Sword Form</span> is active, consume Energy and all stacks of <span style="color:#FF6549;">Abystigma Will</span> to perform <span style="color:#FF6549;">Illuminated Abyss</span>, dealing Physical DMG to the target. During this, <span style="color:#FF6549;">Time Lag Calculation</span> is triggered. Each stack of <span style="color:#FF6549;">Abystigma Will</span> increases the Base DMG of <span style="color:#FF6549;">Illuminated Abyss</span>.<br>— Deals <span style="color:#FF6549;">600%</span> Physical DMG.<br>— Each stack of <span style="color:#FF6549;">Abystigma Will</span> increases the base DMG of <span style="color:#FF6549;">Illuminated Abyss</span> by <span style="color:#FF6549;">6%</span>.<br>— Maximum <span style="color:#FF6549;">Abystigma Will</span> stacks: <span style="color:#FF6549;">40</span>. |
|
|Signature Detail= '''Bright Candle — <span style="color:#3168b9;">Staff Form + Consume 60 Energy + Tap Signature Move</span>''' <br> Performing <span style="color:#FF6549;">Bright Candle</span> deals DMG to enemies in the area. During this, <span style="color:#FF6549;">Time Lag Calculation</span> is triggered. At the same time, Bianca changes her weapon to <span style="color:#FF6549;">Sword Form</span>. While <span style="color:#FF6549;">Sword Form</span> is active, Bianca is unable to ping Signal Orbs. Upon activating <span style="color:#FF6549;">Sword Form</span>, all points of Afterglow accumulated via Bianca’s Core Passive are converted to <span style="color:#FF6549;">Afterglow Boon</span>. While <span style="color:#FF6549;">Sword Form</span> is active, Bianca accumulates stacks of <span style="color:#FF6549;">Abystigma Will</span> upon dealing DMG using Basic Attacks, Lampshadow Dance, and Afterglow Sword Shadows. Gains Super Armor while <span style="color:#FF6549;">Sword Form</span> is active.<br>— Deals <span style="color:#FF6549;">300%</span> Physical DMG to enemies in the area.<br>— Each point of <span style="color:#FF6549;">Afterglow</span> is converted to <span style="color:#FF6549;">0.5s</span> of <span style="color:#FF6549;">Afterglow Boon</span>.<br><br>'''Illuminated Abyss — <span style="color:#3168b9;">Sword Form + Consume 60 Energy + Tap Signature Move</span>''' <br> While <span style="color:#FF6549;">Sword Form</span> is active, consume Energy and all stacks of <span style="color:#FF6549;">Abystigma Will</span> to perform <span style="color:#FF6549;">Illuminated Abyss</span>, dealing Physical DMG to the target. During this, <span style="color:#FF6549;">Time Lag Calculation</span> is triggered. Each stack of <span style="color:#FF6549;">Abystigma Will</span> increases the Base DMG of <span style="color:#FF6549;">Illuminated Abyss</span>.<br>— Deals <span style="color:#FF6549;">600%</span> Physical DMG.<br>— Each stack of <span style="color:#FF6549;">Abystigma Will</span> increases the base DMG of <span style="color:#FF6549;">Illuminated Abyss</span> by <span style="color:#FF6549;">6%</span>.<br>— Maximum <span style="color:#FF6549;">Abystigma Will</span> stacks: <span style="color:#FF6549;">40</span>. |
|
|QTE=Holy Judgment |
|
|QTE=Holy Judgment |
|
|QTE Detail='''QTE — <span style="color:#3168b9;">Switched out while Staff Form is active + Tap QTE</span>''' <br> Leaps into the air and throws the Swordstaff to the ground, dealing <span style="color:#FF6549;">480%</span> Physical DMG.<br><br>'''QTE — <span style="color:#3168b9;">Switched out while Sword Form is active + Tap QTE</span>''' <br> Performs two slashing attacks at the target, dealing <span style="color:#FF6549;">480%</span> Physical DMG. |
|
|QTE Detail='''QTE — <span style="color:#3168b9;">Switched out while Staff Form is active + Tap QTE</span>''' <br> Leaps into the air and throws the Swordstaff to the ground, dealing <span style="color:#FF6549;">480%</span> Physical DMG.<br><br>'''QTE — <span style="color:#3168b9;">Switched out while Sword Form is active + Tap QTE</span>''' <br> Performs two slashing attacks at the target, dealing <span style="color:#FF6549;">480%</span> Physical DMG. |