Kamui: Bastion: Difference between revisions
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<!--------Red Orb-----------> |
<!--------Red Orb-----------> |
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|Red Orb=Great Slash |
|Red Orb=Great Slash |
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|Red Orb Detail=Slashes the target and deals <span style="color:#FF6549;">200%/400%/400%</span> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <span style="color:#FF6549;">400%</span> Physical DMG if this is a 3-Ping. |
|Red Orb Detail=Slashes the target and deals <span style="color:#FF6549;">200% / 400% / 400%</span> Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals <span style="color:#FF6549;">400%</span> Physical DMG if this is a 3-Ping. |
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<!-------Yellow Orb---------> |
<!-------Yellow Orb---------> |
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|Yellow Orb=Counterattack |
|Yellow Orb=Counterattack |
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|Yellow Orb Detail=Enters a parry stance and increases Extra DMG Reduction by <span style="color:#FF6549;">75%</span> for 2 seconds. After successfully parrying, you will launch a wide counterattack, dealing <span style="color:#FF6549;">200%/400%/600%</span> Physical DMG and gaining 40/80/120 Charge Points based on the number of orbs pinged. When parrying ends or when using Basic Attacks while parrying, you will launch a weak attack dealing <span style="color:#FF6549;">100%/200%/400%</span> Physical DMG and exit parry stance. |
|Yellow Orb Detail=Enters a parry stance and increases Extra DMG Reduction by <span style="color:#FF6549;">75%</span> for 2 seconds. After successfully parrying, you will launch a wide counterattack, dealing <span style="color:#FF6549;">200% / 400% / 600%</span> Physical DMG and gaining 40/80/120 Charge Points based on the number of orbs pinged. When parrying ends or when using Basic Attacks while parrying, you will launch a weak attack dealing <span style="color:#FF6549;">100% / 200% / 400%</span> Physical DMG and exit parry stance. |
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<!--------Blue Orb----------> |
<!--------Blue Orb----------> |
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|Blue Orb=Assault Mode |
|Blue Orb=Assault Mode |
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|Blue Orb Detail=Releases energy to create a shield equivalent to <span style="color:#FF6549;">50%/100%/150%</span> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <span style="color:#FF6549;">100%/200%/300%</span> Physical DMG in total. |
|Blue Orb Detail=Releases energy to create a shield equivalent to <span style="color:#FF6549;">50% / 100% / 150%</span> of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG in total. |
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<!-------Basic Attack-------> |
<!-------Basic Attack-------> |
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|Basic=Swing |
|Basic=Swing |
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<!-------Core Passive-------> |
<!-------Core Passive-------> |
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|Core=Offence-Defense Rhythm |
|Core=Offence-Defense Rhythm |
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|Core Detail=Core Passive: Gains 40 Charge Points after any 3-Ping (max 120 Charge Points). Your attack increases by <span style="color:#FF6549;">6%/12%/18%</span> once his Charge Points are over 0/40/80. Charge Points will be reduced by 8 per second while in Charge mode. |
|Core Detail=Core Passive: Gains 40 Charge Points after any 3-Ping (max 120 Charge Points). Your attack increases by <span style="color:#FF6549;">6% / 12% / 18%</span> once his Charge Points are over 0/40/80. Charge Points will be reduced by 8 per second while in Charge mode. |
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<!-------Core Passive Activation Image--> |
<!-------Core Passive Activation Image--> |
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|Core Activation=[[File:Skill-Bastion-Core.png|center|400px]] |
|Core Activation=[[File:Skill-Bastion-Core.png|center|400px]] |
Revision as of 14:10, 4 November 2021
← Lucia: Crimson Abyss | Watanabe: Astral → |
Information
Member of Strike Hawk, an outstanding solo operator. He is friendly and helpful, but his carelessness always gets him into trouble.
Specialty
Element
Physical (100%)
Kamui
Bastion
Activation Date
23 Oct
Height
180cm
Weight
72kg
Vital Fluid Type
B
Mental Age
19
Stat
Review
HP
1666
DEF
245
ATK
272
CRIT
139
Rank
A-Rank
Class
Tank
Weapon
Greatsword
Signature
Big Kamui
Faction
Str. Hawk
Gift
PGC
【Punishing Pub】Recommended Memory Sets
Skills & Passives
Red Orb
Great Slash | |
---|---|
Slashes the target and deals 200% / 400% / 400% Physical DMG based on the number of orbs pinged. Unleashes an extra slash that deals 400% Physical DMG if this is a 3-Ping. |
Yellow Orb
Counterattack | |
---|---|
Enters a parry stance and increases Extra DMG Reduction by 75% for 2 seconds. After successfully parrying, you will launch a wide counterattack, dealing 200% / 400% / 600% Physical DMG and gaining 40/80/120 Charge Points based on the number of orbs pinged. When parrying ends or when using Basic Attacks while parrying, you will launch a weak attack dealing 100% / 200% / 400% Physical DMG and exit parry stance. |
Blue Orb
Assault Mode | |
---|---|
Releases energy to create a shield equivalent to 50% / 100% / 150% of your DEF based on the number of orbs pinged. Stuns targets for 1/1.5/2 seconds when hitting the ground with your greatsword, dealing 100% / 200% / 300% Physical DMG in total. |
Basic Attack
Swing | |
---|---|
Basic Attack: Swings your greatsword and launches multiple attacks in at enemies, dealing 790% Physical DMG in total. |
Core
Offence-Defense Rhythm | |
---|---|
Core Passive: Gains 40 Charge Points after any 3-Ping (max 120 Charge Points). Your attack increases by 6% / 12% / 18% once his Charge Points are over 0/40/80. Charge Points will be reduced by 8 per second while in Charge mode. | |
Signature
Signature - Obliterating Press | |
---|---|
Signature Move: Costs 100 Energy. Charge up and quickly swing with your greatsword at enemies ahead for 2000% Physical DMG. |
QTE
Obliterating Wind | |
---|---|
QTE: Kamui slashes the target with his greatsword, dealing 500% Physical DMG and stunning the target for 3 seconds. Reduces DEF of the target by 10% for 6 seconds. |
Leader
Leader - Unshakeable Formation | |
---|---|
When the HP of all members is greater than 70%, their Physical DMG increases by 10%. |
Class
Tank | |
---|---|
Attacks reduce the target's Extra DMG Reduction by 20% for 5s. |
Awakening
Ultima Awaken | |
---|---|
Gains 3 Signal Orbs when entering battle. |
SS-Rank
Fearless Charge | |
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Passive: Gains a random Signal Orb after a successful block. Has a cooldown of 5 seconds. |
SSS-Rank
Growling Slash | |
---|---|
Passive: When your Charge Points are over 60, your Physical DMG taken reduced by 10% and he deals 8% more Physical DMG. |
SSS+ Rank
Offensive Defense | |
---|---|
Passive: Physical DMG increases by 10% when a shield is present. |
Related Frames
← Lucia: Crimson Abyss | Watanabe: Astral → |