Karenina: Blast: Difference between revisions
No edit summary Tag: 2017 source edit |
No edit summary |
||
Line 107: | Line 107: | ||
|SSS+ Rank Detail=Passive: Extra DMG Bonus of Basic Attack increases by <span style="color:#FF6549;">20%</span>. |
|SSS+ Rank Detail=Passive: Extra DMG Bonus of Basic Attack increases by <span style="color:#FF6549;">20%</span>. |
||
}} |
}} |
||
<!-------------------------------------------------------------------------- |
|||
- Core Passive |
|||
--------------------------------------------------------------------------- |
|||
{{Core String:Blast}} |
|||
<div style="height: 13px;"></div> |
|||
<!-------------------------------------------------------------------------- |
|||
- Bottom Nav |
|||
---------------------------------------------------------------------------> |
|||
{{Character Bottom Nav}} |
{{Character Bottom Nav}} |
||
[[Category:A-Rank]] |
[[Category:A-Rank]] |
Revision as of 16:16, 1 December 2021
← Bianca: Zero | Liv: Luminance → |
Phantom Pain Cage Set:It may be more ideal to use one of the following sets for PPC: 4 Hanna (Bottom), 2 Darwin (Top)
|
Phantom Pain Cage Set:It may be more ideal to use one of the following sets for PPC: 4 Hanna (Bottom), 2 Darwin (Top)
|
Skills & Passives
Scattering Projectiles | |
---|---|
Fires 6 projectiles forward, each dealing 40% / 80% / 120% Physical DMG based on the number of orbs pinged. |
Detonative Projectile | |
---|---|
Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills 1/3 of this character's Core Passive. Quickly fires a projectile at the target and deals 150% / 300% / 450% Physical DMG based on the number of orbs pinged. Puts a Mark on the target. Marked targets have a 75% chance of exploding and taking 10% / 20% / 30% Fire DMG when hit by you. |
Spinning Projectile | |
---|---|
Fires a special projectile at the ground that continues to pull enemies in and deal 100% / 200% / 300% Physical DMG based on the number of orbs pinged. Then deals 50% Physical DMG per second to enemies in the area for 1/2/3 seconds. |
Artillery Technique | |
---|---|
Basic Attack: Launches consecutive attacks with a cannon, dealing 600% Physical DMG in total. |
Artillery Tactics | |
---|---|
Core Passive: Karenina enters Burst mode after 3 times of any 3-Ping or using a Signature Move. For the next 3 seconds, your Basic Attacks will become cannon shots that deal 80% Physical DMG per shot. | |
Signature - Shattering Growl | |
---|---|
Signature Move: Costs 100 Energy. Continuously bombards target area. Each projectile deals 100% Physical DMG. |
Annihilation Projectile | |
---|---|
QTE: Karenina fires a Spinning Projectile that deals Physical DMG up to 500%. |
Leader - Solitary | |
---|---|
Attack of all party members increases by 10% when they are of 3 different classes. |
Attacker | |
---|---|
Extra DMG Bonus increases by 20%. |
Ultima Awaken | |
---|---|
Gains 3 Signal Orbs when entering battle. |
Death Mark | |
---|---|
Passive: Extra DMG Bonus of explosion caused by Detonative Projectile increases by 50%. |
Elimination Hunt | |
---|---|
Passive: When attacking a target Marked by Detonative Projectile, Extra DMG Bonus increases by 15%. |
Fighting Instinct | |
---|---|
Passive: Extra DMG Bonus of Basic Attack increases by 20%. |
Related Frames
← Bianca: Zero | Liv: Luminance → |