Lucia: Plume: Difference between revisions

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|- <!--Passives-->
|- <!--Passives-->
|Core=CorePassiveName
|Core=CorePassiveName
|Core Detail=During Normal mode, 3-Ping combos generate 50% Energy and 1 ultimate charge, up to a maximum of 2 charges.
|Core Detail=Core Passive: During Normal mode, 3-Ping combos generate 50% Energy and 1 Signature Move charge, up to a maximum of 2 charges.
Glacial mode: Energy is drained over time. Ice damage is increased by <span style="color:#FF6549;">50%</span> when the gauge is not empty. 3-Ping combos generate 1 ultimate charge, up to a maximum of 4 charges. Signature Move is boosted when the gauge is not empty.
Glacial mode: Energy is drained over time. Ice damage is increased by <span style="color:#FF6549;">50%</span> when the gauge is not empty. 3-Ping combos generate 1 Signature Move charge, up to a maximum of 4 charges. Signature Move is boosted when the gauge is not empty.
|Core Activation=[[File:Skill-Plume-Core.png|center|400px]]
|Core Activation=[[File:Skill-Plume-Core.png|center|400px]]
|Leader=LeaderSkillName
|Leader=LeaderSkillName
|Leader Detail=All team members' Ice DMG increases by <span style="color:#FF6549;">10%</span>. Attack of Attacker constructs increases by <span style="color:#FF6549;">5%</span>.
|Leader Detail=All team members' Ice DMG increases by <span style="color:#FF6549;">10%</span>. Attack of Attacker constructs increases by <span style="color:#FF6549;">5%</span>.
|SS Rank=SSPassiveName
|SS Rank=SSPassiveName
|SS Rank Detail=Targets struck by Blue orb take <span style="color:#FF6549;">10%</span> more damage for 8 seconds. DMG bonus only applies to self.
|SS Rank Detail=Passive: Targets struck by Blue orb take <span style="color:#FF6549;">10%</span> more damage for 8 seconds. DMG bonus only applies to self.
|SSS Rank=SSSPassiveName
|SSS Rank=SSSPassiveName
|SSS Rank Detail=Option 1: Gain full energy and 2 ultimate stacks at the start of battle. Orb damage inreases by <span style="color:#FF6549;">5%</span> when the gauge is not empty during Glacial mode. Option 2: Gain full energy at the start of battle. Orb damage increases by <span style="color:#FF6549;">10%</span> when the gauge is not empty during Glacial mode. (Toggle in the Character Skills page)
|SSS Rank Detail=Passive: Option 1: Gain full energy and 2 ultimate stacks at the start of battle. Orb damage inreases by <span style="color:#FF6549;">5%</span> when the gauge is not empty during Glacial mode. Option 2: Gain full energy at the start of battle. Orb damage increases by <span style="color:#FF6549;">10%</span> when the gauge is not empty during Glacial mode. (Toggle in the Character Skills page)
|SSS+ Rank=SSSPlusPassiveName
|SSS+ Rank=SSSPlusPassiveName
|SSS+ Rank Detail=Ice DMG increases by <span style="color:#FF6549;">20%</span> during core passive mode.}}
|SSS+ Rank Detail=Passive: Ice DMG increases by <span style="color:#FF6549;">20%</span> during core passive mode.}}
{{Character Bottom Nav}}
{{Character Bottom Nav}}

Revision as of 14:19, 4 November 2021

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Debuts in the Kowloong Metropolis patch. · Rank: S-Rank · Class: Attacker · Element: Physical (20%) Ice (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

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Physical (20%) Ice (80%)
Lucia
Plume
15 Jun
165cm
48kg
A
17
Review
1954
292
421
183
S-Rank
Attacker
Katana
--
Gray Raven
Frog Acc.

【Punishing Pub】Recommended Memory Sets

Prior to Changyu: Kirin's release, please replace the two Darwin slots with two Einsteina in order to lower enemy Ice Resistance -- only a character with innate Ice element can take advantage of Einsteina.
Feel free to pair Lucia: Plume with someone like Ayla: Brilliance before Changyu: Kirin's debut.
Prior to Changyu: Kirin's release, please replace the two Darwin slots with two Einsteina in order to lower enemy Ice Resistance -- only a character with innate Ice element can take advantage of Einsteina.
Feel free to pair Lucia: Plume with someone like Ayla: Brilliance before Changyu: Kirin's debut.

Skills & Passives

Red Orb

RedOrbName

Swiftly slash in place 4/4/8 times, each dealing 60% / 120% / 120% Physical DMG.

Glacial mode: Generate a forward-moving tornado, dealing 9 hits total for 30% / 60% / 90% Ice DMG per hit. Deals 390% Ice DMG as the tornado reaches the furthest point.

Yellow Orb

YellowOrbName

Quickly rush towards the target, striking twice for 115% / 235% / 355% Physical DMG per hit.

Glacial mode: Quickly leap towards the target, striking twice for 150% / 300% / 450%</sapn> Ice DMG per hit.

Blue Orb

BlueOrbName

Perform a spinning attack followed by a downward slash. Deal 30% / 60% / 90% Physical DMG while spinning, and 70% / 160% / 250% Physical DMG for the slash.

Glacial mode: Unleash a tornado ahead, striking 5 times for 40% / 80% / 120% Ice DMG per hit and quickly pull the target back towards self, dealing 80% / 160% / 240% Ice DMG.

Basic Attack

BasicAttackName

Slash continuously for a total of 640% Physical DMG.

Glacial mode: Utilize dual-wielding and continuously attack the target, dealing 310% Physical and 370% Ice DMG.

Core

CorePassiveName

Core Passive: During Normal mode, 3-Ping combos generate 50% Energy and 1 Signature Move charge, up to a maximum of 2 charges.

Glacial mode: Energy is drained over time. Ice damage is increased by 50% when the gauge is not empty. 3-Ping combos generate 1 Signature Move charge, up to a maximum of 4 charges. Signature Move is boosted when the gauge is not empty.

Signature

SignatureMoveName

Swiftly switch modes to Glacial, gain Super Armor during the transition. During a full energy mode change, signal orbs are rearranged, prioritizing triple orbs.

Glacial mode: Jump and toss the offhand weapon into the ground, slowing all enemies for a short duration and dealing 900% / 1200% / 1600% / 3040% Ice DMG corresponding to the number of ultimate charges present, and then reverting to normal mode. Mode Switch: Can be activated at any time during Normal mode; can be activated during Glacial mode when there are 1 or more ultimate charges. 3 seconds transition cooldown.

QTE

QTEName

Rush towards the target, dealing 320% Physical and 320% Ice DMG.
Leader

LeaderSkillName

All team members' Ice DMG increases by 10%. Attack of Attacker constructs increases by 5%.
Class

Attacker

Extra DMG Bonus increases by 20%.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

SSPassiveName

Passive: Targets struck by Blue orb take 10% more damage for 8 seconds. DMG bonus only applies to self.
SSS-Rank

SSSPassiveName

Passive: Option 1: Gain full energy and 2 ultimate stacks at the start of battle. Orb damage inreases by 5% when the gauge is not empty during Glacial mode. Option 2: Gain full energy at the start of battle. Orb damage increases by 10% when the gauge is not empty during Glacial mode. (Toggle in the Character Skills page)
SSS+ Rank

SSSPlusPassiveName

Passive: Ice DMG increases by 20% during core passive mode.

Related Frames

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