Lucia: Plume: Difference between revisions

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|SSS+ Rank Detail=Passive: Ice DMG increases by <span style="color:#FF6549;">20%</span> while Core Passive is active.
|SSS+ Rank Detail=Passive: Ice DMG increases by <span style="color:#FF6549;">20%</span> while Core Passive is active.
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{{Core_String:Plume}}
{{Character Bottom Nav}}
{{Character Bottom Nav}}

Revision as of 22:19, 20 December 2021

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Debuts in the Kowloong Metropolis patch. · Rank: S-Rank · Class: Attacker · Element: Physical (20%) Ice (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

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Physical (20%) Ice (80%)
Lucia
Plume
15 Jun
165cm
48kg
A
17
Review
1954
292
421
183
S-Rank
Attacker
Katana
C. Birch
Gray Raven
Frog Acc.

USE EINSTEINA IN PLACE OF DARWIN FOR NOW IN GLOBAL.
PLACE EINSTEINA/DARWIN ON THE TOP ROW (in spite of what the image says).


HannaFrederickDarwin
Prior to Changyu: Kirin's release, please replace the two Darwin slots with two Einsteina in order to lower enemy's Ice Resistance -- only a character with innate Ice element can take advantage of Einsteina.
Feel free to pair Lucia: Plume with someone like Ayla: Brilliance before Changyu: Kirin's debut.
Prior to Changyu: Kirin's release, please replace the two Darwin slots with two Einsteina in order to lower enemy's Ice Resistance -- only a character with innate Ice element can take advantage of Einsteina.
Feel free to pair Lucia: Plume with someone like Ayla: Brilliance before Changyu: Kirin's debut.
It is advised to place Plume'sDarwin Memories on the top row due to the fact thatFrederick works much better on the bottom row, and this makes it easier to swap between her Hanna and Frederick sets.
It is advised to place Plume'sDarwin Memories on the top row due to the fact thatFrederick works much better on the bottom row, and this makes it easier to swap between her Hanna and Frederick sets.

Skills & Passives

Red Orb

Mute Winter

Unleashes several quick slashes on the spot, attacking for 4/4/8 times and dealing 60% / 120% / 120% Physical DMG based on the number of orbs pinged.

Arctic Form: Creates an ice tornado that moves forward. Based on the number of orbs pinged, deals 30% / 60% / 90% Ice DMG 9 times while moving, then deals 390% Ice DMG when it fades.

Yellow Orb

Glacier Puncture

Darts at the target and strikes twice, dealing 115% / 235% / 355% Physical DMG based on the number of orbs pinged.

Arctic Form: Leaps mid-air and smashes at the target for 2 times. Deals 150% / 300% / 450% Ice DMG based on the number of orbs pinged.

Blue Orb

Frigid Roundabout

Whirls vertically while moving, then smashes downward in the end. Based on the number of orbs pinged, deals 30% / 60% / 90% Physical DMG per whirling hit and 70% / 160% / 250% Physical DMG for the downward slash.

Arctic Form: Unleashes a tornado at the front. Based on the number of orbs pinged, deals 40% / 80% / 120% Ice DMG 5 times, then deals 80% / 160% / 240% Ice DMG once at the end pulls in the targets.

Basic Attack

Frost Blade

Basic Attack: Cuts at the target quickly with a katana, dealing 640% Physical DMG.

Arctic Form: Wields dual katanas to cut at the target continuously, dealing 270% Physical DMG and 410% Ice DMG.

Core

Hyperborea

Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form).

Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal 50% extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move.

Signature

Signature - Halcyonic Blossoms

Signature Move: Quickly switch into Arctic Form. Becomes invincible while switching, all Signal Orbs will be reordered into 3-Pings.

Arctic Form: Leaps mid-air and hurls left-hand weapon at the ground, causing a massive area of effect Ice DMG and slowing the affected targets. Deals 900% / 1200% / 1600% / 3040% based on the number of Signature Points you have, then switches back to Normal Form.

Form Switch: Always usable under Normal Form. In Arctic Form, you must have at least 1 Signature Point to use Form Switch. Form Switch has a cooldown of 3 seconds.

QTE

QTEName

QTE: Rushes towards the target, dealing 320% Physical and 320% Ice DMG.
Leader

Leader - Raven Claw

All team members' Ice DMG increases by 10%. ATK of Attacker Constructs increases by 5%.
Class

Attacker

Extra DMG Bonus increases by 20%.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Stone Freeze

Passive: After Frigid Roundabout strikes hits a target, the target takes 10% extra DMG from you for 8s.
SSS-Rank

Raven Zero

Passive: Gain max Energy and 2 Signature Points at the start of battle. While you still have Energy in Arctic Form, Extra DMG Bonus of Signal Orb Skills increases by 5%.
SSS+ Rank

Ivory Album

Passive: Ice DMG increases by 20% while Core Passive is active.
Hidden Skill
Hyperborea
Any 3-Ping
Enhanced Signature
Technique
Every 3-Ping made in the Normal Form generates 50% more Energy and 1 Signature Point. Up to 2 Signature Points can be accumulated. Using Form Switch in the Normal Form will transform Plume into the Arctic Form. Switching with full Energy will re-arrange all the existing Signal Orbs. Ice DMG is increased when in the Arctic Form. A 3-Ping grants 1 Signature Point. Final - Ice Flash requires 4 Signature Points to cast.

Related Frames

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