Wanshi: Lucid Dreamer
← Hanying: Solacetune | To be released |
This character is currently unreleased in Global.
In addition, while this character's frame name is official, it is subject to change upon Global release.
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Glaciation - Skills can trigger Glaciation
![](http://static.miraheze.org/pgrwiki/thumb/f/f6/Effect-Glaciation-Icon-White.png/20px-Effect-Glaciation-Icon-White.png)
![](http://static.miraheze.org/pgrwiki/thumb/a/a9/Element-Ice-Icon-White.png/25px-Element-Ice-Icon-White.png)
![](http://static.miraheze.org/pgrwiki/thumb/5/58/Weapon-HemerasGaze-Icon.png/60px-Weapon-HemerasGaze-Icon.png)
Optimal Weapon: Hemera's Gaze
![](http://static.miraheze.org/pgrwiki/thumb/e/e6/CUB-RuiXue-Icon.png/60px-CUB-RuiXue-Icon.png)
Optimal CUB: Rui Xue
Rigidness: Enemies will be rooted for 2s.
Skills & Passives
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Hyperborean Current |
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Gale Strike — Calibration Mode + Ping Red Orb Consumes 1 Condensation Round to fire at the enemy, dealing Ice or Hiemal DMG depending on the current Calibration Mode. When this skill is performed consecutively, Wanshi enters Burst Mode, during which he gains Super Armor, 50% DMG Reduction, Wounding buff, and additional Signature Energy. - When fired in Calibration Mode: Quiescence, deals 220% Ice DMG. - When fired in Calibration Mode: Desolation, deals 140% Hiemal DMG and grants 100 Glaciation Points. - When performed consecutively, Wanshi enters Burst Mode, gaining the Wounding buff. The Wounding buff increases the Base DMG of the next Gale Strike cast by 7.5% for 3s. Triggering this effect again refreshes its duration. Maximum no. of Wounding stacks: 12. Exiting Burst Mode clears all Wounding stacks. Wanshi additionally gains 25% Base DMG Increase when he has the maximum no. of Wounding stacks. - Exiting Calibration Mode automatically ends Burst Mode. - When in Burst Mode, each shot additionally grants 2 / 6 / 10 / 14 / 18 / 37 Signature Energy based on the current number of shots fired. Exiting Burst Mode resets the counter. Airdropped Revolver — Ancillary Revolver + Calibration Mode + Empty Cylinder + Tap Red Orb Commands the lightweight drone to consume and toss out an Ancillary Revolver, pulling in enemies and dealing Ice DMG. Freezes the Calibration Meter while performing this skill. After catching the thrown revolver, Wanshi can replace his gun to reload the Cylinder and refresh the duration of Calibration Mode. - Deals 800% Ice DMG when throwing the Ancillary Revolver. Tapping Red Orb again or dodging will make Wanshi: Lucid Dreamer automatically rush to the Ancillary Revolver’s landing point, during which he will be invincible. Upon successfully catching the thrown revolver, reload the Cylinder and refresh the duration of Calibration Mode. Effulgent Shatter — Ancillary Revolver + Calibration Mode + During Bullet Hail + Empty Cylinder + Tap Red Orb Expends the Ancillary Revolver to reload the Cylinder and consumes Condensation Rounds to trigger Frosty Ascent. Freezes the Calibration Meter and grants invincibility to Wanshi while performing this skill. Deals Ice or Hiemal DMG depending on the current Calibration Mode. Tapping Red Orb again or dodging during Frosty Ascent will make Wanshi command the lightweight drone to throw an Ancillary Revolver; this freezes the Calibration Meter, pulls in enemies, and deals Ice DMG. Upon successfully catching the thrown revolver, reload the Cylinder and refresh the duration of Calibration Mode. - Frosty Ascent deals 75% Ice DMG; deals 420% Hiemal DMG instead and gains 400 Glaciation Points if in Calibration Mode: Desolation. Every 2 Condensation Rounds consumed while performing Frosty Ascent grants 13 Signature Energy. - Wanshi can replace his gun during Frosty Ascent by tapping Red Orb again, dealing 800% Ice DMG. Tapping Red Orb or dodging at that moment will make Wanshi: Lucid Dreamer automatically rush to the Ancillary Revolver’s landing point, during which he will be invincible. Upon successfully catching the thrown revolver, reload the Cylinder and refresh the duration of Calibration Mode. Swift Phantom — Not in Calibration Mode + When dodging + Ping Red Orb Summons a lightweight drone projection to attack the enemy, dealing Ice DMG. Gain 3 Condensation Rounds upon performing this skill. - Deals 500% Ice DMG. |
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Strix Dash |
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Keen-Sighted Strike — Ping Yellow Orb Draws the gun and charges forward, dealing Ice DMG, gaining Calibration Points, and accumulating Glaciation Points. Gains additional Signature Energy upon a 3-Ping. - Deals 90% / 180% / 270% Ice DMG, gains 20 / 40 / 80 Calibration Points, and accumulates 10 / 20 / 30 Glaciation Points based on the number of orbs pinged. Calibration Meter can be charged up to 80% using this method. - Additionally, gains 8 Signature Energy upon a 3-Ping. Pinion Volley — Yellow Orb + Yellow Orb Steps back before slamming forward, dealing Ice DMG, gaining Calibration Points, and accumulating Glaciation Points. Gains additional Signature Energy upon a 3-Ping. - Deals 120% / 240% / 360% Ice DMG, gains 20 / 40 / 80 Calibration Points, and accumulates 10 / 20 / 30 Glaciation Points based on the number of orbs pinged. Calibration Meter can be charged up to 80% using this method. - Additionally, gains 8 Signature Energy upon a 3-Ping. Rending Plume — Yellow Orb + Red Orb Depending on the timing of casting this skill, Wanshi will either perform a close-range shot or provide covering fire, dealing Ice DMG. - Deals a total of 90% / 180% / 270% Ice DMG based on the number of Yellow Orbs pinged. - If Wanshi is attacked while performing a close-range shot, he will instead trigger covering fire, dealing 600% Ice DMG and gaining 40 Calibration Points. If Calibration Meter is already full when the covering fire is triggered, Wanshi can immediately enter Calibration Mode: Quiescence. - When this skill is performed in Calibration Mode, it will be considered as performing Gale Strike. |
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Skytearing Frost |
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Gelid Burst — Ping Blue Orb Steps back and throws a tactical grenade that explodes after a short delay, dealing Ice DMG to enemies, gaining Calibration Points, and accumulating Glaciation Points. If Wanshi: Lucid Dreamer is within the area of the explosion, it will be considered as dealing DMG to himself. Gains additional Signature Energy upon a 3-Ping. - Deals 70% / 140% / 270% Ice DMG, gains 20 / 40 / 80 Calibration Points, and accumulates 10 / 20 / 30 Glaciation Points based on the number of orbs pinged. Calibration Meter can be charged up to 80% using this method. - Additionally, gains 8 Signature Energy upon a 3-Ping. Suppressing Airstrike — Blue Orb + Blue Orb Summons a lightweight drone to immediately detonate the grenade, dealing Ice DMG to enemies, gaining Calibration Points, and accumulating Glaciation Points. If Wanshi: Lucid Dreamer is within the area of the explosion, it will be considered as dealing DMG to himself. Gains additional Signature Energy upon a 3-Ping. - Deals 160% / 320% / 480% Ice DMG, gains 20 / 40 / 80 Calibration Points, and accumulates 10 / 20 / 30 Glaciation Points based on the number of orbs pinged. Calibration Meter can be charged up to 80% using this method. - Additionally, gains 8 Signature Energy upon a 3-Ping. Targeted Explosion — Blue Orb + Red Orb Attacks the tactical grenade to immediately trigger an explosion, dealing Ice DMG to enemies. If Wanshi: Lucid Dreamer is within the area of the explosion, it will be considered as dealing DMG to himself. - Deals 90% / 180% / 270% Ice DMG based on the number of Blue Orbs pinged. - If Wanshi is attacked while he is raising the gun during the Red Orb animation, he will instead trigger covering fire, dealing 600% Ice DMG and gaining 40 Calibration Points. If Calibration Meter is already full when the covering fire is triggered, Wanshi can immediately enter Calibration Mode: Quiescence. - When this skill is performed in Calibration Mode, it will be considered as performing Gale Strike. |
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Hawk's Flutter |
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Quick Draw — Tap Basic Attack Uses the Revolver to perform consecutive attacks against the enemy and summons lightweight drones to aid in the battle. - Deals a total of 464% Ice DMG. Bullet Hail — Calibration Mode + Cylinder is not empty + Hold Basic Attack Activates Double-Action Mode, using the hidden Cylinder to continuously consume Condensation Rounds and fire at the enemy. Gains Super Armor and 50% DMG Reduction during this. Depending on the current Calibration Mode, deals Ice DMG or Hiemal DMG while gaining additional Signature Energy. - If fired in Calibration Mode: Quiescence, each shot consumes 2 Condensation rounds, dealing 220% Ice DMG. - If fired in Calibration Mode: Desolation, each shot consumes 2 Condensation rounds, dealing 140% Hiemal DMG and granting 100 Glaciation Points. - Each shot additionally grants 5 / 9 / 13 / 17 / 21 / 40 Signature Energy based on the current number of shots fired. Exiting Double-Action Mode resets the counter. - When Wanshi runs out of Condensation Rounds or exits Calibration Mode, he will exit Double-Action Mode after a short delay. |
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Tranquility |
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Silence in the Snow — Hold Red Orb or Hold Dodge Enters the charging state, continuously accumulating Calibration Points. During this, gains Super Armor and 90% DMG Reduction. - When the current value of Calibration Points is less than 80, gains 20 Calibration Points every second; when the current value of Calibration Points is 80 or more but less than 160, gains 40 Calibration Points every second; when the current value of Calibration Points is 160 or more, gains 80 Calibration Points every second. - Maximum number of Calibration Points: 200 - Releasing the button early during charging will automatically trigger dodge; Calibration Points will accumulate as normal during the dodge. Additionally, gains a Signal Orb if Wanshi successfully dodges an attack. Cryonic Explosion — Calibration Meter full + Release Red Orb or Release Dodge Depending on whether Red Orb or Dodge was held to begin charging, enter different Calibration Modes. This move pulls in and debuffs enemies, deals DMG, grants 3 Signature Energy and an Ancillary Revolver, and triggers Matrix if available. Gains a shield when performing Gale Strike or Bullet Hail in Calibration Mode. - Hold and release Red Orb to enter Calibration Mode: Quiescence, dealing 500% Ice DMG. - Hold and release Dodge to enter Calibration Mode: Desolation, dealing 280% Hiemal DMG. - Inflicts enemies with the Frost Corrosion effect that reduces Ice Resistance by 25% for 8s when entering Calibration Mode. - While in Calibration Mode, Wanshi consumes 30 Calibration Points every second, and he will exit Calibration Mode when he fully depletes Calibration Points. Performing a 3-Ping in Calibration Mode grants 40 Calibration Points. - While in Calibration Mode, each cast of Gale Strike or Bullet Hail grants a shield equal to 5% of Wanshi’s maximum HP. This shield can stack up to 6 times. - If the Cylinder is empty when entering Calibration Mode, Wanshi will immediately gain 1 Condensation Round Flash Freezing Every time Wanshi is switched in, automatically fully reloads the Cylinder. Shot Correction Every time Wanshi consumes Condensation Rounds, gains Correcting Rounds and charges the CUB. - When charging the CUB, every Condensation Round consumed is considered 1 Signal Orb pinged. - Gains 1 Correcting Round for every Condensation Round consumed. - Maximum number of Correcting Rounds: 30 Hollow Fracture Wanshi can debuff enemies when damaging them with Condensation Rounds. - Inflicts enemies with the Frost Corrosion effect that reduces Ice Resistance by 25% for 8s when damaging them with Condensation Rounds. Effect: Glaciation Certain skills can accumulate Glaciation Points. When Glaciation Points reach the maximum value, Diamond Dust is triggered, dealing Hiemal DMG and accumulating Diamond Dust Stacks. Certain skills can consume all Diamond Dust Stacks to generate an Ice Spike, which deals Hiemal DMG in the surrounding area. The Ice Spike lasts for a period of time; when it deals Hiemal DMG during this period, it will trigger Crystallization, dealing additional Hiemal DMG and accumulating Crystalline Points. When the duration of the Ice Spike expires, it will trigger Icebreak, which deals Hiemal DMG based on the current Crystalline Points value. Glaciation Points, Diamond Dust Stacks, Ice Spike, and Crystalline Points can be inherited by the next character with the Glaciation Effect. - When Glaciation Points reach 100, Diamond Dust is triggered once, dealing 100% Hiemal DMG and accumulating 1 Diamond Dust Stack. Maximum number of Diamond Dust Stacks: 10. - When the number of Diamond Dust Stacks is greater than 0, certain skills can consume all Diamond Dust Stacks to generate an Ice Spike on the battlefield, dealing 180% Hiemal DMG. When generating the Ice Spike, every 1 Diamond Dust Stack consumed increases its duration by 1s. - When the Ice Spike deals Hiemal DMG while it is present, it will trigger Crystallization, dealing 100% Hiemal DMG to enemies in a large area and accumulating 100 Crystalline Points. This can occur up to once every 0.25s. - When the duration of the Ice Spike expires, it will trigger Icebreak, dealing 100% Hiemal DMG to enemies in a large area. The Base DMG of Icebreak increases by 9% for every 100 Crystalline Points. Maximum number of Crystalline Points: 10000. | |
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Forlorn Rime |
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Hyperlinked Flight — Consume 160 Energy + Not during Bullet Hail/Frosty Ascent + Tap Signature Move Summons a lightweight drone to generate a forcefield, pulling in enemies and firing a strengthened Condensation Round. Deals Ice or Hiemal DMG depending on the current Calibration Mode. Upon performing this skill, immediately gains 1 Signal Orb and rearranges Signal Orbs into 3-Pings. Time Lag Calculation is activated while performing this skill. If Wanshi has the Domain Overlimit effect when performing this skill, its duration is refreshed. - When Wanshi is in Calibration Mode: Quiescence or has not entered Calibration Mode, deals 2400% Ice DMG. If Wanshi is in Calibration Mode: Quiescence when performing this skill, resets the Calibration Meter upon performing this skill and exits Calibration Mode: Quiescence. - When Wanshi is in Calibration Mode: Desolation, deals 1400% Hiemal DMG instead; resets the Calibration Meter upon performing this skill and exits Calibration Mode: Desolation. - Performing Hyperlinked Flight while in Burst Mode can grant the Wounding buff. - Generates an Ice Spike upon performing this skill based on the number of Diamond Dust Stacks. Domain Overlimit: The effect gained when Matrix is triggered that makes the next ping count as a 3-Ping. |
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Point-blank Shooting |
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Rushes and strikes forward, firing at close range. Deals Ice DMG and debuffs enemies. - Deals 600% Ice DMG and inflicts enemies with the Frost Corrosion effect that reduces Ice Resistance by 25% for 8s. |
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A Clear Heart Drowned in Illusions |
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Increases Ice DMG of all members by 10%. Increases DMG of Tank Omniframes by 5%. |
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Tank |
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Attacks reduce the target's Extra DMG Reduction by 20% for 5s. |
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Ultima Awaken |
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Gains 3 Signal Orbs when entering battle. |
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Shadows of the Past |
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Level 1 — Unlocked at S5 When entering or refreshing Calibration Mode or performing Hyperlinked Flight/Ruinous Blizzard, activates all available QTEs. Level 2 — Unlocked at SS The entry skill is considered a Blue 3-Ping. When entering the battlefield via switch-in, gains 1 Signal Orb. When entering Calibration Mode, gains 12 Signature Energy. While in Calibration Mode: Desolation, Glaciation Point accumulation rate of Gale Strike and Bullet Hail doubles. Base DMG of Gale Strike and Bullet Hail doubles. |
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Drifting Memories |
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Level 1 — Unlocked at SS3 Frost Corrosion effect applied by Wanshi: Lucid Dreamer increases by 10%. Signal Orb recovery rate increases by 100% during Bullet Hail. Base DMG of Cryonic Explosion increases by 200%. Base DMG of Airdropped Revolver and Effulgent Shatter increases by 100%. Level 2 — Unlocked at SSS Frost Corrosion effect applied by Wanshi: Lucid Dreamer increases by 10%. Base DMG of Diamond Dust performed by Wanshi: Lucid Dreamer increases by 30%. When performing Hyperlinked Flight or Ruinous Blizzard in Calibration Mode, increases their Base Multiplier by 1.5 times. When Wanshi: Lucid Dreamer has the maximum number of Wounding stacks, Base DMG of Hyperlinked Flight additionally increases by 60%. Reduces swap cooldown of all party members by 3s; this cannot be stacked with other swap cooldown-reducing effects. |
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Dreams of Hope |
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Level 1 – Unlocked at SSS3 Extra DMG Bonus of Gale Strike, Bullet Hail, and Frosty Ascent increases by 30%. Extra DMG Bonus of the DMG when generating an Ice Spike increases by 100%. Level 2 — Unlocked at SSS6 Extra DMG Bonus of Wanshi: Lucid Dreamer increases by 10% in Calibration Mode. Level 3 — Unlocked at SSS+ Extra DMG Bonus of Hyperlinked Flight and Ruinous Blizzard increases by 35%. Extra DMG Bonus of the DMG dealt by Diamond Dust increases by 30%. |
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Related Frames
← Hanying: Solacetune | To be released |