Debuts in the Renaissant le Fantastique patch.
· Rank: S-Rank
· Class: Amplifier
· Element: Ice (100%)
50%
Information
A new frame designed and developed under the leadership of Ayla herself. As the culmination of years of technical experience from the WGAA, it emphasizes combat performance while retaining Ayla's usual style.
Specialty
Amplification — Enhances teammates. Burst — Deals massive DMG in a short time.
Rainbow will float towards the enemy, pulling in and dealing DMG to enemies within range. Afterwards, Rainbow triggers a dazzling energy explosion to deal DMG to enemies within range.
A list of recommended builds for Ayla: Kaleido can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Off-element QTE support or for quick Lucia: Plume clears.
Mainly used at lower difficulties.
Weapon Resonance ◇ Ayla: Kaleido
Recommended 6★ weapon resonances for Ayla: Kaleido can be found here listed in order of priority.
1. Superconducting Axial Ray
Increases full ATK of all characters of the team by 8%. This effect does not stack.
2. Glorious Spear
When using a healing skill or effect, increases Full ATK of the healed target by 10% for 8s, CD for 10s.
3. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
Priority
HIGH:
Superconducting Axial Ray
Glorious Spear
Dead Line Timing
Notes
Minimum recommended amount: 2
Swap Resonances depending on the situation if you don't have three slots unlocked.
Skills & Passives
Red Orb
Scarlet Impression
Slides around the target in a circle, dealing Ice DMG to the targets within. — Deals 180%/360%/540% Ice DMG based on the number of orbs pinged.
Yellow Orb
Amber Impact
Blasts “Yellow Paint” forward, dealing Ice DMG to the target. — Deals 160%/320%/480% Ice DMG based on the number of orbs pinged.
Blue Orb
Ultramarine Leap
Tosses the Laser Gunlance forward and promptly flips herself to leverage the tail end of the weapon, utilizing the momentum to fling “Blue Paint” and deal Ice DMG to targets in front. — Deals 170%/340%/510% Ice DMG based on the number of orbs pinged.
Basic Attack
Ayla's Style
Continuously swings the Laser Gunlance at the target to perform multiple attacks. — Deals a total of 760% Ice DMG.
Core
Dazzling Improvisation
Blended Expression — Any 3-Ping The Primary Color is filled in with a random color that corresponds to a Signal Orb by default. 3-Pings will fill the Secondary Color with the supercooled liquid of the corresponding color for up to a maximum of 1 time. Subsequent 3-Pings will replace the color of the previous supercooled liquid.
Color Mixture: Conceptual Clash — Different Primary Color and Secondary Color + Hold Basic Attack Performs two consecutive sweep attacks, dealing Ice DMG and obtaining an additional buff. While performing this skill, gains Super Armor. — Deals 560% Ice DMG. — Ayla’s Extra DMG Bonus increases by 10% for 6s when performing this skill. Triggering this effect again refreshes the duration. — The Primary Color remains the same. The Secondary Color is removed from the palette.
Pure Color: Thematic Emphasis — Same Primary Color and Secondary Color + Hold Basic Attack Propels forward and performs a sweeping attack, dealing Ice DMG and obtaining an additional buff. While performing this skill, gain Super Armor. — Deals 560% Ice DMG. — Ayla’s Ice DMG increases by 10% for 6s when performing this skill. Triggering this effect again refreshes the duration. — The Primary Color is replaced by another color that corresponds to a Signal Orb. The Secondary Color is removed from the palette.
Vivid Brushwork — When Artistic Domain is active + Ping Orbs Mounts on the Laser Gunlance and slides forward, painting a colorful trail. Colliding with an enemy causes an explosion, dealing Ice DMG to enemies within range.
While performing this skill, DMG Reduction increases by 30% and gains Super Armor. — Deals 220%/440%/660% Ice DMG based on the number of Orbs pinged. — Each 3-Ping increases the Base DMG of The Final Touch by 20% up to a maximum of 5 times. — Hold Dodge to dismount the Laser Gunlance early.
Overflowing Splatter — Whenever Pure Color: Thematic Emphasis / Color Mixture: Conceptual Clash is casted Whenever Pure Color: Thematic Emphasis or Color Mixture: Conceptual Clash is casted, gains 15 Energy and heals allies within range. Stores 1 "Spare Pigment" that is of the same color as Primary Color up to a maximum of 3 times. Upon dealing DMG with Vivid Brushwork, consumes 1 Spare Pigment to gain 3 Signal Orbs of the same color as the same Spare Pigment consumed. — Heals for 20% of Ayla's ATK.
Artistic Influence — Upon receiving healing Allies healed gain Frost Crystal that increases Ice DMG by 10% for 8s. Triggering this effect again refreshes the duration.
Signature
A World of Brilliance!
Foundational Layering — 80 Energy + Tap Signature Move Loads supercooled liquid into the Laser Gunlance and consumes 80 Energy to activate Artistic Domain, dealing Ice DMG to surrounding enemies. All Signal Orbs are rearranged into 3-Pings, and Ayla randomly gains a set of 3 Signal Orbs of the same color. During this, Time Lag Calculation is triggered. — Deals 100% Ice DMG. — When Artistic Domain is activated, all Energy is converted into supercooled liquid. Ayla will not be able to gain Energy by pinging Signal Orbs or performing Basic Attacks.
The Final Touch — Artistic Domain is active + Tap Signature Move Mounts on the Laser Gunlance to ascend, then tosses the weapon to deal Ice DMG. Leaves Improvised Artwork on the ground for 5s. During this, Time Lag Calculation is triggered. — Deals 1100% Ice DMG. — Improvised Artwork heals allies within the area for 30% of Ayla’s ATK every 1s.
QTE
Rainbow Parade
Ayla paints dazzling colors around the target, dealing Ice DMG and healing allies. — Deals 600% Ice DMG and heals for 90% of Ayla's ATK.
Leader
Inspiration Wellspring
All team members' ATK increases by 10% and Amplifiers' Ice DMG increases by 5%.
Class
Amplifier
All switched-in members gain an extra 10% ATK and 10% Elemental DMG Bonus of the Amplifier's element for 10s.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
Endless Inspiration
Level 1 — Unlocks at S5 Triggers all available QTEs when casting Foundational Layering.
Level 2 — Unlocks at SS Extra DMG Bonus increases by 20% when Artistic Domain is active. Upon entry or swapping in, recover 30 Energy and 1 Spare Pigment.
SSS-Rank
The Magician of Colors
Level 1 — Unlocks at SS3 When casting Pure Color: Thematic Emphasis or Color Mixture: Conceptual Clash, simultaneously gain buffs from both Pure Color: Thematic Emphasis and Color Mixture: Conceptual Clash. Ice DMG of 3-Pings, Pure Color: Thematic Emphasis, and Color Mixture: Conceptual Clash increases by 10%.
Level 2 — Unlocks at SSS Amplifier Class effect increases by 100%. Buffs applied by Pure Color: Thematic Emphasis and Color Mixture: Conceptual Clash increases to 15%.
SSS+ Rank
A Tribute to This World
Level 1 — Unlocks at SSS3 Extra DMG Bonus of Vivid Brushwork increases by 20%.
Level 2 — Unlocks at SSS6 Extra DMG Bonus of 3-Pings, Pure Color: Thematic Emphasis, and Color Mixture: Conceptual Clash increases by 50%.
Level 3 — Unlocks at SSS+ Extra DMG Bonus of The Final Touch increases by 50%.
How to play
Kaleido - Fundamentals
Perform a 3-Ping to store its color in the Secondary Color Coolant slot, then hold Basic Attack to perform a Sweep attack
This Sweep attack clears the current Secondary Color and stores it as 1 Backup Paint
Up to 3 Backup Paints can be stored at a time
Cast Signature Move to enter the Painter's Realm, gain a free 3-Ping, and rearrange existing orbs into more 3-Pings
Ping any Signal Orb to begin riding Kaleido's gunlance
If this ping is a 3-Ping, Finishing Touch's Base DMG will be increased by 20%, indicated by the on-screen gauge, up to a max increase of 100% from five 3-Pings
Colliding with an enemy on the gunlance after pinging a Signal Orb will damage enemies within range
If Kaleido has any Backup Paints, 1 will be spent on hit to gain a set of 3-Pings in that color
Signature Move can be cast at any time with Painter's Realm active to perform Finishing Touch, dealing Ice DMG in a large area and clearing the Painter's Realm
Finishing Touch will leave an Improvisation behind that lasts 5 seconds and heals allies standing within the area
Kaleido - Additional Information
Both Finishing Touch and the initial activation of Painter's Realm trigger Time Lag Calculation
Kaleido automatically performs a free Blue Orb 3-Ping when switched in during combat, filling the Secondary Color Coolant slot and allowing for an easy Sweep attack to gain 1 Backup Paint
Sweep attacks have Super Armor, grant Kaleido 15 Signature Energy, and heal her and nearby allies on cast
If the colors in the Main Color and Secondary Color Coolant slots match, the Sweep attack grants Kaleido a 6 second Ice DMG increase
If the colors in the Main Color and Secondary Color Coolant slots differ, the Sweep attack grants Kaleido a 6 second Extra DMG Bonus increase
At SS3-Rank, either Sweep attack will grant both the Ice DMG and Extra DMG Bonus increase simultaneously
Kaleido will dismount from her gunlance if either Dodge is held or no orbs are pinged within a certain period, and will remount upon pinging another Signal Orb