Characters/Omniframes: Difference between revisions

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{{Tabs
|tab1 = All Characters
|tab2 = ConstructsOmniframes
|tab3 = TranscendantsUniframes
}}
ConstructsOmniframes make up the majority of the playable characters in ''Punishing: Gray Raven''.
<!--------------------------------------------------------------------------
- Construct Overview
--------------------------------------------------------------------------->
{{Header Notch|ConstructOmniframe Overview}}
====About ConstructsOmniframes====
 
ConstructsOmniframes are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank.
 
ConstructsOmniframes have threefour predesignated classes: '''Attacker''' (dealing damage), '''Tank''' (weakening enemies), and '''Support''' (healing and buffing allies), and '''Amplifier''' ((healing, buffing allies, and dealing damage). TheyOmniframes cannotcan be deployed in the same team as [[Characters/TranscendantsUniframes|TranscendantsUniframes]], untilbut theUniframes patchsuffer [[Wanderinga Dream30% withATK Whale]]penalty per Omniframe present in the team.
* Omniframes and Uniframes are collectively known as {{b|Constructs}}.
 
====Obtaining ConstructsOmniframes====
 
With the exception of B-Rank characters, ConstructsOmniframes are predominantly acquired through [[Gacha|R&D]].
 
*B-Rank ConstructsOmniframes are given automatically via story progression.
*A-Rank ConstructsOmniframes are guaranteed every '''10''' pulls.
*S-Rank ConstructsOmniframes are guaranteed at a minimum of '''60''' pulls.
 
====Duplicates====
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In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously.
 
*B-Rank ConstructOmniframes duplicates give 6 Inver-Shards
*A-Rank ConstructOmniframes duplicates gives 18 Inver-Shards
*S-Rank ConstructOmniframes duplicates give 30 Inver-Shards
 
====Promotion====
 
Every five levels, a ConstructOmniframe can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following:
Private, Sergeant, Elite, Task Force, Ace, and Hero.
<!--------------------------------------------------------------------------
- Playable ConstructsOmniframes
--------------------------------------------------------------------------->
{{Header Full|Playable ConstructsOmniframes}}<div style="height:13px;"></div>
<center>
<center>{{Character Icon|Lotus|Size=70x70}} {{Character Icon|Eclipse|Size=70x70}} {{Character Icon|Storm|Size=70x70}} {{Character Icon|Dawn|Size=70x70}} {{Character Icon|Lux|Size=70x70}} {{Character Icon|Palefire|Size=70x70}} {{Character Icon|Nightblade|Size=70x70}} {{Character Icon|Zero|Size=70x70}} {{Character Icon|Blast|Size=70x70}} {{Character Icon|Luminance|Size=70x70}} {{Character Icon|Entropy|Size=70x70}} {{Character Icon|Ember|Size=70x70}} {{Character Icon|Pulse|Size=70x70}} {{Character Icon|Tenebrion|Size=70x70}} {{Character Icon|CrimsonAbyss|Size=70x70}} {{Character Icon|Bastion|Size=70x70}} {{Character Icon|Astral|Size=70x70}} {{Character Icon|Brilliance|Size=70x70}} {{Character Icon|Veritas|Size=70x70}} {{Character Icon|Silverfang|Size=70x70}} {{Character Icon|Arclight|Size=70x70}} {{Character Icon|Plume|Size=70x70}} {{Character Icon|Rozen|Size=70x70}} {{Character Icon|Rigor|Size=70x70}} {{Character Icon|Qilin|Size=70x70}} {{Character Icon|Laurel|Size=70x70}} {{Character Icon|2B|Size=70x70}} {{Character Icon|9S|Size=70x70}} {{Character Icon|A2|Size=70x70}} {{Character Icon|Fate|Size=70x70}} {{Character Icon|Glory|Size=70x70}} {{Character Icon|XXI|Size=70x70}} {{Character Icon|Flare|Size=70x70}} {{Character Icon|Solaeter|Size=70x70}} {{Character Icon|Capriccio|Size=70x70}} {{Character Icon|RemoteStar|Size=70x70}}</center><div style="height:13px;"></div>
{{Character Icon|Lotus|Size=70x70}}
__NOTOC__
{{Character Icon|Eclipse|Size=70x70}}
{{Character Icon|Storm|Size=70x70}}
{{Character Icon|Dawn|Size=70x70}}
{{Character Icon|Lux|Size=70x70}}
{{Character Icon|Palefire|Size=70x70}}
{{Character Icon|Nightblade|Size=70x70}}
{{Character Icon|Zero|Size=70x70}}
{{Character Icon|Blast|Size=70x70}}
{{Character Icon|Luminance|Size=70x70}}
{{Character Icon|Entropy|Size=70x70}}
{{Character Icon|Ember|Size=70x70}}
{{Character Icon|Pulse|Size=70x70}}
{{Character Icon|Tenebrion|Size=70x70}}
{{Character Icon|CrimsonAbyss|Size=70x70}}
{{Character Icon|Bastion|Size=70x70}}
{{Character Icon|Astral|Size=70x70}}
{{Character Icon|Brilliance|Size=70x70}}
{{Character Icon|Veritas|Size=70x70}}
{{Character Icon|Silverfang|Size=70x70}}
{{Character Icon|Arclight|Size=70x70}}
{{Character Icon|Plume|Size=70x70}}
{{Character Icon|Rozen|Size=70x70}}
{{Character Icon|Rigor|Size=70x70}}
{{Character Icon|Qilin|Size=70x70}}
{{Character Icon|Laurel|Size=70x70}}
{{Character Icon|2B|Size=70x70}}
{{Character Icon|9S|Size=70x70}}
{{Character Icon|A2|Size=70x70}}
{{Character Icon|Hypnos|Size=70x70}}
{{Character Icon|Glory|Size=70x70}}
{{Character Icon|XXI|Size=70x70}}
{{Character Icon|Garnet|Size=70x70}}
{{Character Icon|Empyrea|Size=70x70}}
{{Character Icon|Capriccio|Size=70x70}}
{{Character Icon|Starfarer|Size=70x70}}
{{Character Icon|Scire|Size=70x70}}
{{Character Icon|Stigmata|Size=70x70}}
{{Character Icon|Vitrum|Size=70x70}}
{{Character Icon|Hyperreal|Size=70x70}}
{{Character Icon|Kaleido|Size=70x70}}
{{Character Icon|CrimsonWeave|Size=70x70}}
{{Character Icon|Zitherwoe|Size=70x70}}
{{Character Icon|FeralScent|Size=70x70}}
{{Character Icon|Indomitus|Size=70x70}}
{{Character Icon|Echo|Size=70x70}}
{{Character Icon|LostLullaby|Size=70x70}}
{{Character Icon|BRS|Size=70x70}}
{{Character Icon|Epitaph|Size=70x70}}
{{Character Icon|Shukra|Size=70x70}}
{{Character Icon|Decryptor|Size=70x70}}
{{Character Icon|Oblivion|Size=70x70}}
{{Character Icon|Ardeo|Size=70x70}}
{{Character Icon|Solacetune|Size=70x70}}
{{Character Icon|LucidDreamer|Size=70x70}}
</center>__NOTOC__
__INDEX__

Latest revision as of 08:35, 9 June 2024

Omniframes make up the majority of the playable characters in Punishing: Gray Raven.

Omniframe Overview

About Omniframes

Omniframes are designed for the majority of the game's content and possess default class ratings of B-Rank, A-Rank, and S-Rank.

Omniframes have four predesignated classes: Attacker (dealing damage), Tank (weakening enemies), Support (healing and buffing allies), and Amplifier ((healing, buffing allies, and dealing damage). Omniframes can be deployed in the same team as Uniframes, but Uniframes suffer a 30% ATK penalty per Omniframe present in the team.

  • Omniframes and Uniframes are collectively known as Constructs.

Obtaining Omniframes

With the exception of B-Rank characters, Omniframes are predominantly acquired through R&D.

  • B-Rank Omniframes are given automatically via story progression.
  • A-Rank Omniframes are guaranteed every 10 pulls.
  • S-Rank Omniframes are guaranteed at a minimum of 60 pulls.

Duplicates

In the case that you pull a duplicate of a character you already own, the duplicate will be converted into Inver-Shards. The amount of Shards you obtain depends on the base rarity of the character you pulled, regardless of how much you have increased their rank previously.

  • B-Rank Omniframes duplicates give 6 Inver-Shards
  • A-Rank Omniframes duplicates gives 18 Inver-Shards
  • S-Rank Omniframes duplicates give 30 Inver-Shards

Promotion

Every five levels, a Omniframe can be promoted by spending Cogs, greatly improving overall stats. The total cost of fully promoting a character is a hefty 542,500 Cogs. These promotion ranks are named the following: Private, Sergeant, Elite, Task Force, Ace, and Hero.

Playable Omniframes