[[File:Dialogue-Blast-Icon.png|50%]]
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- Infobox
|Gift Text=P. Engine
}}
{{FAQ
|Image=Weapon-BerserkFusion-Icon.png
|Size= 60x60px
|Question= Optimal Weapon: [[Berserk Fusion]]
|Answer= Physical DMG increases by {{o|10%}}. After a 3-Ping, Basic Attack's Extra DMG Bonus is increased by {{o|30%}} for {{o|5s}}. Duration resets every time it is triggered.}}
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- PP Recommended Memory Sets
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<!--------Red Orb----------->
|Red Orb=Scattering Projectiles — '''{{b|Ping Red Orb}}'''
|Red Orb Detail=Fires 6 projectiles forward, each dealing Physical DMG.<br>- Deals <span style="color:#FF6549;">40% / 80% / 120%</span> Physical DMG based on the number of orbs pinged.
<!-------Yellow Orb--------->
|Yellow Orb=Detonative Projectile — {{b|Ping Yellow Orb}}
|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills 1/3 of this character's Core Passive.</span> <br>Quickly fires a projectile at the target andthat deals Physical DMG and puts a mark on the target. Marked targets have a chance to explode and take Fire DMG when hit by Karenina: Blast.<br>- Deals <span style="color:#FF6549;">150% / 300% / 450%</span> Physical DMG based on the number of orbs pinged.<br>- PutsWhen aattacked, Mark on the target. Markedmarked targets have a 75% chance ofto explodingexplode and takingtake <span style="color:#FF6549;">10% / 20% / 30%</span> Fire DMG whenbased hiton bythe younumber of orbs pinged.
<!--------Blue Orb---------->
|Blue Orb=Spinning Projectile — '''{{b|Ping Blue Orb}}'''
|Blue Orb Detail=Fires a special projectile at the ground that continues to pull enemies in. andThe projectile deals Physical DMG upon hitting the enemy, then deals Physical DMG over time to the enemies in the area.<br>- Deals <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG based on the number of orbs pinged.<br>- Then dealsDeals <span style="color:#FF6549;">50%</span> Physical DMG perto second tothe enemies in the area forevery second over <span style="color:#FF6549;">1 / 2 / 3</span>s secondsbased on the number of orbs pinged.
<!-------Basic Attack------->
|Basic=Artillery Technique — {{b|Tap Basic Attack}}
|Basic Attack Detail=Basic Attack: Launches consecutive attacks with a cannon, dealing Physical DMG.<br>- Deals <span style="color:#FF6549;">600%</span> Physical DMG in total.
<!------Signature Move------>
|Signature=Signature - Shattering Growl
|Signature Detail='''Signature Move: Costs— {{b|100 Energy. + Tap Signature}}'''<br>Continuously bombards the target area, dealing Physical DMG.<br>- Each projectile deals <span style="color;:#FF6549;">100%</span> Physical DMG.
<!-----------QTE------------>
|QTE=Annihilation Projectile
|QTE Detail=QTE: Karenina: Blast enters the battlebattlefield and castsfires spinninga flameSpinning shotsProjectile, dealing Physical DMG to the target.<br>- Deals up to <span style="color:#FF6549;">500%</span> Physical DMG.
|-
<!-------Core Passive------->
|Core=Artillery Tactics
|Core Detail='''Core Passive: — {{b|Three 3-Pings + Tap Basic Attack}}'''<br>Karenina: Blast enters the<span burststyle="color;#FF6549;">Burst formForm</span> after making<span style="color;#FF6549;">three</span> 3-Ping three timesPings or casting a Signature Move., Forreplacing theher nextBasic 3s,Attacks yourwith Basicranged Attacksartillery willattacks.<br>- be<span replacedstyle="color;#FF6549;">Burst byForm</span> rangedlasts cannon<span shots,style="color;#FF6549;">3</span>s. eachEach shellprojectile dealingdeals <span style="color:;#FF6549;">80%</span> Physical DMG.
<!-------Leader Skill------->
|Leader=Leader - Solitary
|Leader Detail=AttackIncrease ATK of all party members increases by <span style="color:#FF6549;">10%</span> when theythere are of 3 different classes in the team.
<!-------SS Passive--------->
|SS Rank=Death Mark
|SS Rank Detail=Passive: Extra DMG Bonus of explosionexplosions caused by Detonative Projectile increases by <span style="color:#FF6549;">50%</span>.
<!-------SSS Passive-------->
|SSS Rank=Elimination Hunt
|SSS Rank Detail=Passive: When attacking a target Marked by Detonative Projectile, Extra DMG Bonus increases by <span style="color:#FF6549;">15%</span>.
<!-------SSS+ Passive------->
|SSS+ Rank=Fighting Instinct
|SSS+ Rank Detail=Passive: Extra DMG Bonus of Basic Attack increases by <span style="color:#FF6549;">20%</span>.
}}
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