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|Yellow Orb Detail='''Yellow Orb — {{b|Ping Yellow Orb}}'''<br>Darts at the target and strikes twice, dealing Physical DMG.<br>- Each hit deals {{o|115% / 235% / 355%}} Physical DMG based on the number of orbs pinged.<br><br>'''Yellow Orb — {{b|Arctic Form + Ping Yellow Orb}}'''<br>In {{o|Arctic Form}}, leaps mid-air and smashes at the target, dealing Ice DMG twice. <br>- Each hit deals {{o|150% / 300% / 450%}} Ice DMG based on the number of orbs pinged. |
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|Yellow Orb Detail='''Yellow Orb — {{b|Ping Yellow Orb}}'''<br>Darts at the target and strikes twice, dealing Physical DMG.<br>- Each hit deals {{o|115% / 235% / 355%}} Physical DMG based on the number of orbs pinged.<br><br>'''Yellow Orb — {{b|Arctic Form + Ping Yellow Orb}}'''<br>In {{o|Arctic Form}}, leaps mid-air and smashes at the target, dealing Ice DMG twice. <br>- Each hit deals {{o|150% / 300% / 450%}} Ice DMG based on the number of orbs pinged. |
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|Blue Orb=Frigid Roundabout |
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|Blue Orb=Frigid Roundabout |
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|Blue Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in triggers this character's SS-Rank Passive.</span> <br>'''Blue Orb — {{b|Ping Blue Orb}}'''<br>Whirls vertically while moving, then smashes downward to deal Physical DMG. <br>- Each hit deals {{o|30% / 60% / 90%}} Physical DMG based on the number of orbs pinged. <br>- The downward slash deals {{o|70% / 160% / 250%}} Physical DMG based on the number of orbs pinged.<br><br>'''Blue Orb — {{b|Arctic Form + Ping Blue Orb}}'''<br>In {{o|Arctic Form}}, unleashes a tornado toward the front that deals Ice DMG 5 times, then quickly pulls the target in and deals Ice DMG once. <br>- Each hit of the tornado deals {{o|40% / 80% / 120%}} Ice DMG based on the number of orbs pinged. <br>- Deals {{o|80% / 160% / 240%}} Ice DMG based on the number of orbs pinged while pulling back. |
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|Blue Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in triggers this character's SS-Rank Passive.</span><br>'''Blue Orb — {{b|Ping Blue Orb}}'''<br>Whirls vertically while moving, then smashes downward to deal Physical DMG. <br>- Each hit deals {{o|30% / 60% / 90%}} Physical DMG based on the number of orbs pinged. <br>- The downward slash deals {{o|70% / 160% / 250%}} Physical DMG based on the number of orbs pinged.<br><br>'''Blue Orb — {{b|Arctic Form + Ping Blue Orb}}'''<br>In {{o|Arctic Form}}, unleashes a tornado toward the front that deals Ice DMG 5 times, then quickly pulls the target in and deals Ice DMG once. <br>- Each hit of the tornado deals {{o|40% / 80% / 120%}} Ice DMG based on the number of orbs pinged. <br>- Deals {{o|80% / 160% / 240%}} Ice DMG based on the number of orbs pinged while pulling back. |
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|- <!--Abilities--> |
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|- <!--Abilities--> |
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|Basic=Frost Blade |
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|Basic=Frost Blade |
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|Signature Detail='''Signature Move — {{b|Tap Signature}}'''<br>Can be cast any time in Normal Form. Quickly switches into {{o|Arctic Form}}. Becomes invincible while switching. Form switch has a cooldown of {{o|3}}s. If energy is full when switching, all Signal Orbs will be rearranged into 3-Pings.<br><br>'''Signature Move — {{b|Arctic Form + More than 1 Signature Point + Tap Signature}}'''<br>Available in Arctic Form when there is more than {{o|1}} Signature Point. Leaps mid-air and hurls left-hand weapon at the ground, causing a massive AOE Ice DMG and slowing the enemies temporarily before switching back to Normal Form. Form switch has a cooldown of {{o|3}}s. <br>- Deals {{o|900% / 1200% / 1600% / 3040%}} Ice DMG based on the number of Signature Points accumulated. |
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|Signature Detail='''Signature Move — {{b|Tap Signature}}'''<br>Can be cast any time in Normal Form. Quickly switches into {{o|Arctic Form}}. Becomes invincible while switching. Form switch has a cooldown of {{o|3}}s. If energy is full when switching, all Signal Orbs will be rearranged into 3-Pings.<br><br>'''Signature Move — {{b|Arctic Form + More than 1 Signature Point + Tap Signature}}'''<br>Available in Arctic Form when there is more than {{o|1}} Signature Point. Leaps mid-air and hurls left-hand weapon at the ground, causing a massive AOE Ice DMG and slowing the enemies temporarily before switching back to Normal Form. Form switch has a cooldown of {{o|3}}s. <br>- Deals {{o|900% / 1200% / 1600% / 3040%}} Ice DMG based on the number of Signature Points accumulated. |
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|QTE=Frost Blade - Icebreak |
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|QTE=Frost Blade - Icebreak |
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|QTE Detail=QTE: Dashes at the target, dealing <span style="color:#FF6549;">320%</span> Physical DMG and <span style="color:#FF6549;">320%</span> Ice DMG. |
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|QTE Detail=Dashes at the enemy, dealing Physical DMG and Ice DMG. <br>- Deals {{o|320%}} Physical DMG and {{o|320%}} Ice DMG. |
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|- <!--Passives--> |
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|- <!--Passives--> |
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|Core=Hyperborea |
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|Core=Hyperborea |
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|Core Detail='''Core Passive — {{b|Any 3-Ping}}'''<br>In Normal Form, every 3-Ping grants Energy and Signature Point (up to 2 Points in Normal Form). <br>- Every 3-Ping grants {{o|50%}} Energy and {{o|1}} Signature Point.<br><br>'''Core Passive — {{b|Arctic Form + Any 3-Ping}}'''<br>In {{o|Arctic Form}}, Energy decreases over time. While there is still Energy, Ice DMG increases and every 3-Ping grants 1 Signature point (up to 4 in Arctic Form). When casting the Signature Move, it can still benefit from the Core Passive's DMG Bonus if there is still Energy left. <br>- Ice DMG increases by {{o|50%}} when there is still Energy. |
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|Core Detail=Core Passive: In Normal Form, every 3-Ping increases your Energy by 50% and gains 1 Signature Point (max 2 in Normal Form). |
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Arctic Form: Loses Energy over time. While you still have Energy, all attacks deal <span style="color:#FF6549;">50%</span> extra Ice DMG, all 3-Pings grant you 1 Signature Point (max 4 in Arctic Form). The Ice DMG bonus applies to your Signature Move. |
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|Core Activation=[[File:Skill-Plume-Core.png|center|400px]] |
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|Core Activation=[[File:Skill-Plume-Core.png|center|400px]] |
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|Leader=Leader - Raven Claw |
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|Leader=Leader - Blade of Raven |
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|Leader Detail=Ice DMG of all members increases by <span style="color:#FF6549;">10%</span> and Attacker Omniframes' ATK increases by <span style="color:#FF6549;">5%</span>. |
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|Leader Detail=Increases Ice DMG of all members by {{o|10%}}. Increases ATK of all Attacker Omniframes in the team by {{o|5%}}. |
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|SS Rank=Stone Freeze |
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|SS Rank=Stone Freeze |
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|SS Rank Detail=Passive: After Frigid Roundabout strikes hits a target, the target takes <span style="color:#FF6549;">10%</span> extra DMG from you for 8s. |
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|SS Rank Detail=After Frigid Roundabout hits a target, Plume's attacks deal extra DMG to the target. <br>- Deals {{o|10%}} more DMG to the target for {{o|8}}s. |
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|SSS Rank=Raven Zero |
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|SSS Rank=Raven Zero |
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|SSS Rank Detail=Passive: Gain max Energy and 2 Signature Points at the start of battle. While you still have Energy in Arctic Form, Extra DMG Bonus of Signal Orb Skills increases by <span style="color:#FF6549;">5%</span>. |
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|SSS Rank Detail=Gains max Energy and {{o|2}} Signature Points at the start of battle. While Plume still has Energy in Arctic Form, Extra DMG Bonus of Signal Orb skills increases by {{o|5%}}. |
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<span style="color:#6db135;">Or:</span> |
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<span style="color:#6db135;">Or:</span> |
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Passive: Gain max Energy at the start of battle. While you still have Energy in Arctic Form, Extra DMG Bonus of Signal Orb Skills increases by <span style="color:#FF6549;">10%</span>.
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Gain max Energy at the start of battle. While you still have Energy in Arctic Form, Extra DMG Bonus of Signal Orb Skills increases by <span style="color:#FF6549;">10%</span>. |
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|SSS+ Rank=Ivory Album |
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|SSS+ Rank=Ivory Album |
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|SSS+ Rank Detail=Passive: Ice DMG increases by <span style="color:#FF6549;">20%</span> while Core Passive is active. |
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|SSS+ Rank Detail=Ice DMG increases by {{o|20%}} while Core Passive is active. |
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}} |
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