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<p style="display:none;">Debuts in the Kowloong Metropolis patch. |
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<p style="display:none;">Babylonia developed this latest frame specifically for Lucia based on Gray Raven's experience and the data collected from Alpha. |
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· Rank: S-Rank |
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· Rank: S-Rank |
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[[File:Dialogue-Plume-Icon.png|50%]] |
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{{#css:.question-img { |
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- Infobox |
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- Infobox |
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|Class=Attacker |
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|Class=Attacker |
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|Information=Babylonia developed this latest frame specifically for Lucia based on Gray Raven's experience and the data collected from Alpha. |
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|Information=-- <br> -- |
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|Specialty=Continual Burst - Has sustained damage output<br>Form Switch - Skill can switch attacking modes |
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|Speciality=-- <br> -- |
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|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (20%) [[File:Element-Ice-Icon-White.png|25x25px|link=]]Ice (80%) |
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|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (20%) [[File:Element-Ice-Icon-White.png|25x25px|link=]]Ice (80%) |
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|Gift Text=Frog Acc. |
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|Gift Text=Frog Acc. |
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}} |
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}} |
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{{FAQ |
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|Image=Weapon-CrimsonBirch-Icon.png |
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|Size= 60x60px |
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|Question= Optimal Weapon: [[Crimson Birch]] |
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|Answer= Ice DMG increases by {{o|15%}}. DMG increases by {{o|10%}} for {{o|5s}} after 3-Ping.}} |
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<!-------------------------------------------------------------------------- |
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- PP Recommended Memory Sets |
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- PP Recommended Memory Sets |
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{{Recommended Memory Sets | 2}} |
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{{Recommended Memory Sets | 2}} |
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<center> |
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===== USE EINSTEINA IN PLACE OF DARWIN FOR NOW IN GLOBAL. ===== |
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===== PLACE EINSTEINA/DARWIN ON THE TOP ROW (in spite of what the image says). ===== |
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</center> <br> |
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<center>[[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] ◇[[File:Memory-Frederick-Icon-1.png|25x25px|link=]][[Frederick]] ◇[[File:Memory-Darwin-Icon-1.png|25x25px|link=]][[Darwin]]</center> |
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<center>[[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] ◇[[File:Memory-Frederick-Icon-1.png|25x25px|link=]][[Frederick]] ◇[[File:Memory-Darwin-Icon-1.png|25x25px|link=]][[Darwin]]</center> |
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<div style="height: 13px;"></div> |
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{{Important Info<!---Insert Text Below This Line-----> |
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{{Important Info<!---Insert Text Below This Line-----> |
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|Prior to [[Changyu: Kirin|Changyu: Kirin's]] release, please replace the two [[File:Memory-Darwin-Icon-1.png|25x25px|link=]][[Darwin]] slots with two [[File:Memory-Einsteina-Icon-1.png|25x25px|link=]][[Einsteina]] in order to lower enemy's Ice Resistance -- only a character with innate Ice element can take advantage of Einsteina. <br> Feel free to pair Lucia: Plume with someone like [[Ayla: Brilliance]] before Changyu: Kirin's debut.}} |
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<!-- |Prior to [[Changyu: Qilin|Changyu: Qilin's]] release, please replace the two [[File:Memory-Darwin-Icon-1.png|25x25px|link=]][[Darwin]] slots with two [[File:Memory-Einsteina-Icon-1.png|25x25px|link=]][[Einsteina]] in order to lower enemy's Ice Resistance -- only a character with innate Ice element can take advantage of Einsteina. <br> Feel free to pair Lucia: Plume with someone like [[Ayla: Brilliance]] before Changyu: Qilin's debut.}} |
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{{Important Info<!---Insert Text Below This Line-----> |
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<!-- |It is advised to place Plume's[[File:Memory-Darwin-Icon-1.png|25x25px|link=]][[Darwin]] Memories on the top row due to the fact that[[File:Memory-Frederick-Icon-1.png|25x25px|link=]][[Frederick]] works much better on the bottom row, and this makes it easier to swap between her Hanna and Frederick sets.}} --> |
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- Builds |
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{{Build:Plume}} |
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- Skills |
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- Skills |
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|Weapon=Katana |
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|Weapon=Katana |
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|- <!--Orbs--> |
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|- <!--Orbs--> |
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|Red Orb=RedOrbName |
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|Red Orb=Mute Winter |
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|Red Orb Detail='''Red Orb — {{b|Ping Red Orb}}'''<br>Unleashes several quick slashes on the spot, dealing Physical DMG. <br>- Attacks {{o|4 / 4 / 8}} times, each time dealing Physical {{o|60% / 120% / 120%}} DMG based on the number of orbs pinged.<br><br>'''Red Orb — {{b|Arctic Form + Ping Red Orb}}'''<br>In {{o|Arctic Form}}, creates an ice tornado that moves forward, dealing Ice DMG to the enemies it touches. <br>- While moving, the tornado deals {{o|30% / 60% / 90%}} Ice DMG 9 times and deals {{o|130% / 260% / 390%}} Ice DMG once when it reaches the far end. |
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|Red Orb Detail=Swiftly slashes in place 4/4/8 times, each dealing <span style="color:#FF6549;">60% / 120% / 120%</span> Physical DMG. |
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|Yellow Orb=Glacier Puncture |
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Glacial mode: Generates a forward-moving tornado, dealing 9 hits total for <span style="color:#FF6549;">30% / 60% / 90%</span> Ice DMG per hit. Deals <span style="color:#FF6549;">390%</span> Ice DMG as the tornado reaches the furthest point. |
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|Yellow Orb Detail='''Yellow Orb — {{b|Ping Yellow Orb}}'''<br>Darts at the target and strikes twice, dealing Physical DMG.<br>- Each hit deals {{o|115% / 235% / 355%}} Physical DMG based on the number of orbs pinged.<br><br>'''Yellow Orb — {{b|Arctic Form + Ping Yellow Orb}}'''<br>In {{o|Arctic Form}}, leaps mid-air and smashes at the target, dealing Ice DMG twice. <br>- Each hit deals {{o|150% / 300% / 450%}} Ice DMG based on the number of orbs pinged. |
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|Yellow Orb=YellowOrbName |
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|Blue Orb=Frigid Roundabout |
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|Yellow Orb Detail=Quickly rushes towards the target, striking twice for <span style="color:#FF6549;">115% / 235% / 355%</span> Physical DMG per hit. |
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|Blue Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in triggers this character's SS-Rank Passive.</span><br>'''Blue Orb — {{b|Ping Blue Orb}}'''<br>Whirls vertically while moving, then smashes downward to deal Physical DMG. <br>- Each hit deals {{o|30% / 60% / 90%}} Physical DMG based on the number of orbs pinged. <br>- The downward slash deals {{o|70% / 160% / 250%}} Physical DMG based on the number of orbs pinged.<br><br>'''Blue Orb — {{b|Arctic Form + Ping Blue Orb}}'''<br>In {{o|Arctic Form}}, unleashes a tornado toward the front that deals Ice DMG 5 times, then quickly pulls the target in and deals Ice DMG once. <br>- Each hit of the tornado deals {{o|40% / 80% / 120%}} Ice DMG based on the number of orbs pinged. <br>- Deals {{o|80% / 160% / 240%}} Ice DMG based on the number of orbs pinged while pulling back. |
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Glacial mode: Quickly leaps towards the target, striking twice for <span style="color:#FF6549;">150% / 300% / 450%</span> Ice DMG per hit. |
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|Blue Orb=BlueOrbName |
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|Blue Orb Detail=Performs a spinning attack followed by a downward slash. Deal <span style="color:#FF6549;">30% / 60% / 90%</span> Physical DMG while spinning, and <span style="color:#FF6549;">70% / 160% / 250% Physical DMG for the slash. |
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Glacial mode: Unleashes a tornado ahead, striking 5 times for <span style="color:#FF6549;">40% / 80% / 120</span> Ice DMG per hit and quickly pulls the target back towards self, dealing <span style="color:#FF6549;">80% / 160% / 240%</span> Ice DMG. |
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|- <!--Abilities--> |
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|- <!--Abilities--> |
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|Basic=BasicAttackName |
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|Basic=Frost Blade |
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|Basic Attack Detail='''Basic Attack — {{b|Tap Basic Attack}}'''<br>Cuts at the target quickly with a katana, dealing Physical DMG. <br>- Deals {{o|640%}} Physical DMG in total.<br><br>'''Basic Attack — {{b|Arctic Form + Tap Basic Attack}}'''<br>In {{o|Arctic Form}}, attacks the target with a katana and thruster interchangeably, dealing Physical DMG and Ice DMG.<br>- Deals {{o|310%}} Physical DMG and {{o|370%}} Ice DMG in total. |
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|Basic Attack Detail=Basic Attack: Slashes continuously for a total of <span style="color:#FF6549;">640%</span> Physical DMG. |
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|Signature=Signature - Halcyonic Blossoms |
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Glacial mode: Utilizes dual-wielding and continuously attacks the target, dealing <span style="color:#FF6549;">310%</span> Physical and <span style="color:#FF6549;">370%</span> Ice DMG. |
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|Signature Detail='''Signature Move — {{b|Tap Signature}}'''<br>Can be cast any time in Normal Form. Quickly switches into {{o|Arctic Form}}. Becomes invincible while switching. Form switch has a cooldown of {{o|3}}s. If energy is full when switching, all Signal Orbs will be rearranged into 3-Pings.<br><br>'''Signature Move — {{b|Arctic Form + More than 1 Signature Point + Tap Signature}}'''<br>Available in Arctic Form when there is more than {{o|1}} Signature Point. Leaps mid-air and hurls left-hand weapon at the ground, causing a massive AOE Ice DMG and slowing the enemies temporarily before switching back to Normal Form. Form switch has a cooldown of {{o|3}}s. <br>- Deals {{o|900% / 1200% / 1600% / 3040%}} Ice DMG based on the number of Signature Points accumulated. |
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|Signature=SignatureMoveName |
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|QTE=Frost Blade - Icebreak |
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|Signature Detail=Signature Move: Swiftly switches to Glacial mode, gaining Super Armor during the transition. During a full energy mode change, Signal Orbs are rearranged, prioritizing triple orbs. |
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|QTE Detail=Dashes at the enemy, dealing Physical DMG and Ice DMG. <br>- Deals {{o|320%}} Physical DMG and {{o|320%}} Ice DMG. |
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Glacial mode: Jumps and tosses the offhand weapon into the ground, slowing all enemies for a short duration and dealing <span style="color:#FF6549;">900% / 1200% / 1600% / 3040%</span> Ice DMG corresponding to the number of Signature Move charges present, and then reverting to Normal mode.<Br>Mode Switch: Can be activated at any time during Normal mode; can be activated during Glacial mode when there are 1 or more Signature Move charges. 3 seconds transition cooldown. |
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|QTE=QTEName |
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|QTE Detail=QTE: Rushes towards the target, dealing <span style="color:#FF6549;">320%</span> Physical and <span style="color:#FF6549;">320%</span> Ice DMG. |
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|- <!--Passives--> |
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|- <!--Passives--> |
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|Core=CorePassiveName |
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|Core=Hyperborea |
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|Core Detail='''Core Passive — {{b|Any 3-Ping}}'''<br>In Normal Form, every 3-Ping grants Energy and Signature Point (up to 2 Points in Normal Form). <br>- Every 3-Ping grants {{o|50%}} Energy and {{o|1}} Signature Point.<br><br>'''Core Passive — {{b|Arctic Form + Any 3-Ping}}'''<br>In {{o|Arctic Form}}, Energy decreases over time. While there is still Energy, Ice DMG increases and every 3-Ping grants 1 Signature point (up to 4 in Arctic Form). When casting the Signature Move, it can still benefit from the Core Passive's DMG Bonus if there is still Energy left. <br>- Ice DMG increases by {{o|50%}} when there is still Energy. |
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|Core Detail=Core Passive: During Normal mode, 3-Pings generate 50% Energy and 1 Signature Move charge, up to a maximum of 2 charges. |
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Glacial mode: Energy is drained over time. Ice DMG increases by <span style="color:#FF6549;">50%</span> when the gauge is not empty. 3-Pings generate 1 Signature Move charge, up to a maximum of 4 charges. Signature Move is boosted when the gauge is not empty. |
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|Core Activation=[[File:Skill-Plume-Core.png|center|400px]] |
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|Core Activation=[[File:Skill-Plume-Core.png|center|400px]] |
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|Leader=LeaderSkillName |
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|Leader=Leader - Blade of Raven |
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|Leader Detail=All team members' Ice DMG increases by <span style="color:#FF6549;">10%</span>. Attack of Attacker Constructs increases by <span style="color:#FF6549;">5%</span>. |
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|Leader Detail=Increases Ice DMG of all members by {{o|10%}}. Increases ATK of all Attacker Omniframes in the team by {{o|5%}}. |
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|SS Rank=SSPassiveName |
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|SS Rank=Stone Freeze |
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|SS Rank Detail=Passive: Targets struck by Blue Orb take <span style="color:#FF6549;">10%</span> more DMG for 8 seconds. DMG bonus only applies to self. |
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|SS Rank Detail=After Frigid Roundabout hits a target, Plume's attacks deal extra DMG to the target. <br>- Deals {{o|10%}} more DMG to the target for {{o|8}}s. |
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|SSS Rank=SSSPassiveName |
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|SSS Rank=Raven Zero |
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|SSS Rank Detail=Passive: Option 1: Gain full Energy and 2 Signature Move stacks at the start of battle. Orb DMG increases by <span style="color:#FF6549;">5%</span> when the gauge is not empty during Glacial mode.<Br>Option 2: Gain full energy at the start of battle. Orb DMG increases by <span style="color:#FF6549;">10%</span> when the gauge is not empty during Glacial mode. (Toggle in the Character Skills page) |
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|SSS Rank Detail=Gains max Energy and {{o|2}} Signature Points at the start of battle. While Plume still has Energy in Arctic Form, Extra DMG Bonus of Signal Orb skills increases by {{o|5%}}. |
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|SSS+ Rank=SSSPlusPassiveName |
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|SSS+ Rank Detail=Passive: Ice DMG increases by <span style="color:#FF6549;">20%</span> during Core Passive mode.
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<span style="color:#6db135;">Or:</span> |
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Gain max Energy at the start of battle. While you still have Energy in Arctic Form, Extra DMG Bonus of Signal Orb Skills increases by <span style="color:#FF6549;">10%</span>. |
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|SSS+ Rank=Ivory Album |
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|SSS+ Rank Detail=Ice DMG increases by {{o|20%}} while Core Passive is active. |
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}} |
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- Core Passive |
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{{Core_String:Plume}} |
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- Gameplay Tips |
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{{Header Full|How to play}}<big> |
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=====Plume - Fundamentals===== |
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*Plume has two forms and starts in <span style="color:#AD1341;">Normal Form</span>: |
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**Pressing the Signature Move button once switches to <span style="color:#21A8AF;">Arctic Form</span> |
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**Activating Signature Move again in <span style="color:#21A8AF;">Arctic Form</span> performs a powerful attack and turns Plume back to <span style="color:#AD1341;">Normal Form</span> |
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*When in <span style="color:#AD1341;">Normal Form</span>: |
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**All of Plume's damage is '''Physical DMG''' |
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**Using 3-Pings gives 50% energy and a Signature Point (Max 2) |
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*When in <span style="color:#21A8AF;">Arctic Form</span>: |
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**All of Plume's damage is converted to <span style="color:#2AD2DB;">Ice DMG</span> |
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**Energy drains quickly, but in exchange it gives a 50% <span style="color:#2AD2DB;">extra Ice DMG buff</span> |
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**Using 3-Pings gives a Signature Point (Max 4) |
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*Signature Points: |
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**Are displayed next to the Signature button in <span style="color:#21A8AF;">Arctic Form</span> |
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**Can only be fully stacked in <span style="color:#21A8AF;">Arctic Form</span> (max 2 in Normal Form) |
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**Using her Signature Move with 4 points is essential to deal the most damage |
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=====Plume - Additional Information===== |
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*Core Passive details: |
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**The <span style="color:#00A0FF;">Blue Orb 3-Ping</span> switch-in attack gives her a Signature Point and 50% energy in <span style="color:#AD1341;">Normal Form</span> |
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**Plume's <span style="color:#21A8AF;">Arctic Form</span> Ice DMG buff also applies to her Signature Move if it's activated before her Energy runs out |
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**Activating <span style="color:#21A8AF;">Arctic Form</span> with full energy rearranges all the orbs in groups of 3-Pings |
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*How to use the [[Hanna]] memory set: |
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**Using a Matrix Ping activates a second Matrix, with a fresh use of Matrix Ping |
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**Use the two consecutive Matrix Pings to quickly build Plume's Signature Points |
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**Activating the set doesn't put Plume's Matrix in cooldown |
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*Advanced techniques: |
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**Dodging shortly after <span style="color:#21A8AF;">Arctic Form</span>'s <span style="color:#FF476D;">Red Orb Pings</span> skips the animation but still does full damage |
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**Activating Signature Move to swap to <span style="color:#21A8AF;">Arctic Form</span> grants a brief period of invincibility |
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**It's best to use 3-Pings and Matrix Pings while in <span style="color:#21A8AF;">Arctic Form</span> and with the 50% <span style="color:#2AD2DB;">extra Ice DMG buff</span> |
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**The best way to deal damage and build full stacks for Plume's Signature Move is:<br>Switch-in free <span style="color:#00A0FF;">Blue Orb 3-Ping</span> -> Signature Move (<span style="color:#21A8AF;">Arctic Form</span>) -> Dodge enemy attack (Matrix) -> Matrix Ping -> Matrix Ping ([[Hanna]]) -> any 3-Ping -> Signature Move |
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***The 3-Pings must be executed quickly before Plume's Energy runs out |
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***Doing one basic attack before each 3-Ping allows Plume to generate orbs while attacking |
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**After switching to <span style="color:#21A8AF;">Arctic Form</span> Plume will only be able to use her Signature Move after 3 seconds, regardless of Signature Points or energy |
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***It's possible to cancel the <span style="color:#21A8AF;">Arctic Form</span> switch animation with a dodge to start the 3 second timer sooner</big> |
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<!-------------------------------------------------------------------------- |
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- Videos |
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{{Header Full|Videos}} |
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[[Video:【PUNISHING: Gray Raven-CN】Lucia Plume Showcase|300px]] |
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[[Video:【PUNISHING: Gray Raven-CN】Lucia Plume Moveset ルシア 鴉羽 モーション集|300px]] |
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- Bottom Nav |
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{{Character Bottom Nav}} |
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{{Character Bottom Nav}} |
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__INDEX__ |