Lucia: Plume: Difference between revisions
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|- <!--Orbs--> |
|- <!--Orbs--> |
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|Red Orb=RedOrbName |
|Red Orb=RedOrbName |
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|Red Orb Detail=Swiftly |
|Red Orb Detail=Swiftly slashes in place 4/4/8 times, each dealing <span style="color:#FF6549;">60% / 120% / 120%</span> Physical DMG. |
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Glacial mode: |
Glacial mode: Generates a forward-moving tornado, dealing 9 hits total for <span style="color:#FF6549;">30% / 60% / 90%</span> Ice DMG per hit. Deals <span style="color:#FF6549;">390%</span> Ice DMG as the tornado reaches the furthest point. |
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|Yellow Orb=YellowOrbName |
|Yellow Orb=YellowOrbName |
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|Yellow Orb Detail=Quickly |
|Yellow Orb Detail=Quickly rushes towards the target, striking twice for <span style="color:#FF6549;">115% / 235% / 355%</span> Physical DMG per hit. |
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Glacial mode: Quickly |
Glacial mode: Quickly leaps towards the target, striking twice for <span style="color:#FF6549;">150% / 300% / 450%</span> Ice DMG per hit. |
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|Blue Orb=BlueOrbName |
|Blue Orb=BlueOrbName |
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|Blue Orb Detail= |
|Blue Orb Detail=Performs a spinning attack followed by a downward slash. Deal <span style="color:#FF6549;">30% / 60% / 90%</span> Physical DMG while spinning, and <span style="color:#FF6549;">70% / 160% / 250% Physical DMG for the slash. |
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Glacial mode: |
Glacial mode: Unleashes a tornado ahead, striking 5 times for <span style="color:#FF6549;">40% / 80% / 120</span> Ice DMG per hit and quickly pulls the target back towards self, dealing <span style="color:#FF6549;">80% / 160% / 240%</span> Ice DMG. |
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|- <!--Abilities--> |
|- <!--Abilities--> |
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|Basic=BasicAttackName |
|Basic=BasicAttackName |
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|Basic Attack Detail=Basic Attack: |
|Basic Attack Detail=Basic Attack: Slashes continuously for a total of <span style="color:#FF6549;">640%</span> Physical DMG. |
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Glacial mode: |
Glacial mode: Utilizes dual-wielding and continuously attacks the target, dealing <span style="color:#FF6549;">310%</span> Physical and <span style="color:#FF6549;">370%</span> Ice DMG. |
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|Signature=SignatureMoveName |
|Signature=SignatureMoveName |
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|Signature Detail=Signature Move: Swiftly |
|Signature Detail=Signature Move: Swiftly switches to Glacial mode, gaining Super Armor during the transition. During a full energy mode change, Signal Orbs are rearranged, prioritizing triple orbs. |
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Glacial mode: |
Glacial mode: Jumps and tosses the offhand weapon into the ground, slowing all enemies for a short duration and dealing <span style="color:#FF6549;">900% / 1200% / 1600% / 3040%</span> Ice DMG corresponding to the number of Signature Move charges present, and then reverting to Normal mode.<Br>Mode Switch: Can be activated at any time during Normal mode; can be activated during Glacial mode when there are 1 or more Signature Move charges. 3 seconds transition cooldown. |
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|QTE=QTEName |
|QTE=QTEName |
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|QTE Detail=QTE: |
|QTE Detail=QTE: Rushes towards the target, dealing <span style="color:#FF6549;">320%</span> Physical and <span style="color:#FF6549;">320%</span> Ice DMG. |
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|- <!--Passives--> |
|- <!--Passives--> |
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|Core=CorePassiveName |
|Core=CorePassiveName |
Revision as of 10:11, 6 November 2021
← Chrome: Arclight | Vera: Rozen → |
【Punishing Pub】Recommended Memory Sets
Prior to Changyu: Kirin's release, please replace the two Darwin slots with two Einsteina in order to lower enemy's Ice Resistance -- only a character with innate Ice element can take advantage of Einsteina. Feel free to pair Lucia: Plume with someone like Ayla: Brilliance before Changyu: Kirin's debut. |
Prior to Changyu: Kirin's release, please replace the two Darwin slots with two Einsteina in order to lower enemy's Ice Resistance -- only a character with innate Ice element can take advantage of Einsteina. Feel free to pair Lucia: Plume with someone like Ayla: Brilliance before Changyu: Kirin's debut. |
Skills & Passives
RedOrbName | |
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Swiftly slashes in place 4/4/8 times, each dealing 60% / 120% / 120% Physical DMG.
Glacial mode: Generates a forward-moving tornado, dealing 9 hits total for 30% / 60% / 90% Ice DMG per hit. Deals 390% Ice DMG as the tornado reaches the furthest point. |
YellowOrbName | |
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Quickly rushes towards the target, striking twice for 115% / 235% / 355% Physical DMG per hit.
Glacial mode: Quickly leaps towards the target, striking twice for 150% / 300% / 450% Ice DMG per hit. |
BlueOrbName | |
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Performs a spinning attack followed by a downward slash. Deal 30% / 60% / 90% Physical DMG while spinning, and 70% / 160% / 250% Physical DMG for the slash.
Glacial mode: Unleashes a tornado ahead, striking 5 times for 40% / 80% / 120 Ice DMG per hit and quickly pulls the target back towards self, dealing 80% / 160% / 240% Ice DMG. |
BasicAttackName | |
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Basic Attack: Slashes continuously for a total of 640% Physical DMG.
Glacial mode: Utilizes dual-wielding and continuously attacks the target, dealing 310% Physical and 370% Ice DMG. |
CorePassiveName | |
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Core Passive: During Normal mode, 3-Pings generate 50% Energy and 1 Signature Move charge, up to a maximum of 2 charges.
Glacial mode: Energy is drained over time. Ice DMG increases by 50% when the gauge is not empty. 3-Pings generate 1 Signature Move charge, up to a maximum of 4 charges. Signature Move is boosted when the gauge is not empty. | |
SignatureMoveName | |
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Signature Move: Swiftly switches to Glacial mode, gaining Super Armor during the transition. During a full energy mode change, Signal Orbs are rearranged, prioritizing triple orbs.
Glacial mode: Jumps and tosses the offhand weapon into the ground, slowing all enemies for a short duration and dealing 900% / 1200% / 1600% / 3040% Ice DMG corresponding to the number of Signature Move charges present, and then reverting to Normal mode. |
QTEName | |
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QTE: Rushes towards the target, dealing 320% Physical and 320% Ice DMG. |
LeaderSkillName | |
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All team members' Ice DMG increases by 10%. Attack of Attacker Constructs increases by 5%. |
Attacker | |
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Extra DMG Bonus increases by 20%. |
Ultima Awaken | |
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Gains 3 Signal Orbs when entering battle. |
SSPassiveName | |
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Passive: Targets struck by Blue Orb take 10% more DMG for 8 seconds. DMG bonus only applies to self. |
SSSPassiveName | |
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Passive: Option 1: Gain full Energy and 2 Signature Move stacks at the start of battle. Orb DMG increases by 5% when the gauge is not empty during Glacial mode. Option 2: Gain full energy at the start of battle. Orb DMG increases by 10% when the gauge is not empty during Glacial mode. (Toggle in the Character Skills page) |
SSSPlusPassiveName | |
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Passive: Ice DMG increases by 20% during Core Passive mode. |
Related Frames
← Chrome: Arclight | Vera: Rozen → |