51

From GRAY RAVENS

Leader of the Purifying Force, elegant yet cold, always performing her orders to perfection. · Rank: A-Rank · Class: Attacker · Element: Physical (100%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

Character-Zero-Portrait.png
Dialogue-Zero-Icon.png
Dialogue-Zero-Chibi-Icon.png
Dialogue-Zero-Awaken-Icon.png
Leader of the Purifying Force, elegant yet cold, always performing her orders to perfection.
Duel - Has strong single attack ability.
Energy Boost - Has shorter Cooldown of Signature Moves.
Element-Physical-Icon-White.pngPhysical (100%)
Bianca
Zero
6 Years
21 Nov
172cm
57kg
A
25
Review
Stat-Zero.svg
1212
182
334
166
Rank-A-Icon.png
A-Rank
Class-Attacker-Icon-White.png
Attacker
Weapon-Category-Bow-Icon.png
Bow
Weapon-Ramiel-Icon.png
Ramiel
Army-PurifyingForce-Icon-White.png
P. Force
Item-LilyBrooch.png
Lily Brooch

Memory Builds ◇ Bianca: Zero

A list of recommended builds for Bianca: Zero can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Memory Placement
01
Memory-Patton-Icon-1.png
02
Memory-Patton-Icon-2.png
03
Memory-Patton-Icon-3.png
04
Memory-Cottie-Icon-1.png
05
Memory-Patton-Icon-2.png
06
Memory-Cottie-Icon-3.png
Patton x4 / Cottie x2
Memory Resonance
Top Resonance Slot (1):
Ex — Precision Attack: ATK +15, CRIT +15 x6

Bottom Resonance Slot (2):
Signature - Rain of Destiny: Signature Move Level + 1 x6
Key Notes
  • Bianca: Zero's main build
  • Ultima Awakening Set
Usage
Details
  • General DPS set

Skills & Passives

Red Orb
Skill-Zero-Orb-Red.png

Point Shooting

Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills 1/3 of this character's Core Passive.
Shoots 1/2/3 arrows in a row based on the number of orbs pinged. Each arrow deals 200% Physical DMG.
Yellow Orb
Skill-Zero-Orb-Yellow.png

Wing Shot

Shoots 5/5/7 energy arrows forward, dealing 30% / 60% / 90% Physical DMG and recovers 1/2/3 Energy when hitting targets based on the number of orbs pinged.
Blue Orb
Skill-Zero-Orb-Blue.png

Bow Draw

Imbues weapon with energy. Basic Attacks will shoot extra 1/2/3 arrows per attack (max 7/20/42) that deals 20% / 30% / 40% Physical DMG based on the number of orbs pinged. Lasts 4/6/8 seconds.
Basic Attack
Skill-Bow.png

Fast Draw

Basic Attack: Quickly shoots 9 arrows at the target, dealing 580% Physical DMG in total.
Signature
Skill-Zero-Signature.png

Signature - Rain of Destiny

Signature Move: Costs 60 Energy and fires a rain of arrows at the target area. Each arrow deals 200% Physical DMG.
QTE
Skill-QTE.png

Rain of Hunt

QTE: Bianca leaps into the air and shoots 5 times at the target. Each shot deals 60% Physical DMG and will always be critical.
Class
Skill-Zero-Passive-Core.png

Attacker

Extra DMG Bonus increases by 20%.
Awakening
Skill-Awakening.png

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
Core
Skill-Zero-Passive-Core.png

Quiver of Mercy

Core Passive: After any 3-Ping, 1 energy arrow will be stored in the quiver (max 3 stored.) All arrows will be released when using the next Signature Move. Each energy arrow deals 100% Extra Physical DMG twice.
Leader
Skill-Zero-Passive-Leader.png

Leader - Eliminator

Passive: Critical DMG of all party members increases by 10%.
SS-Rank
Skill-Zero-Passive-SS.png

Resolution

Passive: Extra DMG Bonus of Basic Attack increases by 15%.
SSS-Rank
Skill-Zero-Passive-SSS.png

Ruthless

Passive: Critical DMG increases by 30%.
SSS+ Rank
Skill-Zero-Passive-SSS+.png

Decisiveness

Passive: Extra DMG Bonus of Signature Move increases by 20%.

Trivial

1. Save your 3-ping Blue last after you’ve exhausted Red & Yellow orbs. Blue orb boosts your basic attack and thus it is more valuable to use when you are about to run out of orbs and have to resort to basic attacks to generate more.

2. Do NOT use ultimate twice in a row without building up its 3 charge points first.

3. Red orb only hits the first target on its flight path, even if it’s in front of your current target. For example: 1-2-3-4. If you’re firing from position 1, targeting position 4, the skill will hit position 2.

4. Yellow hits multiple targets in an arc in front of her (25 degree).

5. Ult can hit multiple targets in a small AOE.

Team Compositions

Tanks:

Dialogue-Arclight-Icon.png

The go-to Tank of Lightning team. Chrome Arclight can perform as a sub-dps for when you have exhausted all of Bianca Veritas orbs. His Core grants you some shield, and his mobility - especially during Ultimate - allows for more survivability.


Dialogue-Garnet-Icon.png

The premium Tank of Lightning team in the future. Vera Garnet, once arrived, will be the primary DPS of Lightning team and takes most field time, while Bianca Veritas will turn into Sub-DPS role for when Vera Garnet ran out of orbs.


Dialogue-Brilliance-Icon.png
Dialogue-Storm-Icon.png

Off-element, alternative Tanks if you just want to apply 2pc Gloria debuff. Bring 4 pc Da Vinci on them, and equip your Support with 4 pc Guinevere and 2 pc Samantha for extra damage boost.

Supports:

Dialogue-Lux-Icon.png

The go-to Support of Lightning team.

Dialogue-Eclipse-Icon.png
Dialogue-Rozen-Icon.png

Alternative Supports if you just want the healing. Use 2pc Gloria for extra Elemental resistance down, or Guinevere for sheer healing.