Camu: Crocotta
From GRAY RAVENS
← Vera: Rozen | Rosetta: Rigor → |
![](http://static.miraheze.org/pgrwiki/thumb/9/96/PP-Crocotta-1.png/300px-PP-Crocotta-1.png)
![](http://static.miraheze.org/pgrwiki/thumb/9/91/Memory-Koya-Icon-1.png/25px-Memory-Koya-Icon-1.png)
Skills & Passives
Red Orb
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Rampage |
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Performs a spinning attack and launches the enemy, dealing 2 instances of 300% / 600% / 900% Physical DMG. DMG is converted to Dark element when it is a 3-Ping.
Berserk Mode: Swiftly deals 2 instances of 520% Dark DMG, followed by a heavy attack dealing 520% Dark DMG. |
Yellow Orb
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Destruction |
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Rushes and slashes twice, dealing a total of 280% / 560% / 840% Physical DMG. DMG is converted to Dark element when it is a 3-Ping.
Berserk Mode: Crushes the enemy in a flash, dealing 360% Dark DMG, followed by rising spikes from the ground, dealing 600% Dark DMG. |
Blue Orb
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Rapid Claw |
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Immediately breaks out of incoming attacks, dealing 270% / 540% / 810% Physical DMG to the surroundings. Gains 5% / 10% / 15% HP worth of shield for 5 seconds. DMG is converted to Dark element when it is a 3-Ping.
Berserk Mode: Pulls the enemy towards self, striking twice and dealing a total of 920% Dark DMG. |
Basic Attack
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BasicAttackName |
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Basic Attack: Continuously attacks, dealing a total of 800% Physical DMG.
Berserk mode: Continuously performs swift attacks, dealing a total of 1240% Dark DMG. |
Core
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Surging Madness |
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Core Passive: Attack increases by 80% while in Catastrophe Zones. Gains 1 stack of Rage during 3-Pings, up to a maximum of 3 stacks. 3-Pings grant 8 Energy during 3 stacks of Rage. All stacks are consumed when entering Berserk Mode, granting 6% / 12% / 20% DMG increase for the duration. | |
Signature
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Instinct Unlocked |
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Signature move: Expends 80 energy to enter Berserk Mode and gain a Berserk gauge. Gains invincibility during the transition and mode. Dark DMG is increased by 20%. Utilizes special Red, Yellow and Blue Signal Orbs, all are considered as 3-Pings. Only 1 of each may be present at any time. Orbs will be generated again 2 seconds from expending them, up to 3 times. The gauge will drain over time as well as when DMG is taken. The gauge freezes when Matrix is triggered. Exit Berserk mode when the gauge is empty. |
QTE
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QTEName |
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QTE: Rushes towards the enemy, clawing at them for a total of 640% Dark DMG. |
Leader
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LeaderName |
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All team members' Dark DMG increases by 10%, Attack of Vanguards increases by 5%. |
Class
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Vanguard |
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Gains 20% Extra DMG Bonus and a shield that absorbs DMG up to 20% of max HP for 10s when the character is deployed. |
Awakening
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Ultima Awaken |
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Gains 3 Signal Orbs when entering battle. |
SS-Rank
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SSRankName |
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Passive: DMG increases by 10% for 8 seconds when expending Yellow Orbs. |
SSS-Rank
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SSSRankName |
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Passive: DMG increases by 15% during Berserk mode. Gain 80 Energy and 3 stacks of Frenzy at the start of the battle. |
SSS+ Rank
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SSSPlusRankName |
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Passive: 3-Ping DMG increases by 20%. |
← Vera: Rozen | Rosetta: Rigor → |