Camu: Crocotta

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Debuts in the Grand Blue patch. · Rank: S-Rank · Class: Vanguard · Element: Physical (20%) Dark (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

A Transcendant that was once a repressed alter-ego in Kamui's M.I.N.D., Camu has been given his own unit by Babylonia, and now specializes in operations in and around heavily-Corrupted Dead Zones.
Physical (20%) Dark (80%)
Camu
Crocotta
23 Oct
180cm
72kg
B
19
Review
1954
274
433
192
S-Rank
Vanguard
Grtswd. (T)
Thanatos
Str. Hawk
Media Player

Koya

Skills & Passives

Red Orb

Rampage

Spins and slashes nearby enemies, then knocks them into the air, dealing 2 hits for 300% / 600% / 900% Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping).

Berserk Mode: Launches 2 swift attacks that deal 520% Dark DMG in total and a heavy attack that deals 520% Dark DMG.

Yellow Orb

Destruction

Dashes forward and slashes the enemies twice, dealing 280% / 560% / 840% Physical DMG in total based on the number of orbs pinged (Dark DMG instead on a 3-Ping).

Berserk Mode: Teleports to an enemy and deals 360% Dark DMG, then conjures spikes from the ground to deal 600% Dark DMG.

Blue Orb

Rapid Claw

Interrupts enemy attacks instantly, dealing 270% / 540% / 810% area Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping) and gaining a shield equal to 5% / 10% / 15% of maximum HP for 5s.

Berserk Mode: Pulls the enemy to the front, dealing 2 hits for 920% Dark DMG in total.

Basic Attack

Phantom

Launches consecutive attacks that deal 800% Physical DMG in total.

Berserk mode: Launches swift attacks that deal 1240% Dark DMG in total.

Core

Surging Madness

Core Passive: Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks.) Once Camu reaches full Madness, he will gain 8 Energy from any 3-Ping.

When he enters the Berserk mode, he will consume all Madness stacks and gain 6% / 12% / 20% DMG bonus based on the number of Madness stacks consumed.

Signature

Instinct Unlocked

Signature move: Costs 80 energy to enter Berserk Mode (immune to DMG during this moment).

When in Berserk mode, a Dark Impulse gauge will appear. Camu gains Super Armor and Dark DMG increases by 20%.

Red, Yellow, and Blue Signal Orbs are replaced by special ones.

Only 1 orb of each color exists at a time. Each ping is treated as a 3-Ping. Pinged orbs (3 orbs at most) will regenerate in 2s.

Except in Matrix, Dark Impulse will be consumed over time and whenever it nullifies DMG taken by Camu. When it is emptied, Camu exits Berserk mode.

QTE

Deadly Claw

QTE: Charges at the enemy and claws them for 640% Dark DMG in total.
Leader

Striking Rhythm

All members' Dark DMG increases by 10%. ATK of Vanguard Transcendants increases by 5%.
Class

Vanguard

Gains 20% Extra DMG Bonus and a shield that absorbs DMG up to 20% of max HP for 10s when the character is deployed.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Infectious Despair

Passive: When pinging Yellow Orbs, Extra DMG Bonus increases by 10% for 8s.
SSS-Rank

Accelerated Death

Passive: When in Berserk mode, Extra DMG Bonus increases by 15%. At the start of the battle, gains 80 Energy and 3 stacks of Madness.
SSS+ Rank

Corruptive Dominance

Passive: DMG of 3-Ping skills increases by 20%.
Hidden Skill
Surging Madness
Any 3-Ping
Technique
Any 3-ping in the normal mode will accumulate Madness (up to 3 stacks). Once Camu reaches full Madness, he will gain bonus energy from any 3-ping. When he enters the Berserk mode, he will consume all Madness stacks and gain damage bonus based on the number of Madness stacks consumed.
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