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|Red Orb Detail=Launches 2 quick attacks forward to deal Physical DMG. Upon a 3-Ping, Changyu: Qilin will charge up for a short while to launch a heavy blow after 2 quick attacks, dealing Ice DMG and slowing the enemies. <br>- Deals {{o|200% / 400% / 400%}} Physical DMG based on the number of orbs pinged. <br>- The heavy blow deals {{o|400%}} Ice DMG. |
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|Red Orb Detail=Launches 2 quick attacks forward to deal Physical DMG. Upon a 3-Ping, Changyu: Qilin will charge up for a short while to launch a heavy blow after 2 quick attacks, dealing Ice DMG and slowing the enemies. <br>- Deals {{o|200% / 400% / 400%}} Physical DMG based on the number of orbs pinged. <br>- The heavy blow deals {{o|400%}} Ice DMG. |
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|Yellow Orb=Skyward Kick — '''{{b|Ping Yellow Orb}}''' |
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|Yellow Orb=Skyward Kick — '''{{b|Ping Yellow Orb}}''' |
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|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Dashes toward the target and throws an upper kick to knock it airborne, dealing Physical DMG (Ice DMG instead on a 3-Ping). <br>- Deals {{o|220% / 440% / 660%}} Physical DMG based on the number of orbs pinged. |
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|Yellow Orb Detail=Dashes toward the target and throws an upper kick to knock it airborne, dealing Physical DMG (Ice DMG instead on a 3-Ping). <br>- Deals {{o|220% / 440% / 660%}} Physical DMG based on the number of orbs pinged. |
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|Blue Orb=Air-Cracking Palm — '''{{b|Ping Blue Orb}}''' |
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|Blue Orb=Air-Cracking Palm — '''{{b|Ping Blue Orb}}''' |
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|Blue Orb Detail=Hammers the ground to deal Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m. The palm strike will leave a {{o|Crystal Ice Mirror}} on the ground. The enemies inside the {{o|Crystal Ice Mirror}} have their movement speed decreased, and are affected by {{o|Frost Corrosion}} which reduces their Ice Resistance. A new {{o|Crystal Ice Mirror}} will replace the old one. <br>- The slam deals {{o|100% / 150% / 200%}} Physical DMG to the enemies based on the number of orbs pinged.<br> - Enemies inside the {{o|Crystal Ice Mirror}} have their movement speed reduced by {{o|30%}}. <br>- {{o|Crystal Ice Mirror}} lasts {{o|4 / 6 / 8s}} based on the number of orbs pinged. <br>- {{o|Frost Corrosion}} reduces the enemy's Ice Resistance by {{o|5%}} and lasts {{o|8s}} (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). |
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|Blue Orb Detail=Hammers the ground to deal Physical DMG (Ice DMG instead on a 3-Ping) to all enemies within 4m. The palm strike will leave a {{o|Crystal Ice Mirror}} on the ground. The enemies inside the {{o|Crystal Ice Mirror}} have their movement speed decreased, and are affected by {{o|Frost Corrosion}} which reduces their Ice Resistance. A new {{o|Crystal Ice Mirror}} will replace the old one. <br>- The slam deals {{o|100% / 150% / 200%}} Physical DMG to the enemies based on the number of orbs pinged.<br> - Enemies inside the {{o|Crystal Ice Mirror}} have their movement speed reduced by {{o|30%}}. <br>- {{o|Crystal Ice Mirror}} lasts {{o|4 / 6 / 8s}} based on the number of orbs pinged. <br>- {{o|Frost Corrosion}} reduces the enemy's Ice Resistance by {{o|5%}} and lasts {{o|8s}} (the duration will refresh as long as the enemies are inside the Crystal Ice Mirror). |
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|- <!--Passives--> |
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|- <!--Passives--> |
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|Core=Follow-Up |
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|Core=Follow-Up |
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|Core Detail='''Core Passive — {{b|Any 3-Ping + Ping Follow-Up Orb}}'''<br>At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). The Follow-Up Orb will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged.<br><br>'''Core Passive — {{b|Red 3-Ping + Ping Follow-Up Orb}}'''<br>Red Follow-Up: Use an overhead kick to deal Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. <br>- Deals {{o|500%}} Ice DMG in total.<br><br>'''Core Passive — {{b|Blue 3-Ping + Ping Follow-Up Orb}}'''<br>Blue Follow-Up: Conjures ice lances from the ground around to deal AOE Ice DMG and slow the enemies temporarily, leaving a Crystal Ice Mirror. <br>- Deals {{o|300%}} AOE Ice DMG. <br>- {{o|Crystal Ice Mirror}} lasts 8s.<br><br>'''Core Passive — {{b|Yellow 3-Ping + Ping Follow-Up Orb}}'''<br>Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together. The ice pieces then explode to deal AOE Ice DMG. <br>- Deals {{o|400%}} AOE Ice DMG. |
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|Core Detail='''Core Passive — {{b|Any 3-Ping + Ping Follow-Up Orb}}'''<br>At the start of battle, gains a grayed-out Follow-Up Orb (cannot be tapped or pinged). The Follow-Up Orb will light up upon a 3-Ping. Tap it to perform different follow-up skills based on the color of orbs pinged.<br><br>'''Core Passive — {{b|Red 3-Ping + Ping Follow-Up Orb}}'''<br>Red Follow-Up: Use an overhead kick to deal Ice DMG. Basic Attack after Red Follow-Up starts from the 4th hit. <br>- Deals {{o|500%}} Ice DMG in total.<br><br>'''Core Passive — {{b|Blue 3-Ping + Ping Follow-Up Orb}}'''<br>Blue Follow-Up: Conjures ice lances from the ground around to deal AOE Ice DMG and slow the enemies temporarily, leaving a Crystal Ice Mirror. <br>- Deals {{o|300%}} AOE Ice DMG. <br>- {{o|Crystal Ice Mirror}} lasts 8s.<br><br>'''Core Passive — {{b|Yellow 3-Ping + Ping Follow-Up Orb}}'''<br><span style="color:#6db135;">Automatically uses this attack upon switch-in.</span> <br>Yellow Follow-Up: Leaps backward and conjures ice pieces to pull nearby enemies together. The ice pieces then explode to deal AOE Ice DMG. <br>- Deals {{o|400%}} AOE Ice DMG. |
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|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]] |
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|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]] |
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|Leader=Leader - Will of Protection |
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|Leader=Leader - Will of Protection |