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{{#css:.question-img { |
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- Unreleased Character |
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<div style="height: 16px;"></div> |
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{{Unreleased}} |
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- Infobox |
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- Infobox |
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{{Character |
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{{Character |
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|Name=Haicma |
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|Name=Haicma |
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|Frame=Veiled Star |
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|Frame=Starveil |
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|Rank=S |
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|Rank=S |
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|Class=Vanguard |
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|Class=Vanguard |
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|Information=A machine from the “Church of Machine” who operates on Earth in order to find the Sage Machina. Unlike the other machines, she seems to have a different reason for seeking out the “sage.” |
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|Information=A mechanoid from the Church of Machina that roams Earth in search of the Sagemachina. Compared with other mechanoids, she seems to have other reasons for pursuing this "Sage". |
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|Speciality='''Crowd Control''' — Immobilize enemies by freezing them.<br>'''Burst''' — Can deal large amounts of damage quickly. |
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|Specialty= '''Control''' - Freezes enemies to restrain their actions. <br>'''Burst''' — Deals massive DMG in a short time. |
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<!-- '''Crowd Control''' — Immobilize enemies by freezing them.<br>'''Burst''' — Can deal large amounts of damage quickly. --> |
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|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (10%) [[File:Element-Ice-Icon-White.png|25x25px|link=]]Ice (90%) |
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|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (10%) [[File:Element-Ice-Icon-White.png|25x25px|link=]]Ice (90%) |
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|CRIT=182 |
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|CRIT=182 |
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|Army=Unidentified |
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|Army=Church of the Mechanics |
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|Weapon=Scythe |
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|Weapon=Scythe |
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|Signature Weapon=Galatea |
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|Signature Weapon=Galatea |
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|Gift=Picture Book Collection |
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|Gift=Deluxe Picture Book |
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|Rank Text=S-Rank |
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|Rank Text=S-Rank |
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|Weapon Text=Scythe |
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|Weapon Text=Scythe |
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|Signature Text=Galatea |
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|Signature Text=Galatea |
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|Army Text=Unidentified |
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|Army Text=Church of Machina |
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|Gift Text=Picture Book |
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|Gift Text=Picture Book |
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}} |
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}} |
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{{FAQ |
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|Image=Weapon-Galatea-Icon.png |
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|Size= 60x60px |
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|Question= Optimal Weapon: [[Galatea]] |
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|Answer= {{o|Bitter Frost}} deals {{o|20%}} more Base DMG. {{o|Bitterfrost Level}}'s Energy acquisition speed increases by {{o|100%}}.}} |
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- Recommended Memory Sets |
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- Recommended Memory Sets |
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- Builds |
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- Builds |
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{{:Build:Veiled_Star}} |
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{{:Build:Starveil}} |
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- Skills |
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- Skills |
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|Weapon=Scythe |
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|Weapon=Scythe |
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|- <!--Orbs--> |
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|- <!--Orbs--> |
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|Red Orb=Red Orb |
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|Red Orb=Gravity Matrix — '''{{b|Ping Red Orb}}''' |
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|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Haicma spins around and pulls enemies towards herself, dealing <span style="color:#FF6549;">300% / 600% / 900%</span> Physical DMG based on the number of orbs pinged. (Deals Ice DMG instead on a 3-Ping). |
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|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Spins and pulls in surrounding enemies, dealing Physical DMG (Ice DMG instead on a 3-Ping). <br>- Deals {{o|300% / 600% / 900%}} Physical DMG based on the number of orbs pinged. |
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|Yellow Orb=Yellow Orb |
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|Yellow Orb=Frostbite Leap — '''{{b|Ping Yellow Orb}}''' |
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|Yellow Orb Detail= Charges at target, dealing <span style="color:#FF6549;">300% / 600% / 900%</span> Physical DMG based on the number of orbs pinged. (Deals Ice DMG instead on a 3-Ping). |
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|Yellow Orb Detail= Dashes toward the enemy, dealing Physical DMG (Ice DMG instead on a 3-Ping). <br>- Deals {{o|300% / 600% / 900%}} Physical DMG based on the number of orbs pinged. |
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|Blue Orb=Blue Orb |
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|Blue Orb=Chain Reflection — '''{{b|Ping Blue Orb}}''' |
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|Blue Orb Detail=Swings scythe, dealing <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG based on the number of orbs pinged (Deals Ice DMG instead on a 3-Ping). Haicma then jumps backwards and sweeps a wave of frost along the way, dealing <span style="color:#FF6549;">300% / 600% / 900%</span> Ice DMG based on the number of orbs pinged. |
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|Blue Orb Detail=Slashes and deals Physical DMG (Ice DMG instead on a 3-Ping) before turning around and shooting a ray of frost in an arc, dealing Ice DMG. <br>- The slash deals {{o|100% / 200% / 300%}} Physical DMG based on the number of orbs pinged. <br>- The ray of frost deals {{o|200% / 400% / 600%}} Ice DMG based on the number of orbs pinged. |
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|- <!--Abilities--> |
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|- <!--Abilities--> |
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|Basic=Basic Attack |
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|Basic=Sinusoidal Blade — {{b|Tap Basic Attack}} |
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|Basic Attack Detail=Basic Attack: Swings scythe, dealing <span style="color:#FF6549;">860%</span> Physical DMG in total. |
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|Basic Attack Detail=Attacks with the Scythe, dealing Physical DMG. <br>- Deals {{o|860%}} Physical DMG in total. |
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|Signature=Signature Move |
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|Signature=Frost-Treated Blade |
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|Signature Detail='''Frost-Treated Blade — {{b|Critical Point: 30 Energy + Tap Signature}}'''<br>Casts {{o|Frost-Treated Blade: Critical Point}}, imbuing her weapon and turning all DMG she deals into Ice DMG. In this state, Signature Energy does not recover, but all attacks increase the {{o|Froststream Level}}.<br><br>'''Frost-Treated Blade: Quench — {{b|Has Froststream Level + Tap Signature}}'''<br>Tap the Signature button again to cast {{o|Frost-Treated Blade: Quench}}, dealing DMG and giving all enemies {{o|Frozen Status}} for a period of time based on the {{o|Froststream Level}}. Remove {{o|Frozen Status}} from enemies when damaging affected enemies with {{o|Bitter Frost}}. <br>- Deals up to {{o|5600%}} DMG based on the Froststream Level. <br>- {{o|Frozen Status}} lasts up to {{o|5}}s. |
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|Signature Detail=Signature Move: Costs 30 Energy. Releases <span style="color:#FF6549;">Frost Tempered Blade - Sub Zero</span> and enchants her scythe, converting all of Haicma's attacks to Ice DMG. During this time no Energy is generated. Instead all attacks will generate energy towards <span style="color:#FF6549;">Frost Flow Progress</span>. Tapping the Signature Move button again to release <span style="color:#FF6549;">Frost Tempered Blade - Piercing Cold</span>, dealing up to <span style="color:#FF6549;">5600%</span> Ice DMG, based on the amount of <span style="color:#FF6549;">Frost Flow Progress</span> energy accumulated, causing all enemies to enter <span style="color:#FF6549;">Frozen State</span> up to 5 seconds, based on the amount of <span style="color:#FF6549;">Frost Flow Progress</span> energy accumulated. If enemies in <span style="color:#FF6549;">Frozen State</span> is damaged by <span style="color:#FF6549;">Bitter Cold</span>, <span style="color:#FF6549;">Frozen State</span> will be interrupted. |
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|QTE=QTE |
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|QTE=Rimefall |
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|QTE Detail=Lands from the sky and launches a field of frost towards the target, dealing <span style="color:#FF6549;">900%</span> Ice DMG. |
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|QTE Detail=Comes down from above and creates a Frost Terrain, dealing Ice DMG. <br>- Deals {{o|900%}} Ice DMG. |
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|- <!--Passives--> |
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|- <!--Passives--> |
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|Core=Core Passive |
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|Core=Huntress' Command |
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|Core Detail='''Bitter Frost — {{b|Press and hold Dodge}}'''<br>Press and hold Dodge to activate and charge {{o|Bitterfrost Level}}. Release Dodge when {{o|Bitterfrost Level}} is fully charged to release {{o|Bitter Frost}}, dealing Ice DMG. Releasing Dodge before fully charged will result in no attacks, and {{o|Bitterfrost Level}} will gradually decrease. Getting hit while charging will deduct Dodge Gauge and performs Flash if there is enough Dodge Gauge available. Gains Super Armor and bonus Extra DMG Reduction when {{o|Bitterfrost Level}} is activated. <br>- Deals {{o|1400%}} Ice DMG. <br>- Flash has a {{o|1.5}}s cooldown. <br>- When {{o|Bitterfrost Level}} is activated, Extra DMG Reduction increases by {{o|50%}}. |
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|Core Detail= |
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|Leader=Leader - Hidden Star |
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Press and hold the dodge button to activate <span style="color:#FF6549;">Bitter Cold Progress</span>. Once the energy gauge is full, release the dodge button to perform <span style="color:#FF6549;">Bitter Cold</span>, dealing <span style="color:#FF6549;">1400%</span> Ice DMG. If the dodge button is released before the energy gauge is full, no attack will be performed and the energy gauge will slowly go back down. If attacked during gauge charging, Haicma will jump backwards as long as there's enough Dodge Gauge. 1.5s cooldown. During <span style="color:#FF6549;">Bitter Cold Progress</span>, Haicma recieves Super Armor and increases Extra DMG Reduction by <span style="color:#FF6549;">50%</span>. |
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|Leader Detail=Increases Ice DMG of all members by {{o|5%}}. Increases ATK of all Vanguard Uniframes by {{o|10%}}. |
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|SS Rank=Apocalyptic Heart |
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|Leader Detail=All members' Ice DMG increases by <span style="color:#FF6549;">5%</span>. ATK of Vanguard increases by <span style="color:#FF6549;">10%</span>. |
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|SS Rank Detail=The Base DMG of {{o|Frost-Treated Blade: Quench}} increases by {{o|15%}}. {{o|Froststream Level}} recovers {{o|6.7%}} every second. |
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|SS Rank=SS-Passive |
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|SSS Rank=Collective Engravement |
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|SS Rank Detail=Passive: <span style="color:#FF6549;">Frost Tempered Blade - Piercing Cold</span> DMG increases by <span style="color:#FF6549;">15%</span>.<br>Energy towards <span style="color:#FF6549;">Frost Flow Progress</span> generates 6.7% per second. |
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|SSS Rank Detail=Ice DMG increases by {{o|10% }}. Gains {{o|30 }} Signature Energy upon entering the battlefield. |
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|SSS Rank=SSS-Passive |
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|SSS+ Rank= Timefall Embrace |
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|SSS Rank Detail= Passive: Ice DMG increases by <span style="color:#FF6549;">10% </span>. Gains 30 Energy at the start of the battle. |
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|SSS+ Rank Detail=Gives all enemies {{o|Frozen Status}} upon entering Matrix. |
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|SSS+ Rank Detail=Passive: Triggering Matrix puts enemies in <span style="color:#FF6549;">Frozen State</span>. |
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}} |
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}} |
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- Transcendant Exclusive Skills |
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- Uniframe Exclusive Skills |
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{{Header Full|Transcendant Exclusive Skills}} |
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{{Header Full|Uniframe Exclusive Skills}} |
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{{Transcendant Exclusive Skills |
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{{Uniframe Exclusive Skills |
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|Frame=VeiledStar |
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|Frame=VeiledStar |
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|Counter=CA - Frost Breath |
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|Speed Attack=CA - Diamond Dust |
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|Counter Detail=Continuously holding the dodge button will consume Dodge Gauge and allow Haicma to evade an enemy’s <span style="color:#FF6549;">All-Out Attack</span>. Alternatively, if hit by an enemy’s <span style="color:#FF6549;">All-Out Attack</span> during <span style="color:#FF6549;">Bitter Cold Progress</span>, Haicma will accumulate an icy wind and move in the direction of the joystick. After hitting an enemy that has unleashed their <span style="color:#FF6549;">All-Out Attack</span>, icy wind deals <span style="color:#FF6549;">6%/8%/10%/12%</span> of the target's max HP as Ice DMG and reduces their Execution meter by <span style="color:#FF6549;">15%/20%/25%/30%</span> based on Haicma’s class rank, and deals <span style="color:#FF6549;">300%</span> Ice DMG to other targets. |
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|Speed Attack Detail=Speed Attack - CA - Diamond Dust: Upon dodging an enemy's <span style="color:#FF6549;">All-out Attack</span> by consuming Dodge Gauge when pressing and holding Dodge, or upon getting hit by an enemy's <span style="color:#FF6549;">All-out Attack</span> when charging <span style="color:#FF6549;">Bitterfrost Level</span>, Haicma: Starveil will amass Frost Wind and move it toward the direction of the joystick. |
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Depending on the Rank of Haicma: Starveil, hitting the target who performed the <span style="color:#FF6549;">All-out Attack</span> with her Frost Wind will deal Ice DMG equal to <span style="color:#FF6549;">6% / 8% / 10% / 12%</span> of the target's max HP and depletes <span style="color:#FF6549;">15% / 20% / 25% / 30%</span> of its Finisher Gauge. Hitting other targets with her Frost Wind will deal <span style="color:#FF6549;">300%</span> Ice DMG. |
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Level 9 — Increases Execution meter reduction rate by {{o|10%}} (does not apply to Counter and Parry).<br>Level 18 — Increases Execution meter reduction rate to {{o|20%}} (does not apply to Counter and Parry). |
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Level 9 — Increases Execution meter reduction rate by {{o|10%}} (does not apply to Counter and Parry).<br>Level 18 — Increases Execution meter reduction rate to {{o|20%}} (does not apply to Counter and Parry). |
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|Execution=EX - Bitter Interment |
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|Finishing Move=EX - Glacial Burial |
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|Execution Detail=After reducing an enemy’s Execution meter to 0, tap on the basic attack button while within range of the target to unleash the Finishing Move <span style="color:#FF6549;">EX - Bitter Internment</span>. Haicma pins down the enemy and swings her scythe to decapitate them, dealing <span style="color:#FF6549;">800%</span> Ice DMG to nearby enemies. |
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|Finishing Move Detail=Finishing Move - EX - Glacial Burial: When the target has an empty Finisher Gauge and is within range of the Finishing Move <span style="color:#FF6549;">EX - Glacial Burial</span>, tap Basic Attack to have Haicma: Starveil suppress the target, annihilating it with her scythe and dealing surrounding enemies <span style="color:#FF6549;">800%</span> Ice DMG. |
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Level 9 — Increases Execution meter reduction rate by {{o|10%}} (does not apply to Counter and Parry).<br>Level 18 — Increases Execution meter reduction rate to {{o|20%}} (does not apply to Counter and Parry). |
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Level 9 — Increases Execution meter reduction rate by {{o|10%}} (does not apply to Counter and Parry).<br>Level 18 — Increases Execution meter reduction rate to {{o|20%}} (does not apply to Counter and Parry). |
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|Counter Enhancement Detail=After using <span style="color:#FF6549;">CA - Frost Breath</span>, Haicma recovers <span style="color:#FF6549;">250</span> Dodge Gauge and detonates her icy wind to deal an additional <span style="color:#FF6549;">250%</span> Ice DMG to nearby targets. |
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|Enhanced Speed Attack Detail=After casting <span style="color:#FF6549;">CA - Diamond Dust</span>, Haicma:Starveil recovers <span style="color:#FF6549;">250</span> Dodge while detonating Frost Wind, dealing an extra <span style="color:#FF6549;">250%</span> Ice DMG to surrounding enemies. |
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(Unlock requirement: '''CA - Frost Breath''' reaches Lv 9.) |
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(Unlock requirement: '''CA - Diamond Dust''' reaches Lv 9.) |
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|Team Strengthening Detail=After any Transcendant performs an Execution, the Vanguard Class skill effect increases by <span style="color:#FF6549;">50%</span> and it's duration extends by 15s. Effect applies to the next Transcendant to enter the field. |
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|Enhanced Team Detail=After any Uniframe in the team uses a Finishing Move, the Vanguard Skill effect of the next entering Uniframe increases by {{o|50%}}, and its duration extends by 15s. |
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(Unlock requirement: Both '''CA - Frost Breath''' and '''EX - Bitter Interment''' reach Lv 18.) |
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(Unlock requirement: '''CA - Diamond Dust''' and '''EX - Glacial Burial''' both reach Lv 18.) |
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|Execution Enhancement Detail=Increases the Extra DMG Bonus of <span style="color:#FF6549;">EX - Bitter Interment</span> to nearby enemies by <span style="color:#FF6549;">100%</span>. After performing <span style="color:#FF6549;">EX - Bitter Interment</span>, Haicma will enter Matrix. |
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|Enhanced Finishing Move Detail=Extra DMG Bonus increases by <span style="color:#FF6549;">100%</span> when <span style="color:#FF6549;">EX - Glacial Burial</span> deals DMG to surrounding enemies. Haicma: Starveil enters Matrix after casting<span style="color:#FF6549;"> EX - Glacial Burial</span> |
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(Unlock requirement: '''EX - Bitter Interment''' reaches Lv 9.) |
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(Unlock requirement: '''EX - Glacial Burial''' reaches Lv 9.) |
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- Videos |
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{{Header Full|Videos}} |
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[[Video:【PUNISHING: Gray Raven-CN】HAICMA Showcase|300px]] |
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[[Video:【PUNISHING: Gray Raven-CN】Haicma Moveset ハカマ モーション集|300px]] |
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{{Character Bottom Nav}} |
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{{Character Bottom Nav}} |
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__INDEX__ |
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__INDEX__ |