|-
<!--------Red Orb----------->
|Red Orb=Great Slash — '''{{b|Ping Red Orb}}'''
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Slashes the target and deals <spanPhysical style="color:#FF6549;"DMG. Unleashes an extra slash upon a 3-Ping. <br>- Deals {{o|200% / 400% / 400%</span>}} Physical DMG based on the number of orbs pinged. Unleashes<br>- an extra slashDeals thatadditional deals <span style="color:#FF6549;">{{o|400%</span>}} Physical DMG if this isupon a 3-Ping.
<!-------Yellow Orb--------->
|Yellow Orb=Counterattack
|Yellow Orb Detail=Activates'''Yellow Orb — {{b|Ping Yellow Orb}}'''<br>Enters a block stance, gainingand <spanincreases Extra DMG Reduction. style="color:#FF6549;">75%</spanbr>- The block stance lasts {{o|2}}s, during which Extra DMG Reduction forincreases 2sby {{o|75%}}.<br><br>'''Yellow Orb — {{b|Attacked while blocking}}'''<br>After successfully blocking damage, Kamui: Bastion unleashes a wide-area countercounterattack, attackdealing toPhysical dealDMG <spanand style="color:#FF6549;"gaining Charge Points. <br>- Counterattack deals {{o|200% / 400% / 600%</span>}} Physical DMG andbased gainon the number of orbs pinged. <br>- Gains {{o|40 / 80 / 120}} Charge pointsPoints based on the number of Orbsorbs pinged.<br><br>'''Yellow Orb — {{b|Basic Attack while Blocking / Blocking ends}}'''<br>When Kamui: castsBastion performs a Basic Attack inwhile the block stanceblocking, or when the blockblocking stance has endedends, he willunleashes also unleasha less powerful countercounterattack, attacksdealing toPhysical dealDMG <spanand style="color:#FF6549;"cancelling his block stance if it has not already ended.<br>- Counterattack deals {{o|100% / 200% / 400%</span>}} Physical DMG andbased cancelon the blocknumber stanceof iforbs it has not already endedpinged.
<!--------Blue Orb---------->
|Blue Orb=Assault Mode — '''{{b|Ping Blue Orb}}'''
|Blue Orb Detail=Releases energy to creategain aShield. shieldStuns equivalenttargets towhen <span style="colorKamui:#FF6549;" Bastion's greatsword hits the ground, dealing Physical DMG. <br>- Gains Shield equal to {{o|50% / 100% / 150%</span>}} of yourKamui: Bastion's DEF based on the number of orbs pinged. <br>- Stuns targetsthe target for {{o|1 / 1.5 / 2}}s secondsand whendeals hitting the ground with your greatsword, dealing <span style="color:#FF6549;">{{o|100% / 200% / 300%</span>}} Physical DMG inbased totalon the number of orbs pinged.
<!-------Basic Attack------->
|Basic=Swing — {{b|Tap Basic Attack}}
|Basic Attack Detail=Basic Attack: Swings yourhis greatsword and launches multiple attacks at enemies, dealing Physical DMG. <spanbr>- style="color:#FF6549;">Deals {{o|790%</span>}} Physical DMG in total.
<!------Signature Move------>
|Signature=Signature - Obliterating Press
|Signature Detail='''Signature Move: Costs— {{b|100 Energy. Charge+ Tap Signature}}'''<br>Charges up and quickly swingswings yourhis greatsword at enemies aheadin forfront, <spandealing style="color:#FF6549;"Physical DMG.<br>- Deals {{o|2000%</span>}} Physical DMG in total.
<!-----------QTE------------>
|QTE=Obliterating Wind
|QTE Detail=QTE: Kamui: Bastion slashes the target with his greatsword, dealing <spanPhysical style="color:#FF6549;"DMG, stunning the target, and reducing the target's DEF. <br>- Deals {{o|500%</span>}} Physical DMG, stunningin total. <br>- Stuns the target for {{o|3}}s. seconds,Reduces andthe reducing theirtarget's DEF by <span style="color:#FF6549;">{{o|10%</span>}} for 6s{{o|6}}s.
|-
<!-------Core Passive------->
|Core=Offence-Defense Rhythm
|Core Detail='''Core Passive — {{b|Any 3-Ping}}'''<br>Gains Charge Points after any 3-Ping. When there are Charge Points, Kamui: Bastion's ATK increases. Charge Points decrease over time. <br>- Gains {{o|40}} Charge Points after anya 3-Ping, up to {{o|120}} points. <br>- When Kamui:there Bastion hasare more than {{o|0 / 40 / 80}} Charge pointsPoints, heKamui: gainsBastion's <spanATK style="color:#FF6549;">increases by {{o|6% / 12% / 18%}}. </spanbr>- moreCharge Attack.Points Kamuidecrease losesby {{o|8 Charge points}} every second.
<!-------Leader Skill------->
|Leader=Leader - Unshakeable Formation
<!-------SS Passive--------->
|SS Rank=Fearless Charge
|SS Rank Detail=Passive: Gains a random Signal Orb after a successful block. Has a cooldown of 5 seconds.
<!-------SSS Passive-------->
|SSS Rank=Growling Slash
|SSS Rank Detail=Passive: When your Charge Points are over 60, yourReduces Physical DMG taken reduces by <span style="color:#FF6549;">{{o|10%</span>}} and he deals <span style="color:#FF6549;">{{o|8%</span>}} more Physical DMG when there are over {{o|60}} Charge Points.
<!-------SSS+ Passive------->
|SSS+ Rank=Offensive Defense
|SSS+ Rank Detail=Passive: Physical DMG increases by <span style="color:#FF6549;">10%</span> when a shield is present.
}}
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