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{{#css:.question-img { |
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<!-------------------------------------------------------------------------- |
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<!-------------------------------------------------------------------------- |
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- Unreleased Character |
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- Unreleased Character |
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|Army=Ascendant |
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|Army=Ascendant |
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|Weapon=Glaive |
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|Weapon=Xeno-Glaive |
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|Signature Weapon=Metis |
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|Signature Weapon=Metis |
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|Gift=Coffee Mug |
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|Gift=Coffee Mug |
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|Rank Text=S-Rank |
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|Rank Text=S-Rank |
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|Class Text=Attacker |
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|Class Text=Attacker |
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|Weapon Text= |
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|Weapon Text=Xeno-Glaive |
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|Signature Text=Metis |
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|Signature Text=Metis |
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|Army Text=Ascendant |
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|Army Text=Ascendant |
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|Gift Text=Coffee Mug |
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|Gift Text=Coffee Mug |
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}} |
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}} |
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{{FAQ |
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|Image=Weapon-Metis-Icon.png |
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|Size= 60x60px |
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|Question= Optimal Weapon: [[Metis]] |
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|Answer= ATK increases by {{o|10%}}. The rate in which Lamia accumulates {{o|Abussos Points}} increases by {{o|100%}}. When pinging a {{o|Tidal Orb}}, trigger Matrix if available.}} |
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{{FAQ |
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|Image=CUB-QianZe-Icon.png |
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|Size= 60x60px |
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|Question= Optimal CUB: [[Qian Ze]] |
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|Answer= Qian Ze will leap and dive towards the target’s position to apply Rigidness, forming a whirlpool and dealing DMG.<br> |
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Rigidness: Enemies will be rooted for 2s.}} |
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<!-- Memory Build --> |
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<!-- Memory Build --> |
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{{:Build: Lost Lullaby}} |
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{{Build: Lost Lullaby}} |
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<!-------------------------------------------------------------------------- |
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- Skills |
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---------------------------------------------------------------------------> |
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{{Header Full|Skills & Passives}} |
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{{Header Full|Skills & Passives}} |
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{{Character Skills |
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{{Character Skills |
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|- <!--Orbs--> |
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|- <!--Orbs--> |
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|Red Orb=Red Orb |
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|Red Orb=Red Orb |
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|Red Orb Detail='''Hadal Vortex — {{b|Darktide Form + Ping Red Orb}}'''<br>Uses the Xeno-Glaive to direct undercurrents to attack enemies ahead, dealing Dark DMG, filling Void Gauge, and accumulating a small amount of {{o|Abussos Points}}. After pinging a total of 3 Signal Orbs, Lamia enters {{o|Surge State}}.<br>- Deals {{o|240% / 480% / 720%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|Red Orb Detail='''Hadal Vortex — {{b|Darktide Form + Ping Red Orb}}'''<br>Uses the Xeno-Glaive to direct undercurrents to attack enemies ahead, dealing Dark DMG, filling {{o|Void Gauge}}, and accumulating a small amount of {{o|Abussos Points}}. After pinging a total of 3 Signal Orbs, Lamia enters {{o|Surge State}}.<br>- Deals {{o|240% / 480% / 720%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|Yellow Orb=Yellow Orb |
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|Yellow Orb=Yellow Orb |
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|Yellow Orb Detail='''Waterspout Crush — {{b|Primordial Form + Ping Yellow Orb}}'''<br>uring a 1-Ping or 2-Ping, Lamia glides along a wave, dealing Dark DMG to enemies ahead. During a 3-Ping, rides up a wave and glides downwards, performing a slashing attack in a large area and dealing Dark DMG. A 3-Ping immediately after a 1- or 2-Ping allows Lamia to directly perform the slashing attack. Fills {{o|Void Gauge}} and accumulates a small amount of {{o|Abussos Points}}.<br>- Deals {{o|150% / 300% / 450%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>'''Waterspout Crush — {{b|Primordial Form + Ping Yellow Orb}}'''<br>During a 1-Ping or 2-Ping, Lamia glides along a wave, dealing Dark DMG to enemies ahead. During a 3-Ping, rides up a wave and glides downwards, performing a slashing attack in a large area and dealing Dark DMG. A 3-Ping immediately after a 1- or 2-Ping allows Lamia to directly perform the slashing attack. Fills {{o|Void Gauge}} and accumulates a small amount of {{o|Abussos Points}}.<br>- Deals {{o|150% / 300% / 450%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|Blue Orb=Pelagic Divide |
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|Blue Orb=Pelagic Divide |
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|Blue Orb Detail=<br>'''Offshore Turbulence — {{b|Primordial Form + Ping Blue Orb}}'''<br>Performs multiple attacks towards the target’s position, dealing Dark DMG. Fills {{o|Void Gauge}} and accumulates a small amount of {{o|Abussos Points}}.<br>- Deals {{o|150% / 300% / 450%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|Blue Orb Detail='''Offshore Turbulence — {{b|Primordial Form + Ping Blue Orb}}'''<br>Performs multiple attacks towards the target’s position, dealing Dark DMG. Fills {{o|Void Gauge}} and accumulates a small amount of {{o|Abussos Points}}.<br>- Deals {{o|150% / 300% / 450%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping.<br><br>'''Pressurized Laminar Flow — {{b|Darktide Form + Ping Blue Orb}}'''<br>Performs multiple attacks towards the target’s position, dealing Dark DMG. Fills {{o|Void Gauge}} and accumulates a small amount of {{o|Abussos Points}}. After pinging a total of 3 Signal Orbs, Lamia enters Surge State.<br>- Deals {{o|240% / 480% / 720%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10 / 20 / 30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|- <!--Abilities--> |
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|- <!--Abilities--> |
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|Basic=Stygian Waves |
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|Basic=Stygian Waves |
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|Basic Attack Detail='''Basic Attack - {{b|Primordial Form + Tap Basic Attack}}'''<br>Uses the Xeno-Glaive to perform melee moves and ranged attacks with water, dealing Dark DMG to the target. When the weather is {{o|Downpour}} or {{o|Tempest}}, attacks are added to certain points of her Basic Attack sequence.<br>-Deals a total of {{o|540%}} Dark DMG.<br><br>In {{o|Downpour}}, each hit of the fourth move in Lamia’s Basic Attack sequence additionally deals {{o|40%}} Dark DMG.<br>In {{o|Tempest}}, each hit of the fifth move in Lamia’s Basic Attack sequence additionally deals {{o|80%}} Dark DMG.<br><br>'''Basic Attack - {{b|Darktide Form + Tap Basic Attack}}'''<br>Uses the Xeno-Glaive to perform fierce melee attacks, dealing Dark DMG to the target. When Lamia has {{o|Abussos Points}}, {{o|Abussos Points}} can be consumed to enhance Basic Attacks, increasing DMG dealt and granting additional Energy. While in {{o|Surge State}}, Basic Attacks gain Extra DMG Bonus. Exits {{o|Surge State}} after enhanced Basic Attacks have been used.<br>- Deals a total of {{o|740%}} Dark DMG.<br>- While enhanced, Base DMG of Basic Attacks increases by {{o|20%}}.<br>- While enhanced, {{o|20 Abussos Points}} are consumed every {{o|0.5s}}.<br>- While enhanced, {{o|5}} points of Energy are additionally granted every {{o|0.5s}}.<br>- While in {{o|Surge State}}, gains {{o|30%}} Extra DMG Bonus, Super Armor, and {{o|70%}} DMG Reduction when performing a series of enhanced Basic Attacks..<br><br>'''Chasm Currents - {{b|Darktide Form + Abussos Mark + Hold Basic Attack}}'''<br>When Lamia has {{o|Abussos Mark}}, she can perform {{o|Chasm Currents}} by holding Basic Attack, consuming all {{o|Abussos Points}} and dealing Dark DMG. Base DMG of {{o|Chasm Currents}} increases based on the amount {{o|Abussos Points}} consumed. While performing {{o|Chasm Currents}}, Lamia is invincible, but cannot use {{o|From the Depths, Ring Their Knell}}.<br>-Deals a total of {{o|1000%}} Dark DMG.<br>- Maximum {{o|Abussos Point}}: {{o|350}}; each {{o|Abussos Point}} increases Base DMG by {{o|1%}}. |
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|Basic Attack Detail='''Basic Attack - {{b|Primordial Form + Tap Basic Attack}}'''<br>Uses the Xeno-Glaive to perform melee moves and ranged attacks with water, dealing Dark DMG to the target. When the weather is {{o|Downpour}} or {{o|Tempest}}, attacks are added to certain points of her Basic Attack sequence.<br>-Deals a total of {{o|540%}} Dark DMG.<br>- In {{o|Downpour}}, each hit of the fourth move in Lamia’s Basic Attack sequence additionally deals {{o|40%}} Dark DMG.<br>- In {{o|Tempest}}, each hit of the fifth move in Lamia’s Basic Attack sequence additionally deals {{o|80%}} Dark DMG.<br><br>'''Basic Attack - {{b|Darktide Form + Tap Basic Attack}}'''<br>Uses the Xeno-Glaive to perform fierce melee attacks, dealing Dark DMG to the target. When Lamia has {{o|Abussos Points}}, {{o|Abussos Points}} can be consumed to enhance Basic Attacks, increasing DMG dealt and granting additional Energy. While in {{o|Surge State}}, Basic Attacks gain Extra DMG Bonus. Exits {{o|Surge State}} after enhanced Basic Attacks have been used.<br>- Deals a total of {{o|740%}} Dark DMG.<br>- While enhanced, Base DMG of Basic Attacks increases by {{o|20%}}.<br>- While enhanced, {{o|20 Abussos Points}} are consumed every {{o|0.5s}}.<br>- While enhanced, {{o|5}} points of Energy are additionally granted every {{o|0.5s}}.<br>- While in {{o|Surge State}}, gains {{o|30%}} Extra DMG Bonus, Super Armor, and {{o|70%}} DMG Reduction when performing a series of enhanced Basic Attacks..<br><br>'''Chasm Currents - {{b|Darktide Form + Abussos Mark + Hold Basic Attack}}'''<br>When Lamia has {{o|Abussos Mark}}, she can perform {{o|Chasm Currents}} by holding Basic Attack, consuming all {{o|Abussos Points}} and dealing Dark DMG. Base DMG of {{o|Chasm Currents}} increases based on the amount {{o|Abussos Points}} consumed. While performing {{o|Chasm Currents}}, Lamia is invincible, but cannot use {{o|From the Depths, Ring Their Knell}}.<br>- Deals a total of {{o|1000%}} Dark DMG.<br>- Maximum {{o|Abussos Point}}: {{o|350}}; each {{o|Abussos Point}} increases Base DMG by {{o|1%}}. |
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|Signature=Elegy of Atlantis |
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|Signature=Elegy of Atlantis |
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|Signature Detail='''Prelude of Madness — {{b|Primordial Form + Consume 70 Energy + tap Signature Move}}'''<br>Lamia pulls in water from all directions to engulf the surroundings and plunge the battlefield into an unnamed ocean, dealing Dark DMG. Lamia switches into {{o|Darktide Form}} and obtains Signal Orbs based on the current weather. During this, {{o|Time Lag Calculation}} is triggered.<br>- Deals a total of {{o|200%}} Dark DMG.<br>In {{o|Downpour}}, obtains {{o|1}} set of 3 Signal Orbs of the same color.<br>In {{o|Tempest}}, obtains {{o|2}} sets of 3 Signal Orbs of the same color.<br>{{o|Downpour}} and {{o|Tempest}} will end upon casting this skill.<br><br>'''From the Depths, Ring Their Knell — {{b|Darktide Form + Consume 70 Energy+ tap Signature Move}}'''<br>Lamia manifests and merges several whirlpools before detonating them, ripping apart enemies underwater and dealing Dark DMG. Lamia then switches into {{o|Primordial Form}}. During this, {{o|Time Lag Calculation}} is triggered.<br>- Deals a total of {{o|2500%}} Dark DMG. |
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|Signature Detail='''Prelude of Madness — {{b|Primordial Form + Consume 70 Energy + tap Signature Move}}'''<br>Lamia pulls in water from all directions to engulf the surroundings and plunge the battlefield into an unnamed ocean, dealing Dark DMG. Lamia switches into {{o|Darktide Form}} and obtains Signal Orbs based on the current weather. During this, {{o|Time Lag Calculation}} is triggered.<br>- Deals a total of {{o|200%}} Dark DMG.<br>- In {{o|Downpour}}, obtains {{o|1}} set of 3 Signal Orbs of the same color.<br>- In {{o|Tempest}}, obtains {{o|2}} sets of 3 Signal Orbs of the same color.<br>- {{o|Downpour}} and {{o|Tempest}} will end upon casting this skill.<br><br>'''From the Depths, Ring Their Knell — {{b|Darktide Form + Consume 70 Energy+ tap Signature Move}}'''<br>Lamia manifests and merges several whirlpools before detonating them, ripping apart enemies underwater and dealing Dark DMG. Lamia then switches into {{o|Primordial Form}}. During this, {{o|Time Lag Calculation}} is triggered.<br>- Deals a total of {{o|2500%}} Dark DMG. |
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|QTE=Umbral Tide |
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|QTE=Umbral Tide |
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|QTE Detail=Swings the Xeno-Glaive at the target, dealing Dark DMG.<br>- Deals a total of {{o|600%}} Dark DMG. |
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|QTE Detail=Swings the Xeno-Glaive at the target, dealing Dark DMG.<br>- Deals a total of {{o|600%}} Dark DMG. |
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|- <!--Passives--> |
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|- <!--Passives--> |
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|Core=Dreams of Sea Foam |
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|Core=Dreams of Sea Foam |
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|Core Detail='''Antimony'''<br>While Lamia is in {{o|Primordial Form}}, only Yellow or Blue Orb skills can be used and Basic Attacks only generate Yellow or Blue Orbs.<br>While Lamia is in {{o|Darktide Form}}, only Red or Blue Orb skills can be used and Basic Attacks can only generate Red or Blue Orbs. Existing Yellow Signal Orbs will be randomly converted to Red or Blue Orbs when Lamia enters {{o|Darktide Form}}.<br><br>'''Betwixt the Waves'''<br>While Lamia is in {{o|Primordial Form}}, she has a short window of time upon a 3-Ping in which she can consecutively perform another 3-Ping, or ping a {{o|Deluge Orb}} or {{o|Tidal Orb}}.<br>While Lamia is in {{o|Darktide Form}}, she can consecutively ping Red Signal Orbs after performing the Red Signal Orb skill, allowing her to trigger Red Signal Orb skills consecutively while in the skill animation. Upon pinging Blue Signal Orbs while in {{o|Darktide Form}}, Lamia will start swimming; pinging additional Blue Orbs allows water spheres to be fired faster at the target.<br><br>'''Drowned Conformation — {{b|Primordial Form + Ping a Deluge Orb or Tidal Orb}}'''<br>While Lamia is in {{o|Primordial Form}}, she accumulates {{o|Void Gauge}} by pinging orbs. She generates a {{o|Deluge Orb}} for every {{o|30}} points of {{o|Void Gauge}}. When there are two {{o|Deluge Orb}}, they will combine to form one {{o|Tidal Orb}}.<br>When {{o|Void Gauge}} is full, pinging either a {{o|Deluge Orb}} or {{o|Tidal Orb}} will reset {{o|Void Gauge}}.<br>Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Waves}}, dealing Dark DMG to targets ahead. {{o|Diluvial Waves}} also deals a small amount of DMG to Lamia.<br>Pinging a {{o|Tidal Orb}} triggers {{o|Neath the Tides}}, drawing in surrounding enemies and then violently releasing the force of the undercurrents to deal Dark DMG to all enemies.<br>Lamia obtains {{o|Abussos Mark}} upon performing {{o|Diluvial Waves}} or {{o|Neath the Tides}}.<br>Pinging a {{o|Deluge Orb}} changes the weather into {{o|Downpour}}. Pinging a {{o|Tidal Orb}} or two {{o|Deluge Orb}} changes the weather into {{o|Tempest}}.<br>While performing {{o|Diluvial Waves}}, or {{o|Neath the Tides}}, Lamia gains Super Armor and {{o|70%}} DMG reduction.<br>- Maximum points of {{o|Void Gauge}} while in {{o|Primordial Form}}: {{o|60}}.<br>- Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Waves}}, dealing a total of {{o|600%}} Dark DMG.<br>- Pinging a {{o|Tidal Orb}} triggers {{o|Neath the Tides}}, dealing a total of {{o|1300%}} Dark DMG.<br>- Pinging a {{o|Deluge Orb}} grants {{o|25 Abussos Points}} and {{o|15}} Energy.<br>- Pinging a {{o|Tidal Orb}} grants {{o|60 Abussos Points}} and {{o|30}} Energy.<br><br>'''Darktide Flux — {{b|Darktide Form + Ping a Deluge Orb or Tidal Orb}}'''<br>While Lamia is in {{o|Darktide Form}}, she accumulates {{o|Void Gauge}} by pinging orbs. She generates a {{o|Deluge Orb}} for every {{o|30}} points of {{o|Void Gauge}}. When there are two {{o|Deluge Orbs}}, they will combine to form one {{o|Tidal Orb}}. If Lamis generates a {{o|Deluge Orbs}} when a {{o|Tidal Orb}} is already present, the {{o|Deluge Orbs}} will be consumed to strengthen the {{o|Tidal Orb}} and transform it into a {{o|Riptide Orb}}.<br>When {{o|Void Gauge}} is full, pinging a {{o|Deluge Orbs}}, {{o|Tidal Orb}}, or {{o|Riptide Orb}} will reset {{o|Void Gauge}}.<br>Pinging a {{o|Deluge Orbs}} triggers {{o|Diluvial Currents}}, in which Lamia slashes to create powerful currents that deal Dark DMG to the targets ahead and enters {{o|Surge State}}.<br>Pinging a {{o|Tidal Orb}} or {{o|Riptide Orb}} triggers {{o|Whirling Tide}}, dealing Dark DMG. Lamia will swim upwards to the highest point before performing {{o|Whirling Tide}} if not in {{o|Surge State}}, after which she will exit {{o|Surge State}}.<br>Lamia obtains {{o|Abussos Mark}} upon performing {{o|Diluvial Currents}} or {{o|Whirling Tide}}.<br>While performing {{o|Diluvial Currents}} or {{o|Whirling Tide}}, Lamia gains Super Armor and {{o|70%}} DMG reduction.<br>- Maximum points of {{o|Void Gauge}} while in {{o|Darktide Form}}: {{o|90}}.<br>- Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Currents}}, dealing a total of {{o|600%}} Dark DMG.<br>- Pinging a {{o|Tidal Orb}} triggers {{o|Whirling Tide}}, dealing a total of {{o|1300%}} Dark DMG.<br>- Pinging a {{o|Riptide Orb}} triggers {{o|Whirling Tide}}, dealing a total of {{o|2200%}} Dark DMG.<br>- Pinging a {{o|Deluge Orb}} grants {{o|25 Abussos Points}} and {{o|15}} Energy.<br>- Pinging a {{o|Tidal Orbl}} grants {{o|60 Abussos Points}} and {{o|30}} Energy.<br>- Pinging a {{o|Riptide Orb}} grants {{o|105 Abussos Points}} and {{o|35}} Energy. |
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|Core Detail='''Antinomy'''<br>While Lamia is in {{o|Primordial Form}}, only Yellow or Blue Orb skills can be used and Basic Attacks only generate Yellow or Blue Orbs.<br>While Lamia is in {{o|Darktide Form}}, only Red or Blue Orb skills can be used and Basic Attacks only generate Red or Blue Orbs. Existing Yellow Signal Orbs will be randomly converted to Red or Blue Orbs when Lamia enters {{o|Darktide Form}}.<br><br>'''Betwixt the Waves'''<br>While Lamia is in {{o|Primordial Form}}, she has a short window of time upon a 3-Ping in which she can consecutively perform another 3-Ping, or ping a {{o|Deluge Orb}} or {{o|Tidal Orb}}.<br>While Lamia is in {{o|Darktide Form}}, she can consecutively ping Red Signal Orbs after performing the Red Signal Orb skill, allowing her to trigger Red Signal Orb skills consecutively while in the skill animation. Upon pinging Blue Signal Orbs while in {{o|Darktide Form}}, Lamia will start swimming; pinging additional Blue Orbs allows water spheres to be fired faster at the target.<br><br>'''Drowned Conformation — {{b|Primordial Form + Ping a Deluge Orb or Tidal Orb}}'''<br>While Lamia is in {{o|Primordial Form}}, she accumulates {{o|Void Gauge}} by pinging orbs. She generates a {{o|Deluge Orb}} for every {{o|30}} points of {{o|Void Gauge}}. When there are two {{o|Deluge Orbs}}, they will combine to form one {{o|Tidal Orb}}.<br>When {{o|Void Gauge}} is full, pinging either a {{o|Deluge Orb}} or {{o|Tidal Orb}} will reset {{o|Void Gauge}}.<br>Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Waves}}, dealing Dark DMG to targets ahead. {{o|Diluvial Waves}} also deals a small amount of DMG to Lamia.<br>Pinging a {{o|Tidal Orb}} triggers {{o|Neath the Tides}}, drawing in surrounding enemies and then violently releasing the force of the undercurrents to deal Dark DMG to all enemies.<br>Lamia obtains {{o|Abussos Mark}} upon performing {{o|Diluvial Waves}} or {{o|Neath the Tides}}.<br>Pinging a {{o|Deluge Orb}} changes the weather into {{o|Downpour}}. Pinging a {{o|Tidal Orb}} or two {{o|Deluge Orbs}} changes the weather into {{o|Tempest}}.<br>While performing {{o|Diluvial Waves}}, or {{o|Neath the Tides}}, Lamia gains Super Armor and {{o|70%}} DMG reduction.<br>- Maximum points of {{o|Void Gauge}} while in {{o|Primordial Form}}: {{o|60}}.<br>- Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Waves}}, dealing a total of {{o|600%}} Dark DMG.<br>- Pinging a {{o|Tidal Orb}} triggers {{o|Neath the Tides}}, dealing a total of {{o|1300%}} Dark DMG.<br>- Pinging a {{o|Deluge Orb}} grants {{o|25 Abussos Points}} and {{o|15}} Energy.<br>- Pinging a {{o|Tidal Orb}} grants {{o|60 Abussos Points}} and {{o|30}} Energy.<br><br>'''Darktide Flux — {{b|Darktide Form + Ping a Deluge Orb or Tidal Orb}}'''<br>While Lamia is in {{o|Darktide Form}}, she accumulates {{o|Void Gauge}} by pinging orbs. She generates a {{o|Deluge Orb}} for every {{o|30}} points of {{o|Void Gauge}}. When there are two {{o|Deluge Orbs}}, they will combine to form one {{o|Tidal Orb}}. If Lamis generates a {{o|Deluge Orb}} when a {{o|Tidal Orb}} is already present, the {{o|Deluge Orb}} will be consumed to strengthen the {{o|Tidal Orb}} and transform it into a {{o|Riptide Orb}}.<br>When {{o|Void Gauge}} is full, pinging a {{o|Deluge Orb}}, {{o|Tidal Orb}}, or {{o|Riptide Orb}} will reset {{o|Void Gauge}}.<br>Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Currents}}, in which Lamia slashes to create powerful currents that deal Dark DMG to the targets ahead and enters {{o|Surge State}}.<br>Pinging a {{o|Tidal Orb}} or {{o|Riptide Orb}} triggers {{o|Whirling Tide}}, dealing Dark DMG. Lamia will swim upwards to the highest point before performing {{o|Whirling Tide}} if not in {{o|Surge State}}, after which she will exit {{o|Surge State}}.<br>Lamia obtains {{o|Abussos Mark}} upon performing {{o|Diluvial Currents}} or {{o|Whirling Tide}}.<br>While performing {{o|Diluvial Currents}} or {{o|Whirling Tide}}, Lamia gains Super Armor and {{o|70%}} DMG reduction.<br>- Maximum points of {{o|Void Gauge}} while in {{o|Darktide Form}}: {{o|90}}.<br>- Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Currents}}, dealing a total of {{o|600%}} Dark DMG.<br>- Pinging a {{o|Tidal Orb}} triggers {{o|Whirling Tide}}, dealing a total of {{o|1300%}} Dark DMG.<br>- Pinging a {{o|Riptide Orb}} triggers {{o|Whirling Tide}}, dealing a total of {{o|2200%}} Dark DMG.<br>- Pinging a {{o|Deluge Orb}} grants {{o|25 Abussos Points}} and {{o|15}} Energy.<br>- Pinging a {{o|Tidal Orb}} grants {{o|60 Abussos Points}} and {{o|30}} Energy.<br>- Pinging a {{o|Riptide Orb}} grants {{o|105 Abussos Points}} and {{o|35}} Energy. |
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|Leader=Cornflower’s Darkness |
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|Leader=Cornflower’s Darkness |
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|Leader Detail=Dark DMG of all team members increases by {{o|10%}}. ATK of Attacker constructs increases by {{o|10%}}. |
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|Leader Detail=Dark DMG of all team members increases by {{o|10%}}. ATK of Attacker Omniframes increases by {{o|10%}}. |
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|SS Rank=To Wander and Return |
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|SS Rank=To Wander and Return |
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|SS Rank Detail='''Level 1 — {{b|Unlocks at S5}}'''<br>Upon pinging a {{o|Tidal Orb}} while in {{o|Primordial Form}} or performing {{o|Chasm Currents}}, trigger all available QTEs.<br><br>'''Level 2 — {{b|Unlocks at SS}}'''<br>Upon entry or swapping in, obtain a {{o|Deluge Orb}}. Base DMG of {{o|Deluge Orb}}, {{o|Tidal Orb}}, and {{o|Riptide Orb}} increases by {{o|50%}}. Extra DMG Bonus increases by {{o|15%}} while in {{o|Darktide Form}}. |
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|SS Rank Detail='''Level 1 — {{b|Unlocked at S5}}'''<br>Upon pinging a {{o|Tidal Orb}} while in {{o|Primordial Form}} or performing {{o|Chasm Currents}}, trigger all available QTEs.<br><br>'''Level 2 — {{b|Unlocked at SS}}'''<br>Upon entry or swapping in, obtain a {{o|Deluge Orb}}. Base DMG of {{o|Deluge Orb}}, {{o|Tidal Orb}}, and {{o|Riptide Orb}} increases by {{o|50%}}. Extra DMG Bonus increases by {{o|15%}} while in {{o|Darktide Form}}. |
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|SSS Rank=Morn’s Light and Spume |
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|SSS Rank=Morn’s Light and Spume |
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|SSS Rank Detail='''Level 1 — {{b|Unlocks at SS3}}'''<br>Upon entry or swapping in, pinging a {{oTidal Orb}} while in {{o|Primordial Form}} for the first time grants an additional {{o|20}} Energy. Base DMG of Signal Orbs and attacks added to Basic Attacks in {{o|Primordial Form}} increases by {{o|30%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS}}'''<br>Upon entry or swapping in, obtain an additional {{o|Deluge Orb}}. Energy gained when pinging {{o|Tidal Orb}} in {{o|Primordial Form}} increases by 10. Performing {{o|Prelude of Madness}} in {{o|Tempest}} deals {{o|4500%}} Dark DMG to enemies. Maximum amount of {{o|Abussos Points}} increases to {{o|600}}. The rate in which Lamia accumulates {{o|Abussos Points}} when performing {{o|Tidal Orb}}, {{o|Deluge Orb}} or 3-Pings increases by {{o|200%}}. |
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|SSS Rank Detail='''Level 1 — {{b|Unlocked at SS3}}'''<br>Upon entry or swapping in, pinging a {{o|Tidal Orb}} while in {{o|Primordial Form}} for the first time grants an additional {{o|20}} Energy. Base DMG of Signal Orbs and attacks added to Basic Attacks in {{o|Primordial Form}} increases by {{o|30%}}.<br><br>'''Level 2 — {{b|Unlocked at SSS}}'''<br>Upon entry or swapping in, obtain an additional {{o|Deluge Orb}}. Energy gained when pinging {{o|Tidal Orb}} in {{o|Primordial Form}} increases by 10. Performing {{o|Prelude of Madness}} in {{o|Tempest}} deals {{o|4500%}} Dark DMG to enemies. Maximum amount of {{o|Abussos Points}} increases to {{o|600}}. The rate in which Lamia accumulates {{o|Abussos Points}} when performing {{o|Tidal Orb}}, {{o|Deluge Orb}} or 3-Pings increases by {{o|200%}}. |
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|SSS+ Rank=Annihilation and Rebirth |
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|SSS+ Rank=Annihilation and Rebirth |
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|SSS+ Rank Detail='''Level 1 – {{b|Unlocks at SSS3}}'''<br>Extra DMG Bonus of {{o|Chasm Currents}} increases by {{o|20%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS6}}'''<br>Extra DMG Bonus of {{o|Deluge Orb}}, {{o|Tidal Orb}}, {{o|Riptide Orb}} and 3-Pings increases by {{o|40%}}.<br><br>'''Level 3 — {{b|Unlocks at SSS+}}'''<br>Extra DMG Bonus of {{o|From the Depths, Ring Their Knell}} increases based on the number of Signal Orbs pinged while in {{o|Darktide Form}}. Each Signal Orb pinged increases Extra DMG Bonus by {{o|3%}}, up to {{o|16}} Signal Orbs. |
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|SSS+ Rank Detail='''Level 1 – {{b|Unlocked at SSS3}}'''<br>Extra DMG Bonus of {{o|Chasm Currents}} increases by {{o|20%}}.<br><br>'''Level 2 — {{b|Unlocked at SSS6}}'''<br>Extra DMG Bonus of {{o|Deluge Orb}}, {{o|Tidal Orb}}, {{o|Riptide Orb}} and 3-Pings increases by {{o|40%}}.<br><br>'''Level 3 — {{b|Unlocked at SSS+}}'''<br>Extra DMG Bonus of {{o|From the Depths, Ring Their Knell}} increases based on the number of Signal Orbs pinged while in {{o|Darktide Form}}. Each Signal Orb pinged increases Extra DMG Bonus by {{o|3%}}, up to {{o|16}} Signal Orbs. |
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{{Header Full|Videos}} |
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[[Video:【PUNISHING: Gray Raven CN】Lamia Showcase ラミア お試しプレイ|300px]] |
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[[Video:【PUNISHING: Gray Raven CN】Lamia Moveset ラミア モーション集|300px]] |
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