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{{#css:.question-img { |
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- Unreleased Character |
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- Unreleased Character |
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|Gift Text=Coffee Mug |
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|Gift Text=Coffee Mug |
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{{FAQ |
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|Image=Weapon-Metis-Icon.png |
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|Size= 60x60px |
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|Question= Optimal Weapon: [[Metis]] |
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|Answer= ATK increases by {{o|10%}}. The rate in which Lamia accumulates {{o|Abussos Points}} increases by {{o|100%}}. When pinging a {{o|Tidal Orb}}, trigger Matrix if available.}} |
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{{FAQ |
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|Image=CUB-QianZe-Icon.png |
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|Size= 60x60px |
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|Question= Optimal CUB: [[Qian Ze]] |
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|Answer= Qian Ze will leap and dive towards the target’s position to apply Rigidness, forming a whirlpool and dealing DMG.<br> |
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Rigidness: Enemies will be rooted for 2s.}} |
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<!-- Memory Build --> |
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<!-- Memory Build --> |
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{{:Build: Lost Lullaby}} |
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{{Build: Lost Lullaby}} |
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- Skills |
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{{Header Full|Skills & Passives}} |
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{{Header Full|Skills & Passives}} |
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{{Character Skills |
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{{Character Skills |
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|Red Orb Detail='''Hadal Vortex — {{b|Darktide Form + Ping Red Orb}}'''<br>Uses the Xeno-Glaive to direct undercurrents to attack enemies ahead, dealing Dark DMG, filling {{o|Void Gauge}}, and accumulating a small amount of {{o|Abussos Points}}. After pinging a total of 3 Signal Orbs, Lamia enters {{o|Surge State}}.<br>- Deals {{o|240% / 480% / 720%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|Red Orb Detail='''Hadal Vortex — {{b|Darktide Form + Ping Red Orb}}'''<br>Uses the Xeno-Glaive to direct undercurrents to attack enemies ahead, dealing Dark DMG, filling {{o|Void Gauge}}, and accumulating a small amount of {{o|Abussos Points}}. After pinging a total of 3 Signal Orbs, Lamia enters {{o|Surge State}}.<br>- Deals {{o|240% / 480% / 720%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|Yellow Orb=Yellow Orb |
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|Yellow Orb=Yellow Orb |
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|Yellow Orb Detail='''Waterspout Crush — {{b|Primordial Form + Ping Yellow Orb}}'''<br>During a 1-Ping or 2-Ping, Lamia glides along a wave, dealing Dark DMG to enemies ahead. During a 3-Ping, rides up a wave and glides downwards, performing a slashing attack in a large area and dealing Dark DMG. A 3-Ping immediately after a 1- or 2-Ping allows Lamia to directly perform the slashing attack. Fills {{o|Void Gauge}} and accumulates a small amount of {{o|Abussos Points}}.<br>- Deals {{o|150% / 300% / 450%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>'''Waterspout Crush — {{b|Primordial Form + Ping Yellow Orb}}'''<br>During a 1-Ping or 2-Ping, Lamia glides along a wave, dealing Dark DMG to enemies ahead. During a 3-Ping, rides up a wave and glides downwards, performing a slashing attack in a large area and dealing Dark DMG. A 3-Ping immediately after a 1- or 2-Ping allows Lamia to directly perform the slashing attack. Fills {{o|Void Gauge}} and accumulates a small amount of {{o|Abussos Points}}.<br>- Deals {{o|150% / 300% / 450%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|Blue Orb=Pelagic Divide |
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|Blue Orb=Pelagic Divide |
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|Blue Orb Detail='''Offshore Turbulence — {{b|Primordial Form + Ping Blue Orb}}'''<br>Performs multiple attacks towards the target’s position, dealing Dark DMG. Fills {{o|Void Gauge}} and accumulates a small amount of {{o|Abussos Points}}.<br>- Deals {{o|150% / 300% / 450%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping.<br><br>'''Pressurized Laminar Flow — {{b|Darktide Form + Ping Blue Orb}}'''<br>Performs multiple attacks towards the target’s position, dealing Dark DMG. Fills {{o|Void Gauge}} and accumulates a small amount of {{o|Abussos Points}}. After pinging a total of 3 Signal Orbs, Lamia enters Surge State.<br>- Deals {{o|240% / 480% / 720%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10 / 20 / 30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|Blue Orb Detail='''Offshore Turbulence — {{b|Primordial Form + Ping Blue Orb}}'''<br>Performs multiple attacks towards the target’s position, dealing Dark DMG. Fills {{o|Void Gauge}} and accumulates a small amount of {{o|Abussos Points}}.<br>- Deals {{o|150% / 300% / 450%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10/20/30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping.<br><br>'''Pressurized Laminar Flow — {{b|Darktide Form + Ping Blue Orb}}'''<br>Performs multiple attacks towards the target’s position, dealing Dark DMG. Fills {{o|Void Gauge}} and accumulates a small amount of {{o|Abussos Points}}. After pinging a total of 3 Signal Orbs, Lamia enters Surge State.<br>- Deals {{o|240% / 480% / 720%}} Dark DMG based on the number of orbs pinged.<br>- Fills Void Gauge by {{o|10 / 20 / 30}} points based on the number of orbs pinged.<br>- Accumulates {{o|15}} Abussos Points upon a 3-Ping. |
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|Core Detail='''Antinomy'''<br>While Lamia is in {{o|Primordial Form}}, only Yellow or Blue Orb skills can be used and Basic Attacks only generate Yellow or Blue Orbs.<br>While Lamia is in {{o|Darktide Form}}, only Red or Blue Orb skills can be used and Basic Attacks only generate Red or Blue Orbs. Existing Yellow Signal Orbs will be randomly converted to Red or Blue Orbs when Lamia enters {{o|Darktide Form}}.<br><br>'''Betwixt the Waves'''<br>While Lamia is in {{o|Primordial Form}}, she has a short window of time upon a 3-Ping in which she can consecutively perform another 3-Ping, or ping a {{o|Deluge Orb}} or {{o|Tidal Orb}}.<br>While Lamia is in {{o|Darktide Form}}, she can consecutively ping Red Signal Orbs after performing the Red Signal Orb skill, allowing her to trigger Red Signal Orb skills consecutively while in the skill animation. Upon pinging Blue Signal Orbs while in {{o|Darktide Form}}, Lamia will start swimming; pinging additional Blue Orbs allows water spheres to be fired faster at the target.<br><br>'''Drowned Conformation — {{b|Primordial Form + Ping a Deluge Orb or Tidal Orb}}'''<br>While Lamia is in {{o|Primordial Form}}, she accumulates {{o|Void Gauge}} by pinging orbs. She generates a {{o|Deluge Orb}} for every {{o|30}} points of {{o|Void Gauge}}. When there are two {{o|Deluge Orbs}}, they will combine to form one {{o|Tidal Orb}}.<br>When {{o|Void Gauge}} is full, pinging either a {{o|Deluge Orb}} or {{o|Tidal Orb}} will reset {{o|Void Gauge}}.<br>Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Waves}}, dealing Dark DMG to targets ahead. {{o|Diluvial Waves}} also deals a small amount of DMG to Lamia.<br>Pinging a {{o|Tidal Orb}} triggers {{o|Neath the Tides}}, drawing in surrounding enemies and then violently releasing the force of the undercurrents to deal Dark DMG to all enemies.<br>Lamia obtains {{o|Abussos Mark}} upon performing {{o|Diluvial Waves}} or {{o|Neath the Tides}}.<br>Pinging a {{o|Deluge Orb}} changes the weather into {{o|Downpour}}. Pinging a {{o|Tidal Orb}} or two {{o|Deluge Orbs}} changes the weather into {{o|Tempest}}.<br>While performing {{o|Diluvial Waves}}, or {{o|Neath the Tides}}, Lamia gains Super Armor and {{o|70%}} DMG reduction.<br>- Maximum points of {{o|Void Gauge}} while in {{o|Primordial Form}}: {{o|60}}.<br>- Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Waves}}, dealing a total of {{o|600%}} Dark DMG.<br>- Pinging a {{o|Tidal Orb}} triggers {{o|Neath the Tides}}, dealing a total of {{o|1300%}} Dark DMG.<br>- Pinging a {{o|Deluge Orb}} grants {{o|25 Abussos Points}} and {{o|15}} Energy.<br>- Pinging a {{o|Tidal Orb}} grants {{o|60 Abussos Points}} and {{o|30}} Energy.<br><br>'''Darktide Flux — {{b|Darktide Form + Ping a Deluge Orb or Tidal Orb}}'''<br>While Lamia is in {{o|Darktide Form}}, she accumulates {{o|Void Gauge}} by pinging orbs. She generates a {{o|Deluge Orb}} for every {{o|30}} points of {{o|Void Gauge}}. When there are two {{o|Deluge Orbs}}, they will combine to form one {{o|Tidal Orb}}. If Lamis generates a {{o|Deluge Orb}} when a {{o|Tidal Orb}} is already present, the {{o|Deluge Orb}} will be consumed to strengthen the {{o|Tidal Orb}} and transform it into a {{o|Riptide Orb}}.<br>When {{o|Void Gauge}} is full, pinging a {{o|Deluge Orb}}, {{o|Tidal Orb}}, or {{o|Riptide Orb}} will reset {{o|Void Gauge}}.<br>Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Currents}}, in which Lamia slashes to create powerful currents that deal Dark DMG to the targets ahead and enters {{o|Surge State}}.<br>Pinging a {{o|Tidal Orb}} or {{o|Riptide Orb}} triggers {{o|Whirling Tide}}, dealing Dark DMG. Lamia will swim upwards to the highest point before performing {{o|Whirling Tide}} if not in {{o|Surge State}}, after which she will exit {{o|Surge State}}.<br>Lamia obtains {{o|Abussos Mark}} upon performing {{o|Diluvial Currents}} or {{o|Whirling Tide}}.<br>While performing {{o|Diluvial Currents}} or {{o|Whirling Tide}}, Lamia gains Super Armor and {{o|70%}} DMG reduction.<br>- Maximum points of {{o|Void Gauge}} while in {{o|Darktide Form}}: {{o|90}}.<br>- Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Currents}}, dealing a total of {{o|600%}} Dark DMG.<br>- Pinging a {{o|Tidal Orb}} triggers {{o|Whirling Tide}}, dealing a total of {{o|1300%}} Dark DMG.<br>- Pinging a {{o|Riptide Orb}} triggers {{o|Whirling Tide}}, dealing a total of {{o|2200%}} Dark DMG.<br>- Pinging a {{o|Deluge Orb}} grants {{o|25 Abussos Points}} and {{o|15}} Energy.<br>- Pinging a {{o|Tidal Orb}} grants {{o|60 Abussos Points}} and {{o|30}} Energy.<br>- Pinging a {{o|Riptide Orb}} grants {{o|105 Abussos Points}} and {{o|35}} Energy. |
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|Core Detail='''Antinomy'''<br>While Lamia is in {{o|Primordial Form}}, only Yellow or Blue Orb skills can be used and Basic Attacks only generate Yellow or Blue Orbs.<br>While Lamia is in {{o|Darktide Form}}, only Red or Blue Orb skills can be used and Basic Attacks only generate Red or Blue Orbs. Existing Yellow Signal Orbs will be randomly converted to Red or Blue Orbs when Lamia enters {{o|Darktide Form}}.<br><br>'''Betwixt the Waves'''<br>While Lamia is in {{o|Primordial Form}}, she has a short window of time upon a 3-Ping in which she can consecutively perform another 3-Ping, or ping a {{o|Deluge Orb}} or {{o|Tidal Orb}}.<br>While Lamia is in {{o|Darktide Form}}, she can consecutively ping Red Signal Orbs after performing the Red Signal Orb skill, allowing her to trigger Red Signal Orb skills consecutively while in the skill animation. Upon pinging Blue Signal Orbs while in {{o|Darktide Form}}, Lamia will start swimming; pinging additional Blue Orbs allows water spheres to be fired faster at the target.<br><br>'''Drowned Conformation — {{b|Primordial Form + Ping a Deluge Orb or Tidal Orb}}'''<br>While Lamia is in {{o|Primordial Form}}, she accumulates {{o|Void Gauge}} by pinging orbs. She generates a {{o|Deluge Orb}} for every {{o|30}} points of {{o|Void Gauge}}. When there are two {{o|Deluge Orbs}}, they will combine to form one {{o|Tidal Orb}}.<br>When {{o|Void Gauge}} is full, pinging either a {{o|Deluge Orb}} or {{o|Tidal Orb}} will reset {{o|Void Gauge}}.<br>Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Waves}}, dealing Dark DMG to targets ahead. {{o|Diluvial Waves}} also deals a small amount of DMG to Lamia.<br>Pinging a {{o|Tidal Orb}} triggers {{o|Neath the Tides}}, drawing in surrounding enemies and then violently releasing the force of the undercurrents to deal Dark DMG to all enemies.<br>Lamia obtains {{o|Abussos Mark}} upon performing {{o|Diluvial Waves}} or {{o|Neath the Tides}}.<br>Pinging a {{o|Deluge Orb}} changes the weather into {{o|Downpour}}. Pinging a {{o|Tidal Orb}} or two {{o|Deluge Orbs}} changes the weather into {{o|Tempest}}.<br>While performing {{o|Diluvial Waves}}, or {{o|Neath the Tides}}, Lamia gains Super Armor and {{o|70%}} DMG reduction.<br>- Maximum points of {{o|Void Gauge}} while in {{o|Primordial Form}}: {{o|60}}.<br>- Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Waves}}, dealing a total of {{o|600%}} Dark DMG.<br>- Pinging a {{o|Tidal Orb}} triggers {{o|Neath the Tides}}, dealing a total of {{o|1300%}} Dark DMG.<br>- Pinging a {{o|Deluge Orb}} grants {{o|25 Abussos Points}} and {{o|15}} Energy.<br>- Pinging a {{o|Tidal Orb}} grants {{o|60 Abussos Points}} and {{o|30}} Energy.<br><br>'''Darktide Flux — {{b|Darktide Form + Ping a Deluge Orb or Tidal Orb}}'''<br>While Lamia is in {{o|Darktide Form}}, she accumulates {{o|Void Gauge}} by pinging orbs. She generates a {{o|Deluge Orb}} for every {{o|30}} points of {{o|Void Gauge}}. When there are two {{o|Deluge Orbs}}, they will combine to form one {{o|Tidal Orb}}. If Lamis generates a {{o|Deluge Orb}} when a {{o|Tidal Orb}} is already present, the {{o|Deluge Orb}} will be consumed to strengthen the {{o|Tidal Orb}} and transform it into a {{o|Riptide Orb}}.<br>When {{o|Void Gauge}} is full, pinging a {{o|Deluge Orb}}, {{o|Tidal Orb}}, or {{o|Riptide Orb}} will reset {{o|Void Gauge}}.<br>Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Currents}}, in which Lamia slashes to create powerful currents that deal Dark DMG to the targets ahead and enters {{o|Surge State}}.<br>Pinging a {{o|Tidal Orb}} or {{o|Riptide Orb}} triggers {{o|Whirling Tide}}, dealing Dark DMG. Lamia will swim upwards to the highest point before performing {{o|Whirling Tide}} if not in {{o|Surge State}}, after which she will exit {{o|Surge State}}.<br>Lamia obtains {{o|Abussos Mark}} upon performing {{o|Diluvial Currents}} or {{o|Whirling Tide}}.<br>While performing {{o|Diluvial Currents}} or {{o|Whirling Tide}}, Lamia gains Super Armor and {{o|70%}} DMG reduction.<br>- Maximum points of {{o|Void Gauge}} while in {{o|Darktide Form}}: {{o|90}}.<br>- Pinging a {{o|Deluge Orb}} triggers {{o|Diluvial Currents}}, dealing a total of {{o|600%}} Dark DMG.<br>- Pinging a {{o|Tidal Orb}} triggers {{o|Whirling Tide}}, dealing a total of {{o|1300%}} Dark DMG.<br>- Pinging a {{o|Riptide Orb}} triggers {{o|Whirling Tide}}, dealing a total of {{o|2200%}} Dark DMG.<br>- Pinging a {{o|Deluge Orb}} grants {{o|25 Abussos Points}} and {{o|15}} Energy.<br>- Pinging a {{o|Tidal Orb}} grants {{o|60 Abussos Points}} and {{o|30}} Energy.<br>- Pinging a {{o|Riptide Orb}} grants {{o|105 Abussos Points}} and {{o|35}} Energy. |
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|Leader=Cornflower’s Darkness |
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|Leader=Cornflower’s Darkness |
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|Leader Detail=Dark DMG of all team members increases by {{o|10%}}. ATK of Attacker constructs increases by {{o|10%}}. |
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|Leader Detail=Dark DMG of all team members increases by {{o|10%}}. ATK of Attacker Omniframes increases by {{o|10%}}. |
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|SS Rank=To Wander and Return |
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|SS Rank=To Wander and Return |
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|SS Rank Detail='''Level 1 — {{b|Unlocks at S5}}'''<br>Upon pinging a {{o|Tidal Orb}} while in {{o|Primordial Form}} or performing {{o|Chasm Currents}}, trigger all available QTEs.<br><br>'''Level 2 — {{b|Unlocks at SS}}'''<br>Upon entry or swapping in, obtain a {{o|Deluge Orb}}. Base DMG of {{o|Deluge Orb}}, {{o|Tidal Orb}}, and {{o|Riptide Orb}} increases by {{o|50%}}. Extra DMG Bonus increases by {{o|15%}} while in {{o|Darktide Form}}. |
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|SS Rank Detail='''Level 1 — {{b|Unlocked at S5}}'''<br>Upon pinging a {{o|Tidal Orb}} while in {{o|Primordial Form}} or performing {{o|Chasm Currents}}, trigger all available QTEs.<br><br>'''Level 2 — {{b|Unlocked at SS}}'''<br>Upon entry or swapping in, obtain a {{o|Deluge Orb}}. Base DMG of {{o|Deluge Orb}}, {{o|Tidal Orb}}, and {{o|Riptide Orb}} increases by {{o|50%}}. Extra DMG Bonus increases by {{o|15%}} while in {{o|Darktide Form}}. |
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|SSS Rank=Morn’s Light and Spume |
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|SSS Rank=Morn’s Light and Spume |
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|SSS Rank Detail='''Level 1 — {{b|Unlocks at SS3}}'''<br>Upon entry or swapping in, pinging a {{o|Tidal Orb}} while in {{o|Primordial Form}} for the first time grants an additional {{o|20}} Energy. Base DMG of Signal Orbs and attacks added to Basic Attacks in {{o|Primordial Form}} increases by {{o|30%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS}}'''<br>Upon entry or swapping in, obtain an additional {{o|Deluge Orb}}. Energy gained when pinging {{o|Tidal Orb}} in {{o|Primordial Form}} increases by 10. Performing {{o|Prelude of Madness}} in {{o|Tempest}} deals {{o|4500%}} Dark DMG to enemies. Maximum amount of {{o|Abussos Points}} increases to {{o|600}}. The rate in which Lamia accumulates {{o|Abussos Points}} when performing {{o|Tidal Orb}}, {{o|Deluge Orb}} or 3-Pings increases by {{o|200%}}. |
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|SSS Rank Detail='''Level 1 — {{b|Unlocked at SS3}}'''<br>Upon entry or swapping in, pinging a {{o|Tidal Orb}} while in {{o|Primordial Form}} for the first time grants an additional {{o|20}} Energy. Base DMG of Signal Orbs and attacks added to Basic Attacks in {{o|Primordial Form}} increases by {{o|30%}}.<br><br>'''Level 2 — {{b|Unlocked at SSS}}'''<br>Upon entry or swapping in, obtain an additional {{o|Deluge Orb}}. Energy gained when pinging {{o|Tidal Orb}} in {{o|Primordial Form}} increases by 10. Performing {{o|Prelude of Madness}} in {{o|Tempest}} deals {{o|4500%}} Dark DMG to enemies. Maximum amount of {{o|Abussos Points}} increases to {{o|600}}. The rate in which Lamia accumulates {{o|Abussos Points}} when performing {{o|Tidal Orb}}, {{o|Deluge Orb}} or 3-Pings increases by {{o|200%}}. |
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|SSS+ Rank=Annihilation and Rebirth |
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|SSS+ Rank=Annihilation and Rebirth |
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|SSS+ Rank Detail='''Level 1 – {{b|Unlocks at SSS3}}'''<br>Extra DMG Bonus of {{o|Chasm Currents}} increases by {{o|20%}}.<br><br>'''Level 2 — {{b|Unlocks at SSS6}}'''<br>Extra DMG Bonus of {{o|Deluge Orb}}, {{o|Tidal Orb}}, {{o|Riptide Orb}} and 3-Pings increases by {{o|40%}}.<br><br>'''Level 3 — {{b|Unlocks at SSS+}}'''<br>Extra DMG Bonus of {{o|From the Depths, Ring Their Knell}} increases based on the number of Signal Orbs pinged while in {{o|Darktide Form}}. Each Signal Orb pinged increases Extra DMG Bonus by {{o|3%}}, up to {{o|16}} Signal Orbs. |
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|SSS+ Rank Detail='''Level 1 – {{b|Unlocked at SSS3}}'''<br>Extra DMG Bonus of {{o|Chasm Currents}} increases by {{o|20%}}.<br><br>'''Level 2 — {{b|Unlocked at SSS6}}'''<br>Extra DMG Bonus of {{o|Deluge Orb}}, {{o|Tidal Orb}}, {{o|Riptide Orb}} and 3-Pings increases by {{o|40%}}.<br><br>'''Level 3 — {{b|Unlocked at SSS+}}'''<br>Extra DMG Bonus of {{o|From the Depths, Ring Their Knell}} increases based on the number of Signal Orbs pinged while in {{o|Darktide Form}}. Each Signal Orb pinged increases Extra DMG Bonus by {{o|3%}}, up to {{o|16}} Signal Orbs. |
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