Liv: Eclipse: Difference between revisions

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{{Character Top Nav}}
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<p style="display:none;">A member of Gray Raven. As one of the newest support Constructs, she’s the anchor of the team.


· Rank: B-Rank
{| align="center" width="{{{Width|530px}}}" style="text-align:center; border:2px solid #FFFFFF;"
· Class: Support
|-
· Element: Physical (100%)
| width="{{{Imagesize|80px}}}" height="{{{Height|80px}}}" | [[File:Dialogue-Eclipse-Icon.png|{{{Imagesize|80px}}}]]
[[File:Dialogue-Eclipse-Icon.png|50%]]
| ''A member of Gray Raven. As one of the newest support Constructs, she’s the anchor of the team.''
{{Blank Space}}</p>
|}
{{#css:.question-img {
<br>
background-color: #323242;
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<!--------------------------------------------------------------------------
<!--------------------------------------------------------------------------
- About
- Infobox
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<div style="height: 13px;"></div>
<center>
{{Character
{| align="center" width="{{{Width|730px}}}" style="text-align:justify; color:white; border:16px solid #212129; background-color:#212129;"
|Name=Liv
|Frame=Eclipse
|Rank=B
|Class=Support
|-
|-
|Information=A member of Gray Raven. As one of the newest support Constructs, she’s the anchor of the team.
| width="{{{Imagesize|90px}}}" height="{{{Height|90px}}}" | [[File:Important-CustomIcon.png|{{{Imagesize|90px}}}]]
|Specialty=Melee - Has strong area attack ability.<br>Heal - Has ally healing skills.
| Don't underestimate her because of her starting rank! Liv: Eclipse is a staple of the Physical Team with her SS-Rank Passive that gives her other teammates a 10% Physical ATK boost when Eclipse is not on the field. A very safe investment.
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (100%)
|}
|+
</center>
|Service Time=2
<br>
|Psychological Age=16
|Activation=10 Aug
|Height=155cm
|Weight=43kg
|Vital Fluid=O
|-
|HP=1058
|DEF=142
|ATK=223
|CRIT=112
|-
|Army=GrayRavenI
|Weapon=Levi-Gun
|Signature Weapon=Type Zero
|Gift=Biosphere
|-
|Rank Text=B-Rank
|Class Text=Support
|Weapon Text=Levi-Gun
|Signature Text=Type Zero
|Army Text=Gray Raven
|Gift Text=Biosphere
}}
{{FAQ
|Image=Weapon-TypeZero-Icon.png
|Size= 60x60px
|Question= Optimal Weapon: [[Type Zero]]
|Answer= {{o|Laser Shot}}'s Extra DMG Bonus increases by {{o|50%}}. Gains {{o|15%}} ATK after a 3-Ping for {{o|5s}}. Duration resets every time it is triggered.}}
<!--------------------------------------------------------------------------
- PP Recommended Memory Sets
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{{Recommended Memory Sets}}
<center>[[File:Memory-DaVinci-Icon-1.png|25x25px|link=]][[Da Vinci]] ◇[[File:Memory-PhilipII-Icon-1.png|25x25px|link=]][[Philip II]]</center>
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- About
- Builds
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{{Build:Eclipse}}
<center>
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{| align="center" width="{{{Width|730px}}}" style="text-align:left; color:white; border:15px solid #1d1d24; background-color:#1d1d24;"
- Skills
|-
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| width="{{{Imagesize|90px}}}" height="{{{Height|90px}}}" | [[File:Important-CustomIcon.png|{{{Imagesize|90px}}}]]
{{Header Full|Skills & Passives}}
| Don't underestimate her because of her starting rank! Liv: Eclipse is a staple of the Physical Team with her SS-Rank Passive that gives her other teammates a 10% Physical ATK boost when Eclipse is not on the field. A very safe investment.
|}
</center>

==Coatings==

<tabber>
|-|Generic=

[[File:Coating-Eclipse-Generic.png|520x520px|center]]

|-|Generic - Modified=

[[File:Coating-Eclipse-GenericModified.png|520x520px|center]]

|-|Generic - Final=

[[File:Coating-Eclipse-GenericFinal.png|520x520px|center]]

|-|Gray Feathers: Eclipse=

[[File:Coating-Eclipse-GrayFeathers.png|520x520px|center]]

|-|Tiara=

[[File:Coating-Eclipse-Tiara.png|520x520px|center]]

|-|Maid of Time=

[[File:Coating-Eclipse-MaidofTime.png|520x520px|center]]

|-|Alt 4=

[[File:Coating-Eclipse-Alt4.png|520x520px|center]]

|-|Alt 5=

[[File:Coating-Eclipse-Alt5.png|520x520px|center]]

</tabber>

<!---------------------BEGINNING OF SKILLS TAB--------------------->
<div class="custom_header_1">
==Skills==
</div>
{{Character Skills
{{Character Skills
|Frame=Eclipse
|Frame=Eclipse
|Class=Support
|Class=Support
|Profession=Support
|Profession=Support
|Weapon=LeviGun
|-
|-
<!--------Red Orb----------->
<!--------Red Orb----------->
|Red Orb=Laser Shot
|Red Orb=Laser Shot — '''{{b|Ping Red Orb}}'''
|Red Orb Detail=Orders weapon to fire laser beam, dealing <span style="color:#FF6549;">200% / 400% / 600%</span> Physical DMG based on the number of orbs pinged.
|Red Orb Detail=Orders weapons to fire a laser beam, dealing Physical DMG.<br>- Deals {{o|200% / 400% / 600%}} Physical DMG based on the number of orbs pinged.
<!-------Yellow Orb--------->
<!-------Yellow Orb--------->
|Yellow Orb=Black Hole
|Yellow Orb=Black Hole — '''{{b|Ping Yellow Orb}}'''
|Yellow Orb Detail=Deploys a black hole at the target area that pulls nearby enemies in. Based on the number of orbs pinged, the black hole lasts 1/2/3 seconds and enemies in contact with the black hole take <span style="color:#FF6549;">90% / 150% / 210%</span> Physical DMG, it then explodes afterwards and deals <span style="color:#FF6549;">80% / 160%/ 240%</span> Physical DMG.
|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.</span> <br>Deploys a black hole at the target area that pulls nearby enemies in and deals Physical DMG to them. The black hole then explodes and deals Physical DMG. <br> - The black hole lasts {{o|1 / 2 / 3}}s and deals a total of {{o|90% / 150% / 210%}} Physical DMG to enemies in contact based on the number of orbs pinged. <br> - The explosion deals {{o|80% / 160% / 240%}} Physical DMG based on the number of orbs pinged.
<!--------Blue Orb---------->
<!--------Blue Orb---------->
|Blue Orb=Inconsistent Particle
|Blue Orb=Inconsistent Particle — '''{{b|Ping Blue Orb}}'''
|Blue Orb Detail=Unleashes energy that knocks back enemies. Based on the number of orb pinged, deals <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG and heals nearby allies for <span style="color:#FF6549;">40% / 80% / 120%</span> of your attack. Physical DMG increases by <span style="color:#FF6549;">16% / 32% / 48%</span> for 5 seconds.
|Blue Orb Detail=Unleashes energy and knocks back nearby enemies, dealing Physical DMG, healing nearby allies, and increasing Physical DMG dealt by self. <br>- Deals {{o|100% / 200% / 300%}} Physical DMG based on the number of orbs pinged. <br>- Heals nearby allies for {{o|40% / 80% / 120%}} of ATK based on the number of orbs pinged. <br>- Increases Physical DMG dealt by self by {{o|16% / 32% / 48%}} for {{o|5}}s based on the number of orbs pinged.
|-
|-
<!-------Basic Attack------->
<!-------Basic Attack------->
|Basic=Beam Strike
|Basic=Beam Strike — {{b|Tap Basic Attack}}'''
|Basic Attack Detail=Basic Attack: Summons laser beams to strike at the target, dealing <span style="color:#FF6549;">640%</span> Physical DMG in total.
|Basic Attack Detail=Summons laser beams to strike at the target, dealing Physical DMG. <br>- Deals {{o|640%}} Physical DMG in total.
<!------Signature Move------>
<!------Signature Move------>
|Signature=Signature - Azure Starfall
|Signature=Signature - Azure Starfall
|Signature Detail=Signature Move: Costs 100 Energy. Summons beams to consecutively strike at the target area for 2 seconds. Each beam deals <span style="color:#FF6549;">70%</span> Physical DMG.
|Signature Detail='''Signature Move {{b|100 Energy + Tap Signature}}'''<br>Summons beams to consecutively strike at the target area. Each beam deals Physical DMG. <br>- Lasts {{o|2}}s. Each beam deals {{o|70%}} Physical DMG.
<!-----------QTE------------>
<!-----------QTE------------>
|QTE=Nanofield Blossom
|QTE=Nanofield Blossom
|QTE Detail=QTE: Unleashes energy wave to heal nearby allies for <span style="color:#FF6549;">20%</span> of your maximum HP and deals <span style="color:#FF6549:">200%</span> Physical DMG to nearby enemies.
|QTE Detail=Unleashes an energy wave upon entering the battlefield, restoring the HP of nearby allies and dealing Physical DMG to nearby enemies. <br>- Restores HP equal to {{o|20%}} of Liv: Eclipse's max HP. <br>- Deals {{o|200%}} Physical DMG.
|-
|-
<!-------Core Passive------->
<!-------Core Passive------->
|Core=Laser Cluster
|Core=Laser Cluster
|Core Detail=Core Passive: After any 3-Ping, the next Red Orb skill will unleash laser beams that deal <span style="color:#FF6549;">800%</span> Physical DMG.
|Core Detail=After any 3-Ping, the next Red Orb skill will unleash a laser cluster that deals Physical DMG. <br>- Deals {{o|800%}} Physical DMG in total.
<!-------Core Passive Activation Image-->
|Core Activation=[[File:Skill-Eclipse-Core.png|center|400px]]
<!-------Leader Skill------->
<!-------Leader Skill------->
|Leader=Leader - Trust Building
|Leader=Leader - Trust Building
|Leader Detail=Passive: HP of all party members increases by <span style="color:#FF6549;">10%</span>.
|Leader Detail=HP of all party members increases by <span style="color:#FF6549;">10%</span>.
<!-------SS Passive--------->
<!-------SS Passive--------->
|SS Rank=Weakness Analysis
|SS Rank=Weakness Analysis
|SS Rank Detail=Passive: Gain 3 Blue Orbs after using a Signature Move.
|SS Rank Detail=Gains 3 Blue Orbs after using a Signature Move.
<!-------SSS Passive-------->
<!-------SSS Passive-------->
|SSS Rank=Battlefield Analysis
|SSS Rank=Battlefield Analysis
|SSS Rank Detail=Passive: When Liv is in reserve, Physical DMG of all allies on the field increases by <span style="color:#FF6549;">10%</span>.
|SSS Rank Detail=When Liv: Eclipse is not in battle, teammates that are currently in battle gain the <span style="color:#FF6549;">Battlefield Analysis</span> effect that increases their Physical DMG by <span style="color:#FF6549;">10%</span>.
<!-------SSS+ Passive------->
<!-------SSS+ Passive------->
|SSS+ Rank=Mounting Fury
|SSS+ Rank=Mounting Fury
|SSS+ Rank Detail=Passive: After using Signature - Azure Starfall, Extra DMG Bonus increases by <span style="color:#FF6549;">20%</span> for 8 seconds.
|SSS+ Rank Detail=Extra DMG Bonus increases after casting {{o|Signature - Azure Starfall}}. <br>- Extra DMG Bonus increases by {{o|20%}} for {{o|8}}s.
}}
}}
{{Core String:Eclipse}}
<!---------------------END OF SKILLS TAB--------------------->
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- Gameplay Tips
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{{Header Full|How to play}}
=====Eclipse - Fundamentals=====
* Any 3-Ping + <span style="color:#FF476D;">Red Orb Ping</span> triggers '''Laser Cluster''' (Core Passive)
** The <span style="color:#FF476D;">Red Orb Ping</span> can be cast at any point after the 3-Ping (other orbs can be pinged in-between if needed, and there is no time limit within which you must cast the <span style="color:#FF476D;">Red Orb Ping</span> after the 3-Ping)

* Eclipse's <span style="color:#00A0FF;">Blue Orb Ping</span> will heal herself and any allies within the skill's circle


* To heal off-field teammates when Eclipse is the on-field character, activate a teammate's QTE by performing a 3-Ping of that teammate's color, then trigger the QTE to temporarily bring that teammate on-field and cast Eclipse's <span style="color:#00A0FF;">Blue Orb Ping</span> while standing near them
<div class="custom_header_1">
==PP Recommended Memory Sets==
</div>
<center>
<gallery mode="nolines" heights="362px" widths="362px" spacing="small" captionalign="center" captionsize="small" hideaddbutton="true" captionposition="below" bordersize="none" orientation="none" caption=" " bordercolor=" " captiontextcolor=" ">
File:eclipsemem1.png|
File:eclipsemem2.png|
File:eclipsemem3.png|
</gallery> <small>→ [https://img.nga.178.com/attachments/mon_202107/02/jcQ2o-65h3X12ZakT3cS32e-333.jpg Punishing Pub Guild (PP) Memory Rec. Ver.20210608] ←</small>
</center>


* To heal on-field teammates while Eclipse is off-field, have the on-field teammate activate a 3-Ping of Eclipse's assigned color, then trigger Eclipse's QTE to call her down and heal on-field allies within a fixed radius
<div class="custom_header_1">
=====Eclipse - Additional Information=====
==Trivia==
* '''Laser Cluster''' completely replaces the <span style="color:#FF476D;">Red Orb Ping</span> used to activate it, so from an orb efficiency standpoint, it is usually preferable to use a <span style="color:#FF476D;">Red Orb 1-Ping</span> or <span style="color:#FF476D;">2-Ping</span> to trigger '''Laser Cluster''' when possible
</div>


* '''Laser Cluster''' can be dodge-canceled upon activation with no damage penalty

* Using a <span style="color:#D4B920;">Yellow Orb 3-Ping</span> to activate '''Laser Cluster''' works well when facing crowds, since Eclipse's <span style="color:#D4B920;">Yellow Orb Ping</span> will gather nearby enemies and allow all of them to take damage from '''Laser Cluster'''
** Eclipse automatically performs a free <span style="color:#D4B920;">Yellow Orb 3-Ping</span> when switched in during combat, allowing for a quick activation of '''Laser Cluster''' with any additional <span style="color:#FF476D;">Red Orb Ping</span>

* When using a <span style="color:#00A0FF;">Blue Orb 3-Ping</span> to activate '''Laser Cluster''', try to cast the <span style="color:#FF476D;">Red Orb Ping</span> within 4 seconds of the <span style="color:#00A0FF;">Blue Orb 3-Ping</span> so that '''Laser Cluster''' will benefit from the <span style="color:#00A0FF;">Blue Orb Ping's</span> 5 second Physical DMG buff
<!--------------------------------------------------------------------------
- Trivia
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{{Header Full|Trivia}}
*On 25 August 2021, Ai Kayano's voice lines were removed from the CN version of PGR due to controversy
*According to the Global branch team on 26 August 2021, Ai Kayano's voice will be removed on all servers
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{{Character Bottom Nav}}


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{{Character Select}} {{Magic Word|No table}}
[[Category:Reconstructed Soldiers]]
[[Category:B-rank]]
[[Category:Support]]
[[Category:Support]]
[[Category:Drone cannon User]]
[[Category:Gray Raven]]
[[Category:Gray Raven]]
__INDEX__

Latest revision as of 16:58, 17 February 2024

← Lucia: Lotus Nanami: Storm →
100%

A member of Gray Raven. As one of the newest support Constructs, she’s the anchor of the team. · Rank: B-Rank · Class: Support · Element: Physical (100%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

A member of Gray Raven. As one of the newest support Constructs, she’s the anchor of the team.
Melee - Has strong area attack ability.
Heal - Has ally healing skills.
Physical (100%)
Liv
Eclipse
10 Aug
155cm
43kg
O
16
Review
1058
142
223
112
B-Rank
Support
Levi-Gun
Type Zero
Gray Raven
Biosphere

Optimal Weapon: Type Zero

Laser Shot's Extra DMG Bonus increases by 50%. Gains 15% ATK after a 3-Ping for 5s. Duration resets every time it is triggered.

Memory Builds ◇ Liv: Eclipse

A list of recommended builds for Liv: Eclipse can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Philip II x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Precision Attack: ATK +15, CRIT +15

Bottom Resonance Slot (2):
Ex — Precision Attack: ATK +15, CRIT +15
Key Notes
  • Liv: Eclipse's main build
  • Ultima Awakening Set
Usage
Details
  • QTE support set
Memory Placement
01
02
03
04
05
06
Darwin x4 / Leeuwenhoek x2


Memory Resonance
Note: Top and Bottom Resonance Slots can be assumed to be resonated to x6 of the below effects unless specified in orange.
Top Resonance Slot (1):
Ex — Precision Attack: ATK +15, CRIT +15

Bottom Resonance Slot (2):
Laser Cluster: Core Passive +1
Key Notes
  • Niche build
Usage
  • High difficulty content
Details
  • DPS set
  • Used in high difficulty content where survival is more important than clearing speed

Weapon Resonance ◇ Liv: Eclipse

Recommended 6★ weapon resonances for Liv: Eclipse can be found here listed in order of priority.


1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases Full ATK of all characters of the team by 8%. This effect does not stack.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
Priority
HIGH:
  • Glorious Spear
  • Superconducting Axial Ray

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 2
  • We don't recommend resonating Eclipse's Weapon unless you are a high spender.
  • She has been replaced by Liv: Empyrea / Selena: Capriccio in the majority of competitive content.

Skills & Passives

Red Orb

Laser Shot — Ping Red Orb

Orders weapons to fire a laser beam, dealing Physical DMG.
- Deals 200% / 400% / 600% Physical DMG based on the number of orbs pinged.
Yellow Orb

Black Hole — Ping Yellow Orb

Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills the first half of this character's Core Passive.
Deploys a black hole at the target area that pulls nearby enemies in and deals Physical DMG to them. The black hole then explodes and deals Physical DMG.
- The black hole lasts 1 / 2 / 3s and deals a total of 90% / 150% / 210% Physical DMG to enemies in contact based on the number of orbs pinged.
- The explosion deals 80% / 160% / 240% Physical DMG based on the number of orbs pinged.
Blue Orb

Inconsistent Particle — Ping Blue Orb

Unleashes energy and knocks back nearby enemies, dealing Physical DMG, healing nearby allies, and increasing Physical DMG dealt by self.
- Deals 100% / 200% / 300% Physical DMG based on the number of orbs pinged.
- Heals nearby allies for 40% / 80% / 120% of ATK based on the number of orbs pinged.
- Increases Physical DMG dealt by self by 16% / 32% / 48% for 5s based on the number of orbs pinged.
Basic Attack

Beam Strike — Tap Basic Attack

Summons laser beams to strike at the target, dealing Physical DMG.
- Deals 640% Physical DMG in total.
Core

Laser Cluster

After any 3-Ping, the next Red Orb skill will unleash a laser cluster that deals Physical DMG.
- Deals 800% Physical DMG in total.
Signature

Signature - Azure Starfall

Signature Move — 100 Energy + Tap Signature
Summons beams to consecutively strike at the target area. Each beam deals Physical DMG.
- Lasts 2s. Each beam deals 70% Physical DMG.
QTE

Nanofield Blossom

Unleashes an energy wave upon entering the battlefield, restoring the HP of nearby allies and dealing Physical DMG to nearby enemies.
- Restores HP equal to 20% of Liv: Eclipse's max HP.
- Deals 200% Physical DMG.
Leader

Leader - Trust Building

HP of all party members increases by 10%.
Class

Support

Healing amount increases by 20%.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Weakness Analysis

Gains 3 Blue Orbs after using a Signature Move.
SSS-Rank

Battlefield Analysis

When Liv: Eclipse is not in battle, teammates that are currently in battle gain the Battlefield Analysis effect that increases their Physical DMG by 10%.
SSS+ Rank

Mounting Fury

Extra DMG Bonus increases after casting Signature - Azure Starfall.
- Extra DMG Bonus increases by 20% for 8s.
Hidden Skill
Laser Cluster
Yellow 3-Ping
Red Ping
Technique
Pinging a Red Orb after any 3-Ping will trigger core lasers to deal 10 times of Physical DMG to a wide area.

How to play

Eclipse - Fundamentals
  • Any 3-Ping + Red Orb Ping triggers Laser Cluster (Core Passive)
    • The Red Orb Ping can be cast at any point after the 3-Ping (other orbs can be pinged in-between if needed, and there is no time limit within which you must cast the Red Orb Ping after the 3-Ping)
  • Eclipse's Blue Orb Ping will heal herself and any allies within the skill's circle
  • To heal off-field teammates when Eclipse is the on-field character, activate a teammate's QTE by performing a 3-Ping of that teammate's color, then trigger the QTE to temporarily bring that teammate on-field and cast Eclipse's Blue Orb Ping while standing near them
  • To heal on-field teammates while Eclipse is off-field, have the on-field teammate activate a 3-Ping of Eclipse's assigned color, then trigger Eclipse's QTE to call her down and heal on-field allies within a fixed radius
Eclipse - Additional Information
  • Laser Cluster completely replaces the Red Orb Ping used to activate it, so from an orb efficiency standpoint, it is usually preferable to use a Red Orb 1-Ping or 2-Ping to trigger Laser Cluster when possible
  • Laser Cluster can be dodge-canceled upon activation with no damage penalty
  • Using a Yellow Orb 3-Ping to activate Laser Cluster works well when facing crowds, since Eclipse's Yellow Orb Ping will gather nearby enemies and allow all of them to take damage from Laser Cluster
    • Eclipse automatically performs a free Yellow Orb 3-Ping when switched in during combat, allowing for a quick activation of Laser Cluster with any additional Red Orb Ping
  • When using a Blue Orb 3-Ping to activate Laser Cluster, try to cast the Red Orb Ping within 4 seconds of the Blue Orb 3-Ping so that Laser Cluster will benefit from the Blue Orb Ping's 5 second Physical DMG buff

Trivia

  • On 25 August 2021, Ai Kayano's voice lines were removed from the CN version of PGR due to controversy
  • According to the Global branch team on 26 August 2021, Ai Kayano's voice will be removed on all servers

Related Frames

← Lucia: Lotus Nanami: Storm →