[[File:Dialogue-Luminance-Icon.png|50%]]
{{Blank Space}}</p>
{{#css:.question-img {
background-color: #323242;
} }}
<!--------------------------------------------------------------------------
- Infobox
|-
|Information=Behind the strength of Liv’s heart is a simple dream, and such purity is why this frame is so powerful.
|SpecialitySpecialty=Heal - Has ally healing skills.<br>Members Damage reduction - Signature Move can reduce the damage taken by allies.
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (100%)
|+
}}
<!--------------------------------------------------------------------------
- Optimal Weapon
- PP Recommended Memory Sets ▼
--------------------------------------------------------------------------->
{{FAQ
|Image=Weapon-TypeZero-Icon.png
|Size= 60x60px
|Question= Optimal Weapon: [[Type Zero]]
|Answer= Laser Shot's Extra DMG Bonus increases by 50%. Gains 15% ATK after a 3-Ping for 5s. Duration resets every time it is triggered.
<span style="color:#ae76ff;
text-shadow: 0px 0px 3px #0f0104;
display: inline-block;"> A rare case where a character's signature weapon (in this case, [[Dragon Wind]]) is inferior. <br> Off-Rate Weapons on its Banner: [[Ramiel]], [[Berserk Fusion]] </span>
}}
<!--------------------------------------------------------------------------
▲- PP Recommended Memory Sets
---------------------------------------------------------------------------
{{Recommended Memory Sets | 4}}
<center>[[File:Memory-DaVinci-Icon-1.png|25x25px|link=]][[Da Vinci]] ◇[[File:Memory-PhilipII-Icon-1.png|25x25px|link=]][[Philip II]] ◇[[File:Memory-Guinevere-Icon-1.png|25x25px|link=]][[Guinevere]] ◇[[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] ◇[[File:Memory-Darwin-Icon-1.png|25x25px|link=]][[Darwin]] ◇[[File:Memory-Cottie-Icon-1.png|25x25px|link=]][[Cottie]]</center>
{{Important Info<!---Insert Text Below This Line----->
<!-- |
|
===== Phantom Pain Cage Set: =====
It may be more ideal to use one of the following sets for PPC:
4 [[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] (Bottom), 2 [[File:Memory-Darwin-Icon-1.png|25x25px|link=]][[Darwin]] (Top)
<br> 4 [[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] (Bottom), 2 [[File:Memory-Mozart-Icon-1.png|25x25px|link=]][[Mozart]] (Top)
<br><br> Mozart is used over Darwin because it is ideal in Pain Cage burst. It takes advantage of Hanna's 3-Ping Matrix proc and provides a 15% DMG increase during the Matrix duration. On the other hand, Darwin provides only a 9% DMG increase from a 3-Ping. Mozart also has the benefit of being easier to Resonate, and can even be left at level 25 for this purpose, though that will result in a lower chance to inflict critical hits. Resonating Mozart will also grant an extra 40 ATK over Darwin (It a waste of resources and not recommended to try to Resonate +60 ATK onto the two Darwins).}} -->
<!--------------------------------------------------------------------------
- Builds
--------------------------------------------------------------------------->
{{:Build:Luminance}}
<!--------------------------------------------------------------------------
- Skills
|-
<!--------Red Orb----------->
|Red Orb=Repelling Beams — '''{{b|Ping Red Orb}}'''
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Fires a beam at the target location, dealing <spanPhysical style="color:#FF6549;"DMG and reducing the movement speed of targets. Reduces Extra DMG Bonus of targets upon a 3-Ping. <br>- Deals {{o|200% / 400% / 600%</span>}} Physical DMG based on the number of orbs pinged,. reducing<br>- MovementReduces movement speed of Speedtargets by {{o|20%}} for {{o|3}}s.- seconds, and reducingReduces Extra DMG Bonus of targets by {{o|5%}} for {{o|5 seconds}}s.
<!-------Yellow Orb--------->
|Yellow Orb=Transferring Recharge — '''{{b|Ping Yellow Orb}}'''
|Yellow Orb Detail=Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <span style="color:#FF6549;"br>- Deals {{o|30% / 40% / 50%</span>}} Physical DMG per hit up to {{o|16 / 20 / 32}} times for {{o|2.5 / 3.5 / 5}}s secondsbased on the number of orbs pinged.
<!--------Blue Orb---------->
|Blue Orb=Gray Raven Field — '''{{b|Ping Blue Orb}}'''
|Blue Orb Detail=Deploys a particle array at the target location, marking all enemies within. The particle array deals Physical DMG and pulls the targets in range once per second. <br>- The particle array lasts {{o|3 / 6 / 9}}s seconds,and dealingdeals <span style="color:#FF6549;">{{o|100% / 200% / 300%</span>}} Physical DMG based on the number of orbs pinged and dragging the targets in range once per second.
<!-------Basic Attack------->
|Basic=Adaptive Ray — {{b|Tap Basic Attack}}
|Basic Attack Detail=Basic Attack: Launches an energy attack, dealing Physical DMG. <spanbr>- style="color:#FF6549;">Deals {{o|520%</span>}} Physical DMG in total.
<!------Signature Move------>
|Signature=Arcadia Gate
|Signature Detail='''Signature Move: Costs— {{b|100 Energy. + Tap Signature}}'''<br>Deploys a wide-ranged energy field and usesunleashes <span style="color:#FF6549;">{{o|Light Penalty</span>}}, that deals <span style="color:#FF6549;">150%</span>dealing Physical DMG atto random enemies in the area. PhysicalIncreases Extra DMG ResistanceReduction of party membersteammates in the area. increases<br>- Each Light Penalty deals {{o|150%}} Physical DMG. <br>- Increases Extra DMG Reduction of teammates in the area by 75%.
<!-----------QTE------------>
|QTE=Heroic Dance
|QTE Detail=QTE:Enters Livthe healsbattlefield to heal nearby allies forand <spangrants style="color:#FF6549;"Shield. <br>- Heals allies for {{o|100%</span>}} of herLuminance's AttackATK. <br>- Grants allies a shieldShield equal to <span style="color:#FF6549;">{{o|100%</span>}} of herLuminance's AttackATK for 2 seconds2s.
|-
<!-------Core Passive------->
|Core=Goddess Connection System
|Core Detail='''Core Passive: Has— a{{b|Ping 20%Blue Orb + Tap Basic Attack (chance to trigger )}}'''<span style="color:#FF6549;"br> Attacking marked enemies has a chance to trigger {{o|Light Penalty}}, dealing Physical DMG. </spanbr>- that{{o|Light dealsPenalty}} <spanhas style="color:#FF6549;">a {{o|20%}} chance to trigger and deals {{o|150%</span>}} Physical DMG.<br><br>'''Core whenPassive hitting— a{{b|Any marked3-Ping enemy./ After triggering Light Penalty 5 times}}'''<br>Heals nearby allies after a 3-Ping or triggering <span style="color:#FF6549;">{{o|Light Penalty</span>}} 5 times,. heals<br>- Heals allies for <span style="color:#FF6549;">{{o|60%</span>}} of LivLuminance's AttackATK.
<!-------Leader Skill------->
|Leader=Leader - Devoted Heart
<!-------SS Passive--------->
|SS Rank=Field Reinforcement
|SS Rank Detail=Passive: Extra DMG Bonus against enemies in Gray Raven Field increases by <span style="color:#FF6549;">15%</span>.
<!-------SSS Passive-------->
|SSS Rank=Pioneer of Glory
|SSS Rank Detail=Passive: Extra DMG Bonus of <span style="color:#FF6549;">Light Penalty</span> increases by <span style="color:#FF6549;">50%</span>.
<!-------SSS+ Passive------->
|SSS+ Rank=Consciousness Encouragement
|SSS+ Rank Detail=Passive: After using a Signature Move, Extra DMG of all party members increases by <span style="color:#FF6549;">15%</span> for 5 seconds.
}}
<!--------------------------------------------------------------------------
--------------------------------------------------------------------------->
{{Core String:Luminance}}
<!--------------------------------------------------------------------------
- Trivia
*On 25 August 2021, Ai Kayano's voice lines were removed from the CN version of PGR due to controversy
**According to the Global branch team on 26 August 2021, Ai Kayano's voice will be removed on all servers-->
<!--------------------------------------------------------------------------
--------------------------------------------------------------------------->
{{Header Full|Character Leap}}
''This character's Leap was implemented during the [[A New Divide]] patch.''
{{Character Ascension
|Frame=Luminance
|- <!--Enhancements--><!--
|Ascension 1=-->Spiritual Prayer Dance
|Ascension 1 Type=QTE<!--
|Ascension 1 Detail='''Heroic Dance''' heals <span style="color:#FF6549;">20%</span> more HP and grants {{o|Ultralimit Torque}} to the targets healed, increasing their Physical DMG Bonus by {{o|10%}} for {{o|8s}}. Its duration will reset every time it is triggered.
|Ascension 1 Detail=
<u>'''Level 9'''</u>: '''Heroic Dance''' triggers an additional Light Penalty of Core Passive's level.<br><u>'''Level 18'''</u>: '''Heroic Dance''' grants {{o|12}} Energy after triggering Light Penalty. Passive - '''Field Reinforcement''' New Effect : The effect of {{o|Ultralimit Torque}} increases to {{o|20%}}.
|Ascension 2 Type=Core<!--Sacred Chain
|Ascension 2 DetailType=Core
|Ascension 2 Detail='''Goddess Connection System''' will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered {{o|4}} times, the next Light Penalty will become {{o|Divine Penalty}}, dealing {{o|400%}} DMG. Passive - '''Pioneer of Glory''' also increases Divine Penalty's DMG as it does to Light Penalty.</br></u>
<u>'''Level 9'''</u>: '''Goddess Connection System''' has a {{o|50%}} chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.<br><u>'''Level 18'''</u>: Liv: Luminance increases the CRIT DMG of the targets healed by {{o|20%}}. Triggering Light Penalty or Divine Penalty increases the next deployed character's CRIT Rate by {{o|5%}} and {{o|25%}} respectively for 10s until it reaches its maximum at {{o|75%}}. Passive - '''Pioneer of Glory''' New Effect: Liv: Luminance gains {{o|100}} Energy upon entering the battlefield for the first time.
▲|Ascension 3= -->Divine Rage Field
|Ascension 3 Type=Signature
|Ascension 3 Detail= When '''Arcadia Gate''' is active, pinging orbs will trigger {{o|Light Penalty}} <span style="color:#FF6549;">1/2/3</span> times based on the number of orbs pinged and it deals <span style="color:#FF6549;">30%</span> more Physical DMG.
<!--|Ascension 3 Detail=-->
<u>'''Level 9'''</u>:When '''Arcadia Gate''' is activated, nearby enemies will be pulled continuously and {{o|Divine Penalty's}} Base DMG increases by {{o|10%}}.<br><u>'''Level 18'''</u>: Liv: Luminance gains {{o|40}} Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit her Signature Move state. Passive - '''Consciousness Encouragement''' New Effect: It lasts 15s and also applies to standby characters. {{o|Divine Penalty}} deals {{o|25%}} more DMG.
}}
{{Header Full|Videos}}
[[Video:【PUNISHING: Gray Raven-CN】Liv Luminance Moveset リーフ モーション集|300px]]
{{Character Bottom Nav}}
[[Category:S-Rank]]
[[Category:Support]]
[[Category:Gray Raven]]
__INDEX__
|