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- Infobox |
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- Infobox |
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|Information=Behind the strength of Liv’s heart is a simple dream, and such purity is why this frame is so powerful. |
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|Information=Behind the strength of Liv’s heart is a simple dream, and such purity is why this frame is so powerful. |
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|Speciality=Heal - Has ally healing skills.<br>Members Damage reduction - Signature Move can reduce the damage taken by allies. |
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|Specialty=Heal - Has ally healing skills.<br>Members Damage reduction - Signature Move can reduce the damage taken by allies. |
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|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (100%) |
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|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (100%) |
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- Optimal Weapon |
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- PP Recommended Memory Sets |
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{{FAQ |
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|Image=Weapon-TypeZero-Icon.png |
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|Size= 60x60px |
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|Question= Optimal Weapon: [[Type Zero]] |
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|Answer= Laser Shot's Extra DMG Bonus increases by 50%. Gains 15% ATK after a 3-Ping for 5s. Duration resets every time it is triggered. |
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<span style="color:#ae76ff; |
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text-shadow: 0px 0px 3px #0f0104; |
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display: inline-block;"> A rare case where a character's signature weapon (in this case, [[Dragon Wind]]) is inferior. <br> Off-Rate Weapons on its Banner: [[Ramiel]], [[Berserk Fusion]] </span> |
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}} |
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- PP Recommended Memory Sets |
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{{Recommended Memory Sets | 4}} |
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{{Recommended Memory Sets | 4}} |
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<center>[[File:Memory-DaVinci-Icon-1.png|25x25px|link=]][[Da Vinci]] ◇[[File:Memory-PhilipII-Icon-1.png|25x25px|link=]][[Philip II]] ◇[[File:Memory-Guinevere-Icon-1.png|25x25px|link=]][[Guinevere]] ◇[[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] ◇[[File:Memory-Darwin-Icon-1.png|25x25px|link=]][[Darwin]] ◇[[File:Memory-Cottie-Icon-1.png|25x25px|link=]][[Cottie]]</center> |
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<center>[[File:Memory-DaVinci-Icon-1.png|25x25px|link=]][[Da Vinci]] ◇[[File:Memory-PhilipII-Icon-1.png|25x25px|link=]][[Philip II]] ◇[[File:Memory-Guinevere-Icon-1.png|25x25px|link=]][[Guinevere]] ◇[[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] ◇[[File:Memory-Darwin-Icon-1.png|25x25px|link=]][[Darwin]] ◇[[File:Memory-Cottie-Icon-1.png|25x25px|link=]][[Cottie]]</center> |
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{{Important Info<!---Insert Text Below This Line-----> |
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{{Important Info<!---Insert Text Below This Line-----> |
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<!-- | |
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===== Phantom Pain Cage Set: ===== |
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===== Phantom Pain Cage Set: ===== |
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It may be more ideal to use one of the following sets for PPC: |
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It may be more ideal to use one of the following sets for PPC: |
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4 [[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] (Bottom), 2 [[File:Memory-Darwin-Icon-1.png|25x25px|link=]][[Darwin]] (Top) |
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4 [[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] (Bottom), 2 [[File:Memory-Darwin-Icon-1.png|25x25px|link=]][[Darwin]] (Top) |
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<br> 4 [[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] (Bottom), 2 [[File:Memory-Mozart-Icon-1.png|25x25px|link=]][[Mozart]] (Top) |
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<br> 4 [[File:Memory-Hanna-Icon-1.png|25x25px|link=]][[Hanna]] (Bottom), 2 [[File:Memory-Mozart-Icon-1.png|25x25px|link=]][[Mozart]] (Top) |
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<br><br> Mozart is used over Darwin because it is ideal in Pain Cage burst. It takes advantage of Hanna's 3-Ping Matrix proc and provides a 15% DMG increase during the Matrix duration. On the other hand, Darwin provides only a 9% DMG increase from a 3-Ping. Mozart also has the benefit of being easier to Resonate, and can even be left at level 25 for this purpose, though that will result in a lower chance to inflict critical hits. Resonating Mozart will also grant an extra 40 ATK over Darwin (It a waste of resources and not recommended to try to Resonate +60 ATK onto the two Darwins).}} |
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<br><br> Mozart is used over Darwin because it is ideal in Pain Cage burst. It takes advantage of Hanna's 3-Ping Matrix proc and provides a 15% DMG increase during the Matrix duration. On the other hand, Darwin provides only a 9% DMG increase from a 3-Ping. Mozart also has the benefit of being easier to Resonate, and can even be left at level 25 for this purpose, though that will result in a lower chance to inflict critical hits. Resonating Mozart will also grant an extra 40 ATK over Darwin (It a waste of resources and not recommended to try to Resonate +60 ATK onto the two Darwins).}} --> |
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- Builds |
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{{:Build:Luminance}} |
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- Skills |
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- Skills |
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<!--------Red Orb-----------> |
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<!--------Red Orb-----------> |
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|Red Orb=Repelling Beams |
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|Red Orb=Repelling Beams — '''{{b|Ping Red Orb}}''' |
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|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Fires a beam at the target location, dealing <span style="color:#FF6549;">200% / 400% / 600%</span> Physical DMG based on the number of orbs pinged, reducing Movement Speed by 20% for 3 seconds, and reducing Extra DMG Bonus by 5% for 5 seconds. |
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|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span><br>Fires a beam at the target location, dealing Physical DMG and reducing the movement speed of targets. Reduces Extra DMG Bonus of targets upon a 3-Ping. <br>- Deals {{o|200% / 400% / 600%}} Physical DMG based on the number of orbs pinged. <br>- Reduces movement speed of targets by {{o|20%}} for {{o|3}}s.- Reduces Extra DMG Bonus of targets by {{o|5%}} for {{o|5}}s. |
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<!-------Yellow Orb---------> |
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<!-------Yellow Orb---------> |
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|Yellow Orb=Transferring Recharge |
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|Yellow Orb=Transferring Recharge — '''{{b|Ping Yellow Orb}}''' |
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|Yellow Orb Detail=Enhances the weapon and increases the hit count of Basic Attacks. Based on the number of orbs pinged, deals <span style="color:#FF6549;">30% / 40% / 50%</span> Physical DMG per hit up to 16/20/32 times for 2.5/3.5/5 seconds. |
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|Yellow Orb Detail=Enhances the weapon and increases the hit count of Basic Attacks. <br>- Deals {{o|30% / 40% / 50%}} Physical DMG per hit up to {{o|16 / 20 / 32}} times for {{o|2.5 / 3.5 / 5}}s based on the number of orbs pinged. |
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<!--------Blue Orb----------> |
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<!--------Blue Orb----------> |
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|Blue Orb=Gray Raven Field |
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|Blue Orb=Gray Raven Field — '''{{b|Ping Blue Orb}}''' |
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|Blue Orb Detail=Deploys a particle array at the target location, marking all enemies within. The array lasts 3/6/9 seconds, dealing <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG based on the number of orbs pinged and dragging the targets in range once per second. |
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|Blue Orb Detail=Deploys a particle array at the target location, marking all enemies within. The particle array deals Physical DMG and pulls the targets in range once per second. <br>- The particle array lasts {{o|3 / 6 / 9}}s and deals {{o|100% / 200% / 300%}} Physical DMG based on the number of orbs pinged. |
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<!-------Basic Attack-------> |
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<!-------Basic Attack-------> |
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|Basic=Adaptive Ray |
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|Basic=Adaptive Ray — {{b|Tap Basic Attack}} |
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|Basic Attack Detail=Basic Attack: Launches an energy attack, dealing <span style="color:#FF6549;">520%</span> Physical DMG in total. |
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|Basic Attack Detail=Launches an energy attack, dealing Physical DMG. <br>- Deals {{o|520%}} Physical DMG in total. |
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<!------Signature Move------> |
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<!------Signature Move------> |
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|Signature=Arcadia Gate |
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|Signature=Arcadia Gate |
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|Signature Detail=Signature Move: Costs 100 Energy. Deploys a wide-ranged energy field and uses <span style="color:#FF6549;">Light Penalty</span> that deals <span style="color:#FF6549;">150%</span> Physical DMG at random enemies in the area. Physical DMG Resistance of party members in the area increases by 75%. |
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|Signature Detail='''Signature Move — {{b|100 Energy + Tap Signature}}'''<br>Deploys a wide-ranged energy field and unleashes {{o|Light Penalty}}, dealing Physical DMG to random enemies in the area. Increases Extra DMG Reduction of teammates in the area. <br>- Each Light Penalty deals {{o|150%}} Physical DMG. <br>- Increases Extra DMG Reduction of teammates in the area by 75%. |
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<!-----------QTE------------> |
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<!-----------QTE------------> |
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|QTE=Heroic Dance |
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|QTE=Heroic Dance |
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|QTE Detail=QTE: Liv heals nearby allies for <span style="color:#FF6549;">100%</span> of her Attack. Grants allies a shield equal to <span style="color:#FF6549;">100%</span> of her Attack for 2 seconds. |
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|QTE Detail=Enters the battlefield to heal nearby allies and grants Shield. <br>- Heals allies for {{o|100%}} of Luminance's ATK. <br>- Grants allies Shield equal to {{o|100%}} of Luminance's ATK for 2s. |
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<!-------Core Passive-------> |
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<!-------Core Passive-------> |
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|Core=Goddess Connection System |
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|Core=Goddess Connection System |
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|Core Detail=Core Passive: Has a 20% chance to trigger <span style="color:#FF6549;">Light Penalty</span> that deals <span style="color:#FF6549;">150%</span> Physical DMG when hitting a marked enemy. After a 3-Ping or triggering <span style="color:#FF6549;">Light Penalty</span> 5 times, heals allies for <span style="color:#FF6549;">60%</span> of Liv's Attack. |
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|Core Detail='''Core Passive — {{b|Ping Blue Orb + Tap Basic Attack (chance to trigger)}}'''<br> Attacking marked enemies has a chance to trigger {{o|Light Penalty}}, dealing Physical DMG. <br>- {{o|Light Penalty}} has a {{o|20%}} chance to trigger and deals {{o|150%}} Physical DMG.<br><br>'''Core Passive — {{b|Any 3-Ping / After triggering Light Penalty 5 times}}'''<br>Heals nearby allies after a 3-Ping or triggering {{o|Light Penalty}} 5 times. <br>- Heals allies for {{o|60%}} of Luminance's ATK. |
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<!-------Leader Skill-------> |
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<!-------Leader Skill-------> |
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|Leader=Leader - Devoted Heart |
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|Leader=Leader - Devoted Heart |
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<!-------SS Passive---------> |
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<!-------SS Passive---------> |
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|SS Rank=Field Reinforcement |
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|SS Rank=Field Reinforcement |
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|SS Rank Detail=Passive: Extra DMG Bonus against enemies in Gray Raven Field increases by <span style="color:#FF6549;">15%</span>. |
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|SS Rank Detail=Extra DMG Bonus against enemies in Gray Raven Field increases by <span style="color:#FF6549;">15%</span>. |
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<!-------SSS Passive--------> |
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<!-------SSS Passive--------> |
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|SSS Rank=Pioneer of Glory |
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|SSS Rank=Pioneer of Glory |
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|SSS Rank Detail=Passive: Extra DMG Bonus of <span style="color:#FF6549;">Light Penalty</span> increases by <span style="color:#FF6549;">50%</span>. |
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|SSS Rank Detail=Extra DMG Bonus of <span style="color:#FF6549;">Light Penalty</span> increases by <span style="color:#FF6549;">50%</span>. |
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<!-------SSS+ Passive-------> |
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<!-------SSS+ Passive-------> |
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|SSS+ Rank=Consciousness Encouragement |
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|SSS+ Rank=Consciousness Encouragement |
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|SSS+ Rank Detail=Passive: After using a Signature Move, Extra DMG of all party members increases by <span style="color:#FF6549;">15%</span> for 5 seconds. |
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|SSS+ Rank Detail=After using a Signature Move, Extra DMG of all party members increases by <span style="color:#FF6549;">15%</span> for 5 seconds. |
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{{Core String:Luminance}} |
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{{Core String:Luminance}} |
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<!-------------------------------------------------------------------------- |
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- Trivia |
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- Trivia |
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{{Header Full|Trivia}} |
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<!--{{Header Full|Trivia}} |
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*On 25 August 2021, Ai Kayano's voice lines were removed from the CN version of PGR due to controversy |
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*On 25 August 2021, Ai Kayano's voice lines were removed from the CN version of PGR due to controversy |
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**According to the Global branch team on 26 August 2021, Ai Kayano's voice will be removed on all servers |
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**According to the Global branch team on 26 August 2021, Ai Kayano's voice will be removed on all servers--> |
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- Ascension |
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{{Header Full|Character Leap}} |
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''This character's Leap was implemented during the [[A New Divide]] patch.'' |
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{{Character Ascension |
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|Frame=Luminance |
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|- <!--Enhancements--> |
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|Ascension 1=Spiritual Prayer Dance |
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|Ascension 1 Type=QTE |
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|Ascension 1 Detail='''Heroic Dance''' heals <span style="color:#FF6549;">20%</span> more HP and grants {{o|Ultralimit Torque}} to the targets healed, increasing their Physical DMG Bonus by {{o|10%}} for {{o|8s}}. Its duration will reset every time it is triggered. |
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<u>'''Level 9'''</u>: '''Heroic Dance''' triggers an additional Light Penalty of Core Passive's level.<br><u>'''Level 18'''</u>: '''Heroic Dance''' grants {{o|12}} Energy after triggering Light Penalty. Passive - '''Field Reinforcement''' New Effect : The effect of {{o|Ultralimit Torque}} increases to {{o|20%}}. |
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|Ascension 2=Sacred Chain |
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|Ascension 2 Type=Core |
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|Ascension 2 Detail='''Goddess Connection System''' will trigger an additional Light Penalty upon a 3-Ping. After Light Penalty has been triggered {{o|4}} times, the next Light Penalty will become {{o|Divine Penalty}}, dealing {{o|400%}} DMG. Passive - '''Pioneer of Glory''' also increases Divine Penalty's DMG as it does to Light Penalty.</br></u> |
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<u>'''Level 9'''</u>: '''Goddess Connection System''' has a {{o|50%}} chance to trigger Light Penalty and the targets healed will be granted Ultralimit Torque.<br><u>'''Level 18'''</u>: Liv: Luminance increases the CRIT DMG of the targets healed by {{o|20%}}. Triggering Light Penalty or Divine Penalty increases the next deployed character's CRIT Rate by {{o|5%}} and {{o|25%}} respectively for 10s until it reaches its maximum at {{o|75%}}. Passive - '''Pioneer of Glory''' New Effect: Liv: Luminance gains {{o|100}} Energy upon entering the battlefield for the first time. |
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|Ascension 3=Divine Rage Field |
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|Ascension 3 Type=Signature |
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|Ascension 3 Detail= When '''Arcadia Gate''' is active, pinging orbs will trigger {{o|Light Penalty}} <span style="color:#FF6549;">1/2/3</span> times based on the number of orbs pinged and it deals <span style="color:#FF6549;">30%</span> more Physical DMG. |
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<u>'''Level 9'''</u>:When '''Arcadia Gate''' is activated, nearby enemies will be pulled continuously and {{o|Divine Penalty's}} Base DMG increases by {{o|10%}}.<br><u>'''Level 18'''</u>: Liv: Luminance gains {{o|40}} Energy every time she enters the battlefield. When her Signature Move is active, she can be switched to other characters and exit her Signature Move state. Passive - '''Consciousness Encouragement''' New Effect: It lasts 15s and also applies to standby characters. {{o|Divine Penalty}} deals {{o|25%}} more DMG. |
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}} |
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{{Header Full|Videos}} |
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[[Video:【PUNISHING: Gray Raven-CN】Liv Luminance Moveset リーフ モーション集|300px]] |
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{{Character Bottom Nav}} |
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{{Character Bottom Nav}} |
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[[Category:S-Rank]] |
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[[Category:S-Rank]] |
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[[Category:Support]] |
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[[Category:Support]] |
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[[Category:Gray Raven]] |
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[[Category:Gray Raven]] |
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__INDEX__ |