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- Infobox |
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- Infobox |
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- Builds |
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- Builds |
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{{:Build:Laurel}} |
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{{Build:Laurel}} |
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- Skills |
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- Skills |
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|Weapon=Amplifier |
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|Weapon=Amplifier |
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|- <!--Orbs--> |
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|- <!--Orbs--> |
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|Red Orb=Vortex Polestar |
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|Red Orb=Vortex Polestar — '''{{b|Ping Red Orb}}''' |
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|Red Orb Detail=Unleashes spheres forward to perform a scattered attack, dealing a total of <span style="color:#FF6549;">240% / 480% / 720%</span> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Gains Super Armor while using this skill. |
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|Red Orb Detail=Unleashes spheres forward to perform a scattered attack, dealing Physical DMG (Dark DMG instead on a 3-Ping). Gains Super Armor while casting this skill. <br>- Deals {{o|240% / 480% / 720%}} Physical DMG based on the number of orbs pinged. |
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|Yellow Orb=Impending Pain |
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|Yellow Orb=Impending Pain — '''{{b|Ping Yellow Orb}}''' |
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|Yellow Orb Detail=Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing up to <span style="color:#FF6549;">220% / 440% / 660%</span> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). Laurel gains Super Armor and is able to move while using this skill. |
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|Yellow Orb Detail=Redirects the flow of energy to perform up to 4 piercing attacks at the target's current location, dealing Physical DMG (Dark DMG instead on a 3-Ping). Luna: Laurel gains Super Armor and is able to move while casting this skill. <br>- Deals up to {{o|220% / 440% / 660%}} Physical DMG based on the number of orbs pinged. |
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|Blue Orb=Southern Cross |
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|Blue Orb=Southern Cross — '''{{b|Ping Blue Orb}}''' |
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|Blue Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Unleashes a virus field that inflicts multiple attacks for 3s, dealing a total of <span style="color:#FF6549;">200% / 400% / 600%</span> Physical DMG based on the number of orbs pinged (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the field will follow it, otherwise it will follow Laurel instead. Laurel is able to move while using this skill. |
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|Blue Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Unleashes a {{o|virus field}} that inflicts multiple attacks, dealing Physical DMG (Dark DMG instead on a 3-Ping). If there is an enemy nearby upon casting, the {{o|virus field}} will follow it, otherwise it will follow Luna: Laurel instead. Luna: Laurel is able to move while casting this skill. <br>- Deals {{o|200% / 400% / 600%}} Physical DMG in total based on the number of orbs pinged. <br>- Virus field lasts {{o|3}}s. |
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|- <!--Abilities--> |
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|- <!--Abilities--> |
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|Basic=Thorny Judgement |
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|Basic=Thorny Judgement |
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|Basic Attack Detail=Basic Attack: Uses spears and spikes to inflict multiple attacks that deal a total of <span style="color:#FF6549;">470%</span> Physical DMG. While in <span style="color:#FF6549;">Annihilation State</span>, Laurel will inflict attacks with swords and spears, dealing a total of <span style="color:#FF6549;">950%</span> Dark DMG. The next Basic Attack after dodging deals <span style="color:#FF6549;">300%</span> Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in <span style="color:#FF6549;">Annihilation State</span>. |
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|Basic Attack Detail='''Basic Attack — {{b|Tap Basic Attack}}'''<br>Uses spheres and spikes to inflict multiple attacks that deal Physical DMG. <br>- Deals {{o|470%}} Physical DMG in total.<br><br>'''Basic Attack — {{b|Annihilation State + Tap Basic Attack}}'''<br>While in {{o|Annihilation State}}, Luna: Laurel will launch multiple attacks with swords and spears, dealing Dark DMG. The next Basic Attack after dodging deals Dark DMG. Basic Attacks will not generate Energy and Signal Orbs in {{o|Annihilation State}}. <br>- Deals {{o|950%}} Dark DMG in total. <br>- After dodging, the next Basic Attack deals {{o|300%}} Dark DMG. |
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|Signature=Finale Descends |
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|Signature=Finale Descends |
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|Signature Detail=Signature Move: Consumes 150 Energy. Laurel alters the gravity of a large area ahead to draw nearby enemies in, dealing a total of <span style="color:#FF6549;">2800%</span> Dark DMG to all targets inside it. While in <span style="color:#FF6549;">Annihilation State</span>, the Signature Move will consume all Annihilation Points and end <span style="color:#FF6549;">Annihilation State</span>. |
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|Signature Detail='''Signature Move — {{b|150 Energy + Tap Signature}}'''<br>Alters the gravity of a large area ahead to draw nearby enemies in, dealing Dark DMG to all enemies inside it. While in {{o|Annihilation State}}, casting the Signature Move will consume all Annihilation Pts and end {{o|Annihilation State}}. <br>- Deals {{o|2800%}} Dark DMG in total. |
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|QTE=Speedy Sanction |
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|QTE=Speedy Sanction |
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|QTE Detail=QTE: Delivers an attack forward with a spear in the air, dealing a total of <span style="color:#FF6549;">640%</span> Dark DMG. |
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|QTE Detail=Delivers an attack forward with a spear in the air, dealing Dark DMG. <br>- Deals {{o|640%}} Dark DMG in total. |
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|- <!--Passives--> |
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|- <!--Passives--> |
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|Core=Singularity |
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|Core=Singularity |
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|Core Detail=Core Passive: After a 3-Ping, gains 15 Annihilation Points, up to 60 points. The next Ping is regarded as 3-Ping, consuming similar effects generated in Matrix first. Upon reaching 15 Annihilation Points, hold and press the basic attack button to enter <span style="color:#FF6549;">Annihilation State</span> and deal <span style="color:#FF6549;">200%</span> Dark Area DMG, hiding the default Signal Orbs and gaining up to 4 <span style="color:#FF6549;">Annihilation Orbs</span> based on the current Annihilation Points. When casting, becomes invincible and activates QTE without cooldown. Ping <span style="color:#FF6549;">Annihilation Orbs</span> to unleash 4 strikes of targeted spikes, dealing <span style="color:#FF6549;">400%</span> Dark DMG in total and gaining 10 Energy. In <span style="color:#FF6549;">Annihilation State</span>, enter the Matrix to gain 1 <span style="color:#FF6549;">Annihilation Orb</span>. Launching the basic attack consumes 5 Annihilation Points. After depleting all Annihilation Points or being swapped out, exit the <span style="color:#FF6549;">Annihilation State</span>. Being swapped out will deplete all Annihilation Points. |
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|Core Detail='''Core Passive — {{b|At least 15 Annihilation Pts + Press and hold Basic Attack}}'''<br>Luna: Laurel gains Annihilation Pts after every 3-Ping. Her next ping will be counted as a 3-Ping. 3-Pings generated by the Matrix will be consumed first. When there are a certain amount of Annihilation Pts, press and hold the Basic Attack button to enter {{o|Annihilation State}}, deal AOE Dark DMG, hide the original Signal Orbs, and gain {{o|Annihilation Orbs}} based on the current Annihilation Pts. When this skill is cast, Luna will become invincible, and QTEs not in cooldown will be activated. In {{o|Annihilation State}}, entering the Matrix will grant {{o|1 Annihilation Orb}}, launching Basic Attacks will consume Annihilation Pts. When the Annihilation Pts drop to {{o|0}} or when another character is switched in, Luna will exit {{o|Annihilation State}}. Switching to another character will consume all Annihilation Pts. Exiting {{o|Annihilation State}} will rearrange the Signal Orbs into 3-Pings. <br>- Every 3-Ping grants {{o|15}} Annihilation Pts, up to {{o|60}}. <br>- When there are at least 15 Annihilation Pts, press and hold the Basic Attack button to enter {{o|Annihilation State}} and deal {{o|200%}} AOE Dark DMG. <br>- Gains up to {{o|4 Annihilation Orbs}} based on the current Annihilation Pts. <br>- Every Basic Attack will consume {{o|5}} Annihilation Pts.<br><br>'''Core Passive — {{b|Annihilation State + Ping Annihilation Orb}}'''<br>In {{o|Annihilation State}}, pinging the {{o|Annihilation Orb}} will cast 4 targeted spikes, dealing Dark DMG and granting Energy. <br>- Deals {{o|400%}} Dark DMG in total and grants {{o|10}} Energy. |
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|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]] |
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|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]] |
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|Leader=Leader - Silver Bloom |
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|Leader=Leader - Silver Bloom |
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|Leader Detail=Dark DMG of all members increases by <span style="color:#FF6549;">10%</span> and Attacker's ATK increases by <span style="color:#FF6549;">5%</span>. |
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|Leader Detail=Increases Dark DMG of all members by {{o|10%}}. Increases ATK of all Attacker Omniframes in the team by {{o|5%}}. |
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|- <!--Ranks--> |
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|- <!--Ranks--> |
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|SS Rank=Polestar Amplification |
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|SS Rank=Polestar Amplification |
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|SS Rank Detail=Passive: Increases DMG Bonus of targeted spikes by <span style="color:#FF6549;">5%</span> and releases 2 additional targeted spikes. |
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|SS Rank Detail=Increases Dark DMG Bonus of targeted spikes by {{o|5%}} and releases {{o|2}} additional spikes. |
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|SSS Rank=Misty Collapse |
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|SSS Rank=Misty Collapse |
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|SSS Rank Detail=Passive: In <span style="color:#FF6549;">Annihilation State</span>, increases Dark DMG by <span style="color:#FF6549;">5%</span>. DMG bonus continues for 4s after <span style="color:#FF6549;">Annihilation State</span> ends. When Annihilation Points are full, enters <span style="color:#FF6549;">Annihilation State</span> and triggers a separate Matrix once with a 12s cooldown. |
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|SSS Rank Detail=Dark DMG increases by {{o|5%}} while in {{o|Annihilation State}}. The DMG Bonus continues for {{o|4}}s after leaving {{o|Annihilation State}}. When Annihilation Pts are full, entering {{o|Annihilation State}} will trigger a separate Matrix with a {{o|12}}s cooldown. |
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|SSS+ Rank=Drastic Annihilation |
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|SSS+ Rank=Drastic Annihilation |
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|SSS+ Rank Detail=Passive: After pinging <span style="color:#FF6549;">Annihilation Orbs</span>, based on the number of <span style="color:#FF6549;">Annihilation Orbs</span> pinged, the DMG of Signature - Finale Descends will increase by <span style="color:#FF6549;">15% / 30% / 45% / 60% / 75%</span>. |
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|SSS+ Rank Detail=After pinging {{o|Annihilation Orbs}}, the Extra DMG Bonus of {{o|Signature - Finale Descends}} will increase by {{o|15% / 30% / 45% / 60% / 75%}} based on the number of {{o|Annihilation Orbs}} pinged. |
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