No.21: XXI: Difference between revisions

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|- <!--Orbs-->
|- <!--Orbs-->
|Red Orb=Nightfall Realm
|Red Orb=Nightfall Realm
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Leaps into the air and places a <span style="color:#FF6549;">Twilight Field</span> on target's location. The <span style="color:#FF6549;">Twilight Field</span> will pull all enemies in a large area once upon generation, dealing <span style="color:#FF6549;">100% / 200% / 300%</span> Physical DMG. DMG is converted to Dark element on a 3-Ping. The field lasts for 1.5 / 3.5 / 6 seconds and continuously draws in enemies.<Br>No. 21 enters Stagnation upon 3-Ping chains and is able to perform a Forced Evasion while unleashing 3 Twilight Matrices on the target.
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Leaps into the air and expands a <span style="color:#FF6549;">Duskglow Realm</span> on the target's location for <span style="color:#FF6549;">1.5/3.5/6</span>s. It <span style="color:#FF6549;">pulls</span> enemies in a large area <span style="color:#FF6549;">once</span> and then continues pulling the enemies within the realm, dealing <span style="color:#FF6549;">100%</span>/<span style="color:#FF6549;">200%</span>/<span style="color:#FF6549;">300%</span> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No.21: XXI will stay in the air briefly, during which an Instant Dodge will release <span style="color:#FF6549;">3</span> Twilight Matrices on the target's location. Co-Bot: When No.21: XXI releases a Twilight Matrix, it triggers a realm collapse in the <span style="color:#FF6549;">Duskglow Realm</span>, pulling enemies in a large area and dealing <span style="color:#FF6549;">60%</span> Dark DMG.
|Yellow Orb=Dusk Bladewheel
Collab Bot: Whenever No. 21 generates a Twilight Matrix, unleashes a gravitational wave on the <span style="color:#FF6549;">Twilight Field</span>, pulling targets in a large area once and dealing <span style="color:#FF6549;">60%</span> Dark DMG.
|Yellow Orb Detail=Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of <span style="color:#FF6549;">140% / 280% / 420%</span> Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No.21 will stay in the air briefly, during which an Instant Dodge will release <span style="color:#FF6549;">3</span> Twilight Matrices on the target's location.
|Yellow Orb=Cluster Recursion
|Blue Orb=Cluster Recursion
|Yellow Orb Detail=Leaps according to the directional button and unleashes a Twilight Saw, dealing a total of <span style="color:#FF6549;">140% / 280% / 420%</span> Physical DMG. DMG is converted to Dark element on a 3-Ping.<Br>No. 21 enters Stagnation upon 3-Ping chains and is able to perform Forced Evasion while unleashing 3 Twilight Matrices on the target.
|Blue Orb Detail=Enters the Hyperposition state and copies the following <span style="color:#FF6549;">1/2/4</span> Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to <span style="color:#FF6549;">40%</span> of No.21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s
|Blue Orb=Dusk Bladewheel
|Blue Orb Detail=Enters Overload Superposition state. Copies the next 1/2/4 Basic Attacks and Shadow Prism Attacks. The effect cannot be stacked.
Collab Bot: Immediately performs a sprint attack at the current target, dealing a total of <span style="color:#FF6549;">40%</span> of No. 21's Attack as Physical DMG and reducing the target's DMG dealt by <span style="color:#FF6549;">20%</span> for 5 seconds. The effect can only be triggered once every 2 seconds.
|- <!--Abilities-->
|- <!--Abilities-->
|Basic=Basic Attack
|Basic=Prism Barrage
|Basic Attack Detail=Basic Attack: Fires continuously with the beam cannons, dealing a total of <span style="color:#FF6549;">348%</span> Physical DMG.
|Basic Attack Detail=Basic Attack: Attacks with laser beams to deal a total of <span style="color:#FF6549;">348%</span> Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to <span style="color:#FF6549;">20%</span> of No.21: XXI's ATK per hit. The Co-Bot always stays on the field.
Collab Bot: Performs self-regulated attacks on the current target, dealing <span style="color:#FF6549;">20%</span> of No. 21's attack as Physical DMG. The collaborative bot will always be on-field.
|Signature=Shadow Prism Collapse
|Signature=Shadow Prism Collapse
|Signature Detail=Signature Move: Costs 120 Energy. Unleashes an <span style="color:#FF6549;">Enhanced Twilight Field</span> on target's location and enters Quick Attack mode, emptying all of No. 21's Signal Orbs and Shadow Prism energy while granting unlimited Blue Orbs and extreme attack speed. During Quick Attack mode, Basic Attacks deal <span style="color:#FF6549;">20%</span> Dark DMG. Shadow Prism attacks can be triggered and will generate Twilight Matrices. When Quick Attack mode ends, the <span style="color:#FF6549;">Twilight Field</span> explodes, dealing <span style="color:#FF6549;">600%</span> Dark DMG and emptying all of No. 21's Signal Orbs, Signature Move Energy and Blue Orb buff at the same time. The explosion DMG of each Twilight Matrix during Quick Attack mode increases by <span style="color:#FF6549;">40%</span>. When the total number of generated Twilight Matrices reaches 6, an S-rating Signature Move is awarded, granting up to <span style="color:#FF6549;">300%</span> increased Twilight Matrix explosion DMG.
|Signature Detail=Signature Move: Consumes 120 Energy to expand an <span style="color:#FF6549;">Enhanced Duskglow Realm</span> on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of Unlimited Blue Orbs and extreme attack speed. Each Basic Attack deals <span style="color:#FF6549;">20%</span> Dark DMG. When Quick Attack mode ends, the realm explodes to deal <span style="color:#FF6549;">600%</span> Dark DMG and empty No.21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion by <span style="color:#FF6549;">40%/80%/120%/160%/200%</span>. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by <span style="color:#FF6549;">300%</span>. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.
|QTE=Twilight Shackles
Collab Bot: Projects onto No. 21's space and inflicts Stillness onto all enemies. The Collab Bot will not be able to trigger other abilities during Signature Move.
|QTE Detail=QTE: Expands a <span style="color:#FF6549;">Duskglow Realm</span> on the target's location to deal <span style="color:#FF6549;">200%</span> Dark DMG, creates <span style="color:#FF6549;">3</span> Twilight Matrices, and trigger a realm collapse.
|QTE=QTE
|QTE Detail=QTE: Summons a <span style="color:#FF6549;">Twilight Field</span> on target's location, dealing <span style="color:#FF6549;">40%</span> Dark DMG and unleashes 3 Twilight Matrices.
|- <!--Passives-->
|- <!--Passives-->
|Core=Shadow Prism Agglomerate
|Core=Shadow Prism Agglomerate
|Core Detail=Core Passive: Gathers 1 point of Shadow Prism energy for each Basic Attack performed. Perform a Shadow Prism attack upon the next Basic Attack when there are 4 points of energy and generate 1 Twilight Matrix on the target's location, knocking them down and dealing <span style="color:#FF6549;">20%</span> Dark DMG. The Shadow Prism energy will reset once a Shadow Prism attack is performed. The Shadow Matrix lasts for 3 seconds and grants 2 Signature Move Energy to No. 21. A <span style="color:#FF6549;">Resonance Pulse</span> will trigger when the Collab Bot's positional wave interacts with the Twilight Matrix, destroying it and dealing <span style="color:#FF6549;">50%</span> Dark DMG AOE. No. 21 recovers 40 evasion energy for each Twilight Matrix generated.<Br>Forced evasion: When No. 21 is staggered (got hit, knocked down or Stagnation), spends 1.4x evasion (350) to perform a Forced Evasion, removing all abnormal effects and unleashes 1 Twilight Matrix on the target's location. Forced Evasion grants 2 seconds of Super Armor and <span style="color:#FF6549;">15%</span> of No. 21's HP as shield.
|Core Detail=Core Passive: No.21: XXI's Basic Attacks will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create <span style="color:#FF6549;">1</span> Twilight Matrix on the target's location for 3s that deals <span style="color:#FF6549;">20%</span> Dark DMG and grants No.21: XXI <span style="color:#FF6549;">2</span> Signature Move Energy and <span style="color:#FF6549;">50</span> Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a <span style="color:#FF6549;">Resonance Pulse</span>, dealing <span style="color:#FF6549;">50%</span> Dark DMG to nearby enemies. Instant Dodge: When No.21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create <span style="color:#FF6549;">1</span> Twilight Matrix on the target's location. Instant Dodge grants No.21: XXI Super Armor for 2s and a shield equal to 15% of max HP.
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]]
|Leader=Leader Skill
|Leader=Leader Skill

Revision as of 10:51, 19 October 2022

← Chrome: Glory Vera: Garnet →
100%

Debuts in the Inscription of Labyrinth patch. · Rank: A-Rank · Class: Tank · Element: Physical (20%) Dark (80%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

This character is currently unreleased in Global.
In addition, while this character's frame name is official, it is subject to change upon Global release.

Formerly a test subject of Daedalus, No. 21 was recovered during a Kurono mission and later transferred to the Babylonia Task Force together with Vera. She only has a vague understanding of human emotions and has a risk of turning violent under extreme conditions.
Physical (20%) Dark (80%)
No. 21
XXI
21 Jan
154cm
42kg
O
22
Review
1560
232
294
138
A
Tank
Collab Bot
Growl
Cerberus
Audiovisual Terminal

Memory Builds ◇ No.21: XXI

A list of recommended builds for No.21: XXI can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Bathlon x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Tank: Class Skill Level +1 x6
Key Notes
  • No.21: XXI's main build
  • Ultima Awakening Set
Usage
Details
  • General-purpose QTE support set
  • Allows XXI to debuff on QTE.
  • Can also be used for DPS on high difficulty stages.

Weapon Resonance ◇ No.21: XXI

Recommended 6★ weapon resonances for No.21: XXI can be found here listed in order of priority.


1. Tenebrion Shock
Inflicts Dark Wave effect upon dealing Dark damage. Dark Wave: reduces the target's Dark resistance by 8% for 8s. Repeated triggering refreshes the duration.
2. Dead Line Timing
Gain 2 extra random signal orbs upon deployment, and 3 signal orbs of the same color every 45s (also gain signal orbs on standby).
3. Resonant Echo
The duration of effect inflicted by Tank class skill increases to 8s.
4. Boundary's Annihilation
On QTE, shields the Construct in control for 10% of the skill user's max HP for 5s.
Priority
HIGH:
  • Tenebrion Shock

MEDIUM:

  • Dead Line Timing
  • Resonant Echo

LOW:

  • Boundary's Annihilation
Notes
Minimum recommended amount: 1
  • Boundary's Annihilation is mainly equipped in Phantom Pain Cage to keep 100% HP for the highest possible score.

Skills & Passives

Red Orb

Nightfall Realm

Automatically uses a 3-Ping version of this attack upon switch-in.
Leaps into the air and expands a Duskglow Realm on the target's location for 1.5/3.5/6s. It pulls enemies in a large area once and then continues pulling the enemies within the realm, dealing 100%/200%/300% Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No.21: XXI will stay in the air briefly, during which an Instant Dodge will release 3 Twilight Matrices on the target's location. Co-Bot: When No.21: XXI releases a Twilight Matrix, it triggers a realm collapse in the Duskglow Realm, pulling enemies in a large area and dealing 60% Dark DMG.
Yellow Orb

Dusk Bladewheel

Leaps in the direction of the joystick and releases a Dusk Bladewheel that deals a total of 140% / 280% / 420% Physical DMG. Deals Dark DMG instead upon a 3-Ping, and No.21 will stay in the air briefly, during which an Instant Dodge will release 3 Twilight Matrices on the target's location.
Blue Orb

Cluster Recursion

Enters the Hyperposition state and copies the following 1/2/4 Basic and Shadow Prism Attacks. The effect does not stack. Co-Bot: Launches a dash attack at the current target, dealing Physical DMG equal to 40% of No.21: XXI's ATK and reducing the DMG target deals by 20% for 5s. It can only be triggered once every 2s
Basic Attack

Prism Barrage

Basic Attack: Attacks with laser beams to deal a total of 348% Physical DMG. Co-Bot: Automatically attacks the current target, dealing Physical DMG equal to 20% of No.21: XXI's ATK per hit. The Co-Bot always stays on the field.
Core

Shadow Prism Agglomerate

Core Passive: No.21: XXI's Basic Attacks will create 1 Shadow Prism Energy. Upon reaching 4 Shadow Prism Energy, the next Basic Attack will empty all Shadow Prism Energy to perform a Shadow Prism Attack and create 1 Twilight Matrix on the target's location for 3s that deals 20% Dark DMG and grants No.21: XXI 2 Signature Move Energy and 50 Dodge Energy. When the Co-Bot's Force Wave destroys a Twilight Matrix, it will trigger a Resonance Pulse, dealing 50% Dark DMG to nearby enemies. Instant Dodge: When No.21: XXI is in Haywire status (when attacked, downed, or in mid-air), press the Dodge button and spend 1.2x Dodge Energy (300) to perform Instant Dodge to negate all uncontrollable states and create 1 Twilight Matrix on the target's location. Instant Dodge grants No.21: XXI Super Armor for 2s and a shield equal to 15% of max HP.
Signature

Shadow Prism Collapse

Signature Move: Consumes 120 Energy to expand an Enhanced Duskglow Realm on the target's location and enters Quick Attack mode. Spends all Signal Orbs and Shadow Prism Energy for 3s of Unlimited Blue Orbs and extreme attack speed. Each Basic Attack deals 20% Dark DMG. When Quick Attack mode ends, the realm explodes to deal 600% Dark DMG and empty No.21: XXI's Energy, Blue Orbs, and buffs. While performing the Signature Move, creating 1/2/3/4/5 Twilight Matrices will increase the explosion by 40%/80%/120%/160%/200%. When there are 6 Twilight Matrices, the Signature Move will achieve an S Rank, increasing the explosion DMG by 300%. Co-Bot: It will not perform other skills while the Signature Move is being used. When Quick Attack mode ends, it releases a Force Wave to detonate all Twilight Matrices.
QTE

Twilight Shackles

QTE: Expands a Duskglow Realm on the target's location to deal 200% Dark DMG, creates 3 Twilight Matrices, and trigger a realm collapse.
Leader

Leader Skill

All members' maximum evasion limit and DMG increases by 250% and 5%.
Class

Tank

Attacks reduce the target's Extra DMG Reduction by 20% for 5s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

SS Passive

Passive: DMG increases by 5% when No. 21 has a shield active. DMG taken decreases by 10% if there is no shield. Blue 3-Ping chains will immediately regenerate full Shadow Prism energy.
SSS-Rank

SSS Passive

Passive: Matrices grant decreased 20% DMG taken and evasion recovery rate increases by 25% for all allies on-field for 2 seconds, up to 3 stacks. Triggering the effect again does not refresh its duration. Twilight Field now applies Chain Fusion (Dark Resistance decreases by 10% for 5 seconds) to targets within.
SSS+ Rank

SSS+ Passive

Passive: When the Signature Move rating is S, the Twilight Filed explosion DMG further increases by 210%. When the Collab Bot attacks, all allies on-field gain 2% of No. 21's HP as shield, up to 10%.

Related Frames

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