Selena: Capriccio: Difference between revisions

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<p style="display:none;">Debuts in the XXX patch.
<p style="display:none;">Debuts in the Recitative de Fantasia patch.


· Rank: S-Rank
· Rank: S-Rank
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[[File:Dialogue-Capriccio-Icon.png|50%]]
[[File:Dialogue-Capriccio-Icon.png|50%]]
{{Blank Space}}</p>
{{Blank Space}}</p>
{{#css:.question-img {
background-color: #323242;
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<!--------------------------------------------------------------------------
- Unreleased Character
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<!-- {{Unreleased|official}} -->
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<!--------------------------------------------------------------------------
- Infobox
- Infobox
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<div style="height: 13px;"></div>
{{Character
{{Character
|Name=Selena
|Name=Selena
Line 20: Line 26:
|Class=Amplifier
|Class=Amplifier
|-
|-
|Information=Selena's backup frame. Made with the support of an artist from WGAA, it is free-spirited and lively like its namesake, but the sentiments it embodies are earnest and solemn.
|Information=-- <br> --
|Specialty='''Amplification''' — Enhances teammates<br>'''Burst''' — Deals massive DMG in a short time
|Speciality=-- <br> --
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (10%) [[File:Element-Dark-Icon-White.png|25x25px|link=]]Dark (90%)
|Element=[[File:Element-Physical-Icon-White.png|25x25px|link=]]Physical (10%) [[File:Element-Dark-Icon-White.png|25x25px|link=]]Dark (90%)
|+
|+
|Service Time=--
|Service Time=3
|Psychological Age=--
|Psychological Age=20
|Activation=--
|Activation=27 Sep
|Height=--
|Height=163cm
|Weight=--
|Weight=41kg
|Vital Fluid=--
|Vital Fluid=O
|-
|-
|HP=1973
|HP=1973
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|-
|-
|Army=WGAA
|Army=WGAA
|Weapon=Flutesword
|Weapon=Flute Sword
|Signature Weapon=Sarastro
|Signature Weapon=Sarastro
|Gift=--
|Gift=Iris
|-
|-
|Rank Text=S-Rank
|Rank Text=S-Rank
|Class Text=Amplifier
|Class Text=Amplifier
|Weapon Text=Flutesword
|Weapon Text=Flute Sword
|Signature Text=Sarastro
|Signature Text=Sarastro
|Army Text=WGAA
|Army Text=WGAA
|Gift Text=--
|Gift Text=Iris
}}
}}
{{FAQ
|Image=Weapon-Sarastro-Icon.png
|Size= 60x60px
|Question= Optimal Weapon: [[Sarastro]]
|Answer= Each phantom unleashed by Selena: Capriccio on the field will make Selena: Capriccio deal {{o|5%}} more Extra DMG. This effect can be stacked up to {{o|6}} times. Upon casting a {{o|Reprise: Echo}}, Selena: Capriccio gains {{o|12}} additional Signature Energy.}}
<!--------------------------------------------------------------------------
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- PP Recommended Memory Sets
- PP Recommended Memory Sets
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{{Recommended Memory Sets|2}}
<!--{{Recommended Memory Sets|3}}-->
<!--------------------------------------------------------------------------
- Builds
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{{:Build:Capriccio}}
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- Skills
- Skills
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|Class=Amplifier
|Class=Amplifier
|Profession=Amplifier
|Profession=Amplifier
|Weapon=FluteSword
|-
|-
<!--------Red Orb----------->
<!--------Red Orb----------->
|Red Orb=Butterflies' Serenade — '''{{b|Ping Red Orb + Hold the joystick}}'''
|Red Orb=RedOrbName
|Red Orb Detail=Selena rushes forward and pierces the target, dealing 168% / 336% / 504% Physical DMG corresponding to the number of Orbs pinged. 3-Pings convert Physical DMG to Dark DMG, additionally, Selena charges forward, dealing 90% Dark DMG.
|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Selena: Capriccio quickly dashes forward, dealing Physical DMG. Upon a 3-Ping, Selena: Capriccio will deal Dark DMG instead and dash again with Super Armor in the joystick's direction to deal Dark DMG. <br>- Deals {{o|168 % / 336% / 504%}} Physical DMG based on the number of orbs pinged. <br>- Dashes to deal {{o|90%}} Dark DMG.
<!-------Yellow Orb--------->
<!-------Yellow Orb--------->
|Yellow Orb=Ruinous March — '''{{b|Ping Yellow Orb + Hold the joystick}}'''
|Yellow Orb=YellowOrbName
|Yellow Orb Detail=Selena brandishes her sword, dealing 112% / 224% / 336% Physical DMG. 3-Pings convert Physical DMG to Dark DMG, additionally, Selena charges forward, dealing 144% Dark DMG.
|Yellow Orb Detail=Selena: Capriccio draws her blade to deal Physical DMG. Upon a 3-Ping, Selena: Capriccio will deal Dark DMG instead and dash again with Super Armor in the joystick's direction to deal Dark DMG. <br>- Deals {{o|112% / 224% / 336%}} Physical DMG based on the number of orbs pinged. <br>- Dashes to deal {{o|144%}} Dark DMG.
<!--------Blue Orb---------->
<!--------Blue Orb---------->
|Blue Orb=Nebula Rondo — '''{{b|Ping Blue Orb}}'''
|Blue Orb=BlueOrbName
|Blue Orb Detail=Selena blows her flute, twirls and then leaps back, drawing in nearby enemies and breaking out of stun, dealing 182% / 364% / 546% Physical DMG. 3-Pings convert Physical DMG to Dark DMG.
|Blue Orb Detail=Selena: Capriccio plays her Flute Sword as she spins and jumps backward, pulling enemies in a small area close, interrupting enemy attacks, and dealing Physical DMG. Upon a 3-Ping, deals Dark DMG instead and gains Super Armor while casting this skill. <br>- Deals {{o|182% / 364% / 546%}} Physical DMG based on the number of orbs pinged.
|-
|-
<!-------Basic Attack------->
<!-------Basic Attack------->
|Basic=Andante Strike — {{b|Tap Basic Attack}}
|Basic=
|Basic Attack Detail=Basic Attack: Selena continuously attacks with her flute-sword, dealing 976% Physical DMG.
|Basic Attack Detail=Selena: Capriccio launches consecutive attacks with the Flute Sword, dealing Physical DMG. <br>- Deals {{o|976%}} Physical DMG in total.
<!------Signature Move------>
<!------Signature Move------>
|Signature=
|Signature=Dream Cosmos Suite
|Signature Detail=Signature Move: Costs 80 Energy. Selena enters Capriccio Zone, increasing her Extra DMG Reduction by 50%. Selena gains 5 Shooting Star Orbs. Every time a Shooting Star Orb is expended, Selena charges toward the target, dealing 160% Dark DMG. When Shooting Star Orbs have been used up, Selena will control all her shadow remnants, releasing Ensemble - Binary Star. Selena then blows her flute, commanding her present shadow remnants to pursue and attack the enemies, with each shadow remnant dealing 340% Dark DMG while triggering the zone to explode, dealing a total of 1360% Dark DMG and leaving behind 1 shadow remnant. Surrounding allies are healed for 30% of Selena’s Attack every second for 5 seconds.When Capriccio Zone ends, Signal Orbs rearrange into a Red, Yellow, and Blue sequence.
|Signature Detail='''Realm of Capriccio — {{b|80 Energy + Tap Signature}}'''<br>Signature Move: Consumes 80 Energy to activate {{o|Realm of Capriccio}}, gaining Extra DMG Reduction. Selena: Capriccio gains 5 {{o|Shooting Stars}}. At the end of {{o|Realm of Capriccio}}, all Signal Orbs will be rearranged in the order of Red-Blue-Yellow. <br>- Selena: Capriccio's Extra DMG Reduction increases by {{o|50%}} in Realm of Capriccio.<br><br>'''Shooting Star {{b|Ping Shooting Star Orb}}'''<br>Each time a {{o|Shooting Star}} is cast, Selena: Capriccio will dash toward the target, dealing Dark DMG. <br>- Deals {{o|160%}} Dark DMG.<br><br>'''Reprise: Twin Stars — {{b|All Shooting Star Orbs consumed}}'''<br>When all {{o|Shooting Stars}} are consumed, Selena: Capriccio will control all phantoms to launch a follow-up attack to cast {{o|Reprise: Twin Stars}} again, then she will play her Flute Sword to trigger {{o|Time Lag Calculation}} and order all phantoms to attack the enemy, each phantom dealing Dark DMG. Meanwhile, Realm of Capriccio will be detonated, dealing Dark DMG while leaving a phantom behind, healing ally units within the range every second. <br>- Every phantom deals {{o|340%}} Dark DMG. <br>- The realm explosion deals {{o|1360%}} Dark DMG in total. <br>- The phantom heals ally units within the range for HP equal to {{o|30%}} of Selena: Capriccio's ATK per second over {{o|5}}s.
<!-----------QTE------------>
<!-----------QTE------------>
|QTE=
|QTE=Lingering Bladesong
|QTE Detail=QTE: Selena leaps and blows her flute, dealing 600% Dark DMG and heals for 60% of her attack.
|QTE Detail=Selena: Capriccio leaps into battle and plays her Flute Sword, dealing Dark DMG and restoring HP. <br>- Deals {{o|600%}} Dark DMG and heals for HP equal to {{o|60%}} of her ATK.
|-
|-
<!-------Core Passive------->
<!-------Core Passive------->
|Core=
|Core=Phantasia
|Core Detail=Core Passive: When Selena performs a 3-Ping, moving the directional stick summons a shadow remnant which continues executing the initial Signal Orb skill used. Selena goes into Ensemble - Reverb mode and Red/Yellow/Blue Orbs deal 620% / 410% / 600% Dark DMG. When Selena expends Shooting Star, moving the directional stick releases Ensemble - Binary Star, dealing 180% Dark DMG and summoning a shadow remnant.
|Core Detail='''Core Passive {{b|Any 3-Ping + Hold the joystick}}'''<br>Upon a 3-Ping, moving the joystick will cause Selena: Capriccio to summon a phantom. The phantom will continue to cast the original skill, and Selena herself will gain Super Armor and cast {{o|Reprise: Echo}} instead. <br> - Each {{o|Reprise: Echo}} cast by pinging Red/Yellow/Blue Orbs deals {{o|620% / 410% / 600%}} Dark DMG.<br><br>'''Core Passive — {{b|Ping Shooting Star Orb + Hold the joystick}}'''<br>When casting a Shooting Star, moving the joystick will cause Selena: Capriccio to cast an additional Reprise: Twin Stars, dealing Dark DMG while summoning a phantom at the original location. <br>- Deals {{o|180%}} Dark DMG.
Core Passive:
<!-------Core Passive Activation Image-->
<!-------Core Passive Activation Image-->
|Core Activation=
|Core Activation=[[File:Skill-Capriccio-Core.png|center|400px]]

<!-------Leader Skill------->
<!-------Leader Skill------->
|Leader=
|Leader=Famed Concertmaster
|Leader Detail=Leader: Team members’ Attack and HP increases by 10% and 5%.
|Leader Detail=Increases ATK of all members by {{o|10%}} and HP of all members by {{o|5%}}.
<!-------SS Passive--------->
<!-------SS Passive--------->
|SS Rank=
|SS Rank=Immortal Song
|SS Rank Detail=Passive: When Selena enters the field, she recovers HP equal to 30% of her Attack. When Selena enters Capriccio Zone and heals her allies, her remaining healing converts into Musical Protection, lasting for 3 seconds. When Selena is in Capriccio Zone, she gains a 10% increase in Dark DMG.
|SS Rank Detail=Upon entering battle, Selena: Capriccio heals herself for HP equal to {{o|30%}} of her ATK. When Selena: Capriccio casts {{o|Realm of Capriccio}} to heal ally units, the excess healing will be converted into {{o|Song of Protection}} for {{o|3}}s. When Selena: Capriccio is within {{o|Realm of Capriccio}}, she deals {{o|10%}} additional Dark DMG.
<!-------SSS Passive-------->
<!-------SSS Passive-------->
|SSS Rank=
|SSS Rank=Dark Star Shines
|SSS Rank Detail=Passive: Amplifier Class skill effect increases by 100%, Dark Radiation’s Dark DMG increases by 20%. Core Passive - [Core Passive name] Extra DMG Bonus increases by 20%. Capriccio Zone’s healing ability lasts for 5 seconds more.
|SSS Rank Detail=The effect of Amplifier Class Skill increases by {{o|100%}}, and the Dark DMG Bonus of {{o|Dark Radiation}} is increased to {{o|20%}}. The Extra DMG Bonus of {{o|Core Passive - Phantasia}} increases by {{o|20%}}. The healing duration of {{o|Realm of Capriccio}} is extended by {{o|5}}s.
<!-------SSS+ Passive------->
<!-------SSS+ Passive------->
|SSS+ Rank=
|SSS+ Rank=Adored By Stars
|SSS+ Rank Detail=Passive: When team members perform 3-Pings, Selena gains 12 Signature Move Energy. Signature Move - [Signature Move name] Extra DMG Bonus increases by 50%.
|SSS+ Rank Detail=While Selena: Capriccio is on standby, she gains {{o|12}} Signature Energy each time a team member casts a 3-Ping. The Extra DMG Bonus of {{o|Signature Move - Dream Cosmos Suite}} increases by {{o|50%}}.
}}
}}
<!--------------------------------------------------------------------------
- Gameplay Tips
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{{Header Full|How to play}}<big>
=====Capriccio - Fundamentals=====
*Pressing or holding a direction while using 3-Pings or Signature Move orbs will summon an <span style="color:#B17ACE;">Echo</span>:
**The <span style="color:#B17ACE;">Echo</span> will perform the same action that was used to create it
**Capriccio will move in the selected direction when summoning an <span style="color:#B17ACE;">Echo</span>

*Casting Signature Move will hide all current orbs and replace them with 5 '''Shooting Star''' orbs:
**Each '''Shooting Star''' orb can be used to summon an <span style="color:#B17ACE;">Echo</span>
**When all '''Shooting Star''' orbs have been used, <span style="color:#FF6549;">Time Lag Calculation</span> is triggered and all the <span style="color:#B17ACE;">Echoes</span> will perform a coordinated attack for massive damage
**A phantom is created afterwards that heals the entire team over time

*Capriccio's '''Amplifier Class Skill''' gives every member of the team <span style="color:#FF6549;">10% ATK bonus</span> and <span style="color:#FF6549;">10% Dark DMG bonus</span> for 10 seconds upon entering the field:
**Switching characters often is recommended to make full use of the Class Skill
**Both Dark DMG and ATK bonuses double at SSS rank

=====Capriccio - Additional Information=====
*Signature Move details:
**Capriccio gains 50% damage reduction for the duration
**After using Signature Move all orbs will be returned, sorted in the order of <span style="color:#FF476D;">Red</span>-<span style="color:#00A0FF;">Blue</span>-<span style="color:#D4B920;">Yellow</span>
**Capriccio can still generate orbs with Basic Attacks, even if they are temporarily hidden

*To make full use of her '''Amplifier Class Skill''':
**Activate Signature Move and use all '''Shooting Star''' orbs within 10 seconds of Capriccio taking the field, <span style="color:#FF6549;">Time Lag Calculation</span> will help extend the buff duration to the rest of the animation
**This means activating her Signature Move within 5 seconds from her switch in, as using all the '''Shooting Star''' orbs takes around 5 more seconds

*Advanced techniques:
**Holding a direction while switching to Capriccio will summon an <span style="color:#B17ACE;">Echo</span>, as the switch-in attack is considered a 3-Ping
**It's possible to dodge immediately after summoning an <span style="color:#B17ACE;">Echo</span> to skip the animation, as the <span style="color:#B17ACE;">Echo</span> will still carry out the attack
***Doing this for a <span style="color:#FF476D;">Red Orb 3-Ping</span> will however result in reduced damage
**During her Signature Move, it's recommended to dash through the enemy and back for each '''Shooting Star''' orb to deal maximum damage
***This can be accomplished easily by holding back on the joystick while looking at the enemy and using all five '''Shooting Star''' orbs</big>
<!--------------------------------------------------------------------------
- Videos
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{{Header Full|Videos}}
[[Video:【PUNISHING: Gray Raven-CN】Selena Capriccio Showcase|300px]]
[[Video:【PUNISHING: Gray Raven-CN】Selena Capriccio Moveset セレーナ モーション集|300px]]
{{Character Bottom Nav}}
{{Character Bottom Nav}}
__INDEX__

Latest revision as of 15:09, 8 November 2023

← Liv: Empyrea Pulao: Dragontoll →
100%

Debuts in the Recitative de Fantasia patch. · Rank: S-Rank · Class: Amplifier · Element: Physical (10%) Dark (90%) 50%

                                                                                                                                                                                                                                                                                                                                                                                                       

Selena's backup frame. Made with the support of an artist from WGAA, it is free-spirited and lively like its namesake, but the sentiments it embodies are earnest and solemn.
Amplification — Enhances teammates
Burst — Deals massive DMG in a short time
Physical (10%) Dark (90%)
Selena
Capriccio
27 Sep
163cm
41kg
O
20
Review
1973
281
409
195
S-Rank
Amplifier
Flute Sword
Sarastro
WGAA
Iris

Optimal Weapon: Sarastro

Each phantom unleashed by Selena: Capriccio on the field will make Selena: Capriccio deal 5% more Extra DMG. This effect can be stacked up to 6 times. Upon casting a Reprise: Echo, Selena: Capriccio gains 12 additional Signature Energy.

Memory Builds ◇ Selena: Capriccio

A list of recommended builds for Selena: Capriccio can be found here. Each tab represents one build — click the tabs below to view each one.
See here for more information about Ultima Awakening and resonance slots.

Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions.
However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.

Memory Placement
01
02
03
04
05
06
Seraphine x4 / Cottie x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Selena: Capriccio's main build
  • Ultima Awakening Set
Usage
Details
  • Recommended at SSS-Rank and lower
  • Resonate 6 Core Passive instead if you want her to deal more damage
    • Class Passive is for more versatility
  • General DPS/Sub DPS set
  • Capriccio needs to cast her Signature Move before the Amplifier Class Skill expires (10s after switch-in)
Memory Placement
01
02
03
04
05
06
Seraphine x4 / Guinevere x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Niche set
Details
  • QTE support
  • Buff-orientated set
  • Paired with a Da Vinci Tank for supporting a solo DPS
Memory Placement
01
02
03
04
05
06
Da Vinci x4 / Guinevere x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Secondary build
Usage
Details
  • QTE support set for Elemental teams
Memory Placement
01
02
03
04
05
06
Guinevere x4 / Gloria x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Niche build
Details
Memory Placement
01
02
03
04
05
06
Seraphine x4 / Darwin x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Phantasia: Core Passive +1 x6
Key Notes
  • Niche build
Details
Memory Placement
01
02
03
04
05
06
Seraphine x4 / Einsteina x2
Memory Resonance
Top Resonance Slot (1):
Ex — Tactical Adjustment: HP +75, ATK +15 x6

Bottom Resonance Slot (2):
Amplifier: Class Skill Level +1 x6
Key Notes
  • Niche build
Usage
  • War Zone
  • Norman Revival Plan
  • High difficulty content
Details
  • Allows Karenina: Scire to carry Condelina.
  • Recommended at SSS+ Rank or SSS-Rank with Dead Line Timing Weapon Resonance
  • General set, can sub-DPS and support.

Weapon Resonance ◇ Selena: Capriccio

Recommended 6★ weapon resonances for Selena: Capriccio can be found here listed in order of priority.


1. Glorious Spear
When using the healing skill or effect, increases the full ATK of the healed target by 10% for 8s, CD for 10s.
2. Superconducting Axial Ray
Increases full ATK of all characters of the team by 8%, which will be the only effect.
3. Dead Line Timing
Gain 2 extra random signal orbs when come out, and 3 same signal orbs every 45s (also can gain signal orbs during background operation).
Priority
HIGH:
  • Glorious Spear
  • Superconducting Axial Ray

LOW:

  • Dead Line Timing
Notes
Minimum recommended amount: 2

Skills & Passives

Red Orb

Butterflies' Serenade — Ping Red Orb + Hold the joystick

Automatically uses a 3-Ping version of this attack upon switch-in.
Selena: Capriccio quickly dashes forward, dealing Physical DMG. Upon a 3-Ping, Selena: Capriccio will deal Dark DMG instead and dash again with Super Armor in the joystick's direction to deal Dark DMG.
- Deals 168 % / 336% / 504% Physical DMG based on the number of orbs pinged.
- Dashes to deal 90% Dark DMG.
Yellow Orb

Ruinous March — Ping Yellow Orb + Hold the joystick

Selena: Capriccio draws her blade to deal Physical DMG. Upon a 3-Ping, Selena: Capriccio will deal Dark DMG instead and dash again with Super Armor in the joystick's direction to deal Dark DMG.
- Deals 112% / 224% / 336% Physical DMG based on the number of orbs pinged.
- Dashes to deal 144% Dark DMG.
Blue Orb

Nebula Rondo — Ping Blue Orb

Selena: Capriccio plays her Flute Sword as she spins and jumps backward, pulling enemies in a small area close, interrupting enemy attacks, and dealing Physical DMG. Upon a 3-Ping, deals Dark DMG instead and gains Super Armor while casting this skill.
- Deals 182% / 364% / 546% Physical DMG based on the number of orbs pinged.
Basic Attack

Andante Strike — Tap Basic Attack

Selena: Capriccio launches consecutive attacks with the Flute Sword, dealing Physical DMG.
- Deals 976% Physical DMG in total.
Core

Phantasia

Core Passive — Any 3-Ping + Hold the joystick
Upon a 3-Ping, moving the joystick will cause Selena: Capriccio to summon a phantom. The phantom will continue to cast the original skill, and Selena herself will gain Super Armor and cast Reprise: Echo instead.
- Each Reprise: Echo cast by pinging Red/Yellow/Blue Orbs deals 620% / 410% / 600% Dark DMG.

Core Passive — Ping Shooting Star Orb + Hold the joystick
When casting a Shooting Star, moving the joystick will cause Selena: Capriccio to cast an additional Reprise: Twin Stars, dealing Dark DMG while summoning a phantom at the original location.
- Deals 180% Dark DMG.
Signature

Dream Cosmos Suite

Realm of Capriccio — 80 Energy + Tap Signature
Signature Move: Consumes 80 Energy to activate Realm of Capriccio, gaining Extra DMG Reduction. Selena: Capriccio gains 5 Shooting Stars. At the end of Realm of Capriccio, all Signal Orbs will be rearranged in the order of Red-Blue-Yellow.
- Selena: Capriccio's Extra DMG Reduction increases by 50% in Realm of Capriccio.

Shooting Star — Ping Shooting Star Orb
Each time a Shooting Star is cast, Selena: Capriccio will dash toward the target, dealing Dark DMG.
- Deals 160% Dark DMG.

Reprise: Twin Stars — All Shooting Star Orbs consumed
When all Shooting Stars are consumed, Selena: Capriccio will control all phantoms to launch a follow-up attack to cast Reprise: Twin Stars again, then she will play her Flute Sword to trigger Time Lag Calculation and order all phantoms to attack the enemy, each phantom dealing Dark DMG. Meanwhile, Realm of Capriccio will be detonated, dealing Dark DMG while leaving a phantom behind, healing ally units within the range every second.
- Every phantom deals 340% Dark DMG.
- The realm explosion deals 1360% Dark DMG in total.
- The phantom heals ally units within the range for HP equal to 30% of Selena: Capriccio's ATK per second over 5s.
QTE

Lingering Bladesong

Selena: Capriccio leaps into battle and plays her Flute Sword, dealing Dark DMG and restoring HP.
- Deals 600% Dark DMG and heals for HP equal to 60% of her ATK.
Leader

Famed Concertmaster

Increases ATK of all members by 10% and HP of all members by 5%.
Class

Amplifier

All switched-in members gain an extra 10% ATK and 10% Elemental DMG Bonus of the Amplifier's element for 10s.
Awakening

Ultima Awaken

Gains 3 Signal Orbs when entering battle.
SS-Rank

Immortal Song

Upon entering battle, Selena: Capriccio heals herself for HP equal to 30% of her ATK. When Selena: Capriccio casts Realm of Capriccio to heal ally units, the excess healing will be converted into Song of Protection for 3s. When Selena: Capriccio is within Realm of Capriccio, she deals 10% additional Dark DMG.
SSS-Rank

Dark Star Shines

The effect of Amplifier Class Skill increases by 100%, and the Dark DMG Bonus of Dark Radiation is increased to 20%. The Extra DMG Bonus of Core Passive - Phantasia increases by 20%. The healing duration of Realm of Capriccio is extended by 5s.
SSS+ Rank

Adored By Stars

While Selena: Capriccio is on standby, she gains 12 Signature Energy each time a team member casts a 3-Ping. The Extra DMG Bonus of Signature Move - Dream Cosmos Suite increases by 50%.

How to play

Capriccio - Fundamentals
  • Pressing or holding a direction while using 3-Pings or Signature Move orbs will summon an Echo:
    • The Echo will perform the same action that was used to create it
    • Capriccio will move in the selected direction when summoning an Echo
  • Casting Signature Move will hide all current orbs and replace them with 5 Shooting Star orbs:
    • Each Shooting Star orb can be used to summon an Echo
    • When all Shooting Star orbs have been used, Time Lag Calculation is triggered and all the Echoes will perform a coordinated attack for massive damage
    • A phantom is created afterwards that heals the entire team over time
  • Capriccio's Amplifier Class Skill gives every member of the team 10% ATK bonus and 10% Dark DMG bonus for 10 seconds upon entering the field:
    • Switching characters often is recommended to make full use of the Class Skill
    • Both Dark DMG and ATK bonuses double at SSS rank
Capriccio - Additional Information
  • Signature Move details:
    • Capriccio gains 50% damage reduction for the duration
    • After using Signature Move all orbs will be returned, sorted in the order of Red-Blue-Yellow
    • Capriccio can still generate orbs with Basic Attacks, even if they are temporarily hidden
  • To make full use of her Amplifier Class Skill:
    • Activate Signature Move and use all Shooting Star orbs within 10 seconds of Capriccio taking the field, Time Lag Calculation will help extend the buff duration to the rest of the animation
    • This means activating her Signature Move within 5 seconds from her switch in, as using all the Shooting Star orbs takes around 5 more seconds
  • Advanced techniques:
    • Holding a direction while switching to Capriccio will summon an Echo, as the switch-in attack is considered a 3-Ping
    • It's possible to dodge immediately after summoning an Echo to skip the animation, as the Echo will still carry out the attack
      • Doing this for a Red Orb 3-Ping will however result in reduced damage
    • During her Signature Move, it's recommended to dash through the enemy and back for each Shooting Star orb to deal maximum damage
      • This can be accomplished easily by holding back on the joystick while looking at the enemy and using all five Shooting Star orbs

Videos

Related Frames

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