A list of recommended builds for Selena: Tempest can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions. However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.
Allows some of the fastest low level Phantom Pain Cage clears with Signal Orbs only
Any mixture of Red/Blue Orb resonance is fine
Weapon Resonance ◇ Selena: Tempest
Recommended 6★ weapon resonances for Selena: Tempest can be found here listed in order of priority.
1. Limit Break
All ATK increases by 10%.
2. Overload Signal
An Entrance Skill grants 1 additional Signal Orb. Extra DMG Bonus of Signal Orb Skills increases by 10% for 8s.
3. Matrix Outburst
All DMG increased by 15% in Matrix.
Priority
HIGH:
Limit Break
MEDIUM:
Overload Signal
LOW:
Matrix Outburst
Notes
Minimum recommended amount: 1
Skills & Passives
Red Orb
Red Orb
Automatically uses a 3-Ping version of this attack upon switch-in. Leaps and plunges the cello blade into the ground, summoning a lightning strike on the target, dealing 240% / 480% / 720% Lightning DMG.
Yellow Orb
Yellow Orb
Attacks forward with the bow, dealing 240% / 480% / 720% Lightning DMG. Gains Super Armor during the move.
Blue Orb
Blue Orb
Twirls backwards while leaving behind an electrical vortex, drawing enemies in and dealing 240% / 480% / 720% Lightning DMG.
Basic Attack
Basic Attack
Basic Attack: Continuously attacks with the cello blade, dealing a total of 852% Physical DMG.
Core
Core Passive
Core Passive: Attack increases by 80% while in Catastrophe Zones. 3-Pings grant a Triad of the corresponding color. Expending orbs after that will trigger a Chord.
Same Triad and Chord colors: Apply Concerto to the target: Deals 200% Lightning DMG and target's DMG is decreased by 30% for 8 seconds.
Different Triad and Chord colors: Applies Solo to self: DMG increases by 20% for 8 seconds. Gains Temperament charges corresponding to the number of orbs expended to trigger Chord.
Signature
Signature Move
Signature Move: While Temperament is active, expend 60 Energy to enter Chaotic Sea of Memory state. Solo buff duration is renewed. Gains Staccato Orbs corresponding to the Temperament charge for 6 seconds, increasing Movement Speed by 30% and 50% DMG reduction. Basic Attacks or directly consuming Staccato Orbs will unleash sound waves, striking twice and dealing a total of 650% Lightning DMG. Exit Signature Move when all Staccato Orbs have been expended or when the duration has expired.
QTE
QTE
QTE: Swiftly attacks the target, dealing a total of 640% Lightning DMG.
Leader
Leader Skill
All team members' Lightning DMG increases by 10%, Attack of Vanguards increases by 5%.
Class
Vanguard
Gains 20% Extra DMG Bonus and a shield that absorbs DMG up to 20% of max HP for 10s when the character is deployed.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
SS Passive
Passive: Lightning DMG increases by 10%. Concerto is converted into a 12 meter radius AOE around self.
SSS-Rank
SSS Passive
Passive: Solo and Concerto are triggered together when triggering a Chord. Solo DMG buff increases by 10%. Concerto DMG increases by 50%.
SSS+ Rank
SSS+ Passive
Passive: Lightning DMG increases by 10%. Signature Move DMG increases by 20%.