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|- <!--Orbs--> |
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|- <!--Orbs--> |
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|Red Orb=Roaring Thunder |
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|Red Orb=Roaring Thunder |
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|Red Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in.</span> <br>Leaps and thrusts the cello blade into the ground to summon lightning that strikes the enemy for <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG based on the number of Orbs pinged. |
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|Red Orb Detail=Leaps and thrusts the Cello Blade into the ground to summon lightning that strikes the enemy for Lightning DMG.<br>- Deals <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG based on the number of orbs pinged. |
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|Yellow Orb=Lightning Spiccato |
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|Yellow Orb=Lightning Spiccato |
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|Yellow Orb Detail=Charges forward and strikes with the bow, dealing <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG based on the number of Orbs pinged. Selena gains Super Armor during the charge. |
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|Yellow Orb Detail=Charges forward and strikes with the bow, dealing Lightning DMG. Selena gains Super Armor during the charge.<br>- Deals <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG based on the number of orbs pinged. |
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|Blue Orb=Sonic Vortex |
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|Blue Orb=Sonic Vortex |
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|Blue Orb Detail=Spins backwards and creates an electric vortex to damage the enemies and pull them together, dealing <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG based on the number of Orbs pinged. |
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|Blue Orb Detail=Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing Lightning DMG.<br>- Deals <span style="color:#FF6549;">240% / 480% / 720%</span> Lightning DMG based on the number of orbs pinged. |
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|- <!--Abilities--> |
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|- <!--Abilities--> |
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|Basic=Dancing Stroke |
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|Basic=Dancing Stroke |
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|Basic Attack Detail=Basic Attack: Launches consecutive attacks with the cello blade, dealing <span style="color:#FF6549;">852%</span> Physical DMG in total. |
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|Basic Attack Detail=Launches consecutive attacks with the Cello Blade, dealing Physical DMG.<br>- Deals <span style="color:#FF6549;">852%</span> Physical DMG in total. |
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|Signature=Tempest Finale |
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|Signature=Tempest Finale |
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|Signature Detail=Signature Move: When Selena has <span style="color:#FF6549;">Tune</span>, she can consume 60 energy to active Chaotic M.I.N.D., and renew the duration of <span style="color:#FF6549;">Solo</span> if Solo is active. Once activated, she gains <span style="color:#FF6549;">Staccato</span> based on the amount of <span style="color:#FF6549;">Tune</span>, also increasing movement speed by <span style="color:#FF6549;">30%</span> and gaining <span style="color:#FF6549;">50%</span> Extra DMG Reduction for 6s. Use Basic Attack or ping <span style="color:#FF6549;">Staccato</span> Orbs directly to unleash two sonic waves, causing <span style="color:#FF6549;">650%</span> Lightning DMG in total. Chaotic M.I.N.D. lasts until all <span style="color:#FF6549;">Staccato</span> Orbs are consumed, or when its duration has ended. |
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|Signature Detail=Signature Move: <span style="color:#0174BE;">Has Tune + 60 Energy + Tap Signature</span><br>When Selena has <span style="color:#FF6549;">Tune</span>, she can consume Signature Energy to activate <span style="color:#FF6549;">Chaotic M.I.N.D.</span>, and renew the duration of <span style="color:#FF6549;">Solo</span> if Solo is active. Once activated, she gains <span style="color:#FF6549;">Staccato</span> based on the amount of <span style="color:#FF6549;">Tune</span>, increasing her movement speed and Extra DMG Reduction. <span style="color:#FF6549;">Chaotic M.I.N.D</span>. lasts until all <span style="color:#FF6549;">Staccato</span> Orbs are consumed, or when its duration has ended.<br>- Increases movement speed by <span style="color:#FF6549;">30%</span> and Extra DMG Reduction by <span style="color:#FF6549;">50%</span> for <span style="color:#FF6549;">6</span>s.<br><br>Signature Move: <span style="color:#0174BE;">Chaotic M.I.N.D. Form + Tap Basic Attack/Ping Staccato Orb</span><br>When <span style="color:#FF6549;">Chaotic M.I.N.D.</span> is activated, use Basic Attack or ping <span style="color:#FF6549;">Staccato</span> Orbs directly to unleash two sonic waves, causing Lightning DMG.<br>- The two sonic waves deal <span style="color:#FF6549;">650%</span> Lightning DMG in total. |
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|QTE=Nightingale Strike |
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|QTE=Nightingale Strike |
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|QTE Detail=QTE: Launches a swift attack at the target, dealing <span style="color:#FF6549;">640%</span> Lightning DMG. |
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|QTE Detail=QTE: Launches a swift attack at the target, dealing Lightning DMG.<br>- Deals <span style="color:#FF6549;">640%</span> Lightning DMG in total. |
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|- <!--Passives--> |
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|- <!--Passives--> |
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|Core=Tertian |
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|Core=Tertian |
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|Core Detail=Core Passive: Making a 3-Ping will generate a <span style="color:#FF6549;">Triad</span> of the same color, and the next Orb pinged will trigger <span style="color:#FF6549;">Chord</span>. If the Chord has the same color as the <span style="color:#FF6549;">Triad</span>, applies <span style="color:#FF6549;">Concerto</span> on the target, dealing <span style="color:#FF6549;">200%</span> Lightning DMG and reduces the target's Extra DMG Bonus by 30% for 8s. If the Chord color is different from the <span style="color:#FF6549;">Triad</span>, applies <span style="color:#FF6549;">Solo</span> on self instead, increasing Extra DMG bonus by <span style="color:#FF6549;">20%</span> for 8s. Selena gains <span style="color:#FF6549;">Tune</span> based on the number of Orbs pinged when <span style="color:#FF6549;">Chord</span> is triggered. |
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|Core Detail=Chord: <span style="color:#0174BE;">Any 3-Ping + Ping any orb</span><br>3-Ping will generate a <span style="color:#FF6549;">Triad</span> of the same color, and the next Orb pinged will trigger <span style="color:#FF6549;">Chord</span>. Selena gains <span style="color:#FF6549;">Tune</span> based on the number of orbs pinged when <span style="color:#FF6549;">Chord</span> is triggered.<br><br>Concerto: <span style="color:#0174BE;">Any 3-Ping Ping orbs with the same color as the 3-Ping</span><br>If the orbs pinged have the same color as the <span style="color:#FF6549;">Triad</span>, applies <span style="color:#FF6549;">Concerto</span> on the target, dealing Lightning DMG and reducing the target's Extra DMG Bonus.<br>- Deals <span style="color:#FF6549;">200%</span> Lightning DMG in total.<br>- Reduces the targets Extra DMG Bonus by <span style="color:#FF6549;">30%</span> for <span style="color:#FF6549;">8</span>s.<br><br>Solo: <span style="color:#0174BE;">Any 3-Ping + Ping orbs with a different color from the 3-Ping</span><br>If the color of orbs pinged is different from the <span style="color:#FF6549;">Triad</span>, applies <span style="color:#FF6549;">Solo</span> on self instead, increasing Extra DMG Bonus.<br>- Increases Extra DMG Bonus by <span style="color:#FF6549;">20%</span> for <span style="color:#FF6549;">8s</span>. |
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|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]] |
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|Core Activation=[[File:Skill-FrameName-Core.png|center|400px]] |
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|Leader=Conductor |
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|Leader=Conductor |
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|Leader Detail=Lightning DMG of all members increases by <span style="color:#FF6549;">10%</span> and Vanguard Uniframes' ATK increases by <span style="color:#FF6549;">5%</span>. |
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|Leader Detail=Increase Lightning DMG of all members by <span style="color:#FF6549;">10%</span>. Increase ATK of all Vanguard Uniframes in the team by <span style="color:#FF6549;">5%</span>. |
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|SS Rank=Lost in Music |
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|SS Rank=Lost in Music |
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|SS Rank Detail=Passive: Lightning DMG increases by <span style="color:#FF6549;">10%</span>. <span style="color:#FF6549;">Concerto</span> is applied to all the enemies within 12m instead. |
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|SS Rank Detail=Passive: Lightning DMG increases by <span style="color:#FF6549;">10%</span>. <span style="color:#FF6549;">Concerto</span> is applied to all the enemies within 12m instead. |
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|SSS Rank=Harmonious Chime |
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|SSS Rank=Harmonious Chime |
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|SSS Rank Detail=Passive: <span style="color:#FF6549;">Chord</span> triggers <span style="color:#FF6549;">Concerto</span> and <span style="color:#FF6549;">Solo</span> at the same time. The Extra DMG Bonus of <span style="color:#FF6549;">Solo</span> increases by <span style="color:#FF6549;">20%</span>, and <span style="color:#FF6549;">Concerto</span> deals <span style="color:#FF6549;">50%</span> more damage. |
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|SSS Rank Detail=Passive: <span style="color:#FF6549;">Chord</span> triggers <span style="color:#FF6549;">Concerto</span> and <span style="color:#FF6549;">Solo</span> at the same time. The Extra DMG Bonus of <span style="color:#FF6549;">Solo</span> increases by <span style="color:#FF6549;">20%</span>, and the Extra DMG Bonus of<span style="color:#FF6549;">Concerto</span> increase by <span style="color:#FF6549;">50%</span>. |
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|SSS+ Rank=Concertmaster |
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|SSS+ Rank=Concertmaster |
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|SSS+ Rank Detail=Passive: Lightning DMG increases by <span style="color:#FF6549;">10%</span>, <span style="color:#FF6549;">Tempest Finale</span> deals <span style="color:#FF6549;">20%</span> more damage. |
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|SSS+ Rank Detail=Passive: Lightning DMG increases by <span style="color:#FF6549;">10%</span>. The Extra DMG Bonus of <span style="color:#FF6549;">Tempest Finale</span> increase by <span style="color:#FF6549;">20%</span>. |
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}} |
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}} |
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