|Leader Detail=Increase Lightning DMG of all members by <span style="color:#FF6549;">10%</span>. Increase ATK of all Vanguard Uniframes in the team by <span style="color:#FF6549;">5%</span>.
|Leader Detail=Increase Lightning DMG of all members by <span style="color:#FF6549;">10%</span>. Increase ATK of all Vanguard Uniframes in the team by <span style="color:#FF6549;">5%</span>.
|SS Rank=Lost in Music
|SS Rank=Lost in Music
|SS Rank Detail=Passive: Lightning DMG increases by <span style="color:#FF6549;">10%</span>. <span style="color:#FF6549;">Concerto</span> is applied to all the enemies within 12m instead.
|SS Rank Detail=Lightning DMG increases by <span style="color:#FF6549;">10%</span>. <span style="color:#FF6549;">Concerto</span> is applied to all the enemies within 12m instead.
|SSS Rank=Harmonious Chime
|SSS Rank=Harmonious Chime
|SSS Rank Detail=Passive: <span style="color:#FF6549;">Chord</span> triggers <span style="color:#FF6549;">Concerto</span> and <span style="color:#FF6549;">Solo</span> at the same time. The Extra DMG Bonus of <span style="color:#FF6549;">Solo</span> increases by <span style="color:#FF6549;">20%</span>, and the Extra DMG Bonus of <span style="color:#FF6549;">Concerto</span> increases by <span style="color:#FF6549;">50%</span>.
|SSS Rank Detail=<span style="color:#FF6549;">Chord</span> triggers <span style="color:#FF6549;">Concerto</span> and <span style="color:#FF6549;">Solo</span> at the same time. The Extra DMG Bonus of <span style="color:#FF6549;">Solo</span> increases by <span style="color:#FF6549;">20%</span>, and the Extra DMG Bonus of <span style="color:#FF6549;">Concerto</span> increases by <span style="color:#FF6549;">50%</span>.
|SSS+ Rank=Concertmaster
|SSS+ Rank=Concertmaster
|SSS+ Rank Detail=Passive: Lightning DMG increases by <span style="color:#FF6549;">10%</span>. The Extra DMG Bonus of <span style="color:#FF6549;">Tempest Finale</span> increases by <span style="color:#FF6549;">20%</span>.
|SSS+ Rank Detail=Lightning DMG increases by <span style="color:#FF6549;">10%</span>. The Extra DMG Bonus of <span style="color:#FF6549;">Tempest Finale</span> increases by <span style="color:#FF6549;">20%</span>.
Debuts in the Echo Aria patch.
· Rank: S-Rank
· Class: Vanguard
· Element: Physical (10%) Lightning (90%)
Information
Formerly a member of the Archaeological Team, Selena used to have a great singing voice. She was also known for her talent in art and her gentle yet resilient nature. After being rescued by an Ascendant following the space station and Red Tide incidents, she is now a Transcendant.
Specialty
Melee — Able to affect the game through different orb ping. Burst — Able to switch to Signature Move status in a quick manner.
Lightning DMG increases by 20%. Roaring Thunder and Sonic Vortex can now be cast during the action of other Signal Orb skills, but cannot be cast consecutively. Leaving Chaotic M.I.N.D. will return Orbs based on the number of Orbs before entering Chaotic M.I.N.D. and rearrange them for 3-Ping.
A list of recommended builds for Selena: Tempest can be found here. Each tab represents one build — click the tabs below to view each one. See here for more information about Ultima Awakening and resonance slots.
Disclaimer: Memories displayed here are arranged so that their stats are optimized based on their varying values in different positions. However, it's more cost-effective to arrange all 2-piece sets in top slots for easy swapping between builds, even if stats aren't optimized.
Allows some of the fastest low level Phantom Pain Cage clears with Signal Orbs only
Any mixture of Red/Blue Orb resonance is fine
Weapon Resonance ◇ Selena: Tempest
Recommended 6★ weapon resonances for Selena: Tempest can be found here listed in order of priority.
1. Limit Break
All ATK increases by 10%.
2. Overload Signal
An Entrance Skill grants 1 additional Signal Orb. Extra DMG Bonus of Signal Orb Skills increases by 10% for 8s.
3. Matrix Outburst
All DMG increased by 15% in Matrix.
Priority
HIGH:
Limit Break
MEDIUM:
Overload Signal
LOW:
Matrix Outburst
Notes
Minimum recommended amount: 1
Skills & Passives
Red Orb
Roaring Thunder — Ping Red Orb
Leaps and thrusts the Cello Blade into the ground to summon lightning that strikes the enemy for Lightning DMG. - Deals 240% / 480% / 720% Lightning DMG based on the number of orbs pinged.
Yellow Orb
Lightning Spiccato — Ping Yellow Orb
Charges forward and strikes with the bow, dealing Lightning DMG. Selena gains Super Armor during the charge. - Deals 240% / 480% / 720% Lightning DMG based on the number of orbs pinged.
Blue Orb
Sonic Vortex — Ping Blue Orb
Spins backward and creates an electric vortex to damage the enemies and pull them together, dealing Lightning DMG. - Deals 240% / 480% / 720% Lightning DMG based on the number of orbs pinged.
Basic Attack
Dancing Stroke — Tap Basic Attack
Launches consecutive attacks with the Cello Blade, dealing Physical DMG. - Deals 852% Physical DMG in total.
Core
Tertian
Chord — Any 3-Ping + Ping any orb 3-Ping will generate a Triad of the same color, and the next Orb pinged will trigger Chord. Selena gains Tune based on the number of orbs pinged when Chord is triggered.
Concerto — Any 3-Ping + Ping orbs with the same color as the 3-Ping If the orbs pinged have the same color as the Triad, applies Concerto on the target, dealing Lightning DMG and reducing the target's Extra DMG Bonus. - Deals 200% Lightning DMG in total. - Reduces the targets Extra DMG Bonus by 30% for 8s.
Solo — Any 3-Ping + Ping orbs with a different color from the 3-Ping If the color of orbs pinged is different from the Triad, applies Solo on self instead, increasing Extra DMG Bonus. - Increases Extra DMG Bonus by 20% for 8s.
Signature
Tempest Finale
Signature Move — Has Tune + 60 Energy + Tap Signature When Selena has Tune, she can consume Signature Energy to activate Chaotic M.I.N.D., and renew the duration of Solo if Solo is active. Once activated, she gains Staccato based on the amount of Tune, increasing her movement speed and Extra DMG Reduction. Chaotic M.I.N.D. lasts until all Staccato Orbs are consumed, or when its duration has ended. - Increases movement speed by 30% and Extra DMG Reduction by 50% for 6s.
Signature Move — Chaotic M.I.N.D. Form + Tap Basic Attack / Ping Staccato Orb When Chaotic M.I.N.D. is activated, use Basic Attack or ping Staccato Orbs directly to unleash two sonic waves, causing Lightning DMG. - The two sonic waves deal 650% Lightning DMG in total.
QTE
Nightingale Strike
QTE: Launches a swift attack at the target, dealing Lightning DMG. - Deals 640% Lightning DMG in total.
Leader
Conductor
Increase Lightning DMG of all members by 10%. Increase ATK of all Vanguard Uniframes in the team by 5%.
Class
Vanguard
Gains 20% Extra DMG Bonus and a shield that absorbs DMG up to 20% of max HP for 10s when the character is deployed.
Awakening
Ultima Awaken
Gains 3 Signal Orbs when entering battle.
SS-Rank
Lost in Music
Lightning DMG increases by 10%. Concerto is applied to all the enemies within 12m instead.
SSS-Rank
Harmonious Chime
Chord triggers Concerto and Solo at the same time. The Extra DMG Bonus of Solo increases by 20%, and the Extra DMG Bonus of Concerto increases by 50%.
SSS+ Rank
Concertmaster
Lightning DMG increases by 10%. The Extra DMG Bonus of Tempest Finale increases by 20%.
Uniframe Exclusive Skills
This Uniframe's Exclusive skill is implemented during Left Unsaid patch.
Speed Attack
Modulation
Speed Attack – Modulation: Press and hold Dodge to continuously deplete Dodge Gauge and dodge an enemy’s All-Out Attack. Upon a successful dodge, Selena will leap into the air, evade the attack, and then rapidly slash downwards. Depending on the skill’s rank, Modulation deals Lightning DMG equal to 6%/8%/10%/12% of the target's max HP, depletes 15%/20%/25%/30% of its Finisher Gauge, and deal 700% Lightning DMG to surrounding enemies.
Level 9 — Increases Finisher Gauge reduction rate by 10% (does not apply to Speed Attack and Parry). Level 18 — Increases Finisher Gauge reduction rate to 20% (does not apply to Speed Attack and Parry).
Ultimate
Muse’s Praise
Finishing Move – Muse’s Praise: When the target has an empty Finisher Gauge and is within range of the Finishing Move Muse’s Praise, tapping Basic Attack will make Selena knock the enemy airborne and execute them. At the same time, deals 800% Lightning DMG to surrounding enemies.
Level 9 — Increases Finisher Gauge reduction rate by 10% (does not apply to Counter and Parry). Level 18 — Increases Finisher Gauge reduction rate to 20% (does not apply to Counter and Parry).
Enhanced Speed Attack
Enhanced Speed Attack
Upon using Modulation, Selena additionally gains a point of Tune. If Modulation is used while Selena’s Signature Move is active, she additionally gains a Staccato Orb (up to 2). The number of Staccato Orbs gained this way resets after exiting Signature Move.
(Unlock requirement: Modulation reaches Lv 9.)
Enhanced Team
Enhanced Team
After any Uniframe in the team uses a Finishing Move, Selena heals herself for 20% of her maximum HP and increases Lightning DMG of all Uniframes by 10% for 15s.
(Unlock requirement: Both Modulation and Muse’s Praise reach Lv 18.)
Enhanced Finishing Move
Enhanced Finishing Move
If there are multiple targets within the range of Muse’s Praise that can be executed, the skill will execute all of them. Extra DMG Bonus increases by 30% during Signature Move upon using Muse’s Praise.