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- Infobox
|Gift Text=H-Pow. Batt
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{{FAQ
|Image=Weapon-Scion-Icon.png
|Size= 60x60px
|Question= Optimal Weapon: [[Scion]]
|Answer= When picking up an {{o|Energy Ball}}, increases Extra DMG Bonus by {{o|3%}} for {{o|5s}}. Can be stacked up to {{o|5}} times. For every {{o|5 Energy Balls}} picked up, gains an additional random Signal Orb and {{o|10}} Energy. {{o|10s}} cooldown.}}
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- PP Recommended Memory Sets
|Weapon=DualGuns
|- <!--Orbs-->
|Red Orb=Targeted Missiles — '''{{b|Ping Red Orb}}'''
|Red Orb Detail=Stands still and fires guided missilesrounds at the target, dealing Fire DMG. DealsDrops <span1 style="color:#FF6549;"additional Energy Ball when hitting the target with a 3-Ping. <br>- Deals {{o|240% / 480% / 720%</span>}} Fire DMG to the target based on the number of orbs pinged. Hit target drops an Energy Ball on a 3-Ping.
|Yellow Orb=Air Boosters — '''{{b|Ping Yellow Orb}}'''
|Yellow Orb Detail=<span style="color:#6db135;">Automatically uses a 3-Ping version of this attack upon switch-in. Switch-in fulfills 1/3 of this character's Core Passive.</span> <br>Charges at the target. DealsWhile <spancharging, style="color:#FF6549;">40%every /attack 80% / 120%</span>deals Physical DMG per hit in the charge based on the number of orbs pinged. On a 3-Ping, deals Fire DMG instead and the hit target hit drops an1 additional Energy Ball. <br>- Each attack deals {{o|40% / 80% / 120%}} Physical DMG based on the number of orbs pinged.
|Blue Orb=Spread Shot — '''{{b|Ping Blue Orb}}'''
|Blue Orb=Scattershot
|Blue Orb Detail=Fires scattered pellets in a fan-shaped area then hops back. Deals <spanFire style="color:#FF6549;"DMG to the targets hit. On a 3-Ping, the target hit drops 1 Energy Ball. <br>- Deals {{o|200% / 400% / 600%</span>}} Fire DMG to the hit targets based on the number of orbs pinged. Target drops an Energy Ball on a 3-Ping.
|- <!--Abilities-->
|Basic=Rapid Shot — {{b|Tap Basic Attack}}
|Basic=Gun Fu
|Basic Attack Detail=Basic Attack: Shoots at the target continuously with handguns and mechanical arms, dealing <spanFire style="color:#FF6549;"and Physical DMG. <br>- Deals {{o|850%</span>}} Fire and Physical DMG in total.
|Signature=Signature - Fusion Burst
|Signature Detail='''Signature Move: Costs— 100{{b|80 Energy. Silverfang+ accumulatesTap Signature}}'''<br>Accumulates energy beforein herfront, then shoots it out into front of her for <span style="color:#FF6549;">200%</span>deal Fire DMG. The energy pulls in nearby targetsenemies continuously, dealing <span style="color:#FF6549;">20%</span> Fire DMG for each pull. It explodes after the end of the accumulation, dealing <spanFire style="color:#FF6549;"DMG and dropping 2 Energy Balls. <br>600- Shooting the energy deals {{o|200%}} Fire DMG. </spanbr>- Each pull deals {{o|20%}} Fire DMG. and<br>- droppingThe 2explosion Energydeals Balls{{o|600%}} Fire DMG.
|QTE=Fire Support
|QTE Detail=Silverfang appears and shoots in front, dealing <span style="color:#FF6549;">400%</span> Fire DMG and dropping an Energy Ball. Drops an extra Energy Ball if the Skillskill Levellevel is at 10 or above. <br>- Deals {{o|400%}} Fire DMG in total.
|- <!--Passives-->
|Core=Field Supplies
|Core Detail='''Core Passive: — {{b|Last hit of Basic Attack / Any 3-Ping / Cast Signature Move / Cast QTE + Pick up Energy Ball}}'''<br>Sophia: Silverfang leavesdrops an Energy BallsBall after any of the following: the last hit of Basic Attack, adealing damagingdamage with a 3-Ping skill, casting Signature Move, or casting QTE. Picking up an Energy Ball will healheals all the allyallies characterswithin range and grants {{o|Fire Tempered}}, increasing Fire DMG. Whenever an Energy Ball is picked up, Sophia: Silverfang gains Energy and Heat. Her ATK increases based on the current Heat. <br>- Picking up an Energy Ball heals all within range for HP equal to <span style="color:#FF6549;">{{o|20%</span>}} of Sophia: Silverfang's ATK,. and<br>- give{{o|Fire themTempered}} aincreases <spanthe style="color:#FF6549;">Fire Tempered</span>DMG effectof thatthe increasescharacter theirwho Firepicked DMGup bythe <spanEnergy style="color:#FF6549;">Ball by {{o|10%</span>}} for 5s{{o|5}}s. <br>- Whenever an Energy Ball is picked up, Sophia: Silverfang gains {{o|4}} Energy and {{o|75}} Heat. Her<br>- Sophia: Silverfang's ATK increases by {{o|5% / 10% / 15%}} when her Heat is over {{o|0 / 100 / 200}}.
|Leader=Well Prepared
|Leader Detail=Increases HP of all members by {{o|10%}} and movement speed of all members by {{o|5%}} when there are 3 different classes in the team.
|Leader Detail=When party members are of 3 different classes, HP/Movement Speed increases by <span style="color:#FF6549;">10%</span>/<span style="color:#FF6549;">5%</span>.
|SS Rank=Secondary Aid
|SS Rank Detail=Passive: Signature Move and QTE will drop an{{o|1}} extra Energy Ball.
|SSS Rank=Thermal Resupply
|SSS Rank Detail=Passive: When picking up an energy ball,Increases Sophia: Silverfang’sSilverfang's <span style="color:#FF6549;">{{o|Fire Tempered</span>}} effect increases by <span style="color:#FF6549;">{{o|10%</span>}} for 5s{{o|5}}s when picking up an Energy Ball.
|SSS+ Rank=Hot Pursuit
|SSS+ Rank Detail=Passive: Hitting a target with Signature Move also reduces their Fire Resistance by <span style="color:#FF6549;">{{o|15%</span>}} for 5s{{o|5}}s.
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